use std::fmt;
use std::io::{self, Write};

use super::error::Result;

/// An interface for a command that performs an action on the terminal.
///
/// Crossterm provides a set of commands,
/// and there is no immediate reason to implement a command yourself.
/// In order to understand how to use and execute commands,
/// it is recommended that you take a look at [Command API](./index.html#command-api) chapter.
pub trait Command {
    /// Write an ANSI representation of this command to the given writer.
    /// An ANSI code can manipulate the terminal by writing it to the terminal buffer.
    /// However, only Windows 10 and UNIX systems support this.
    ///
    /// This method does not need to be accessed manually, as it is used by the crossterm's [Command API](./index.html#command-api)
    fn write_ansi(&self, f: &mut impl fmt::Write) -> fmt::Result;

    /// Execute this command.
    ///
    /// Windows versions lower than windows 10 do not support ANSI escape codes,
    /// therefore a direct WinAPI call is made.
    ///
    /// This method does not need to be accessed manually, as it is used by the crossterm's [Command API](./index.html#command-api)
    #[cfg(windows)]
    fn execute_winapi(&self) -> Result<()>;

    /// Returns whether the ANSI code representation of this command is supported by windows.
    ///
    /// A list of supported ANSI escape codes
    /// can be found [here](https://docs.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences).
    #[cfg(windows)]
    fn is_ansi_code_supported(&self) -> bool {
        super::ansi_support::supports_ansi()
    }
}

impl<T: Command + ?Sized> Command for &T {
    fn write_ansi(&self, f: &mut impl fmt::Write) -> fmt::Result {
        (**self).write_ansi(f)
    }

    #[inline]
    #[cfg(windows)]
    fn execute_winapi(&self) -> Result<()> {
        T::execute_winapi(self)
    }

    #[cfg(windows)]
    #[inline]
    fn is_ansi_code_supported(&self) -> bool {
        T::is_ansi_code_supported(self)
    }
}

/// An interface for types that can queue commands for further execution.
pub trait QueueableCommand {
    /// Queues the given command for further execution.
    fn queue(&mut self, command: impl Command) -> Result<&mut Self>;
}

/// An interface for types that can directly execute commands.
pub trait ExecutableCommand {
    /// Executes the given command directly.
    fn execute(&mut self, command: impl Command) -> Result<&mut Self>;
}

impl<T: Write + ?Sized> QueueableCommand for T {
    /// Queues the given command for further execution.
    ///
    /// Queued commands will be executed in the following cases:
    ///
    /// * When `flush` is called manually on the given type implementing `io::Write`.
    /// * The terminal will `flush` automatically if the buffer is full.
    /// * Each line is flushed in case of `stdout`, because it is line buffered.
    ///
    /// # Arguments
    ///
    /// - [Command](./trait.Command.html)
    ///
    ///     The command that you want to queue for later execution.
    ///
    /// # Examples
    ///
    /// ```rust
    /// use std::io::{Write, stdout};
    ///
    /// use crossterm::{Result, QueueableCommand, style::Print};
    ///
    ///  fn main() -> Result<()> {
    ///     let mut stdout = stdout();
    ///
    ///     // `Print` will executed executed when `flush` is called.
    ///     stdout
    ///         .queue(Print("foo 1\n".to_string()))?
    ///         .queue(Print("foo 2".to_string()))?;
    ///
    ///     // some other code (no execution happening here) ...
    ///
    ///     // when calling `flush` on `stdout`, all commands will be written to the stdout and therefore executed.
    ///     stdout.flush()?;
    ///
    ///     Ok(())
    ///
    ///     // ==== Output ====
    ///     // foo 1
    ///     // foo 2
    /// }
    /// ```
    ///
    /// Have a look over at the [Command API](./index.html#command-api) for more details.
    ///
    /// # Notes
    ///
    /// * In the case of UNIX and Windows 10, ANSI codes are written to the given 'writer'.
    /// * In case of Windows versions lower than 10, a direct WinAPI call will be made.
    ///     The reason for this is that Windows versions lower than 10 do not support ANSI codes,
    ///     and can therefore not be written to the given `writer`.
    ///     Therefore, there is no difference between [execute](./trait.ExecutableCommand.html)
    ///     and [queue](./trait.QueueableCommand.html) for those old Windows versions.
    fn queue(&mut self, command: impl Command) -> Result<&mut Self> {
        #[cfg(windows)]
        if !command.is_ansi_code_supported() {
            // There may be queued commands in this writer, but `execute_winapi` will execute the
            // command immediately. To prevent commands being executed out of order we flush the
            // writer now.
            self.flush()?;
            command.execute_winapi()?;
            return Ok(self);
        }

        write_command_ansi(self, command)?;
        Ok(self)
    }
}

impl<T: Write + ?Sized> ExecutableCommand for T {
    /// Executes the given command directly.
    ///
    /// The given command its ANSI escape code will be written and flushed onto `Self`.
    ///
    /// # Arguments
    ///
    /// - [Command](./trait.Command.html)
    ///
    ///     The command that you want to execute directly.
    ///
    /// # Example
    ///
    /// ```rust
    /// use std::io::{Write, stdout};
    ///
    /// use crossterm::{Result, ExecutableCommand, style::Print};
    ///
    ///  fn main() -> Result<()> {
    ///      // will be executed directly
    ///       stdout()
    ///         .execute(Print("sum:\n".to_string()))?
    ///         .execute(Print(format!("1 + 1= {} ", 1 + 1)))?;
    ///
    ///       Ok(())
    ///
    ///      // ==== Output ====
    ///      // sum:
    ///      // 1 + 1 = 2
    ///  }
    /// ```
    ///
    /// Have a look over at the [Command API](./index.html#command-api) for more details.
    ///
    /// # Notes
    ///
    /// * In the case of UNIX and Windows 10, ANSI codes are written to the given 'writer'.
    /// * In case of Windows versions lower than 10, a direct WinAPI call will be made.
    ///     The reason for this is that Windows versions lower than 10 do not support ANSI codes,
    ///     and can therefore not be written to the given `writer`.
    ///     Therefore, there is no difference between [execute](./trait.ExecutableCommand.html)
    ///     and [queue](./trait.QueueableCommand.html) for those old Windows versions.
    fn execute(&mut self, command: impl Command) -> Result<&mut Self> {
        self.queue(command)?;
        self.flush()?;
        Ok(self)
    }
}

/// Writes the ANSI representation of a command to the given writer.
fn write_command_ansi<C: Command>(
    io: &mut (impl io::Write + ?Sized),
    command: C,
) -> io::Result<()> {
    struct Adapter<T> {
        inner: T,
        res: io::Result<()>,
    }

    impl<T: Write> fmt::Write for Adapter<T> {
        fn write_str(&mut self, s: &str) -> fmt::Result {
            self.inner.write_all(s.as_bytes()).map_err(|e| {
                self.res = Err(e);
                fmt::Error
            })
        }
    }

    let mut adapter = Adapter {
        inner: io,
        res: Ok(()),
    };

    command
        .write_ansi(&mut adapter)
        .map_err(|fmt::Error| match adapter.res {
            Ok(()) => panic!(
                "<{}>::write_ansi incorrectly errored",
                std::any::type_name::<C>()
            ),
            Err(e) => e,
        })
}

/// Executes the ANSI representation of a command, using the given `fmt::Write`.
pub(crate) fn execute_fmt(f: &mut impl fmt::Write, command: impl Command) -> fmt::Result {
    #[cfg(windows)]
    if !command.is_ansi_code_supported() {
        return command.execute_winapi().map_err(|_| fmt::Error);
    }

    command.write_ansi(f)
}
