[oden] Grab my incomplete QuickJS wrapper
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10
oden-js-sys/quickjs/tests/bench-v8/Makefile
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10
oden-js-sys/quickjs/tests/bench-v8/Makefile
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all: combined.js
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FILES=base.js richards.js deltablue.js crypto.js raytrace.js earley-boyer.js regexp.js splay.js navier-stokes.js run_harness.js
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#FILES=base.js richards.js deltablue.js crypto.js raytrace.js earley-boyer.js splay.js navier-stokes.js run_harness.js
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combined.js: $(FILES)
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cat $(FILES) >$@
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clean:
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rm -f combined.js
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86
oden-js-sys/quickjs/tests/bench-v8/README.txt
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86
oden-js-sys/quickjs/tests/bench-v8/README.txt
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V8 Benchmark Suite
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==================
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This is the V8 benchmark suite: A collection of pure JavaScript
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benchmarks that we have used to tune V8. The licenses for the
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individual benchmarks are included in the JavaScript files.
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In addition to the benchmarks, the suite consists of the benchmark
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framework (base.js), which must be loaded before any of the individual
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benchmark files, and two benchmark runners: An HTML version (run.html)
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and a standalone JavaScript version (run.js).
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Changes From Version 1 To Version 2
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===================================
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For version 2 the crypto benchmark was fixed. Previously, the
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decryption stage was given plaintext as input, which resulted in an
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error. Now, the decryption stage is given the output of the
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encryption stage as input. The result is checked against the original
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plaintext. For this to give the correct results the crypto objects
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are reset for each iteration of the benchmark. In addition, the size
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of the plain text has been increased a little and the use of
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Math.random() and new Date() to build an RNG pool has been removed.
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Other benchmarks were fixed to do elementary verification of the
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results of their calculations. This is to avoid accidentally
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obtaining scores that are the result of an incorrect JavaScript engine
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optimization.
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Changes From Version 2 To Version 3
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===================================
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Version 3 adds a new benchmark, RegExp. The RegExp benchmark is
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generated by loading 50 of the most popular pages on the web and
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logging all regexp operations performed. Each operation is given a
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weight that is calculated from an estimate of the popularity of the
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pages where it occurs and the number of times it is executed while
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loading each page. Finally the literal letters in the data are
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encoded using ROT13 in a way that does not affect how the regexps
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match their input.
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Changes from Version 3 to Version 4
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===================================
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The Splay benchmark is a newcomer in version 4. It manipulates a
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splay tree by adding and removing data nodes, thus exercising the
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memory management subsystem of the JavaScript engine.
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Furthermore, all the unused parts of the Prototype library were
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removed from the RayTrace benchmark. This does not affect the running
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of the benchmark.
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Changes from Version 4 to Version 5
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===================================
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Removed duplicate line in random seed code, and changed the name of
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the Object.prototype.inherits function in the DeltaBlue benchmark to
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inheritsFrom to avoid name clashes when running in Chromium with
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extensions enabled.
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Changes from Version 5 to Version 6
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===================================
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Removed dead code from the RayTrace benchmark and fixed a couple of
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typos in the DeltaBlue implementation. Changed the Splay benchmark to
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avoid converting the same numeric key to a string over and over again
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and to avoid inserting and removing the same element repeatedly thus
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increasing pressure on the memory subsystem. Changed the RegExp
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benchmark to exercise the regular expression engine on different
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input strings.
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Furthermore, the benchmark runner was changed to run the benchmarks
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for at least a few times to stabilize the reported numbers on slower
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machines.
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Changes from Version 6 to Version 7
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===================================
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Added the Navier-Stokes benchmark, a 2D differential equation solver
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that stresses arithmetic computations on double arrays.
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285
oden-js-sys/quickjs/tests/bench-v8/base.js
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285
oden-js-sys/quickjs/tests/bench-v8/base.js
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"use strict";
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"use strip";
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// Copyright 2012 the V8 project authors. All rights reserved.
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// Redistribution and use in source and binary forms, with or without
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// modification, are permitted provided that the following conditions are
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// met:
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//
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// * Redistributions of source code must retain the above copyright
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// notice, this list of conditions and the following disclaimer.
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// * Redistributions in binary form must reproduce the above
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// copyright notice, this list of conditions and the following
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// disclaimer in the documentation and/or other materials provided
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// with the distribution.
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// * Neither the name of Google Inc. nor the names of its
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// contributors may be used to endorse or promote products derived
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// from this software without specific prior written permission.
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//
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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// Simple framework for running the benchmark suites and
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// computing a score based on the timing measurements.
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// A benchmark has a name (string) and a function that will be run to
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// do the performance measurement. The optional setup and tearDown
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// arguments are functions that will be invoked before and after
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// running the benchmark, but the running time of these functions will
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// not be accounted for in the benchmark score.
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function Benchmark(name, run, setup, tearDown) {
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this.name = name;
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this.run = run;
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this.Setup = setup ? setup : function() { };
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this.TearDown = tearDown ? tearDown : function() { };
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}
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// Benchmark results hold the benchmark and the measured time used to
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// run the benchmark. The benchmark score is computed later once a
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// full benchmark suite has run to completion.
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function BenchmarkResult(benchmark, time) {
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this.benchmark = benchmark;
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this.time = time;
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}
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// Automatically convert results to numbers. Used by the geometric
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// mean computation.
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BenchmarkResult.prototype.valueOf = function() {
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return this.time;
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};
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// Suites of benchmarks consist of a name and the set of benchmarks in
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// addition to the reference timing that the final score will be based
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// on. This way, all scores are relative to a reference run and higher
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// scores implies better performance.
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function BenchmarkSuite(name, reference, benchmarks) {
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this.name = name;
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this.reference = reference;
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this.benchmarks = benchmarks;
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BenchmarkSuite.suites.push(this);
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}
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// Keep track of all declared benchmark suites.
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BenchmarkSuite.suites = [];
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// Scores are not comparable across versions. Bump the version if
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// you're making changes that will affect that scores, e.g. if you add
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// a new benchmark or change an existing one.
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BenchmarkSuite.version = '7';
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// To make the benchmark results predictable, we replace Math.random
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// with a 100% deterministic alternative.
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Math.random = (function() {
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var seed = 49734321;
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return function() {
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// Robert Jenkins' 32 bit integer hash function.
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seed = ((seed + 0x7ed55d16) + (seed << 12)) & 0xffffffff;
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seed = ((seed ^ 0xc761c23c) ^ (seed >>> 19)) & 0xffffffff;
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seed = ((seed + 0x165667b1) + (seed << 5)) & 0xffffffff;
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seed = ((seed + 0xd3a2646c) ^ (seed << 9)) & 0xffffffff;
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seed = ((seed + 0xfd7046c5) + (seed << 3)) & 0xffffffff;
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seed = ((seed ^ 0xb55a4f09) ^ (seed >>> 16)) & 0xffffffff;
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return (seed & 0xfffffff) / 0x10000000;
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};
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})();
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// Runs all registered benchmark suites and optionally yields between
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// each individual benchmark to avoid running for too long in the
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// context of browsers. Once done, the final score is reported to the
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// runner.
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BenchmarkSuite.RunSuites = function(runner) {
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var continuation = null;
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var suites = BenchmarkSuite.suites;
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var length = suites.length;
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BenchmarkSuite.scores = [];
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var index = 0;
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function RunStep() {
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while (continuation || index < length) {
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if (continuation) {
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continuation = continuation();
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} else {
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var suite = suites[index++];
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if (runner.NotifyStart) runner.NotifyStart(suite.name);
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continuation = suite.RunStep(runner);
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}
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if (continuation && typeof window != 'undefined' && window.setTimeout) {
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window.setTimeout(RunStep, 25);
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return;
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}
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}
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if (runner.NotifyScore) {
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var score = BenchmarkSuite.GeometricMean(BenchmarkSuite.scores);
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var formatted = BenchmarkSuite.FormatScore(100 * score);
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runner.NotifyScore(formatted);
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}
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}
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RunStep();
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};
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// Counts the total number of registered benchmarks. Useful for
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// showing progress as a percentage.
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BenchmarkSuite.CountBenchmarks = function() {
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var result = 0;
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var suites = BenchmarkSuite.suites;
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for (var i = 0; i < suites.length; i++) {
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result += suites[i].benchmarks.length;
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}
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return result;
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};
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// Computes the geometric mean of a set of numbers.
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BenchmarkSuite.GeometricMean = function(numbers) {
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var log = 0;
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for (var i = 0; i < numbers.length; i++) {
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log += Math.log(numbers[i]);
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}
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return Math.pow(Math.E, log / numbers.length);
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};
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// Converts a score value to a string with at least three significant
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// digits.
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BenchmarkSuite.FormatScore = function(value) {
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if (value > 100) {
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return value.toFixed(0);
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} else {
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return value.toPrecision(3);
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}
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};
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// Notifies the runner that we're done running a single benchmark in
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// the benchmark suite. This can be useful to report progress.
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BenchmarkSuite.prototype.NotifyStep = function(result) {
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this.results.push(result);
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if (this.runner.NotifyStep) this.runner.NotifyStep(result.benchmark.name);
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};
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// Notifies the runner that we're done with running a suite and that
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// we have a result which can be reported to the user if needed.
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BenchmarkSuite.prototype.NotifyResult = function() {
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var mean = BenchmarkSuite.GeometricMean(this.results);
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var score = this.reference / mean;
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BenchmarkSuite.scores.push(score);
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if (this.runner.NotifyResult) {
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var formatted = BenchmarkSuite.FormatScore(100 * score);
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this.runner.NotifyResult(this.name, formatted);
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}
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};
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// Notifies the runner that running a benchmark resulted in an error.
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BenchmarkSuite.prototype.NotifyError = function(error) {
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if (this.runner.NotifyError) {
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this.runner.NotifyError(this.name, error);
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}
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if (this.runner.NotifyStep) {
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this.runner.NotifyStep(this.name);
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}
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};
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// Runs a single benchmark for at least a second and computes the
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// average time it takes to run a single iteration.
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BenchmarkSuite.prototype.RunSingleBenchmark = function(benchmark, data) {
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function Measure(data) {
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var elapsed = 0;
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var start = new Date();
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for (var n = 0; elapsed < 1000; n++) {
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benchmark.run();
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elapsed = new Date() - start;
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}
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if (data != null) {
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data.runs += n;
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data.elapsed += elapsed;
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}
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}
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if (data == null) {
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// Measure the benchmark once for warm up and throw the result
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// away. Return a fresh data object.
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Measure(null);
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return { runs: 0, elapsed: 0 };
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} else {
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Measure(data);
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// If we've run too few iterations, we continue for another second.
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if (data.runs < 32) return data;
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var usec = (data.elapsed * 1000) / data.runs;
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this.NotifyStep(new BenchmarkResult(benchmark, usec));
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return null;
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}
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};
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// This function starts running a suite, but stops between each
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// individual benchmark in the suite and returns a continuation
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// function which can be invoked to run the next benchmark. Once the
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// last benchmark has been executed, null is returned.
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BenchmarkSuite.prototype.RunStep = function(runner) {
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this.results = [];
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this.runner = runner;
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var length = this.benchmarks.length;
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var index = 0;
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var suite = this;
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var data;
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// Run the setup, the actual benchmark, and the tear down in three
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// separate steps to allow the framework to yield between any of the
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// steps.
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function RunNextSetup() {
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if (index < length) {
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try {
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suite.benchmarks[index].Setup();
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} catch (e) {
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suite.NotifyError(e);
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return null;
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}
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return RunNextBenchmark;
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}
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suite.NotifyResult();
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return null;
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}
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function RunNextBenchmark() {
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try {
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data = suite.RunSingleBenchmark(suite.benchmarks[index], data);
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} catch (e) {
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suite.NotifyError(e);
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return null;
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}
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// If data is null, we're done with this benchmark.
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return (data == null) ? RunNextTearDown : RunNextBenchmark();
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}
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function RunNextTearDown() {
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try {
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suite.benchmarks[index++].TearDown();
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} catch (e) {
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suite.NotifyError(e);
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return null;
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}
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return RunNextSetup;
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}
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// Start out running the setup.
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return RunNextSetup();
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};
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11573
oden-js-sys/quickjs/tests/bench-v8/combined.js
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11573
oden-js-sys/quickjs/tests/bench-v8/combined.js
Normal file
File diff suppressed because one or more lines are too long
1697
oden-js-sys/quickjs/tests/bench-v8/crypto.js
Normal file
1697
oden-js-sys/quickjs/tests/bench-v8/crypto.js
Normal file
File diff suppressed because it is too large
Load diff
879
oden-js-sys/quickjs/tests/bench-v8/deltablue.js
Normal file
879
oden-js-sys/quickjs/tests/bench-v8/deltablue.js
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// Copyright 2008 the V8 project authors. All rights reserved.
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// Copyright 1996 John Maloney and Mario Wolczko.
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// This program is free software; you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation; either version 2 of the License, or
|
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// (at your option) any later version.
|
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//
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// This program is distributed in the hope that it will be useful,
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||||
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
// GNU General Public License for more details.
|
||||
//
|
||||
// You should have received a copy of the GNU General Public License
|
||||
// along with this program; if not, write to the Free Software
|
||||
// Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
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||||
|
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// This implementation of the DeltaBlue benchmark is derived
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// from the Smalltalk implementation by John Maloney and Mario
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// Wolczko. Some parts have been translated directly, whereas
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// others have been modified more aggresively to make it feel
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// more like a JavaScript program.
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/**
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* A JavaScript implementation of the DeltaBlue constraint-solving
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* algorithm, as described in:
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*
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* "The DeltaBlue Algorithm: An Incremental Constraint Hierarchy Solver"
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* Bjorn N. Freeman-Benson and John Maloney
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* January 1990 Communications of the ACM,
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* also available as University of Washington TR 89-08-06.
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*
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* Beware: this benchmark is written in a grotesque style where
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* the constraint model is built by side-effects from constructors.
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* I've kept it this way to avoid deviating too much from the original
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* implementation.
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*/
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/* --- O b j e c t M o d e l --- */
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Object.prototype.inheritsFrom = function (shuper) {
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function Inheriter() { }
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Inheriter.prototype = shuper.prototype;
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this.prototype = new Inheriter();
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this.superConstructor = shuper;
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};
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function OrderedCollection() {
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this.elms = new Array();
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}
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OrderedCollection.prototype.add = function (elm) {
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this.elms.push(elm);
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};
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OrderedCollection.prototype.at = function (index) {
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return this.elms[index];
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};
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OrderedCollection.prototype.size = function () {
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return this.elms.length;
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||||
};
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||||
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OrderedCollection.prototype.removeFirst = function () {
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return this.elms.pop();
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};
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||||
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||||
OrderedCollection.prototype.remove = function (elm) {
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var index = 0, skipped = 0;
|
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for (var i = 0; i < this.elms.length; i++) {
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var value = this.elms[i];
|
||||
if (value != elm) {
|
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this.elms[index] = value;
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index++;
|
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} else {
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skipped++;
|
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}
|
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}
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for (var i = 0; i < skipped; i++)
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this.elms.pop();
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||||
};
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/* --- *
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* S t r e n g t h
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* --- */
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/**
|
||||
* Strengths are used to measure the relative importance of constraints.
|
||||
* New strengths may be inserted in the strength hierarchy without
|
||||
* disrupting current constraints. Strengths cannot be created outside
|
||||
* this class, so pointer comparison can be used for value comparison.
|
||||
*/
|
||||
function Strength(strengthValue, name) {
|
||||
this.strengthValue = strengthValue;
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
Strength.stronger = function (s1, s2) {
|
||||
return s1.strengthValue < s2.strengthValue;
|
||||
};
|
||||
|
||||
Strength.weaker = function (s1, s2) {
|
||||
return s1.strengthValue > s2.strengthValue;
|
||||
};
|
||||
|
||||
Strength.weakestOf = function (s1, s2) {
|
||||
return this.weaker(s1, s2) ? s1 : s2;
|
||||
};
|
||||
|
||||
Strength.strongest = function (s1, s2) {
|
||||
return this.stronger(s1, s2) ? s1 : s2;
|
||||
};
|
||||
|
||||
Strength.prototype.nextWeaker = function () {
|
||||
switch (this.strengthValue) {
|
||||
case 0: return Strength.STRONG_PREFERRED;
|
||||
case 1: return Strength.PREFERRED;
|
||||
case 2: return Strength.STRONG_DEFAULT;
|
||||
case 3: return Strength.NORMAL;
|
||||
case 4: return Strength.WEAK_DEFAULT;
|
||||
case 5: return Strength.WEAKEST;
|
||||
}
|
||||
};
|
||||
|
||||
// Strength constants.
|
||||
Strength.REQUIRED = new Strength(0, "required");
|
||||
Strength.STRONG_PREFERRED = new Strength(1, "strongPreferred");
|
||||
Strength.PREFERRED = new Strength(2, "preferred");
|
||||
Strength.STRONG_DEFAULT = new Strength(3, "strongDefault");
|
||||
Strength.NORMAL = new Strength(4, "normal");
|
||||
Strength.WEAK_DEFAULT = new Strength(5, "weakDefault");
|
||||
Strength.WEAKEST = new Strength(6, "weakest");
|
||||
|
||||
/* --- *
|
||||
* C o n s t r a i n t
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* An abstract class representing a system-maintainable relationship
|
||||
* (or "constraint") between a set of variables. A constraint supplies
|
||||
* a strength instance variable; concrete subclasses provide a means
|
||||
* of storing the constrained variables and other information required
|
||||
* to represent a constraint.
|
||||
*/
|
||||
function Constraint(strength) {
|
||||
this.strength = strength;
|
||||
}
|
||||
|
||||
/**
|
||||
* Activate this constraint and attempt to satisfy it.
