[fine] Classes!
It's kinda amazing this works actually
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5 changed files with 319 additions and 40 deletions
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@ -9,5 +9,34 @@ fun test() -> f64 {
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z
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}
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// @ignore
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// @no-errors
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// @eval: Float(7.0)
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// @compiles-to:
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// | function << module >> (0 args, 0 locals):
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// | strings (0):
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// | code (2):
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// | 0: PushNothing
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// | 1: Return
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// | function Point (4 args, 0 locals):
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// | strings (1):
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// | 0: Point
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// | code (5):
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// | 0: LoadArgument(1)
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// | 1: LoadArgument(0)
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// | 2: PushString(0)
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// | 3: NewObject(2)
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// | 4: Return
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// | function test (0 args, 2 locals):
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// | strings (0):
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// | code (10):
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// | 0: PushFloat(23.0)
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// | 1: PushFloat(7.0)
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// | 2: LoadFunction(1)
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// | 3: Call(2)
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// | 4: StoreLocal(0)
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// | 5: LoadLocal(0)
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// | 6: LoadSlot(0)
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// | 7: StoreLocal(1)
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// | 8: LoadLocal(1)
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// | 9: Return
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// |
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