lrparsers/dingus/dingus.js

648 lines
14 KiB
JavaScript

const STATUS = document.getElementById("status-line");
const OUTPUT = document.getElementById("output-root");
const TREE_BUTTON = document.getElementById("tree-button");
const ERRORS_BUTTON = document.getElementById("errors-button");
const EXAMPLE_SELECT = document.getElementById("example-select");
const INITIAL_STATE = {
worker: null,
status: "Initializing...",
output_mode: "errors",
tree: null,
errors: [],
grammar: {
last: null,
pending: null,
next: null,
},
input: {
last: null,
pending: null,
next: null,
},
};
/*
* Render a tree `node` into the DOM.
*/
function render_tree_node(node, input_editor) {
const tree_div = document.createElement("div");
tree_div.classList.add("parsed-node");
const node_label = document.createElement("a");
node_label.innerText = node.name;
node_label.setAttribute("href", "#");
node_label.onclick = () => {
const doc = input_editor.doc;
doc.setSelection(
doc.posFromIndex(node.start),
doc.posFromIndex(node.end),
{scroll: true},
);
};
if (node.start == node.end) {
node_label.classList.add("parsed-error-node");
}
tree_div.appendChild(node_label);
if (node.kind === "tree") {
tree_div.classList.add("parsed-tree");
for (const child of node.children) {
tree_div.appendChild(render_tree_node(child, input_editor));
}
} else {
tree_div.classList.add("parsed-token");
}
return tree_div;
}
/*
* Render the state out into the DOM, the bindings to which we have already
* established. Fully side-effecting, no shadow DOM here.
*/
function render_state(state, input_editor) {
STATUS.innerText = state.status;
const error_count = state.errors.length;
if (error_count > 0) {
ERRORS_BUTTON.disabled = false;
if (error_count > 1) {
ERRORS_BUTTON.innerText = `${error_count} errors`;
} else {
ERRORS_BUTTON.innerText = `1 error`;
}
} else {
ERRORS_BUTTON.innerText = "No errors";
ERRORS_BUTTON.disabled = true;
}
if (state.tree) {
TREE_BUTTON.innerText = "Tree";
TREE_BUTTON.disabled = false;
} else {
TREE_BUTTON.innerText = "No tree";
TREE_BUTTON.disabled = true;
}
if (state.output_mode === "errors") {
const error_node = document.createElement("div");
error_node.classList.add("error-panel");
if (state.errors.length == 0) {
if (state.tree) {
error_node.innerText = "No errors. Click the 'tree' button to see the parse tree.";
} else {
error_node.innerText = "No errors.";
}
} else {
const ul = document.createElement("ul");
ul.replaceChildren(...state.errors.map(e => {
const li = document.createElement("li");
li.innerText = e;
return li;
}));
error_node.appendChild(ul);
}
OUTPUT.replaceChildren(error_node);
} else if (state.output_mode === "tree") {
if (state.tree) {
OUTPUT.replaceChildren(render_tree_node(state.tree, input_editor));
} else {
if (state.errors.length === 1) {
OUTPUT.replaceChildren("No parse tree. Click the 'error' button to see the error.");
} else if (state.errors.length > 0) {
OUTPUT.replaceChildren("No parse tree. Click the 'error' button to see the errors.");
} else {
OUTPUT.replaceChildren("No parse tree.");
}
}
}
}
/*
* Post a changed document out to the worker, if the worker can take it,
* otherwise just queue it for submission.
*/
function post_document(worker, kind, state, document) {
console.log("Received document", kind)
if (window.localStorage) {
window.localStorage.setItem(kind, document);
}
let new_state = {...state};
if (new_state.pending) {
console.log("Document parked", kind)
new_state.next = document;
} else {
console.log("Document submitted", kind)
new_state.pending = document;
new_state.next = null;
worker.postMessage({kind, data: document});
}
return new_state;
}
/*
* Handle a document submission by rotating in the next document to be
* submitted. (Documents flow from next -> pending -> last.)
*/
function rotate_document(worker, kind, state) {
let new_state = {...state, last: state.pending, pending: null};
if (new_state.next) {
console.log("Rotating document", kind)
new_state.pending = new_state.next;
new_state.next = null;
worker.postMessage({kind, data: new_state.pending});
}
return new_state;
}
/*
* Update the state given the message and return a new state.
*
* This can be side-effecting, in that it might also post messages to the worker
* (to rotate documents and whatnot). (Maybe we should do something about that?)