|
||||
*/
|
||||
Constraint.prototype.addConstraint = function () {
|
||||
this.addToGraph();
|
||||
planner.incrementalAdd(this);
|
||||
};
|
||||
|
||||
/**
|
||||
* Attempt to find a way to enforce this constraint. If successful,
|
||||
* record the solution, perhaps modifying the current dataflow
|
||||
* graph. Answer the constraint that this constraint overrides, if
|
||||
* there is one, or nil, if there isn't.
|
||||
* Assume: I am not already satisfied.
|
||||
*/
|
||||
Constraint.prototype.satisfy = function (mark) {
|
||||
this.chooseMethod(mark);
|
||||
if (!this.isSatisfied()) {
|
||||
if (this.strength == Strength.REQUIRED)
|
||||
alert("Could not satisfy a required constraint!");
|
||||
return null;
|
||||
}
|
||||
this.markInputs(mark);
|
||||
var out = this.output();
|
||||
var overridden = out.determinedBy;
|
||||
if (overridden != null) overridden.markUnsatisfied();
|
||||
out.determinedBy = this;
|
||||
if (!planner.addPropagate(this, mark))
|
||||
alert("Cycle encountered");
|
||||
out.mark = mark;
|
||||
return overridden;
|
||||
};
|
||||
|
||||
Constraint.prototype.destroyConstraint = function () {
|
||||
if (this.isSatisfied()) planner.incrementalRemove(this);
|
||||
else this.removeFromGraph();
|
||||
};
|
||||
|
||||
/**
|
||||
* Normal constraints are not input constraints. An input constraint
|
||||
* is one that depends on external state, such as the mouse, the
|
||||
* keybord, a clock, or some arbitraty piece of imperative code.
|
||||
*/
|
||||
Constraint.prototype.isInput = function () {
|
||||
return false;
|
||||
};
|
||||
|
||||
/* --- *
|
||||
* U n a r y C o n s t r a i n t
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* Abstract superclass for constraints having a single possible output
|
||||
* variable.
|
||||
*/
|
||||
function UnaryConstraint(v, strength) {
|
||||
UnaryConstraint.superConstructor.call(this, strength);
|
||||
this.myOutput = v;
|
||||
this.satisfied = false;
|
||||
this.addConstraint();
|
||||
}
|
||||
|
||||
UnaryConstraint.inheritsFrom(Constraint);
|
||||
|
||||
/**
|
||||
* Adds this constraint to the constraint graph
|
||||
*/
|
||||
UnaryConstraint.prototype.addToGraph = function () {
|
||||
this.myOutput.addConstraint(this);
|
||||
this.satisfied = false;
|
||||
};
|
||||
|
||||
/**
|
||||
* Decides if this constraint can be satisfied and records that
|
||||
* decision.
|
||||
*/
|
||||
UnaryConstraint.prototype.chooseMethod = function (mark) {
|
||||
this.satisfied = (this.myOutput.mark != mark)
|
||||
&& Strength.stronger(this.strength, this.myOutput.walkStrength);
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns true if this constraint is satisfied in the current solution.
|
||||
*/
|
||||
UnaryConstraint.prototype.isSatisfied = function () {
|
||||
return this.satisfied;
|
||||
};
|
||||
|
||||
UnaryConstraint.prototype.markInputs = function (mark) {
|
||||
// has no inputs
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns the current output variable.
|
||||
*/
|
||||
UnaryConstraint.prototype.output = function () {
|
||||
return this.myOutput;
|
||||
};
|
||||
|
||||
/**
|
||||
* Calculate the walkabout strength, the stay flag, and, if it is
|
||||
* 'stay', the value for the current output of this constraint. Assume
|
||||
* this constraint is satisfied.
|
||||
*/
|
||||
UnaryConstraint.prototype.recalculate = function () {
|
||||
this.myOutput.walkStrength = this.strength;
|
||||
this.myOutput.stay = !this.isInput();
|
||||
if (this.myOutput.stay) this.execute(); // Stay optimization
|
||||
};
|
||||
|
||||
/**
|
||||
* Records that this constraint is unsatisfied
|
||||
*/
|
||||
UnaryConstraint.prototype.markUnsatisfied = function () {
|
||||
this.satisfied = false;
|
||||
};
|
||||
|
||||
UnaryConstraint.prototype.inputsKnown = function () {
|
||||
return true;
|
||||
};
|
||||
|
||||
UnaryConstraint.prototype.removeFromGraph = function () {
|
||||
if (this.myOutput != null) this.myOutput.removeConstraint(this);
|
||||
this.satisfied = false;
|
||||
};
|
||||
|
||||
/* --- *
|
||||
* S t a y C o n s t r a i n t
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* Variables that should, with some level of preference, stay the same.
|
||||
* Planners may exploit the fact that instances, if satisfied, will not
|
||||
* change their output during plan execution. This is called "stay
|
||||
* optimization".
|
||||
*/
|
||||
function StayConstraint(v, str) {
|
||||
StayConstraint.superConstructor.call(this, v, str);
|
||||
}
|
||||
|
||||
StayConstraint.inheritsFrom(UnaryConstraint);
|
||||
|
||||
StayConstraint.prototype.execute = function () {
|
||||
// Stay constraints do nothing
|
||||
};
|
||||
|
||||
/* --- *
|
||||
* E d i t C o n s t r a i n t
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* A unary input constraint used to mark a variable that the client
|
||||
* wishes to change.
|
||||
*/
|
||||
function EditConstraint(v, str) {
|
||||
EditConstraint.superConstructor.call(this, v, str);
|
||||
}
|
||||
|
||||
EditConstraint.inheritsFrom(UnaryConstraint);
|
||||
|
||||
/**
|
||||
* Edits indicate that a variable is to be changed by imperative code.
|
||||
*/
|
||||
EditConstraint.prototype.isInput = function () {
|
||||
return true;
|
||||
};
|
||||
|
||||
EditConstraint.prototype.execute = function () {
|
||||
// Edit constraints do nothing
|
||||
};
|
||||
|
||||
/* --- *
|
||||
* B i n a r y C o n s t r a i n t
|
||||
* --- */
|
||||
|
||||
var Direction = new Object();
|
||||
Direction.NONE = 0;
|
||||
Direction.FORWARD = 1;
|
||||
Direction.BACKWARD = -1;
|
||||
|
||||
/**
|
||||
* Abstract superclass for constraints having two possible output
|
||||
* variables.
|
||||
*/
|
||||
function BinaryConstraint(var1, var2, strength) {
|
||||
BinaryConstraint.superConstructor.call(this, strength);
|
||||
this.v1 = var1;
|
||||
this.v2 = var2;
|
||||
this.direction = Direction.NONE;
|
||||
this.addConstraint();
|
||||
}
|
||||
|
||||
BinaryConstraint.inheritsFrom(Constraint);
|
||||
|
||||
/**
|
||||
* Decides if this constraint can be satisfied and which way it
|
||||
* should flow based on the relative strength of the variables related,
|
||||
* and record that decision.
|
||||
*/
|
||||
BinaryConstraint.prototype.chooseMethod = function (mark) {
|
||||
if (this.v1.mark == mark) {
|
||||
this.direction = (this.v2.mark != mark && Strength.stronger(this.strength, this.v2.walkStrength))
|
||||
? Direction.FORWARD
|
||||
: Direction.NONE;
|
||||
}
|
||||
if (this.v2.mark == mark) {
|
||||
this.direction = (this.v1.mark != mark && Strength.stronger(this.strength, this.v1.walkStrength))
|
||||
? Direction.BACKWARD
|
||||
: Direction.NONE;
|
||||
}
|
||||
if (Strength.weaker(this.v1.walkStrength, this.v2.walkStrength)) {
|
||||
this.direction = Strength.stronger(this.strength, this.v1.walkStrength)
|
||||
? Direction.BACKWARD
|
||||
: Direction.NONE;
|
||||
} else {
|
||||
this.direction = Strength.stronger(this.strength, this.v2.walkStrength)
|
||||
? Direction.FORWARD
|
||||
: Direction.BACKWARD
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Add this constraint to the constraint graph
|
||||
*/
|
||||
BinaryConstraint.prototype.addToGraph = function () {
|
||||
this.v1.addConstraint(this);
|
||||
this.v2.addConstraint(this);
|
||||
this.direction = Direction.NONE;
|
||||
};
|
||||
|
||||
/**
|
||||
* Answer true if this constraint is satisfied in the current solution.
|
||||
*/
|
||||
BinaryConstraint.prototype.isSatisfied = function () {
|
||||
return this.direction != Direction.NONE;
|
||||
};
|
||||
|
||||
/**
|
||||
* Mark the input variable with the given mark.
|
||||
*/
|
||||
BinaryConstraint.prototype.markInputs = function (mark) {
|
||||
this.input().mark = mark;
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns the current input variable
|
||||
*/
|
||||
BinaryConstraint.prototype.input = function () {
|
||||
return (this.direction == Direction.FORWARD) ? this.v1 : this.v2;
|
||||
};
|
||||
|
||||
/**
|
||||
* Returns the current output variable
|
||||
*/
|
||||
BinaryConstraint.prototype.output = function () {
|
||||
return (this.direction == Direction.FORWARD) ? this.v2 : this.v1;
|
||||
};
|
||||
|
||||
/**
|
||||
* Calculate the walkabout strength, the stay flag, and, if it is
|
||||
* 'stay', the value for the current output of this
|
||||
* constraint. Assume this constraint is satisfied.
|
||||
*/
|
||||
BinaryConstraint.prototype.recalculate = function () {
|
||||
var ihn = this.input(), out = this.output();
|
||||
out.walkStrength = Strength.weakestOf(this.strength, ihn.walkStrength);
|
||||
out.stay = ihn.stay;
|
||||
if (out.stay) this.execute();
|
||||
};
|
||||
|
||||
/**
|
||||
* Record the fact that this constraint is unsatisfied.
|
||||
*/
|
||||
BinaryConstraint.prototype.markUnsatisfied = function () {
|
||||
this.direction = Direction.NONE;
|
||||
};
|
||||
|
||||
BinaryConstraint.prototype.inputsKnown = function (mark) {
|
||||
var i = this.input();
|
||||
return i.mark == mark || i.stay || i.determinedBy == null;
|
||||
};
|
||||
|
||||
BinaryConstraint.prototype.removeFromGraph = function () {
|
||||
if (this.v1 != null) this.v1.removeConstraint(this);
|
||||
if (this.v2 != null) this.v2.removeConstraint(this);
|
||||
this.direction = Direction.NONE;
|
||||
};
|
||||
|
||||
/* --- *
|
||||
* S c a l e C o n s t r a i n t
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* Relates two variables by the linear scaling relationship: "v2 =
|
||||
* (v1 * scale) + offset". Either v1 or v2 may be changed to maintain
|
||||
* this relationship but the scale factor and offset are considered
|
||||
* read-only.
|
||||
*/
|
||||
function ScaleConstraint(src, scale, offset, dest, strength) {
|
||||
this.direction = Direction.NONE;
|
||||
this.scale = scale;
|
||||
this.offset = offset;
|
||||
ScaleConstraint.superConstructor.call(this, src, dest, strength);
|
||||
};
|
||||
|
||||
ScaleConstraint.inheritsFrom(BinaryConstraint);
|
||||
|
||||
/**
|
||||
* Adds this constraint to the constraint graph.
|
||||
*/
|
||||
ScaleConstraint.prototype.addToGraph = function () {
|
||||
ScaleConstraint.superConstructor.prototype.addToGraph.call(this);
|
||||
this.scale.addConstraint(this);
|
||||
this.offset.addConstraint(this);
|
||||
};
|
||||
|
||||
ScaleConstraint.prototype.removeFromGraph = function () {
|
||||
ScaleConstraint.superConstructor.prototype.removeFromGraph.call(this);
|
||||
if (this.scale != null) this.scale.removeConstraint(this);
|
||||
if (this.offset != null) this.offset.removeConstraint(this);
|
||||
};
|
||||
|
||||
ScaleConstraint.prototype.markInputs = function (mark) {
|
||||
ScaleConstraint.superConstructor.prototype.markInputs.call(this, mark);
|
||||
this.scale.mark = this.offset.mark = mark;
|
||||
};
|
||||
|
||||
/**
|
||||
* Enforce this constraint. Assume that it is satisfied.
|
||||
*/
|
||||
ScaleConstraint.prototype.execute = function () {
|
||||
if (this.direction == Direction.FORWARD) {
|
||||
this.v2.value = this.v1.value * this.scale.value + this.offset.value;
|
||||
} else {
|
||||
this.v1.value = (this.v2.value - this.offset.value) / this.scale.value;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Calculate the walkabout strength, the stay flag, and, if it is
|
||||
* 'stay', the value for the current output of this constraint. Assume
|
||||
* this constraint is satisfied.
|
||||
*/
|
||||
ScaleConstraint.prototype.recalculate = function () {
|
||||
var ihn = this.input(), out = this.output();
|
||||
out.walkStrength = Strength.weakestOf(this.strength, ihn.walkStrength);
|
||||
out.stay = ihn.stay && this.scale.stay && this.offset.stay;
|
||||
if (out.stay) this.execute();
|
||||
}
|
||||
|
||||
/* --- *
|
||||
* E q u a l i t y C o n s t r a i n t
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* Constrains two variables to have the same value.
|
||||
*/
|
||||
function EqualityConstraint(var1, var2, strength) {
|
||||
EqualityConstraint.superConstructor.call(this, var1, var2, strength);
|
||||
}
|
||||
|
||||
EqualityConstraint.inheritsFrom(BinaryConstraint);
|
||||
|
||||
/**
|
||||
* Enforce this constraint. Assume that it is satisfied.
|
||||
*/
|
||||
EqualityConstraint.prototype.execute = function () {
|
||||
this.output().value = this.input().value;
|
||||
}
|
||||
|
||||
/* --- *
|
||||
* V a r i a b l e
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* A constrained variable. In addition to its value, it maintain the
|
||||
* structure of the constraint graph, the current dataflow graph, and
|
||||
* various parameters of interest to the DeltaBlue incremental
|
||||
* constraint solver.
|
||||
**/
|
||||
function Variable(name, initialValue) {
|
||||
this.value = initialValue || 0;
|
||||
this.constraints = new OrderedCollection();
|
||||
this.determinedBy = null;
|
||||
this.mark = 0;
|
||||
this.walkStrength = Strength.WEAKEST;
|
||||
this.stay = true;
|
||||
this.name = name;
|
||||
}
|
||||
|
||||
/**
|
||||
* Add the given constraint to the set of all constraints that refer
|
||||
* this variable.
|
||||
*/
|
||||
Variable.prototype.addConstraint = function (c) {
|
||||
this.constraints.add(c);
|
||||
}
|
||||
|
||||
/**
|
||||
* Removes all traces of c from this variable.
|
||||
*/
|
||||
Variable.prototype.removeConstraint = function (c) {
|
||||
this.constraints.remove(c);
|
||||
if (this.determinedBy == c) this.determinedBy = null;
|
||||
}
|
||||
|
||||
/* --- *
|
||||
* P l a n n e r
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* The DeltaBlue planner
|
||||
*/
|
||||
function Planner() {
|
||||
this.currentMark = 0;
|
||||
}
|
||||
|
||||
/**
|
||||
* Attempt to satisfy the given constraint and, if successful,
|
||||
* incrementally update the dataflow graph. Details: If satifying
|
||||
* the constraint is successful, it may override a weaker constraint
|
||||
* on its output. The algorithm attempts to resatisfy that
|
||||
* constraint using some other method. This process is repeated
|
||||
* until either a) it reaches a variable that was not previously
|
||||
* determined by any constraint or b) it reaches a constraint that
|
||||
* is too weak to be satisfied using any of its methods. The
|
||||
* variables of constraints that have been processed are marked with
|
||||
* a unique mark value so that we know where we've been. This allows
|
||||
* the algorithm to avoid getting into an infinite loop even if the
|
||||
* constraint graph has an inadvertent cycle.
|
||||
*/
|
||||
Planner.prototype.incrementalAdd = function (c) {
|
||||
var mark = this.newMark();
|
||||
var overridden = c.satisfy(mark);
|
||||
while (overridden != null)
|
||||
overridden = overridden.satisfy(mark);
|
||||
}
|
||||
|
||||
/**
|
||||
* Entry point for retracting a constraint. Remove the given
|
||||
* constraint and incrementally update the dataflow graph.
|
||||
* Details: Retracting the given constraint may allow some currently
|
||||
* unsatisfiable downstream constraint to be satisfied. We therefore collect
|
||||
* a list of unsatisfied downstream constraints and attempt to
|
||||
* satisfy each one in turn. This list is traversed by constraint
|
||||
* strength, strongest first, as a heuristic for avoiding
|
||||
* unnecessarily adding and then overriding weak constraints.
|
||||
* Assume: c is satisfied.
|
||||
*/
|
||||
Planner.prototype.incrementalRemove = function (c) {
|
||||
var out = c.output();
|
||||
c.markUnsatisfied();
|
||||
c.removeFromGraph();
|
||||
var unsatisfied = this.removePropagateFrom(out);
|
||||
var strength = Strength.REQUIRED;
|
||||
do {
|
||||
for (var i = 0; i < unsatisfied.size(); i++) {
|
||||
var u = unsatisfied.at(i);
|
||||
if (u.strength == strength)
|
||||
this.incrementalAdd(u);
|
||||
}
|
||||
strength = strength.nextWeaker();
|
||||
} while (strength != Strength.WEAKEST);
|
||||
}
|
||||
|
||||
/**
|
||||
* Select a previously unused mark value.
|
||||
*/
|
||||
Planner.prototype.newMark = function () {
|
||||
return ++this.currentMark;
|
||||
}
|
||||
|
||||
/**
|
||||
* Extract a plan for resatisfaction starting from the given source
|
||||
* constraints, usually a set of input constraints. This method
|
||||
* assumes that stay optimization is desired; the plan will contain
|
||||
* only constraints whose output variables are not stay. Constraints
|
||||
* that do no computation, such as stay and edit constraints, are
|
||||
* not included in the plan.
