# Biomes/Levels

So like Zelda, 8 levels. Different "biomes"/themes.

1. Forest
   
   *Capability:* Fire. 
   Like the Candle in Zelda, burn things, light torches, etc.

2. Cave

    *Capability:* Ball. 
    A protective ball: creatures won't hurt you while it's engaged, instead they push you and you roll away. No active movement. Opens the door for physics puzzles (less friction! big pushers!) 

3. Beach

    *Capability:* Shovel. 
    Uncover buried things?

4. Underwater

    *Capability:* Scuba.
    Allow you to travel underwater, open more ways to go.
    
5. Snow
6. Desert

7. Jungle

    *Capability:* Hook
    Good old hook-shot. Cross large distances when there is no other way.

8. Tech: Spark