*/
function update(state, message) {
let new_state = {...state};
if (message.message) {
new_state.status = message.message;
}
if (message.kind === "grammar") {
if (message.status === "changed") {
new_state.grammar = post_document(
new_state.worker,
"grammar",
new_state.grammar,
message.data,
);
} else if (message.status === "ok" || message.status === "error") {
new_state.grammar = rotate_document(new_state.worker, "grammar", new_state.grammar);
if (message.status === "ok") {
// Re-submit the input, using whatever the latest document state was.
new_state.input = post_document(
new_state.worker,
"input",
new_state.input,
new_state.input.next || new_state.input.pending || new_state.input.last,
);
}
if (message.status === "error") {
new_state.errors = message.errors;
new_state.tree = null;
}
}
}
if (message.kind === "input") {
if (message.status === "changed") {
new_state.input = post_document(
new_state.worker,
"input",
new_state.input,
message.data,
);
} else if (message.status === "ok" || message.status === "error") {
new_state.input = rotate_document(new_state.worker, "input", new_state.input);
if (message.status === "ok") {
// On parse, there can still be errors even if the status is ok.
new_state.tree = message.tree;
new_state.errors = message.errors;
}
if (message.status === "error") {
new_state.tree = null;
new_state.errors = message.errors;
}
}
}
if (message.kind === "tree_button") {
new_state.output_mode = "tree";
}
if (message.kind === "errors_button") {
new_state.output_mode = "errors";
}
//console.log(state, message, new_state);
return new_state;
}
/*
* Construct a new "message handler" by wrapping up the state into an update/
* render loop.
*/
function message_handler(worker, input_editor) {
let state = {...INITIAL_STATE, worker};
render_state(state, input_editor);
return (message) => {
state = update(state, message);
render_state(state, input_editor);
};
}
// And we can set up the codemirror editors to publish their changes.
function setup_editors() {
function setup_editor(kind, editor, handler) {
let change_timer_id = null;
editor.doc.on("change", () => {
clearTimeout(change_timer_id);
change_timer_id = setTimeout(() => {
change_timer_id = null;
handler({
kind,
status: "changed",
data: editor.doc.getValue(),
});
}, 100);
});
if (window.localStorage) {
const value = window.localStorage.getItem(kind);
if (value) {
editor.doc.setValue(value);
}
}
}
// Construct the editors and worker and stuff but don't wire the handler
// yet...
const worker = new Worker('worker.js');
const grammar_editor = CodeMirror.fromTextArea(
document.getElementById("grammar"),
{
lineNumbers: true,
mode: "python",
},
);
const input_editor = CodeMirror.fromTextArea(
document.getElementById("input"),
{
lineNumbers: true,
},
);
// ...now we can construct the handler with what it needs....
const handler = message_handler(worker, input_editor);
// ...and finally hook the event sources to the handler.
worker.onmessage = (e) => {
const message = e.data;
handler(message);
};
setup_editor("grammar", grammar_editor, handler);
setup_editor("input", input_editor, handler);
TREE_BUTTON.onclick = () => handler({kind: "tree_button"});
ERRORS_BUTTON.onclick = () => handler({kind: "errors_button"});
for (const example of EXAMPLES) {
const opt = document.createElement("option");
opt.value = example.id;
opt.text = example.name;
EXAMPLE_SELECT.add(opt, null);
}
EXAMPLE_SELECT.onchange = () => {
if (EXAMPLE_SELECT.selectedIndex > 0) {
const index = EXAMPLE_SELECT.selectedIndex - 1;
const example = EXAMPLES[index];
if (window.confirm("If you continue, any changes in the window will be lost. OK?")) {
grammar_editor.doc.setValue(example.grammar.trim());
input_editor.doc.setValue(example.input.trim());
}
EXAMPLE_SELECT.selectedIndex = 0;
}
};
}
const EXAMPLES = [
{
"id": "sql",
"name": "SQL (well, sorta)",
"grammar": `
# A silly little SQL grammar. Incomplete, but you get it, right?
from parser import *
@rule
def query():
return select_clause + opt(from_clause)
@rule
def select_clause():
return SELECT + select_column_list
@rule(transparent=True)
def select_column_list():
return alt(
column_spec,
select_column_list + COMMA + column_spec,
)
@rule
def column_spec():
return alt(
STAR,
expression + opt(alias),
)
@rule
def alias():
return AS + NAME
@rule
def from_clause():
return FROM + table_list
@rule(transparent=True)
def table_list():
return table_clause | (table_list + COMMA + table_clause)
@rule
def table_clause():
return alt(
table_expression + opt(alias),
join_clause,
)
@rule
def table_expression():
return alt(
NAME,
LPAREN + query + RPAREN,
)
@rule
def join_clause():
return join_type + table_expression + ON + expression
@rule
def join_type():
return (
opt(
alt(
opt(alt(LEFT, RIGHT)) + OUTER,
INNER,
CROSS,
)
)
+ JOIN
)
@rule
def expression():
return NAME
BLANKS = Terminal("BLANKS", Re.set(" ", "\\t", "\\r", "\\n").plus())