|
||||
* Details: The outputs of a constraint are marked when it is added
|
||||
* to the plan under construction. A constraint may be appended to
|
||||
* the plan when all its input variables are known. A variable is
|
||||
* known if either a) the variable is marked (indicating that has
|
||||
* been computed by a constraint appearing earlier in the plan), b)
|
||||
* the variable is 'stay' (i.e. it is a constant at plan execution
|
||||
* time), or c) the variable is not determined by any
|
||||
* constraint. The last provision is for past states of history
|
||||
* variables, which are not stay but which are also not computed by
|
||||
* any constraint.
|
||||
* Assume: sources are all satisfied.
|
||||
*/
|
||||
Planner.prototype.makePlan = function (sources) {
|
||||
var mark = this.newMark();
|
||||
var plan = new Plan();
|
||||
var todo = sources;
|
||||
while (todo.size() > 0) {
|
||||
var c = todo.removeFirst();
|
||||
if (c.output().mark != mark && c.inputsKnown(mark)) {
|
||||
plan.addConstraint(c);
|
||||
c.output().mark = mark;
|
||||
this.addConstraintsConsumingTo(c.output(), todo);
|
||||
}
|
||||
}
|
||||
return plan;
|
||||
}
|
||||
|
||||
/**
|
||||
* Extract a plan for resatisfying starting from the output of the
|
||||
* given constraints, usually a set of input constraints.
|
||||
*/
|
||||
Planner.prototype.extractPlanFromConstraints = function (constraints) {
|
||||
var sources = new OrderedCollection();
|
||||
for (var i = 0; i < constraints.size(); i++) {
|
||||
var c = constraints.at(i);
|
||||
if (c.isInput() && c.isSatisfied())
|
||||
// not in plan already and eligible for inclusion
|
||||
sources.add(c);
|
||||
}
|
||||
return this.makePlan(sources);
|
||||
}
|
||||
|
||||
/**
|
||||
* Recompute the walkabout strengths and stay flags of all variables
|
||||
* downstream of the given constraint and recompute the actual
|
||||
* values of all variables whose stay flag is true. If a cycle is
|
||||
* detected, remove the given constraint and answer
|
||||
* false. Otherwise, answer true.
|
||||
* Details: Cycles are detected when a marked variable is
|
||||
* encountered downstream of the given constraint. The sender is
|
||||
* assumed to have marked the inputs of the given constraint with
|
||||
* the given mark. Thus, encountering a marked node downstream of
|
||||
* the output constraint means that there is a path from the
|
||||
* constraint's output to one of its inputs.
|
||||
*/
|
||||
Planner.prototype.addPropagate = function (c, mark) {
|
||||
var todo = new OrderedCollection();
|
||||
todo.add(c);
|
||||
while (todo.size() > 0) {
|
||||
var d = todo.removeFirst();
|
||||
if (d.output().mark == mark) {
|
||||
this.incrementalRemove(c);
|
||||
return false;
|
||||
}
|
||||
d.recalculate();
|
||||
this.addConstraintsConsumingTo(d.output(), todo);
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Update the walkabout strengths and stay flags of all variables
|
||||
* downstream of the given constraint. Answer a collection of
|
||||
* unsatisfied constraints sorted in order of decreasing strength.
|
||||
*/
|
||||
Planner.prototype.removePropagateFrom = function (out) {
|
||||
out.determinedBy = null;
|
||||
out.walkStrength = Strength.WEAKEST;
|
||||
out.stay = true;
|
||||
var unsatisfied = new OrderedCollection();
|
||||
var todo = new OrderedCollection();
|
||||
todo.add(out);
|
||||
while (todo.size() > 0) {
|
||||
var v = todo.removeFirst();
|
||||
for (var i = 0; i < v.constraints.size(); i++) {
|
||||
var c = v.constraints.at(i);
|
||||
if (!c.isSatisfied())
|
||||
unsatisfied.add(c);
|
||||
}
|
||||
var determining = v.determinedBy;
|
||||
for (var i = 0; i < v.constraints.size(); i++) {
|
||||
var next = v.constraints.at(i);
|
||||
if (next != determining && next.isSatisfied()) {
|
||||
next.recalculate();
|
||||
todo.add(next.output());
|
||||
}
|
||||
}
|
||||
}
|
||||
return unsatisfied;
|
||||
}
|
||||
|
||||
Planner.prototype.addConstraintsConsumingTo = function (v, coll) {
|
||||
var determining = v.determinedBy;
|
||||
var cc = v.constraints;
|
||||
for (var i = 0; i < cc.size(); i++) {
|
||||
var c = cc.at(i);
|
||||
if (c != determining && c.isSatisfied())
|
||||
coll.add(c);
|
||||
}
|
||||
}
|
||||
|
||||
/* --- *
|
||||
* P l a n
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* A Plan is an ordered list of constraints to be executed in sequence
|
||||
* to resatisfy all currently satisfiable constraints in the face of
|
||||
* one or more changing inputs.
|
||||
*/
|
||||
function Plan() {
|
||||
this.v = new OrderedCollection();
|
||||
}
|
||||
|
||||
Plan.prototype.addConstraint = function (c) {
|
||||
this.v.add(c);
|
||||
}
|
||||
|
||||
Plan.prototype.size = function () {
|
||||
return this.v.size();
|
||||
}
|
||||
|
||||
Plan.prototype.constraintAt = function (index) {
|
||||
return this.v.at(index);
|
||||
}
|
||||
|
||||
Plan.prototype.execute = function () {
|
||||
for (var i = 0; i < this.size(); i++) {
|
||||
var c = this.constraintAt(i);
|
||||
c.execute();
|
||||
}
|
||||
}
|
||||
|
||||
/* --- *
|
||||
* M a i n
|
||||
* --- */
|
||||
|
||||
/**
|
||||
* This is the standard DeltaBlue benchmark. A long chain of equality
|
||||
* constraints is constructed with a stay constraint on one end. An
|
||||
* edit constraint is then added to the opposite end and the time is
|
||||
* measured for adding and removing this constraint, and extracting
|
||||
* and executing a constraint satisfaction plan. There are two cases.
|
||||
* In case 1, the added constraint is stronger than the stay
|
||||
* constraint and values must propagate down the entire length of the
|
||||
* chain. In case 2, the added constraint is weaker than the stay
|
||||
* constraint so it cannot be accomodated. The cost in this case is,
|
||||
* of course, very low. Typical situations lie somewhere between these
|
||||
* two extremes.
|
||||
*/
|
||||
function chainTest(n) {
|
||||
planner = new Planner();
|
||||
var prev = null, first = null, last = null;
|
||||
|
||||
// Build chain of n equality constraints
|
||||
for (var i = 0; i <= n; i++) {
|
||||
var name = "v" + i;
|
||||
var v = new Variable(name);
|
||||
if (prev != null)
|
||||
new EqualityConstraint(prev, v, Strength.REQUIRED);
|
||||
if (i == 0) first = v;
|
||||
if (i == n) last = v;
|
||||
prev = v;
|
||||
}
|
||||
|
||||
new StayConstraint(last, Strength.STRONG_DEFAULT);
|
||||
var edit = new EditConstraint(first, Strength.PREFERRED);
|
||||
var edits = new OrderedCollection();
|
||||
edits.add(edit);
|
||||
var plan = planner.extractPlanFromConstraints(edits);
|
||||
for (var i = 0; i < 100; i++) {
|
||||
first.value = i;
|
||||
plan.execute();
|
||||
if (last.value != i)
|
||||
alert("Chain test failed.");
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* This test constructs a two sets of variables related to each
|
||||
* other by a simple linear transformation (scale and offset). The
|
||||
* time is measured to change a variable on either side of the
|
||||
* mapping and to change the scale and offset factors.
|
||||
*/
|
||||
function projectionTest(n) {
|
||||
planner = new Planner();
|
||||
var scale = new Variable("scale", 10);
|
||||
var offset = new Variable("offset", 1000);
|
||||
var src = null, dst = null;
|
||||
|
||||
var dests = new OrderedCollection();
|
||||
for (var i = 0; i < n; i++) {
|
||||
src = new Variable("src" + i, i);
|
||||
dst = new Variable("dst" + i, i);
|
||||
dests.add(dst);
|
||||
new StayConstraint(src, Strength.NORMAL);
|
||||
new ScaleConstraint(src, scale, offset, dst, Strength.REQUIRED);
|
||||
}
|
||||
|
||||
change(src, 17);
|
||||
if (dst.value != 1170) alert("Projection 1 failed");
|
||||
change(dst, 1050);
|
||||
if (src.value != 5) alert("Projection 2 failed");
|
||||
change(scale, 5);
|
||||
for (var i = 0; i < n - 1; i++) {
|
||||
if (dests.at(i).value != i * 5 + 1000)
|
||||
alert("Projection 3 failed");
|
||||
}
|
||||
change(offset, 2000);
|
||||
for (var i = 0; i < n - 1; i++) {
|
||||
if (dests.at(i).value != i * 5 + 2000)
|
||||
alert("Projection 4 failed");
|
||||
}
|
||||
}
|
||||
|
||||
function change(v, newValue) {
|
||||
var edit = new EditConstraint(v, Strength.PREFERRED);
|
||||
var edits = new OrderedCollection();
|
||||
edits.add(edit);
|
||||
var plan = planner.extractPlanFromConstraints(edits);
|
||||
for (var i = 0; i < 10; i++) {
|
||||
v.value = newValue;
|
||||
plan.execute();
|
||||
}
|
||||
edit.destroyConstraint();
|
||||
}
|
||||
|
||||
// Global variable holding the current planner.
|
||||
var planner = null;
|
||||
|
||||
function deltaBlue() {
|
||||
chainTest(100);
|
||||
projectionTest(100);
|
||||
}
|
||||
|
||||
var DeltaBlue = new BenchmarkSuite('DeltaBlue', 66118, [
|
||||
new Benchmark('DeltaBlue', deltaBlue)
|
||||
]);
|
||||
4682
oden-js-sys/quickjs/tests/bench-v8/earley-boyer.js
Normal file
4682
oden-js-sys/quickjs/tests/bench-v8/earley-boyer.js
Normal file
File diff suppressed because one or more lines are too long
388
oden-js-sys/quickjs/tests/bench-v8/navier-stokes.js
Normal file
388
oden-js-sys/quickjs/tests/bench-v8/navier-stokes.js
Normal file
|
|
@ -0,0 +1,388 @@
|
|||
/**
|
||||
* Copyright 2012 the V8 project authors. All rights reserved.
|
||||
* Copyright 2009 Oliver Hunt <http://nerget.com>
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person
|
||||
* obtaining a copy of this software and associated documentation
|
||||
* files (the "Software"), to deal in the Software without
|
||||
* restriction, including without limitation the rights to use,
|
||||
* copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the
|
||||
* Software is furnished to do so, subject to the following
|
||||
* conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be
|
||||
* included in all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
|
||||
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
|
||||
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
|
||||
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
|
||||
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
|
||||
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
|
||||
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
|
||||
* OTHER DEALINGS IN THE SOFTWARE.
|
||||
*/
|
||||
|
||||
var solver = null;
|
||||
|
||||
function runNavierStokes()
|
||||
{
|
||||
solver.update();
|
||||
}
|
||||
|
||||
function setupNavierStokes()
|
||||
{
|
||||
solver = new FluidField(null);
|
||||
solver.setResolution(128, 128);
|
||||
solver.setIterations(20);
|
||||
solver.setDisplayFunction(function(){});
|
||||
solver.setUICallback(prepareFrame);
|
||||
solver.reset();
|
||||
}
|
||||
|
||||
function tearDownNavierStokes()
|
||||
{
|
||||
solver = null;
|
||||
}
|
||||
|
||||
function addPoints(field) {
|
||||
var n = 64;
|
||||
for (var i = 1; i <= n; i++) {
|
||||
field.setVelocity(i, i, n, n);
|
||||
field.setDensity(i, i, 5);
|
||||
field.setVelocity(i, n - i, -n, -n);
|
||||
field.setDensity(i, n - i, 20);
|
||||
field.setVelocity(128 - i, n + i, -n, -n);
|
||||
field.setDensity(128 - i, n + i, 30);
|
||||
}
|
||||
}
|
||||
|
||||
var framesTillAddingPoints = 0;
|
||||
var framesBetweenAddingPoints = 5;
|
||||
|
||||
function prepareFrame(field)
|
||||
{
|
||||
if (framesTillAddingPoints == 0) {
|
||||
addPoints(field);
|
||||
framesTillAddingPoints = framesBetweenAddingPoints;
|
||||
framesBetweenAddingPoints++;
|
||||
} else {
|
||||
framesTillAddingPoints--;
|
||||
}
|
||||
}
|
||||
|
||||
// Code from Oliver Hunt (http://nerget.com/fluidSim/pressure.js) starts here.
|
||||
function FluidField(canvas) {
|
||||
function addFields(x, s, dt)
|
||||
{
|
||||
for (var i=0; i<size ; i++ ) x[i] += dt*s[i];
|
||||
}
|
||||
|
||||
function set_bnd(b, x)
|
||||
{
|
||||
if (b===1) {
|
||||
for (var i = 1; i <= width; i++) {
|
||||
x[i] = x[i + rowSize];
|
||||
x[i + (height+1) *rowSize] = x[i + height * rowSize];
|
||||
}
|
||||
|
||||
for (var j = 1; i <= height; i++) {
|
||||
x[j * rowSize] = -x[1 + j * rowSize];
|
||||
x[(width + 1) + j * rowSize] = -x[width + j * rowSize];
|
||||
}
|
||||
} else if (b === 2) {
|
||||
for (var i = 1; i <= width; i++) {
|
||||
x[i] = -x[i + rowSize];
|
||||
x[i + (height + 1) * rowSize] = -x[i + height * rowSize];
|
||||
}
|
||||
|
||||
for (var j = 1; j <= height; j++) {
|
||||
x[j * rowSize] = x[1 + j * rowSize];
|
||||
x[(width + 1) + j * rowSize] = x[width + j * rowSize];
|
||||
}
|
||||
} else {
|
||||
for (var i = 1; i <= width; i++) {
|
||||
x[i] = x[i + rowSize];
|
||||
x[i + (height + 1) * rowSize] = x[i + height * rowSize];
|
||||
}
|
||||
|
||||
for (var j = 1; j <= height; j++) {
|
||||
x[j * rowSize] = x[1 + j * rowSize];
|
||||
x[(width + 1) + j * rowSize] = x[width + j * rowSize];
|
||||
}
|
||||
}
|
||||
var maxEdge = (height + 1) * rowSize;
|
||||
x[0] = 0.5 * (x[1] + x[rowSize]);
|
||||
x[maxEdge] = 0.5 * (x[1 + maxEdge] + x[height * rowSize]);
|
||||
x[(width+1)] = 0.5 * (x[width] + x[(width + 1) + rowSize]);
|
||||
x[(width+1)+maxEdge] = 0.5 * (x[width + maxEdge] + x[(width + 1) + height * rowSize]);
|
||||
}
|
||||
|
||||
function lin_solve(b, x, x0, a, c)
|
||||
{
|
||||
if (a === 0 && c === 1) {
|
||||
for (var j=1 ; j<=height; j++) {
|
||||
var currentRow = j * rowSize;
|
||||
++currentRow;
|
||||
for (var i = 0; i < width; i++) {
|
||||
x[currentRow] = x0[currentRow];
|
||||
++currentRow;
|
||||
}
|
||||
}
|
||||
set_bnd(b, x);
|
||||
} else {
|
||||
var invC = 1 / c;
|
||||
for (var k=0 ; k<iterations; k++) {
|
||||
for (var j=1 ; j<=height; j++) {
|
||||
var lastRow = (j - 1) * rowSize;
|
||||
var currentRow = j * rowSize;
|
||||
var nextRow = (j + 1) * rowSize;
|
||||
var lastX = x[currentRow];
|
||||
++currentRow;
|
||||
for (var i=1; i<=width; i++)
|
||||
lastX = x[currentRow] = (x0[currentRow] + a*(lastX+x[++currentRow]+x[++lastRow]+x[++nextRow])) * invC;
|
||||
}
|
||||
set_bnd(b, x);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function diffuse(b, x, x0, dt)
|
||||
{
|
||||
var a = 0;
|
||||
lin_solve(b, x, x0, a, 1 + 4*a);
|
||||
}
|
||||
|
||||
function lin_solve2(x, x0, y, y0, a, c)
|
||||
{
|
||||
if (a === 0 && c === 1) {
|
||||
for (var j=1 ; j <= height; j++) {
|
||||
var currentRow = j * rowSize;
|
||||
++currentRow;
|
||||
for (var i = 0; i < width; i++) {
|
||||
x[currentRow] = x0[currentRow];
|
||||
y[currentRow] = y0[currentRow];
|
||||
++currentRow;
|
||||
}
|
||||
}
|
||||
set_bnd(1, x);
|
||||
set_bnd(2, y);
|
||||
} else {
|
||||
var invC = 1/c;
|
||||
for (var k=0 ; k<iterations; k++) {
|
||||
for (var j=1 ; j <= height; j++) {
|
||||
var lastRow = (j - 1) * rowSize;
|
||||
var currentRow = j * rowSize;
|
||||
var nextRow = (j + 1) * rowSize;
|
||||
var lastX = x[currentRow];
|
||||
var lastY = y[currentRow];
|
||||
++currentRow;
|
||||
for (var i = 1; i <= width; i++) {
|
||||
lastX = x[currentRow] = (x0[currentRow] + a * (lastX + x[currentRow] + x[lastRow] + x[nextRow])) * invC;
|
||||
lastY = y[currentRow] = (y0[currentRow] + a * (lastY + y[++currentRow] + y[++lastRow] + y[++nextRow])) * invC;
|
||||
}
|
||||
}
|
||||
set_bnd(1, x);
|
||||
set_bnd(2, y);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
function diffuse2(x, x0, y, y0, dt)
|
||||
{
|
||||
var a = 0;
|
||||
lin_solve2(x, x0, y, y0, a, 1 + 4 * a);
|
||||
}
|
||||
|
||||
function advect(b, d, d0, u, v, dt)
|
||||
{
|
||||
var Wdt0 = dt * width;
|
||||
var Hdt0 = dt * height;
|
||||
var Wp5 = width + 0.5;
|
||||
var Hp5 = height + 0.5;
|
||||
for (var j = 1; j<= height; j++) {
|
||||
var pos = j * rowSize;
|
||||
for (var i = 1; i <= width; i++) {
|
||||
var x = i - Wdt0 * u[++pos];
|
||||
var y = j - Hdt0 * v[pos];
|
||||
if (x < 0.5)
|
||||
x = 0.5;
|
||||
else if (x > Wp5)
|
||||
x = Wp5;
|
||||
var i0 = x | 0;
|
||||
var i1 = i0 + 1;
|
||||
if (y < 0.5)
|
||||
y = 0.5;
|
||||
else if (y > Hp5)
|
||||
y = Hp5;
|
||||
var j0 = y | 0;
|
||||
var j1 = j0 + 1;
|
||||
var s1 = x - i0;
|
||||
var s0 = 1 - s1;
|
||||
var t1 = y - j0;
|
||||
var t0 = 1 - t1;
|
||||
var row1 = j0 * rowSize;
|
||||
var row2 = j1 * rowSize;
|
||||
d[pos] = s0 * (t0 * d0[i0 + row1] + t1 * d0[i0 + row2]) + s1 * (t0 * d0[i1 + row1] + t1 * d0[i1 + row2]);
|
||||
}
|
||||
}
|
||||
set_bnd(b, d);
|
||||
}
|
||||
|
||||
function project(u, v, p, div)
|
||||
{
|
||||
var h = -0.5 / Math.sqrt(width * height);
|
||||
for (var j = 1 ; j <= height; j++ ) {
|
||||
var row = j * rowSize;
|
||||
var previousRow = (j - 1) * rowSize;
|
||||
var prevValue = row - 1;
|
||||
var currentRow = row;
|
||||
var nextValue = row + 1;
|
||||
var nextRow = (j + 1) * rowSize;
|
||||
for (var i = 1; i <= width; i++ ) {
|
||||
div[++currentRow] = h * (u[++nextValue] - u[++prevValue] + v[++nextRow] - v[++previousRow]);
|
||||
p[currentRow] = 0;
|
||||
}
|
||||
}
|
||||
set_bnd(0, div);
|
||||
set_bnd(0, p);
|
||||
|
||||
lin_solve(0, p, div, 1, 4 );
|
||||
var wScale = 0.5 * width;
|
||||
var hScale = 0.5 * height;
|
||||
for (var j = 1; j<= height; j++ ) {
|
||||
var prevPos = j * rowSize - 1;
|
||||
var currentPos = j * rowSize;
|
||||
var nextPos = j * rowSize + 1;
|
||||
var prevRow = (j - 1) * rowSize;
|
||||
var currentRow = j * rowSize;
|
||||
var nextRow = (j + 1) * rowSize;
|
||||
|
||||
for (var i = 1; i<= width; i++) {
|
||||
u[++currentPos] -= wScale * (p[++nextPos] - p[++prevPos]);
|
||||
v[currentPos] -= hScale * (p[++nextRow] - p[++prevRow]);
|
||||
}
|
||||
}
|
||||
set_bnd(1, u);
|
||||
set_bnd(2, v);
|
||||
}
|
||||
|
||||
function dens_step(x, x0, u, v, dt)
|
||||
{
|
||||
addFields(x, x0, dt);
|
||||
diffuse(0, x0, x, dt );
|
||||
advect(0, x, x0, u, v, dt );
|
||||
}
|
||||
|
||||
function vel_step(u, v, u0, v0, dt)
|
||||
{
|
||||
addFields(u, u0, dt );
|
||||
addFields(v, v0, dt );
|
||||
var temp = u0; u0 = u; u = temp;
|
||||
var temp = v0; v0 = v; v = temp;
|
||||
diffuse2(u,u0,v,v0, dt);
|
||||
project(u, v, u0, v0);
|
||||
var temp = u0; u0 = u; u = temp;
|
||||
var temp = v0; v0 = v; v = temp;
|
||||
advect(1, u, u0, u0, v0, dt);
|
||||
advect(2, v, v0, u0, v0, dt);
|
||||
project(u, v, u0, v0 );
|
||||
}
|
||||
var uiCallback = function(d,u,v) {};
|
||||
|
||||
function Field(dens, u, v) {
|
||||
// Just exposing the fields here rather than using accessors is a measurable win during display (maybe 5%)
|
||||
// but makes the code ugly.
