[oden] Notes on multisampling

I tried to enable it and was unable to.
This commit is contained in:
John Doty 2023-09-01 11:28:02 -07:00
parent 22732c2b05
commit 21cd767140

View file

@ -689,6 +689,14 @@ impl State {
},
depth_stencil: None,
multisample: wgpu::MultisampleState {
// TODO: We could multisample text but it would be the only
// thing we multisampled, and it complicates our use of
// render passes considerably. Specifically, the pass
// needs to be configured to render to a target with
// multisampling enabled, and that is only compatible
// with pipelines that have multisampling
// configured. For now, we don't do this, and remember
// that we could do it someday.
count: 1,
mask: !0,
alpha_to_coverage_enabled: true,