# TODO: Case insensitivity? I don't know if I care- this grammar
# tool is more about new languages than parsing existing ones,
# and this SQL grammar is just a demo. Do people want case
# ignoring lexers?
SELECT = Terminal("SELECT", "select")
AS = Terminal("AS", "as")
COMMA = Terminal("COMMA", ",")
STAR = Terminal("STAR", "*")
FROM = Terminal("FROM", "from")
WHERE = Terminal("WHERE", "where")
LPAREN = Terminal("LPAREN", "(")
RPAREN = Terminal("RPAREN", ")")
LEFT = Terminal("LEFT", "left")
RIGHT = Terminal("RIGHT", "right")
OUTER = Terminal("OUTER", "outer")
INNER = Terminal("INNER", "inner")
CROSS = Terminal("CROSS", "cross")
JOIN = Terminal("JOIN", "join")
ON = Terminal("ON", "on")
NAME = Terminal(
"NAME",
Re.seq(
Re.set(("a", "z"), ("A", "Z"), "_"),
Re.set(("a", "z"), ("A", "Z"), ("0", "9"), "_").star(),
),
)
SQL = Grammar(
start=query,
precedence=[],
trivia=[BLANKS],
name="SQL",
)
`,
"input": `
select
*,
mumble as grumble,
humble
from
bumble as stumble,
(select asdf) as y,
left outer join foo on asdf
`
},
{
"id": "matklad",
"name": "L (a resilient parsing example)",
"grammar": `
# A grammar based on
# https://matklad.github.io/2023/05/21/resilient-ll-parsing-tutorial.html
from parser import *
@rule
def File():
# TODO: Make lists easier
return _functions
@rule
def _functions():
return Function | (_functions + Function)
@rule
def Function():
return FN + NAME + ParamList + opt(ARROW + TypeExpr) + Block
@rule
def ParamList():
return LPAREN + opt(_parameters) + RPAREN
@rule
def _parameters():
# NOTE: The ungrammar in the reference does not talk about commas required between parameters
# so this massages it to make them required. Commas are in the list not the param, which
# is more awkward for processing but not terminally so.
return (Param + opt(COMMA)) | (Param + COMMA + _parameters)
@rule
def Param():
return NAME + COLON + TypeExpr
@rule
def TypeExpr():
return NAME
@rule
def Block():
return LCURLY + opt(_statements) + RCURLY
@rule
def _statements():
return Stmt | _statements + Stmt
@rule
def Stmt():
return StmtExpr | StmtLet | StmtReturn
@rule
def StmtExpr():
return Expr + SEMICOLON
@rule
def StmtLet():
return LET + NAME + EQUAL + Expr + SEMICOLON
@rule
def StmtReturn():
return RETURN + Expr + SEMICOLON
@rule(error_name="expression")
def Expr():
return ExprLiteral | ExprName | ExprParen | ExprBinary | ExprCall
@rule
def ExprLiteral():
return INT | TRUE | FALSE
@rule
def ExprName():
return NAME
@rule
def ExprParen():
return LPAREN + Expr + RPAREN
@rule
def ExprBinary():
return Expr + (PLUS | MINUS | STAR | SLASH) + Expr
@rule
def ExprCall():
return Expr + ArgList
@rule
def ArgList():
return LPAREN + opt(_arg_star) + RPAREN
@rule
def _arg_star():
# Again, a deviation from the original. See _parameters.
return (Expr + opt(COMMA)) | (Expr + COMMA + _arg_star)
BLANKS = Terminal("BLANKS", Re.set(" ", "\\t", "\\r", "\\n").plus())
TRUE = Terminal("TRUE", "true")
FALSE = Terminal("FALSE", "false")
INT = Terminal("INT", Re.set(("0", "9")).plus())
FN = Terminal("FN", "fn")
ARROW = Terminal("ARROW", "->")
COMMA = Terminal("COMMA", ",")
LPAREN = Terminal("LPAREN", "(")
RPAREN = Terminal("RPAREN", ")")
LCURLY = Terminal("LCURLY", "{")
RCURLY = Terminal("RCURLY", "}")
COLON = Terminal("COLON", ":")
SEMICOLON = Terminal("SEMICOLON", ";")
LET = Terminal("LET", "let")
EQUAL = Terminal("EQUAL", "=")
RETURN = Terminal("RETURN", "return")
PLUS = Terminal("PLUS", "+")
MINUS = Terminal("MINUS", "-")
STAR = Terminal("STAR", "*")
SLASH = Terminal("SLASH", "/")
NAME = Terminal(
"NAME",
Re.seq(
Re.set(("a", "z"), ("A", "Z"), "_"),
Re.set(("a", "z"), ("A", "Z"), ("0", "9"), "_").star(),
),
)
LGrammar = Grammar(
name="L",
start=File,
trivia=[BLANKS],
# Need a little bit of disambiguation for the symbol involved.
precedence=[
(Assoc.LEFT, [PLUS, MINUS]),
(Assoc.LEFT, [STAR, SLASH]),
(Assoc.LEFT, [LPAREN]),
],
)
`,
"input": `
fn dingus(x:f64, y:f64) -> f64 {
return 23;
}
fn what() {
}
fn something() {
return 123 * 12;
}
`,
},
]
setup_editors();