|
||||
this.setDensity = function(x, y, d) {
|
||||
dens[(x + 1) + (y + 1) * rowSize] = d;
|
||||
}
|
||||
this.getDensity = function(x, y) {
|
||||
return dens[(x + 1) + (y + 1) * rowSize];
|
||||
}
|
||||
this.setVelocity = function(x, y, xv, yv) {
|
||||
u[(x + 1) + (y + 1) * rowSize] = xv;
|
||||
v[(x + 1) + (y + 1) * rowSize] = yv;
|
||||
}
|
||||
this.getXVelocity = function(x, y) {
|
||||
return u[(x + 1) + (y + 1) * rowSize];
|
||||
}
|
||||
this.getYVelocity = function(x, y) {
|
||||
return v[(x + 1) + (y + 1) * rowSize];
|
||||
}
|
||||
this.width = function() { return width; }
|
||||
this.height = function() { return height; }
|
||||
}
|
||||
function queryUI(d, u, v)
|
||||
{
|
||||
for (var i = 0; i < size; i++)
|
||||
u[i] = v[i] = d[i] = 0.0;
|
||||
uiCallback(new Field(d, u, v));
|
||||
}
|
||||
|
||||
this.update = function () {
|
||||
queryUI(dens_prev, u_prev, v_prev);
|
||||
vel_step(u, v, u_prev, v_prev, dt);
|
||||
dens_step(dens, dens_prev, u, v, dt);
|
||||
displayFunc(new Field(dens, u, v));
|
||||
}
|
||||
this.setDisplayFunction = function(func) {
|
||||
displayFunc = func;
|
||||
}
|
||||
|
||||
this.iterations = function() { return iterations; }
|
||||
this.setIterations = function(iters) {
|
||||
if (iters > 0 && iters <= 100)
|
||||
iterations = iters;
|
||||
}
|
||||
this.setUICallback = function(callback) {
|
||||
uiCallback = callback;
|
||||
}
|
||||
var iterations = 10;
|
||||
var visc = 0.5;
|
||||
var dt = 0.1;
|
||||
var dens;
|
||||
var dens_prev;
|
||||
var u;
|
||||
var u_prev;
|
||||
var v;
|
||||
var v_prev;
|
||||
var width;
|
||||
var height;
|
||||
var rowSize;
|
||||
var size;
|
||||
var displayFunc;
|
||||
function reset()
|
||||
{
|
||||
rowSize = width + 2;
|
||||
size = (width+2)*(height+2);
|
||||
dens = new Array(size);
|
||||
dens_prev = new Array(size);
|
||||
u = new Array(size);
|
||||
u_prev = new Array(size);
|
||||
v = new Array(size);
|
||||
v_prev = new Array(size);
|
||||
for (var i = 0; i < size; i++)
|
||||
dens_prev[i] = u_prev[i] = v_prev[i] = dens[i] = u[i] = v[i] = 0;
|
||||
}
|
||||
this.reset = reset;
|
||||
this.setResolution = function (hRes, wRes)
|
||||
{
|
||||
var res = wRes * hRes;
|
||||
if (res > 0 && res < 1000000 && (wRes != width || hRes != height)) {
|
||||
width = wRes;
|
||||
height = hRes;
|
||||
reset();
|
||||
return true;
|
||||
}
|
||||
return false;
|
||||
}
|
||||
this.setResolution(64, 64);
|
||||
}
|
||||
|
||||
var NavierStokes = new BenchmarkSuite('NavierStokes', 1484000,
|
||||
[new Benchmark('NavierStokes',
|
||||
runNavierStokes,
|
||||
setupNavierStokes,
|
||||
tearDownNavierStokes)]);
|
||||
|
||||
904
oden-js-sys/quickjs/tests/bench-v8/raytrace.js
Normal file
904
oden-js-sys/quickjs/tests/bench-v8/raytrace.js
Normal file
|
|
@ -0,0 +1,904 @@
|
|||
// The ray tracer code in this file is written by Adam Burmister. It
|
||||
// is available in its original form from:
|
||||
//
|
||||
// http://labs.flog.nz.co/raytracer/
|
||||
//
|
||||
// It has been modified slightly by Google to work as a standalone
|
||||
// benchmark, but the all the computational code remains
|
||||
// untouched. This file also contains a copy of parts of the Prototype
|
||||
// JavaScript framework which is used by the ray tracer.
|
||||
|
||||
// Variable used to hold a number that can be used to verify that
|
||||
// the scene was ray traced correctly.
|
||||
var checkNumber;
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
// The following is a copy of parts of the Prototype JavaScript library:
|
||||
|
||||
// Prototype JavaScript framework, version 1.5.0
|
||||
// (c) 2005-2007 Sam Stephenson
|
||||
//
|
||||
// Prototype is freely distributable under the terms of an MIT-style license.
|
||||
// For details, see the Prototype web site: http://prototype.conio.net/
|
||||
|
||||
var Class = {
|
||||
create: function() {
|
||||
return function() {
|
||||
this.initialize.apply(this, arguments);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
Object.extend = function(destination, source) {
|
||||
for (var property in source) {
|
||||
destination[property] = source[property];
|
||||
}
|
||||
return destination;
|
||||
};
|
||||
|
||||
|
||||
// ------------------------------------------------------------------------
|
||||
// ------------------------------------------------------------------------
|
||||
|
||||
// The rest of this file is the actual ray tracer written by Adam
|
||||
// Burmister. It's a concatenation of the following files:
|
||||
//
|
||||
// flog/color.js
|
||||
// flog/light.js
|
||||
// flog/vector.js
|
||||
// flog/ray.js
|
||||
// flog/scene.js
|
||||
// flog/material/basematerial.js
|
||||
// flog/material/solid.js
|
||||
// flog/material/chessboard.js
|
||||
// flog/shape/baseshape.js
|
||||
// flog/shape/sphere.js
|
||||
// flog/shape/plane.js
|
||||
// flog/intersectioninfo.js
|
||||
// flog/camera.js
|
||||
// flog/background.js
|
||||
// flog/engine.js
|
||||
|
||||
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Color = Class.create();
|
||||
|
||||
Flog.RayTracer.Color.prototype = {
|
||||
red : 0.0,
|
||||
green : 0.0,
|
||||
blue : 0.0,
|
||||
|
||||
initialize : function(r, g, b) {
|
||||
if(!r) r = 0.0;
|
||||
if(!g) g = 0.0;
|
||||
if(!b) b = 0.0;
|
||||
|
||||
this.red = r;
|
||||
this.green = g;
|
||||
this.blue = b;
|
||||
},
|
||||
|
||||
add : function(c1, c2){
|
||||
var result = new Flog.RayTracer.Color(0,0,0);
|
||||
|
||||
result.red = c1.red + c2.red;
|
||||
result.green = c1.green + c2.green;
|
||||
result.blue = c1.blue + c2.blue;
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
addScalar: function(c1, s){
|
||||
var result = new Flog.RayTracer.Color(0,0,0);
|
||||
|
||||
result.red = c1.red + s;
|
||||
result.green = c1.green + s;
|
||||
result.blue = c1.blue + s;
|
||||
|
||||
result.limit();
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
subtract: function(c1, c2){
|
||||
var result = new Flog.RayTracer.Color(0,0,0);
|
||||
|
||||
result.red = c1.red - c2.red;
|
||||
result.green = c1.green - c2.green;
|
||||
result.blue = c1.blue - c2.blue;
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
multiply : function(c1, c2) {
|
||||
var result = new Flog.RayTracer.Color(0,0,0);
|
||||
|
||||
result.red = c1.red * c2.red;
|
||||
result.green = c1.green * c2.green;
|
||||
result.blue = c1.blue * c2.blue;
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
multiplyScalar : function(c1, f) {
|
||||
var result = new Flog.RayTracer.Color(0,0,0);
|
||||
|
||||
result.red = c1.red * f;
|
||||
result.green = c1.green * f;
|
||||
result.blue = c1.blue * f;
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
divideFactor : function(c1, f) {
|
||||
var result = new Flog.RayTracer.Color(0,0,0);
|
||||
|
||||
result.red = c1.red / f;
|
||||
result.green = c1.green / f;
|
||||
result.blue = c1.blue / f;
|
||||
|
||||
return result;
|
||||
},
|
||||
|
||||
limit: function(){
|
||||
this.red = (this.red > 0.0) ? ( (this.red > 1.0) ? 1.0 : this.red ) : 0.0;
|
||||
this.green = (this.green > 0.0) ? ( (this.green > 1.0) ? 1.0 : this.green ) : 0.0;
|
||||
this.blue = (this.blue > 0.0) ? ( (this.blue > 1.0) ? 1.0 : this.blue ) : 0.0;
|
||||
},
|
||||
|
||||
distance : function(color) {
|
||||
var d = Math.abs(this.red - color.red) + Math.abs(this.green - color.green) + Math.abs(this.blue - color.blue);
|
||||
return d;
|
||||
},
|
||||
|
||||
blend: function(c1, c2, w){
|
||||
var result = new Flog.RayTracer.Color(0,0,0);
|
||||
result = Flog.RayTracer.Color.prototype.add(
|
||||
Flog.RayTracer.Color.prototype.multiplyScalar(c1, 1 - w),
|
||||
Flog.RayTracer.Color.prototype.multiplyScalar(c2, w)
|
||||
);
|
||||
return result;
|
||||
},
|
||||
|
||||
brightness : function() {
|
||||
var r = Math.floor(this.red*255);
|
||||
var g = Math.floor(this.green*255);
|
||||
var b = Math.floor(this.blue*255);
|
||||
return (r * 77 + g * 150 + b * 29) >> 8;
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
var r = Math.floor(this.red*255);
|
||||
var g = Math.floor(this.green*255);
|
||||
var b = Math.floor(this.blue*255);
|
||||
|
||||
return "rgb("+ r +","+ g +","+ b +")";
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Light = Class.create();
|
||||
|
||||
Flog.RayTracer.Light.prototype = {
|
||||
position: null,
|
||||
color: null,
|
||||
intensity: 10.0,
|
||||
|
||||
initialize : function(pos, color, intensity) {
|
||||
this.position = pos;
|
||||
this.color = color;
|
||||
this.intensity = (intensity ? intensity : 10.0);
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'Light [' + this.position.x + ',' + this.position.y + ',' + this.position.z + ']';
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Vector = Class.create();
|
||||
|
||||
Flog.RayTracer.Vector.prototype = {
|
||||
x : 0.0,
|
||||
y : 0.0,
|
||||
z : 0.0,
|
||||
|
||||
initialize : function(x, y, z) {
|
||||
this.x = (x ? x : 0);
|
||||
this.y = (y ? y : 0);
|
||||
this.z = (z ? z : 0);
|
||||
},
|
||||
|
||||
copy: function(vector){
|
||||
this.x = vector.x;
|
||||
this.y = vector.y;
|
||||
this.z = vector.z;
|
||||
},
|
||||
|
||||
normalize : function() {
|
||||
var m = this.magnitude();
|
||||
return new Flog.RayTracer.Vector(this.x / m, this.y / m, this.z / m);
|
||||
},
|
||||
|
||||
magnitude : function() {
|
||||
return Math.sqrt((this.x * this.x) + (this.y * this.y) + (this.z * this.z));
|
||||
},
|
||||
|
||||
cross : function(w) {
|
||||
return new Flog.RayTracer.Vector(
|
||||
-this.z * w.y + this.y * w.z,
|
||||
this.z * w.x - this.x * w.z,
|
||||
-this.y * w.x + this.x * w.y);
|
||||
},
|
||||
|
||||
dot : function(w) {
|
||||
return this.x * w.x + this.y * w.y + this.z * w.z;
|
||||
},
|
||||
|
||||
add : function(v, w) {
|
||||
return new Flog.RayTracer.Vector(w.x + v.x, w.y + v.y, w.z + v.z);
|
||||
},
|
||||
|
||||
subtract : function(v, w) {
|
||||
if(!w || !v) throw 'Vectors must be defined [' + v + ',' + w + ']';
|
||||
return new Flog.RayTracer.Vector(v.x - w.x, v.y - w.y, v.z - w.z);
|
||||
},
|
||||
|
||||
multiplyVector : function(v, w) {
|
||||
return new Flog.RayTracer.Vector(v.x * w.x, v.y * w.y, v.z * w.z);
|
||||
},
|
||||
|
||||
multiplyScalar : function(v, w) {
|
||||
return new Flog.RayTracer.Vector(v.x * w, v.y * w, v.z * w);
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'Vector [' + this.x + ',' + this.y + ',' + this.z + ']';
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Ray = Class.create();
|
||||
|
||||
Flog.RayTracer.Ray.prototype = {
|
||||
position : null,
|
||||
direction : null,
|
||||
initialize : function(pos, dir) {
|
||||
this.position = pos;
|
||||
this.direction = dir;
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'Ray [' + this.position + ',' + this.direction + ']';
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Scene = Class.create();
|
||||
|
||||
Flog.RayTracer.Scene.prototype = {
|
||||
camera : null,
|
||||
shapes : [],
|
||||
lights : [],
|
||||
background : null,
|
||||
|
||||
initialize : function() {
|
||||
this.camera = new Flog.RayTracer.Camera(
|
||||
new Flog.RayTracer.Vector(0,0,-5),
|
||||
new Flog.RayTracer.Vector(0,0,1),
|
||||
new Flog.RayTracer.Vector(0,1,0)
|
||||
);
|
||||
this.shapes = new Array();
|
||||
this.lights = new Array();
|
||||
this.background = new Flog.RayTracer.Background(new Flog.RayTracer.Color(0,0,0.5), 0.2);
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
if(typeof(Flog.RayTracer.Material) == 'undefined') Flog.RayTracer.Material = {};
|
||||
|
||||
Flog.RayTracer.Material.BaseMaterial = Class.create();
|
||||
|
||||
Flog.RayTracer.Material.BaseMaterial.prototype = {
|
||||
|
||||
gloss: 2.0, // [0...infinity] 0 = matt
|
||||
transparency: 0.0, // 0=opaque
|
||||
reflection: 0.0, // [0...infinity] 0 = no reflection
|
||||
refraction: 0.50,
|
||||
hasTexture: false,
|
||||
|
||||
initialize : function() {
|
||||
|
||||
},
|
||||
|
||||
getColor: function(u, v){
|
||||
|
||||
},
|
||||
|
||||
wrapUp: function(t){
|
||||
t = t % 2.0;
|
||||
if(t < -1) t += 2.0;
|
||||
if(t >= 1) t -= 2.0;
|
||||
return t;
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'Material [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Material.Solid = Class.create();
|
||||
|
||||
Flog.RayTracer.Material.Solid.prototype = Object.extend(
|
||||
new Flog.RayTracer.Material.BaseMaterial(), {
|
||||
initialize : function(color, reflection, refraction, transparency, gloss) {
|
||||
this.color = color;
|
||||
this.reflection = reflection;
|
||||
this.transparency = transparency;
|
||||
this.gloss = gloss;
|
||||
this.hasTexture = false;
|
||||
},
|
||||
|
||||
getColor: function(u, v){
|
||||
return this.color;
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'SolidMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
|
||||
}
|
||||
}
|
||||
);
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Material.Chessboard = Class.create();
|
||||
|
||||
Flog.RayTracer.Material.Chessboard.prototype = Object.extend(
|
||||
new Flog.RayTracer.Material.BaseMaterial(), {
|
||||
colorEven: null,
|
||||
colorOdd: null,
|
||||
density: 0.5,
|
||||
|
||||
initialize : function(colorEven, colorOdd, reflection, transparency, gloss, density) {
|
||||
this.colorEven = colorEven;
|
||||
this.colorOdd = colorOdd;
|
||||
this.reflection = reflection;
|
||||
this.transparency = transparency;
|
||||
this.gloss = gloss;
|
||||
this.density = density;
|
||||
this.hasTexture = true;
|
||||
},
|
||||
|
||||
getColor: function(u, v){
|
||||
var t = this.wrapUp(u * this.density) * this.wrapUp(v * this.density);
|
||||
|
||||
if(t < 0.0)
|
||||
return this.colorEven;
|
||||
else
|
||||
return this.colorOdd;
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'ChessMaterial [gloss=' + this.gloss + ', transparency=' + this.transparency + ', hasTexture=' + this.hasTexture +']';
|
||||
}
|
||||
}
|
||||
);
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
if(typeof(Flog.RayTracer.Shape) == 'undefined') Flog.RayTracer.Shape = {};
|
||||
|
||||
Flog.RayTracer.Shape.Sphere = Class.create();
|
||||
|
||||
Flog.RayTracer.Shape.Sphere.prototype = {
|
||||
initialize : function(pos, radius, material) {
|
||||
this.radius = radius;
|
||||
this.position = pos;
|
||||
this.material = material;
|
||||
},
|
||||
|
||||
intersect: function(ray){
|
||||
var info = new Flog.RayTracer.IntersectionInfo();
|
||||
info.shape = this;
|
||||
|
||||
var dst = Flog.RayTracer.Vector.prototype.subtract(ray.position, this.position);
|
||||
|
||||
var B = dst.dot(ray.direction);
|
||||
var C = dst.dot(dst) - (this.radius * this.radius);
|
||||
var D = (B * B) - C;
|
||||
|
||||
if(D > 0){ // intersection!
