From 66b9fb99b2cc7548377c2dc8643e1680d603947b Mon Sep 17 00:00:00 2001 From: John Doty Date: Sun, 10 Sep 2023 07:30:55 -0700 Subject: [PATCH] [game] Some notes --- game/notes.md | 33 +++++++++++++++++++++++++++++++++ 1 file changed, 33 insertions(+) create mode 100644 game/notes.md diff --git a/game/notes.md b/game/notes.md new file mode 100644 index 00000000..06d7fa46 --- /dev/null +++ b/game/notes.md @@ -0,0 +1,33 @@ +# Biomes/Levels + +So like Zelda, 8 levels. Different "biomes"/themes. + +1. Forest + + *Capability:* Fire. + Like the Candle in Zelda, burn things, light torches, etc. + +2. Cave + + *Capability:* Ball. + A protective ball: creatures won't hurt you while it's engaged, instead they push you and you roll away. No active movement. Opens the door for physics puzzles (less friction! big pushers!) + +3. Beach + + *Capability:* Shovel. + Uncover buried things? + +4. Underwater + + *Capability:* Scuba. + Allow you to travel underwater, open more ways to go. + +5. Snow +6. Desert + +7. Jungle + + *Capability:* Hook + Good old hook-shot. Cross large distances when there is no other way. + +8. Tech: Spark