|
||||
info.isHit = true;
|
||||
info.distance = (-B) - Math.sqrt(D);
|
||||
info.position = Flog.RayTracer.Vector.prototype.add(
|
||||
ray.position,
|
||||
Flog.RayTracer.Vector.prototype.multiplyScalar(
|
||||
ray.direction,
|
||||
info.distance
|
||||
)
|
||||
);
|
||||
info.normal = Flog.RayTracer.Vector.prototype.subtract(
|
||||
info.position,
|
||||
this.position
|
||||
).normalize();
|
||||
|
||||
info.color = this.material.getColor(0,0);
|
||||
} else {
|
||||
info.isHit = false;
|
||||
}
|
||||
return info;
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'Sphere [position=' + this.position + ', radius=' + this.radius + ']';
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
if(typeof(Flog.RayTracer.Shape) == 'undefined') Flog.RayTracer.Shape = {};
|
||||
|
||||
Flog.RayTracer.Shape.Plane = Class.create();
|
||||
|
||||
Flog.RayTracer.Shape.Plane.prototype = {
|
||||
d: 0.0,
|
||||
|
||||
initialize : function(pos, d, material) {
|
||||
this.position = pos;
|
||||
this.d = d;
|
||||
this.material = material;
|
||||
},
|
||||
|
||||
intersect: function(ray){
|
||||
var info = new Flog.RayTracer.IntersectionInfo();
|
||||
|
||||
var Vd = this.position.dot(ray.direction);
|
||||
if(Vd == 0) return info; // no intersection
|
||||
|
||||
var t = -(this.position.dot(ray.position) + this.d) / Vd;
|
||||
if(t <= 0) return info;
|
||||
|
||||
info.shape = this;
|
||||
info.isHit = true;
|
||||
info.position = Flog.RayTracer.Vector.prototype.add(
|
||||
ray.position,
|
||||
Flog.RayTracer.Vector.prototype.multiplyScalar(
|
||||
ray.direction,
|
||||
t
|
||||
)
|
||||
);
|
||||
info.normal = this.position;
|
||||
info.distance = t;
|
||||
|
||||
if(this.material.hasTexture){
|
||||
var vU = new Flog.RayTracer.Vector(this.position.y, this.position.z, -this.position.x);
|
||||
var vV = vU.cross(this.position);
|
||||
var u = info.position.dot(vU);
|
||||
var v = info.position.dot(vV);
|
||||
info.color = this.material.getColor(u,v);
|
||||
} else {
|
||||
info.color = this.material.getColor(0,0);
|
||||
}
|
||||
|
||||
return info;
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'Plane [' + this.position + ', d=' + this.d + ']';
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.IntersectionInfo = Class.create();
|
||||
|
||||
Flog.RayTracer.IntersectionInfo.prototype = {
|
||||
isHit: false,
|
||||
hitCount: 0,
|
||||
shape: null,
|
||||
position: null,
|
||||
normal: null,
|
||||
color: null,
|
||||
distance: null,
|
||||
|
||||
initialize : function() {
|
||||
this.color = new Flog.RayTracer.Color(0,0,0);
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'Intersection [' + this.position + ']';
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Camera = Class.create();
|
||||
|
||||
Flog.RayTracer.Camera.prototype = {
|
||||
position: null,
|
||||
lookAt: null,
|
||||
equator: null,
|
||||
up: null,
|
||||
screen: null,
|
||||
|
||||
initialize : function(pos, lookAt, up) {
|
||||
this.position = pos;
|
||||
this.lookAt = lookAt;
|
||||
this.up = up;
|
||||
this.equator = lookAt.normalize().cross(this.up);
|
||||
this.screen = Flog.RayTracer.Vector.prototype.add(this.position, this.lookAt);
|
||||
},
|
||||
|
||||
getRay: function(vx, vy){
|
||||
var pos = Flog.RayTracer.Vector.prototype.subtract(
|
||||
this.screen,
|
||||
Flog.RayTracer.Vector.prototype.subtract(
|
||||
Flog.RayTracer.Vector.prototype.multiplyScalar(this.equator, vx),
|
||||
Flog.RayTracer.Vector.prototype.multiplyScalar(this.up, vy)
|
||||
)
|
||||
);
|
||||
pos.y = pos.y * -1;
|
||||
var dir = Flog.RayTracer.Vector.prototype.subtract(
|
||||
pos,
|
||||
this.position
|
||||
);
|
||||
|
||||
var ray = new Flog.RayTracer.Ray(pos, dir.normalize());
|
||||
|
||||
return ray;
|
||||
},
|
||||
|
||||
toString : function () {
|
||||
return 'Ray []';
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Background = Class.create();
|
||||
|
||||
Flog.RayTracer.Background.prototype = {
|
||||
color : null,
|
||||
ambience : 0.0,
|
||||
|
||||
initialize : function(color, ambience) {
|
||||
this.color = color;
|
||||
this.ambience = ambience;
|
||||
}
|
||||
}
|
||||
/* Fake a Flog.* namespace */
|
||||
if(typeof(Flog) == 'undefined') var Flog = {};
|
||||
if(typeof(Flog.RayTracer) == 'undefined') Flog.RayTracer = {};
|
||||
|
||||
Flog.RayTracer.Engine = Class.create();
|
||||
|
||||
Flog.RayTracer.Engine.prototype = {
|
||||
canvas: null, /* 2d context we can render to */
|
||||
|
||||
initialize: function(options){
|
||||
this.options = Object.extend({
|
||||
canvasHeight: 100,
|
||||
canvasWidth: 100,
|
||||
pixelWidth: 2,
|
||||
pixelHeight: 2,
|
||||
renderDiffuse: false,
|
||||
renderShadows: false,
|
||||
renderHighlights: false,
|
||||
renderReflections: false,
|
||||
rayDepth: 2
|
||||
}, options || {});
|
||||
|
||||
this.options.canvasHeight /= this.options.pixelHeight;
|
||||
this.options.canvasWidth /= this.options.pixelWidth;
|
||||
|
||||
/* TODO: dynamically include other scripts */
|
||||
},
|
||||
|
||||
setPixel: function(x, y, color){
|
||||
var pxW, pxH;
|
||||
pxW = this.options.pixelWidth;
|
||||
pxH = this.options.pixelHeight;
|
||||
|
||||
if (this.canvas) {
|
||||
this.canvas.fillStyle = color.toString();
|
||||
this.canvas.fillRect (x * pxW, y * pxH, pxW, pxH);
|
||||
} else {
|
||||
if (x === y) {
|
||||
checkNumber += color.brightness();
|
||||
}
|
||||
// print(x * pxW, y * pxH, pxW, pxH);
|
||||
}
|
||||
},
|
||||
|
||||
renderScene: function(scene, canvas){
|
||||
checkNumber = 0;
|
||||
/* Get canvas */
|
||||
if (canvas) {
|
||||
this.canvas = canvas.getContext("2d");
|
||||
} else {
|
||||
this.canvas = null;
|
||||
}
|
||||
|
||||
var canvasHeight = this.options.canvasHeight;
|
||||
var canvasWidth = this.options.canvasWidth;
|
||||
|
||||
for(var y=0; y < canvasHeight; y++){
|
||||
for(var x=0; x < canvasWidth; x++){
|
||||
var yp = y * 1.0 / canvasHeight * 2 - 1;
|
||||
var xp = x * 1.0 / canvasWidth * 2 - 1;
|
||||
|
||||
var ray = scene.camera.getRay(xp, yp);
|
||||
|
||||
var color = this.getPixelColor(ray, scene);
|
||||
|
||||
this.setPixel(x, y, color);
|
||||
}
|
||||
}
|
||||
if (checkNumber !== 2321) {
|
||||
throw new Error("Scene rendered incorrectly");
|
||||
}
|
||||
},
|
||||
|
||||
getPixelColor: function(ray, scene){
|
||||
var info = this.testIntersection(ray, scene, null);
|
||||
if(info.isHit){
|
||||
var color = this.rayTrace(info, ray, scene, 0);
|
||||
return color;
|
||||
}
|
||||
return scene.background.color;
|
||||
},
|
||||
|
||||
testIntersection: function(ray, scene, exclude){
|
||||
var hits = 0;
|
||||
var best = new Flog.RayTracer.IntersectionInfo();
|
||||
best.distance = 2000;
|
||||
|
||||
for(var i=0; i<scene.shapes.length; i++){
|
||||
var shape = scene.shapes[i];
|
||||
|
||||
if(shape != exclude){
|
||||
var info = shape.intersect(ray);
|
||||
if(info.isHit && info.distance >= 0 && info.distance < best.distance){
|
||||
best = info;
|
||||
hits++;
|
||||
}
|
||||
}
|
||||
}
|
||||
best.hitCount = hits;
|
||||
return best;
|
||||
},
|
||||
|
||||
getReflectionRay: function(P,N,V){
|
||||
var c1 = -N.dot(V);
|
||||
var R1 = Flog.RayTracer.Vector.prototype.add(
|
||||
Flog.RayTracer.Vector.prototype.multiplyScalar(N, 2*c1),
|
||||
V
|
||||
);
|
||||
return new Flog.RayTracer.Ray(P, R1);
|
||||
},
|
||||
|
||||
rayTrace: function(info, ray, scene, depth){
|
||||
// Calc ambient
|
||||
var color = Flog.RayTracer.Color.prototype.multiplyScalar(info.color, scene.background.ambience);
|
||||
var oldColor = color;
|
||||
var shininess = Math.pow(10, info.shape.material.gloss + 1);
|
||||
|
||||
for(var i=0; i<scene.lights.length; i++){
|
||||
var light = scene.lights[i];
|
||||
|
||||
// Calc diffuse lighting
|
||||
var v = Flog.RayTracer.Vector.prototype.subtract(
|
||||
light.position,
|
||||
info.position
|
||||
).normalize();
|
||||
|
||||
if(this.options.renderDiffuse){
|
||||
var L = v.dot(info.normal);
|
||||
if(L > 0.0){
|
||||
color = Flog.RayTracer.Color.prototype.add(
|
||||
color,
|
||||
Flog.RayTracer.Color.prototype.multiply(
|
||||
info.color,
|
||||
Flog.RayTracer.Color.prototype.multiplyScalar(
|
||||
light.color,
|
||||
L
|
||||
)
|
||||
)
|
||||
);
|
||||
}
|
||||
}
|
||||
|
||||
// The greater the depth the more accurate the colours, but
|
||||
// this is exponentially (!) expensive
|
||||
if(depth <= this.options.rayDepth){
|
||||
// calculate reflection ray
|
||||
if(this.options.renderReflections && info.shape.material.reflection > 0)
|
||||
{
|
||||
var reflectionRay = this.getReflectionRay(info.position, info.normal, ray.direction);
|
||||
var refl = this.testIntersection(reflectionRay, scene, info.shape);
|
||||
|
||||
if (refl.isHit && refl.distance > 0){
|
||||
refl.color = this.rayTrace(refl, reflectionRay, scene, depth + 1);
|
||||
} else {
|
||||
refl.color = scene.background.color;
|
||||
}
|
||||
|
||||
color = Flog.RayTracer.Color.prototype.blend(
|
||||
color,
|
||||
refl.color,
|
||||
info.shape.material.reflection
|
||||
);
|
||||
}
|
||||
|
||||
// Refraction
|
||||
/* TODO */
|
||||
}
|
||||
|
||||
/* Render shadows and highlights */
|
||||
|
||||
var shadowInfo = new Flog.RayTracer.IntersectionInfo();
|
||||
|
||||
if(this.options.renderShadows){
|
||||
var shadowRay = new Flog.RayTracer.Ray(info.position, v);
|
||||
|
||||
shadowInfo = this.testIntersection(shadowRay, scene, info.shape);
|
||||
if(shadowInfo.isHit && shadowInfo.shape != info.shape /*&& shadowInfo.shape.type != 'PLANE'*/){
|
||||
var vA = Flog.RayTracer.Color.prototype.multiplyScalar(color, 0.5);
|
||||
var dB = (0.5 * Math.pow(shadowInfo.shape.material.transparency, 0.5));
|
||||
color = Flog.RayTracer.Color.prototype.addScalar(vA,dB);
|
||||
}
|
||||
}
|
||||
|
||||
// Phong specular highlights
|
||||
if(this.options.renderHighlights && !shadowInfo.isHit && info.shape.material.gloss > 0){
|
||||
var Lv = Flog.RayTracer.Vector.prototype.subtract(
|
||||
info.shape.position,
|
||||
light.position
|
||||
).normalize();
|
||||
|
||||
var E = Flog.RayTracer.Vector.prototype.subtract(
|
||||
scene.camera.position,
|
||||
info.shape.position
|
||||
).normalize();
|
||||
|
||||
var H = Flog.RayTracer.Vector.prototype.subtract(
|
||||
E,
|
||||
Lv
|
||||
).normalize();
|
||||
|
||||
var glossWeight = Math.pow(Math.max(info.normal.dot(H), 0), shininess);
|
||||
color = Flog.RayTracer.Color.prototype.add(
|
||||
Flog.RayTracer.Color.prototype.multiplyScalar(light.color, glossWeight),
|
||||
color
|
||||
);
|
||||
}
|
||||
}
|
||||
color.limit();
|
||||
return color;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
function renderScene(){
|
||||
var scene = new Flog.RayTracer.Scene();
|
||||
|
||||
scene.camera = new Flog.RayTracer.Camera(
|
||||
new Flog.RayTracer.Vector(0, 0, -15),
|
||||
new Flog.RayTracer.Vector(-0.2, 0, 5),
|
||||
new Flog.RayTracer.Vector(0, 1, 0)
|
||||
);
|
||||
|
||||
scene.background = new Flog.RayTracer.Background(
|
||||
new Flog.RayTracer.Color(0.5, 0.5, 0.5),
|
||||
0.4
|
||||
);
|
||||
|
||||
var sphere = new Flog.RayTracer.Shape.Sphere(
|
||||
new Flog.RayTracer.Vector(-1.5, 1.5, 2),
|
||||
1.5,
|
||||
new Flog.RayTracer.Material.Solid(
|
||||
new Flog.RayTracer.Color(0,0.5,0.5),
|
||||
0.3,
|
||||
0.0,
|
||||
0.0,
|
||||
2.0
|
||||
)
|
||||
);
|
||||
|
||||
var sphere1 = new Flog.RayTracer.Shape.Sphere(
|
||||
new Flog.RayTracer.Vector(1, 0.25, 1),
|
||||
0.5,
|
||||
new Flog.RayTracer.Material.Solid(
|
||||
new Flog.RayTracer.Color(0.9,0.9,0.9),
|
||||
0.1,
|
||||
0.0,
|
||||
0.0,
|
||||
1.5
|
||||
)
|
||||
);
|
||||
|
||||
var plane = new Flog.RayTracer.Shape.Plane(
|
||||
new Flog.RayTracer.Vector(0.1, 0.9, -0.5).normalize(),
|
||||
1.2,
|
||||
new Flog.RayTracer.Material.Chessboard(
|
||||
new Flog.RayTracer.Color(1,1,1),
|
||||
new Flog.RayTracer.Color(0,0,0),
|
||||
0.2,
|
||||
0.0,
|
||||
1.0,
|
||||
0.7
|
||||
)
|
||||
);
|
||||
|
||||
scene.shapes.push(plane);
|
||||
scene.shapes.push(sphere);
|
||||
scene.shapes.push(sphere1);
|
||||
|
||||
var light = new Flog.RayTracer.Light(
|
||||
new Flog.RayTracer.Vector(5, 10, -1),
|
||||
new Flog.RayTracer.Color(0.8, 0.8, 0.8)
|
||||
);
|
||||
|
||||
var light1 = new Flog.RayTracer.Light(
|
||||
new Flog.RayTracer.Vector(-3, 5, -15),
|
||||
new Flog.RayTracer.Color(0.8, 0.8, 0.8),
|
||||
100
|
||||
);
|
||||
|
||||
scene.lights.push(light);
|
||||
scene.lights.push(light1);
|
||||
|
||||
var imageWidth = 100; // $F('imageWidth');
|
||||
var imageHeight = 100; // $F('imageHeight');
|
||||
var pixelSize = "5,5".split(','); // $F('pixelSize').split(',');
|
||||
var renderDiffuse = true; // $F('renderDiffuse');
|
||||
var renderShadows = true; // $F('renderShadows');
|
||||
var renderHighlights = true; // $F('renderHighlights');
|
||||
var renderReflections = true; // $F('renderReflections');
|
||||
var rayDepth = 2;//$F('rayDepth');
|
||||
|
||||
var raytracer = new Flog.RayTracer.Engine(
|
||||
{
|
||||
canvasWidth: imageWidth,
|
||||
canvasHeight: imageHeight,
|
||||
pixelWidth: pixelSize[0],
|
||||
pixelHeight: pixelSize[1],
|
||||
"renderDiffuse": renderDiffuse,
|
||||
"renderHighlights": renderHighlights,
|
||||
"renderShadows": renderShadows,
|
||||
"renderReflections": renderReflections,
|
||||
"rayDepth": rayDepth
|
||||
}
|
||||
);
|
||||
|
||||
raytracer.renderScene(scene, null, 0);
|
||||
}
|
||||
|
||||
var RayTrace = new BenchmarkSuite('RayTrace', 739989, [
|
||||
new Benchmark('RayTrace', renderScene)
|
||||
]);
|
||||
|
||||
|
||||
1764
oden-js-sys/quickjs/tests/bench-v8/regexp.js
Normal file
1764
oden-js-sys/quickjs/tests/bench-v8/regexp.js
Normal file
File diff suppressed because it is too large
Load diff
104
oden-js-sys/quickjs/tests/bench-v8/revisions.html
Normal file
104
oden-js-sys/quickjs/tests/bench-v8/revisions.html
Normal file
|
|
@ -0,0 +1,104 @@
|
|||
<html>
|
||||
<head>
|
||||
<title>V8 Benchmark Suite Revisions</title>
|
||||
<link type="text/css" rel="stylesheet" href="style.css" />
|
||||
</head>
|
||||
<body>
|
||||
<div>
|
||||
<div class="title"><h1>V8 Benchmark Suite Revisions</h1></div>
|
||||
<table>
|
||||
<tr>
|
||||
<td class="contents">
|
||||
|
||||
<p>
|
||||
|
||||
The V8 benchmark suite is changed from time to time as we fix bugs or
|
||||
expand the scope of the benchmarks. Here is a list of revisions, with
|
||||
a description of the changes made. Note that benchmark results are
|
||||
not comparable unless both results are run with the same revision of
|
||||
the benchmark suite.
|
||||
|
||||
</p>
|
||||
<div class="subtitle"><h3>Version 7 (<a href="http://v8.googlecode.com/svn/data/benchmarks/v7/run.html">link</a>)</h3></div>
|
||||
|
||||
<p>This version includes the new Navier-Stokes benchmark, a 2D differential
|
||||
equation solver that stresses arithmetic computations on double arrays.</p>
|
||||
|
||||
<div class="subtitle"><h3>Version 6 (<a href="http://v8.googlecode.com/svn/data/benchmarks/v6/run.html">link</a>)</h3></div>
|
||||
|
||||
<p>Removed dead code from the RayTrace benchmark and fixed a couple of
|
||||
typos in the DeltaBlue implementation. Changed the Splay benchmark to
|
||||
avoid converting the same numeric key to a string over and over again
|
||||
and to avoid inserting and removing the same element repeatedly thus
|
||||
increasing pressure on the memory subsystem. Changed the RegExp
|
||||
benchmark to exercise the regular expression engine on different input
|
||||
strings.</p>
|
||||
|
||||
<p>Furthermore, the benchmark runner was changed to run the benchmarks
|
||||
for at least a few times to stabilize the reported numbers on slower
|
||||
machines.</p>
|
||||
|
||||
<div class="subtitle"><h3>Version 5 (<a href="http://v8.googlecode.com/svn/data/benchmarks/v5/run.html">link</a>)</h3></div>
|
||||
|
||||
<p>Removed duplicate line in random seed code, and changed the name of
|
||||
the Object.prototype.inherits function in the DeltaBlue benchmark to
|
||||
inheritsFrom to avoid name clashes when running in Chromium with
|
||||
extensions enabled.
|
||||
</p>
|
||||
|
||||
<div class="subtitle"><h3>Version 4 (<a href="http://v8.googlecode.com/svn/data/benchmarks/v4/run.html">link</a>)</h3></div>
|
||||
|
||||
<p>The <i>Splay</i> benchmark is a newcomer in version 4. It
|
||||
manipulates a splay tree by adding and removing data nodes, thus
|
||||
exercising the memory management subsystem of the JavaScript engine.
|
||||
</p>
|
||||
|
||||
<p>
|
||||
Furthermore, all the unused parts of the Prototype library were
|
||||
removed from the RayTrace benchmark. This does not affect the running
|
||||
of the benchmark.
|
||||
</p>
|
||||
|
||||
|
||||
<div class="subtitle"><h3>Version 3 (<a href="http://v8.googlecode.com/svn/data/benchmarks/v3/run.html">link</a>)</h3></div>
|
||||
|
||||
<p>Version 3 adds a new benchmark, <i>RegExp</i>. The RegExp
|
||||
benchmark is generated by loading 50 of the most popular pages on the
|
||||
web and logging all regexp operations performed. Each operation is
|
||||
given a weight that is calculated from an estimate of the popularity
|
||||
of the pages where it occurs and the number of times it is executed
|
||||
while loading each page. Finally the literal letters in the data are
|
||||
encoded using ROT13 in a way that does not affect how the regexps
|
||||
match their input.
|
||||
</p>
|
||||
|
||||
|
||||
<div class="subtitle"><h3>Version 2 (<a href="http://v8.googlecode.com/svn/data/benchmarks/v2/run.html">link</a>)</h3></div>
|
||||
|
||||
<p>For version 2 the Crypto benchmark was fixed. Previously, the
|
||||
decryption stage was given plaintext as input, which resulted in an
|
||||
error. Now, the decryption stage is given the output of the
|
||||
encryption stage as input. The result is checked against the original
|
||||
plaintext. For this to give the correct results the crypto objects
|
||||
are reset for each iteration of the benchmark. In addition, the size
|
||||
of the plain text has been increased a little and the use of
|
||||
Math.random() and new Date() to build an RNG pool has been
|
||||
removed. </p>
|
||||
|
||||
<p>Other benchmarks were fixed to do elementary verification of the
|
||||
results of their calculations. This is to avoid accidentally
|
||||
obtaining scores that are the result of an incorrect JavaScript engine
|
||||
optimization.</p>
|
||||
|
||||
|
||||
<div class="subtitle"><h3>Version 1 (<a href="http://v8.googlecode.com/svn/data/benchmarks/v1/run.html">link</a>)</h3></div>
|
||||
|
||||
<p>Initial release.</p>
|
||||
|
||||
</td><td style="text-align: center">
|
||||
</td></tr></table>
|
||||
|
||||
</div>
|
||||
|
||||
</body>
|
||||
</html>
|
||||
539
oden-js-sys/quickjs/tests/bench-v8/richards.js
Normal file
539
oden-js-sys/quickjs/tests/bench-v8/richards.js
Normal file
|
|
@ -0,0 +1,539 @@
|
|||
// Copyright 2006-2008 the V8 project authors. All rights reserved.
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
|
||||
// This is a JavaScript implementation of the Richards
|
||||
// benchmark from:
|
||||
//
|
||||
// http://www.cl.cam.ac.uk/~mr10/Bench.html
|
||||
//
|
||||
// The benchmark was originally implemented in BCPL by
|
||||
// Martin Richards.
|
||||
|
||||
|
||||
/**
|
||||
* The Richards benchmark simulates the task dispatcher of an
|
||||
* operating system.
|
||||
**/
|
||||
function runRichards() {
|
||||
var scheduler = new Scheduler();
|
||||
scheduler.addIdleTask(ID_IDLE, 0, null, COUNT);
|
||||
|
||||
var queue = new Packet(null, ID_WORKER, KIND_WORK);
|
||||
queue = new Packet(queue, ID_WORKER, KIND_WORK);
|
||||
scheduler.addWorkerTask(ID_WORKER, 1000, queue);
|
||||
|
||||
queue = new Packet(null, ID_DEVICE_A, KIND_DEVICE);
|
||||
queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE);
|
||||
queue = new Packet(queue, ID_DEVICE_A, KIND_DEVICE);
|
||||
scheduler.addHandlerTask(ID_HANDLER_A, 2000, queue);
|
||||
|
||||
queue = new Packet(null, ID_DEVICE_B, KIND_DEVICE);
|
||||
queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE);
|
||||
queue = new Packet(queue, ID_DEVICE_B, KIND_DEVICE);
|
||||
scheduler.addHandlerTask(ID_HANDLER_B, 3000, queue);
|
||||
|
||||
scheduler.addDeviceTask(ID_DEVICE_A, 4000, null);
|
||||
|
||||
scheduler.addDeviceTask(ID_DEVICE_B, 5000, null);
|
||||
|
||||
scheduler.schedule();
|
||||
|
||||
if (scheduler.queueCount != EXPECTED_QUEUE_COUNT ||
|
||||
scheduler.holdCount != EXPECTED_HOLD_COUNT) {
|
||||
var msg =
|
||||
"Error during execution: queueCount = " + scheduler.queueCount +
|
||||
", holdCount = " + scheduler.holdCount + ".";
|
||||
throw new Error(msg);
|
||||
}
|
||||
}
|
||||
|
||||
var COUNT = 1000;
|
||||
|
||||
/**
|
||||
* These two constants specify how many times a packet is queued and
|
||||
* how many times a task is put on hold in a correct run of richards.
|
||||
* They don't have any meaning a such but are characteristic of a
|
||||
* correct run so if the actual queue or hold count is different from
|
||||
* the expected there must be a bug in the implementation.
|
||||
**/
|
||||
var EXPECTED_QUEUE_COUNT = 2322;
|
||||
var EXPECTED_HOLD_COUNT = 928;
|
||||
|
||||
|
||||
/**
|
||||
* A scheduler can be used to schedule a set of tasks based on their relative
|
||||
* priorities. Scheduling is done by maintaining a list of task control blocks
|
||||
* which holds tasks and the data queue they are processing.
|
||||
* @constructor
|
||||
*/
|
||||
function Scheduler() {
|
||||
this.queueCount = 0;
|
||||
this.holdCount = 0;
|
||||
this.blocks = new Array(NUMBER_OF_IDS);
|
||||
this.list = null;
|
||||
this.currentTcb = null;
|
||||
this.currentId = null;
|
||||
}
|
||||
|
||||
var ID_IDLE = 0;
|
||||
var ID_WORKER = 1;
|
||||
var ID_HANDLER_A = 2;
|
||||
var ID_HANDLER_B = 3;
|
||||
var ID_DEVICE_A = 4;
|
||||
var ID_DEVICE_B = 5;
|
||||
var NUMBER_OF_IDS = 6;
|
||||
|
||||
var KIND_DEVICE = 0;
|
||||
var KIND_WORK = 1;
|
||||
|
||||
/**
|
||||
* Add an idle task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
* @param {int} count the number of times to schedule the task
|
||||
*/
|
||||
Scheduler.prototype.addIdleTask = function (id, priority, queue, count) {
|
||||
this.addRunningTask(id, priority, queue, new IdleTask(this, 1, count));
|
||||
};
|
||||
|
||||
/**
|
||||
* Add a work task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
*/
|
||||
Scheduler.prototype.addWorkerTask = function (id, priority, queue) {
|
||||
this.addTask(id, priority, queue, new WorkerTask(this, ID_HANDLER_A, 0));
|
||||
};
|
||||
|
||||
/**
|
||||
* Add a handler task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
*/
|
||||
Scheduler.prototype.addHandlerTask = function (id, priority, queue) {
|
||||
this.addTask(id, priority, queue, new HandlerTask(this));
|
||||
};
|
||||
|
||||
/**
|
||||
* Add a handler task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
*/
|
||||
Scheduler.prototype.addDeviceTask = function (id, priority, queue) {
|
||||
this.addTask(id, priority, queue, new DeviceTask(this));
|
||||
};
|
||||
|
||||
/**
|
||||
* Add the specified task and mark it as running.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
* @param {Task} task the task to add
|
||||
*/
|
||||
Scheduler.prototype.addRunningTask = function (id, priority, queue, task) {
|
||||
this.addTask(id, priority, queue, task);
|
||||
this.currentTcb.setRunning();
|
||||
};
|
||||
|
||||
/**
|
||||
* Add the specified task to this scheduler.
|
||||
* @param {int} id the identity of the task
|
||||
* @param {int} priority the task's priority
|
||||
* @param {Packet} queue the queue of work to be processed by the task
|
||||
* @param {Task} task the task to add
|
||||
*/
|
||||
Scheduler.prototype.addTask = function (id, priority, queue, task) {
|
||||
this.currentTcb = new TaskControlBlock(this.list, id, priority, queue, task);
|
||||
this.list = this.currentTcb;
|
||||
this.blocks[id] = this.currentTcb;
|
||||
};
|
||||
|
||||
/**
|
||||
* Execute the tasks managed by this scheduler.
|
||||
*/
|
||||
Scheduler.prototype.schedule = function () {
|
||||
this.currentTcb = this.list;
|
||||
while (this.currentTcb != null) {
|
||||
if (this.currentTcb.isHeldOrSuspended()) {
|
||||
this.currentTcb = this.currentTcb.link;
|
||||
} else {
|
||||
this.currentId = this.currentTcb.id;
|
||||
this.currentTcb = this.currentTcb.run();
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Release a task that is currently blocked and return the next block to run.
|
||||
* @param {int} id the id of the task to suspend
|
||||
*/
|
||||
Scheduler.prototype.release = function (id) {
|
||||
var tcb = this.blocks[id];
|
||||
if (tcb == null) return tcb;
|
||||
tcb.markAsNotHeld();
|
||||
if (tcb.priority > this.currentTcb.priority) {
|
||||
return tcb;
|
||||
} else {
|
||||
return this.currentTcb;
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
* Block the currently executing task and return the next task control block
|
||||
* to run. The blocked task will not be made runnable until it is explicitly
|
||||
* released, even if new work is added to it.
|
||||
*/
|
||||
Scheduler.prototype.holdCurrent = function () {
|
||||
this.holdCount++;
|
||||
this.currentTcb.markAsHeld();
|
||||
return this.currentTcb.link;
|
||||
};
|
||||
|
||||
/**
|
||||
* Suspend the currently executing task and return the next task control block
|
||||
* to run. If new work is added to the suspended task it will be made runnable.
|
||||
*/
|
||||
Scheduler.prototype.suspendCurrent = function () {
|
||||
this.currentTcb.markAsSuspended();
|
||||
return this.currentTcb;
|
||||
};
|
||||
|
||||
/**
|
||||
* Add the specified packet to the end of the worklist used by the task
|
||||
* associated with the packet and make the task runnable if it is currently
|
||||
* suspended.
|
||||
* @param {Packet} packet the packet to add
|
||||
*/
|
||||
Scheduler.prototype.queue = function (packet) {
|
||||
var t = this.blocks[packet.id];
|
||||
if (t == null) return t;
|
||||
this.queueCount++;
|
||||
packet.link = null;
|
||||
packet.id = this.currentId;
|
||||
return t.checkPriorityAdd(this.currentTcb, packet);
|
||||
};
|
||||
|
||||
/**
|
||||
* A task control block manages a task and the queue of work packages associated
|
||||
* with it.
|
||||
* @param {TaskControlBlock} link the preceding block in the linked block list
|
||||
* @param {int} id the id of this block
|
||||
* @param {int} priority the priority of this block
|
||||
* @param {Packet} queue the queue of packages to be processed by the task
|
||||
* @param {Task} task the task
|
||||
* @constructor
|
||||
*/
|
||||
function TaskControlBlock(link, id, priority, queue, task) {
|
||||
this.link = link;
|
||||
this.id = id;
|
||||
this.priority = priority;
|
||||
this.queue = queue;
|
||||
this.task = task;
|
||||
if (queue == null) {
|
||||
this.state = STATE_SUSPENDED;
|
||||
} else {
|
||||
this.state = STATE_SUSPENDED_RUNNABLE;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* The task is running and is currently scheduled.
|
||||
*/
|
||||
var STATE_RUNNING = 0;
|
||||
|
||||
/**
|
||||
* The task has packets left to process.
|
||||
*/
|
||||
var STATE_RUNNABLE = 1;
|
||||
|
||||
/**
|
||||
* The task is not currently running. The task is not blocked as such and may
|
||||
* be started by the scheduler.
|
||||
*/
|
||||
var STATE_SUSPENDED = 2;
|
||||
|
||||
/**
|
||||
* The task is blocked and cannot be run until it is explicitly released.
|
||||
*/
|
||||
var STATE_HELD = 4;
|
||||
|
||||
var STATE_SUSPENDED_RUNNABLE = STATE_SUSPENDED | STATE_RUNNABLE;
|
||||
var STATE_NOT_HELD = ~STATE_HELD;
|
||||
|
||||
TaskControlBlock.prototype.setRunning = function () {
|
||||
this.state = STATE_RUNNING;
|
||||
};
|
||||
|
||||
TaskControlBlock.prototype.markAsNotHeld = function () {
|
||||
this.state = this.state & STATE_NOT_HELD;
|
||||
};
|
||||
|
||||
TaskControlBlock.prototype.markAsHeld = function () {
|
||||
this.state = this.state | STATE_HELD;
|
||||
};
|
||||
|
||||
TaskControlBlock.prototype.isHeldOrSuspended = function () {
|
||||
return (this.state & STATE_HELD) != 0 || (this.state == STATE_SUSPENDED);
|
||||
};
|
||||
|
||||
TaskControlBlock.prototype.markAsSuspended = function () {
|
||||
this.state = this.state | STATE_SUSPENDED;
|
||||
};
|
||||
|
||||
TaskControlBlock.prototype.markAsRunnable = function () {
|
||||
this.state = this.state | STATE_RUNNABLE;
|
||||
};
|
||||
|
||||
/**
|
||||
* Runs this task, if it is ready to be run, and returns the next task to run.
|
||||
*/
|
||||
TaskControlBlock.prototype.run = function () {
|
||||
var packet;
|
||||
if (this.state == STATE_SUSPENDED_RUNNABLE) {
|
||||
packet = this.queue;
|
||||
this.queue = packet.link;
|
||||
if (this.queue == null) {
|
||||
this.state = STATE_RUNNING;
|
||||
} else {
|
||||
this.state = STATE_RUNNABLE;
|
||||
}
|
||||
} else {
|
||||
packet = null;
|
||||
}
|
||||
return this.task.run(packet);
|
||||
};
|
||||
|
||||
/**
|
||||
* Adds a packet to the worklist of this block's task, marks this as runnable if
|
||||
* necessary, and returns the next runnable object to run (the one
|
||||
* with the highest priority).
|
||||
*/
|
||||
TaskControlBlock.prototype.checkPriorityAdd = function (task, packet) {
|
||||
if (this.queue == null) {
|
||||
this.queue = packet;
|
||||
this.markAsRunnable();
|
||||
if (this.priority > task.priority) return this;
|
||||
} else {
|
||||
this.queue = packet.addTo(this.queue);
|
||||
}
|
||||
return task;
|
||||
};
|
||||
|
||||
TaskControlBlock.prototype.toString = function () {
|
||||
return "tcb { " + this.task + "@" + this.state + " }";
|
||||
};
|
||||
|
||||
/**
|
||||
* An idle task doesn't do any work itself but cycles control between the two
|
||||
* device tasks.
|
||||
* @param {Scheduler} scheduler the scheduler that manages this task
|
||||
* @param {int} v1 a seed value that controls how the device tasks are scheduled
|
||||
* @param {int} count the number of times this task should be scheduled
|
||||
* @constructor
|
||||
*/
|
||||
function IdleTask(scheduler, v1, count) {
|
||||
this.scheduler = scheduler;
|
||||
this.v1 = v1;
|
||||
this.count = count;
|
||||
}
|
||||
|
||||
IdleTask.prototype.run = function (packet) {
|
||||
this.count--;
|
||||
if (this.count == 0) return this.scheduler.holdCurrent();
|
||||
if ((this.v1 & 1) == 0) {
|
||||
this.v1 = this.v1 >> 1;
|
||||
return this.scheduler.release(ID_DEVICE_A);
|
||||
} else {
|
||||
this.v1 = (this.v1 >> 1) ^ 0xD008;
|
||||
return this.scheduler.release(ID_DEVICE_B);
|
||||
}
|
||||
};
|
||||
|
||||
IdleTask.prototype.toString = function () {
|
||||
return "IdleTask";
|
||||
};
|
||||
|
||||
/**
|
||||
* A task that suspends itself after each time it has been run to simulate
|
||||
* waiting for data from an external device.
|
||||
* @param {Scheduler} scheduler the scheduler that manages this task
|
||||
* @constructor
|
||||
*/
|
||||
function DeviceTask(scheduler) {
|
||||
this.scheduler = scheduler;
|
||||
this.v1 = null;
|
||||
}
|
||||
|
||||
DeviceTask.prototype.run = function (packet) {
|
||||
if (packet == null) {
|
||||
if (this.v1 == null) return this.scheduler.suspendCurrent();
|
||||
var v = this.v1;
|
||||
this.v1 = null;
|
||||
return this.scheduler.queue(v);
|
||||
} else {
|
||||
this.v1 = packet;
|
||||
return this.scheduler.holdCurrent();
|
||||
}
|
||||
};
|
||||
|
||||
DeviceTask.prototype.toString = function () {
|
||||
return "DeviceTask";
|
||||
};
|
||||
|
||||
/**
|
||||
* A task that manipulates work packets.
|
||||
* @param {Scheduler} scheduler the scheduler that manages this task
|
||||
* @param {int} v1 a seed used to specify how work packets are manipulated
|
||||
* @param {int} v2 another seed used to specify how work packets are manipulated
|
||||
* @constructor
|
||||
*/
|
||||
function WorkerTask(scheduler, v1, v2) {
|
||||
this.scheduler = scheduler;
|
||||
this.v1 = v1;
|
||||
this.v2 = v2;
|
||||
}
|
||||
|
||||
WorkerTask.prototype.run = function (packet) {
|
||||
if (packet == null) {
|
||||
return this.scheduler.suspendCurrent();
|
||||
} else {
|
||||
if (this.v1 == ID_HANDLER_A) {
|
||||
this.v1 = ID_HANDLER_B;
|
||||
} else {
|
||||
this.v1 = ID_HANDLER_A;
|
||||
}
|
||||
packet.id = this.v1;
|
||||
packet.a1 = 0;
|
||||
for (var i = 0; i < DATA_SIZE; i++) {
|
||||
this.v2++;
|
||||
if (this.v2 > 26) this.v2 = 1;
|
||||
packet.a2[i] = this.v2;
|
||||
}
|
||||
return this.scheduler.queue(packet);
|
||||
}
|
||||
};
|
||||
|
||||
WorkerTask.prototype.toString = function () {
|
||||
return "WorkerTask";
|
||||
};
|
||||
|
||||
/**
|
||||
* A task that manipulates work packets and then suspends itself.
|
||||
* @param {Scheduler} scheduler the scheduler that manages this task
|
||||
* @constructor
|
||||
*/
|
||||
function HandlerTask(scheduler) {
|
||||
this.scheduler = scheduler;
|
||||
this.v1 = null;
|
||||
this.v2 = null;
|
||||
}
|
||||
|
||||
HandlerTask.prototype.run = function (packet) {
|
||||
if (packet != null) {
|
||||
if (packet.kind == KIND_WORK) {
|
||||
this.v1 = packet.addTo(this.v1);
|
||||
} else {
|
||||
this.v2 = packet.addTo(this.v2);
|
||||
}
|
||||
}
|
||||
if (this.v1 != null) {
|
||||
var count = this.v1.a1;
|
||||
var v;
|
||||
if (count < DATA_SIZE) {
|
||||
if (this.v2 != null) {
|
||||
v = this.v2;
|
||||
this.v2 = this.v2.link;
|
||||
v.a1 = this.v1.a2[count];
|
||||
this.v1.a1 = count + 1;
|
||||
return this.scheduler.queue(v);
|
||||
}
|
||||
} else {
|
||||
v = this.v1;
|
||||
this.v1 = this.v1.link;
|
||||
return this.scheduler.queue(v);
|
||||
}
|
||||
}
|
||||
return this.scheduler.suspendCurrent();
|
||||
};
|
||||
|
||||
HandlerTask.prototype.toString = function () {
|
||||
return "HandlerTask";
|
||||
};
|
||||
|
||||
/* --- *
|
||||
* P a c k e t
|
||||
* --- */
|
||||
|
||||
var DATA_SIZE = 4;
|
||||
|
||||
/**
|
||||
* A simple package of data that is manipulated by the tasks. The exact layout
|
||||
* of the payload data carried by a packet is not importaint, and neither is the
|
||||
* nature of the work performed on packets by the tasks.
|
||||
*
|
||||
* Besides carrying data, packets form linked lists and are hence used both as
|
||||
* data and worklists.
|
||||
* @param {Packet} link the tail of the linked list of packets
|
||||
* @param {int} id an ID for this packet
|
||||
* @param {int} kind the type of this packet
|
||||
* @constructor
|
||||
*/
|
||||
function Packet(link, id, kind) {
|
||||
this.link = link;
|
||||
this.id = id;
|
||||
this.kind = kind;
|
||||
this.a1 = 0;
|
||||
this.a2 = new Array(DATA_SIZE);
|
||||
}
|
||||
|
||||
/**
|
||||
* Add this packet to the end of a worklist, and return the worklist.
|
||||
* @param {Packet} queue the worklist to add this packet to
|
||||
*/
|
||||
Packet.prototype.addTo = function (queue) {
|
||||
this.link = null;
|
||||
if (queue == null) return this;
|
||||
var peek, next = queue;
|
||||
while ((peek = next.link) != null)
|
||||
next = peek;
|
||||
next.link = this;
|
||||
return queue;
|
||||
};
|
||||
|
||||
Packet.prototype.toString = function () {
|
||||
return "Packet";
|
||||
};
|
||||
|
||||
var Richards = new BenchmarkSuite('Richards', 35302, [
|
||||
new Benchmark("Richards", runRichards)
|
||||
]);
|
||||
|
||||
42
oden-js-sys/quickjs/tests/bench-v8/run_harness.js
Normal file
42
oden-js-sys/quickjs/tests/bench-v8/run_harness.js
Normal file
|
|
@ -0,0 +1,42 @@
|
|||
/* run_harness.js */
|
||||
var print = console.log;
|
||||
|
||||
function Run() {
|
||||
BenchmarkSuite.RunSuites({ NotifyStep: ShowProgress,
|
||||
NotifyError: AddError,
|
||||
NotifyResult: AddResult,
|
||||
NotifyScore: AddScore });
|
||||
}
|
||||
|
||||
var harnessErrorCount = 0;
|
||||
|
||||
function ShowProgress(name) {
|
||||
print('PROGRESS', name);
|
||||
}
|
||||
|
||||
function AddError(name, error) {
|
||||
print('ERROR', name, error);
|
||||
print(error.stack);
|
||||
harnessErrorCount++;
|
||||
}
|
||||
|
||||
function AddResult(name, result) {
|
||||
print('RESULT', name, result);
|
||||
}
|
||||
|
||||
function AddScore(score) {
|
||||
print('SCORE', score);
|
||||
}
|
||||
|
||||
try {
|
||||
Run();
|
||||
} catch (e) {
|
||||
print('*** Run() failed');
|
||||
print(e.stack || e);
|
||||
}
|
||||
|
||||
if (harnessErrorCount > 0) {
|
||||
// Throw an error so that 'duk' has a non-zero exit code which helps
|
||||
// automatic testing.
|
||||
throw new Error('Benchmark had ' + harnessErrorCount + ' errors');
|
||||
}
|
||||
393
oden-js-sys/quickjs/tests/bench-v8/splay.js
Normal file
393
oden-js-sys/quickjs/tests/bench-v8/splay.js
Normal file
|
|
@ -0,0 +1,393 @@
|
|||
// Copyright 2009 the V8 project authors. All rights reserved.
|
||||
// Redistribution and use in source and binary forms, with or without
|
||||
// modification, are permitted provided that the following conditions are
|
||||
// met:
|
||||
//
|
||||
// * Redistributions of source code must retain the above copyright
|
||||
// notice, this list of conditions and the following disclaimer.
|
||||
// * Redistributions in binary form must reproduce the above
|
||||
// copyright notice, this list of conditions and the following
|
||||
// disclaimer in the documentation and/or other materials provided
|
||||
// with the distribution.
|
||||
// * Neither the name of Google Inc. nor the names of its
|
||||
// contributors may be used to endorse or promote products derived
|
||||
// from this software without specific prior written permission.
|
||||
//
|
||||
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
|
||||
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
|
||||
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
|
||||
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
|
||||
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
|
||||
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
|
||||
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
|
||||
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
|
||||
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
|
||||
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
|
||||
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
|
||||
|
||||
// This benchmark is based on a JavaScript log processing module used
|
||||
// by the V8 profiler to generate execution time profiles for runs of
|
||||
// JavaScript applications, and it effectively measures how fast the
|
||||
// JavaScript engine is at allocating nodes and reclaiming the memory
|
||||
// used for old nodes. Because of the way splay trees work, the engine
|
||||
// also has to deal with a lot of changes to the large tree object
|
||||
// graph.
|
||||
|
||||
// Configuration.
|
||||
var kSplayTreeSize = 8000;
|
||||
var kSplayTreeModifications = 80;
|
||||
var kSplayTreePayloadDepth = 5;
|
||||
|
||||
var splayTree = null;
|
||||
|
||||
|
||||
function GeneratePayloadTree(depth, tag) {
|
||||
if (depth == 0) {
|
||||
return {
|
||||
array : [ 0, 1, 2, 3, 4, 5, 6, 7, 8, 9 ],
|
||||
string : 'String for key ' + tag + ' in leaf node'
|
||||
};
|
||||
} else {
|
||||
return {
|
||||
left: GeneratePayloadTree(depth - 1, tag),
|
||||
right: GeneratePayloadTree(depth - 1, tag)
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function GenerateKey() {
|
||||
// The benchmark framework guarantees that Math.random is
|
||||
// deterministic; see base.js.
|
||||
return Math.random();
|
||||
}
|
||||
|
||||
|
||||
function InsertNewNode() {
|
||||
// Insert new node with a unique key.
|
||||
var key;
|
||||
do {
|
||||
key = GenerateKey();
|
||||
} while (splayTree.find(key) != null);
|
||||
var payload = GeneratePayloadTree(kSplayTreePayloadDepth, String(key));
|
||||
splayTree.insert(key, payload);
|
||||
return key;
|
||||
}
|
||||
|
||||
|
||||
|
||||
function SplaySetup() {
|
||||
splayTree = new SplayTree();
|
||||
for (var i = 0; i < kSplayTreeSize; i++) InsertNewNode();
|
||||
}
|
||||
|
||||
|
||||
function SplayTearDown() {
|
||||
// Allow the garbage collector to reclaim the memory
|
||||
// used by the splay tree no matter how we exit the
|
||||
// tear down function.
|
||||
var keys = splayTree.exportKeys();
|
||||
splayTree = null;
|
||||
|
||||
// Verify that the splay tree has the right size.
|
||||
var length = keys.length;
|
||||
if (length != kSplayTreeSize) {
|
||||
throw new Error("Splay tree has wrong size");
|
||||
}
|
||||
|
||||
// Verify that the splay tree has sorted, unique keys.
|
||||
for (var i = 0; i < length - 1; i++) {
|
||||
if (keys[i] >= keys[i + 1]) {
|
||||
throw new Error("Splay tree not sorted");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
function SplayRun() {
|
||||
// Replace a few nodes in the splay tree.
|
||||
for (var i = 0; i < kSplayTreeModifications; i++) {
|
||||
var key = InsertNewNode();
|
||||
var greatest = splayTree.findGreatestLessThan(key);
|
||||
if (greatest == null) splayTree.remove(key);
|
||||
else splayTree.remove(greatest.key);
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/**
|
||||
* Constructs a Splay tree. A splay tree is a self-balancing binary
|
||||
* search tree with the additional property that recently accessed
|
||||
* elements are quick to access again. It performs basic operations
|
||||
* such as insertion, look-up and removal in O(log(n)) amortized time.
|
||||
*
|
||||
* @constructor
|
||||
*/
|
||||
function SplayTree() {
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Pointer to the root node of the tree.
|
||||
*
|
||||
* @type {SplayTree.Node}
|
||||
* @private
|
||||
*/
|
||||
SplayTree.prototype.root_ = null;
|
||||
|
||||
|
||||
/**
|
||||
* @return {boolean} Whether the tree is empty.
|
||||
*/
|
||||
SplayTree.prototype.isEmpty = function() {
|
||||
return !this.root_;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Inserts a node into the tree with the specified key and value if
|
||||
* the tree does not already contain a node with the specified key. If
|
||||
* the value is inserted, it becomes the root of the tree.
|
||||
*
|
||||
* @param {number} key Key to insert into the tree.
|
||||
* @param {*} value Value to insert into the tree.
|
||||
*/
|
||||
SplayTree.prototype.insert = function(key, value) {
|
||||
if (this.isEmpty()) {
|
||||
this.root_ = new SplayTree.Node(key, value);
|
||||
return;
|
||||
}
|
||||
// Splay on the key to move the last node on the search path for
|
||||
// the key to the root of the tree.
|
||||
this.splay_(key);
|
||||
if (this.root_.key == key) {
|
||||
return;
|
||||
}
|
||||
var node = new SplayTree.Node(key, value);
|
||||
if (key > this.root_.key) {
|
||||
node.left = this.root_;
|
||||
node.right = this.root_.right;
|
||||
this.root_.right = null;
|
||||
} else {
|
||||
node.right = this.root_;
|
||||
node.left = this.root_.left;
|
||||
this.root_.left = null;
|
||||
}
|
||||
this.root_ = node;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Removes a node with the specified key from the tree if the tree
|
||||
* contains a node with this key. The removed node is returned. If the
|
||||
* key is not found, an exception is thrown.
|
||||
*
|
||||
* @param {number} key Key to find and remove from the tree.
|
||||
* @return {SplayTree.Node} The removed node.
|
||||
*/
|
||||
SplayTree.prototype.remove = function(key) {
|
||||
if (this.isEmpty()) {
|
||||
throw Error('Key not found: ' + key);
|
||||
}
|
||||
this.splay_(key);
|
||||
if (this.root_.key != key) {
|
||||
throw Error('Key not found: ' + key);
|
||||
}
|
||||
var removed = this.root_;
|
||||
if (!this.root_.left) {
|
||||
this.root_ = this.root_.right;
|
||||
} else {
|
||||
var right = this.root_.right;
|
||||
this.root_ = this.root_.left;
|
||||
// Splay to make sure that the new root has an empty right child.
|
||||
this.splay_(key);
|
||||
// Insert the original right child as the right child of the new
|
||||
// root.
|
||||
this.root_.right = right;
|
||||
}
|
||||
return removed;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Returns the node having the specified key or null if the tree doesn't contain
|
||||
* a node with the specified key.
|
||||
*
|
||||
* @param {number} key Key to find in the tree.
|
||||
* @return {SplayTree.Node} Node having the specified key.
|
||||
*/
|
||||
SplayTree.prototype.find = function(key) {
|
||||
if (this.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
this.splay_(key);
|
||||
return this.root_.key == key ? this.root_ : null;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @return {SplayTree.Node} Node having the maximum key value.
|
||||
*/
|
||||
SplayTree.prototype.findMax = function(opt_startNode) {
|
||||
if (this.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
var current = opt_startNode || this.root_;
|
||||
while (current.right) {
|
||||
current = current.right;
|
||||
}
|
||||
return current;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @return {SplayTree.Node} Node having the maximum key value that
|
||||
* is less than the specified key value.
|
||||
*/
|
||||
SplayTree.prototype.findGreatestLessThan = function(key) {
|
||||
if (this.isEmpty()) {
|
||||
return null;
|
||||
}
|
||||
// Splay on the key to move the node with the given key or the last
|
||||
// node on the search path to the top of the tree.
|
||||
this.splay_(key);
|
||||
// Now the result is either the root node or the greatest node in
|
||||
// the left subtree.
|
||||
if (this.root_.key < key) {
|
||||
return this.root_;
|
||||
} else if (this.root_.left) {
|
||||
return this.findMax(this.root_.left);
|
||||
} else {
|
||||
return null;
|
||||
}
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @return {Array<*>} An array containing all the keys of tree's nodes.
|
||||
*/
|
||||
SplayTree.prototype.exportKeys = function() {
|
||||
var result = [];
|
||||
if (!this.isEmpty()) {
|
||||
this.root_.traverse_(function(node) { result.push(node.key); });
|
||||
}
|
||||
return result;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Perform the splay operation for the given key. Moves the node with
|
||||
* the given key to the top of the tree. If no node has the given
|
||||
* key, the last node on the search path is moved to the top of the
|
||||
* tree. This is the simplified top-down splaying algorithm from:
|
||||
* "Self-adjusting Binary Search Trees" by Sleator and Tarjan
|
||||
*
|
||||
* @param {number} key Key to splay the tree on.
|
||||
* @private
|
||||
*/
|
||||
SplayTree.prototype.splay_ = function(key) {
|
||||
if (this.isEmpty()) {
|
||||
return;
|
||||
}
|
||||
// Create a dummy node. The use of the dummy node is a bit
|
||||
// counter-intuitive: The right child of the dummy node will hold
|
||||
// the L tree of the algorithm. The left child of the dummy node
|
||||
// will hold the R tree of the algorithm. Using a dummy node, left
|
||||
// and right will always be nodes and we avoid special cases.
|
||||
var dummy, left, right;
|
||||
dummy = left = right = new SplayTree.Node(null, null);
|
||||
var current = this.root_;
|
||||
while (true) {
|
||||
if (key < current.key) {
|
||||
if (!current.left) {
|
||||
break;
|
||||
}
|
||||
if (key < current.left.key) {
|
||||
// Rotate right.
|
||||
var tmp = current.left;
|
||||
current.left = tmp.right;
|
||||
tmp.right = current;
|
||||
current = tmp;
|
||||
if (!current.left) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Link right.
|
||||
right.left = current;
|
||||
right = current;
|
||||
current = current.left;
|
||||
} else if (key > current.key) {
|
||||
if (!current.right) {
|
||||
break;
|
||||
}
|
||||
if (key > current.right.key) {
|
||||
// Rotate left.
|
||||
var tmp = current.right;
|
||||
current.right = tmp.left;
|
||||
tmp.left = current;
|
||||
current = tmp;
|
||||
if (!current.right) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Link left.
|
||||
left.right = current;
|
||||
left = current;
|
||||
current = current.right;
|
||||
} else {
|
||||
break;
|
||||
}
|
||||
}
|
||||
// Assemble.
|
||||
left.right = current.left;
|
||||
right.left = current.right;
|
||||
current.left = dummy.right;
|
||||
current.right = dummy.left;
|
||||
this.root_ = current;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* Constructs a Splay tree node.
|
||||
*
|
||||
* @param {number} key Key.
|
||||
* @param {*} value Value.
|
||||
*/
|
||||
SplayTree.Node = function(key, value) {
|
||||
this.key = key;
|
||||
this.value = value;
|
||||
};
|
||||
|
||||
|
||||
/**
|
||||
* @type {SplayTree.Node}
|
||||
*/
|
||||
SplayTree.Node.prototype.left = null;
|
||||
|
||||
|
||||
/**
|
||||
* @type {SplayTree.Node}
|
||||
*/
|
||||
SplayTree.Node.prototype.right = null;
|
||||
|
||||
|
||||
/**
|
||||
* Performs an ordered traversal of the subtree starting at
|
||||
* this SplayTree.Node.
|
||||
*
|
||||
* @param {function(SplayTree.Node)} f Visitor function.
|
||||
* @private
|
||||
*/
|
||||
SplayTree.Node.prototype.traverse_ = function(f) {
|
||||
var current = this;
|
||||
while (current) {
|
||||
var left = current.left;
|
||||
if (left) left.traverse_(f);
|
||||
f(current);
|
||||
current = current.right;
|
||||
}
|
||||
};
|
||||
|
||||
var Splay = new BenchmarkSuite('Splay', 81491, [
|
||||
new Benchmark("Splay", SplayRun, SplaySetup, SplayTearDown)
|
||||
]);
|
||||
96
oden-js-sys/quickjs/tests/bjson.c
Normal file
96
oden-js-sys/quickjs/tests/bjson.c
Normal file
|
|
@ -0,0 +1,96 @@
|
|||
/*
|
||||
* QuickJS: binary JSON module (test only)
|
||||
*
|
||||
* Copyright (c) 2017-2019 Fabrice Bellard
|
||||
*
|
||||
* Permission is hereby granted, free of charge, to any person obtaining a copy
|
||||
* of this software and associated documentation files (the "Software"), to deal
|
||||
* in the Software without restriction, including without limitation the rights
|
||||
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
||||
* copies of the Software, and to permit persons to whom the Software is
|
||||
* furnished to do so, subject to the following conditions:
|
||||
*
|
||||
* The above copyright notice and this permission notice shall be included in
|
||||
* all copies or substantial portions of the Software.
|
||||
*
|
||||
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
||||
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
||||
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
|
||||
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
||||
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
||||
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
|
||||
* THE SOFTWARE.
|
||||
*/
|
||||
#include "../quickjs-libc.h"
|
||||
#include "../cutils.h"
|
||||
|
||||
static JSValue js_bjson_read(JSContext *ctx, JSValueConst this_val,
|
||||
int argc, JSValueConst *argv)
|
||||
{
|
||||
uint8_t *buf;
|
||||
uint64_t pos, len;
|
||||
JSValue obj;
|
||||
size_t size;
|
||||
int flags;
|
||||
|
||||
if (JS_ToIndex(ctx, &pos, argv[1]))
|
||||
return JS_EXCEPTION;
|
||||
if (JS_ToIndex(ctx, &len, argv[2]))
|
||||
return JS_EXCEPTION;
|
||||
buf = JS_GetArrayBuffer(ctx, &size, argv[0]);
|
||||
if (!buf)
|
||||
return JS_EXCEPTION;
|
||||
if (pos + len > size)
|
||||
return JS_ThrowRangeError(ctx, "array buffer overflow");
|
||||
flags = 0;
|
||||
if (JS_ToBool(ctx, argv[3]))
|
||||
flags |= JS_READ_OBJ_REFERENCE;
|
||||
obj = JS_ReadObject(ctx, buf + pos, len, flags);
|
||||
return obj;
|
||||
}
|
||||
|
||||
static JSValue js_bjson_write(JSContext *ctx, JSValueConst this_val,
|
||||
int argc, JSValueConst *argv)
|
||||
{
|
||||
size_t len;
|
||||
uint8_t *buf;
|
||||
JSValue array;
|
||||
int flags;
|
||||
|
||||
flags = 0;
|
||||
if (JS_ToBool(ctx, argv[1]))
|
||||
flags |= JS_WRITE_OBJ_REFERENCE;
|
||||
buf = JS_WriteObject(ctx, &len, argv[0], flags);
|
||||
if (!buf)
|
||||
return JS_EXCEPTION;
|
||||
array = JS_NewArrayBufferCopy(ctx, buf, len);
|
||||
js_free(ctx, buf);
|
||||
return array;
|
||||
}
|
||||
|
||||
static const JSCFunctionListEntry js_bjson_funcs[] = {
|
||||
JS_CFUNC_DEF("read", 4, js_bjson_read ),
|
||||
JS_CFUNC_DEF("write", 2, js_bjson_write ),
|
||||
};
|
||||
|
||||
static int js_bjson_init(JSContext *ctx, JSModuleDef *m)
|
||||
{
|
||||
return JS_SetModuleExportList(ctx, m, js_bjson_funcs,
|
||||
countof(js_bjson_funcs));
|
||||
}
|
||||
|
||||
#ifdef JS_SHARED_LIBRARY
|
||||
#define JS_INIT_MODULE js_init_module
|
||||
#else
|
||||
#define JS_INIT_MODULE js_init_module_bjson
|
||||
#endif
|
||||
|
||||
JSModuleDef *JS_INIT_MODULE(JSContext *ctx, const char *module_name)
|
||||
{
|
||||
JSModuleDef *m;
|
||||
m = JS_NewCModule(ctx, module_name, js_bjson_init);
|
||||
if (!m)
|
||||
return NULL;
|
||||
JS_AddModuleExportList(ctx, m, js_bjson_funcs, countof(js_bjson_funcs));
|
||||
return m;
|
||||
}
|
||||
1065
oden-js-sys/quickjs/tests/microbench.js
Normal file
1065
oden-js-sys/quickjs/tests/microbench.js
Normal file
File diff suppressed because it is too large
Load diff
71
oden-js-sys/quickjs/tests/test262.patch
Normal file
71
oden-js-sys/quickjs/tests/test262.patch
Normal file
|
|
@ -0,0 +1,71 @@
|
|||
diff --git a/harness/atomicsHelper.js b/harness/atomicsHelper.js
|
||||
index 9c1217351e..3c24755558 100644
|
||||
--- a/harness/atomicsHelper.js
|
||||
+++ b/harness/atomicsHelper.js
|
||||
@@ -227,10 +227,14 @@ $262.agent.waitUntil = function(typedArray, index, expected) {
|
||||
* }
|
||||
*/
|
||||
$262.agent.timeouts = {
|
||||
- yield: 100,
|
||||
- small: 200,
|
||||
- long: 1000,
|
||||
- huge: 10000,
|
||||
+// yield: 100,
|
||||
+// small: 200,
|
||||
+// long: 1000,
|
||||
+// huge: 10000,
|
||||
+ yield: 20,
|
||||
+ small: 20,
|
||||
+ long: 100,
|
||||
+ huge: 1000,
|
||||
};
|
||||
|
||||
/**
|
||||
diff --git a/harness/regExpUtils.js b/harness/regExpUtils.js
|
||||
index be7039fda0..7b38abf8df 100644
|
||||
--- a/harness/regExpUtils.js
|
||||
+++ b/harness/regExpUtils.js
|
||||
@@ -6,24 +6,27 @@ description: |
|
||||
defines: [buildString, testPropertyEscapes, matchValidator]
|
||||
---*/
|
||||
|
||||
+if ($262 && typeof $262.codePointRange === "function") {
|
||||
+ /* use C function to build the codePointRange (much faster with
|
||||
+ slow JS engines) */
|
||||
+ codePointRange = $262.codePointRange;
|
||||
+} else {
|
||||
+ codePointRange = function codePointRange(start, end) {
|
||||
+ const codePoints = [];
|
||||
+ let length = 0;
|
||||
+ for (codePoint = start; codePoint < end; codePoint++) {
|
||||
+ codePoints[length++] = codePoint;
|
||||
+ }
|
||||
+ return String.fromCodePoint.apply(null, codePoints);
|
||||
+ }
|
||||
+}
|
||||
+
|
||||
function buildString({ loneCodePoints, ranges }) {
|
||||
- const CHUNK_SIZE = 10000;
|
||||
- let result = Reflect.apply(String.fromCodePoint, null, loneCodePoints);
|
||||
- for (let i = 0; i < ranges.length; i++) {
|
||||
- const range = ranges[i];
|
||||
- const start = range[0];
|
||||
- const end = range[1];
|
||||
- const codePoints = [];
|
||||
- for (let length = 0, codePoint = start; codePoint <= end; codePoint++) {
|
||||
- codePoints[length++] = codePoint;
|
||||
- if (length === CHUNK_SIZE) {
|
||||
- result += Reflect.apply(String.fromCodePoint, null, codePoints);
|
||||
- codePoints.length = length = 0;
|
||||
- }
|
||||
+ let result = String.fromCodePoint.apply(null, loneCodePoints);
|
||||
+ for (const [start, end] of ranges) {
|
||||
+ result += codePointRange(start, end + 1);
|
||||
}
|
||||
- result += Reflect.apply(String.fromCodePoint, null, codePoints);
|
||||
- }
|
||||
- return result;
|
||||
+ return result;
|
||||
}
|
||||
|
||||
function testPropertyEscapes(regex, string, expression) {
|
||||
326
oden-js-sys/quickjs/tests/test_bignum.js
Normal file
326
oden-js-sys/quickjs/tests/test_bignum.js
Normal file
|
|
@ -0,0 +1,326 @@
|
|||
"use strict";
|
||||
|
||||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
function assertThrows(err, func)
|
||||
{
|
||||
var ex;
|
||||
ex = false;
|
||||
try {
|
||||
func();
|
||||
} catch(e) {
|
||||
ex = true;
|
||||
assert(e instanceof err);
|
||||
}
|
||||
assert(ex, true, "exception expected");
|
||||
}
|
||||
|
||||
// load more elaborate version of assert if available
|
||||
try { __loadScript("test_assert.js"); } catch(e) {}
|
||||
|
||||
/*----------------*/
|
||||
|
||||
function bigint_pow(a, n)
|
||||
{
|
||||
var r, i;
|
||||
r = 1n;
|
||||
for(i = 0n; i < n; i++)
|
||||
r *= a;
|
||||
return r;
|
||||
}
|
||||
|
||||
/* a must be < b */
|
||||
function test_less(a, b)
|
||||
{
|
||||
assert(a < b);
|
||||
assert(!(b < a));
|
||||
assert(a <= b);
|
||||
assert(!(b <= a));
|
||||
assert(b > a);
|
||||
assert(!(a > b));
|
||||
assert(b >= a);
|
||||
assert(!(a >= b));
|
||||
assert(a != b);
|
||||
assert(!(a == b));
|
||||
}
|
||||
|
||||
/* a must be numerically equal to b */
|
||||
function test_eq(a, b)
|
||||
{
|
||||
assert(a == b);
|
||||
assert(b == a);
|
||||
assert(!(a != b));
|
||||
assert(!(b != a));
|
||||
assert(a <= b);
|
||||
assert(b <= a);
|
||||
assert(!(a < b));
|
||||
assert(a >= b);
|
||||
assert(b >= a);
|
||||
assert(!(a > b));
|
||||
}
|
||||
|
||||
function test_bigint1()
|
||||
{
|
||||
var a, r;
|
||||
|
||||
test_less(2n, 3n);
|
||||
test_eq(3n, 3n);
|
||||
|
||||
test_less(2, 3n);
|
||||
test_eq(3, 3n);
|
||||
|
||||
test_less(2.1, 3n);
|
||||
test_eq(Math.sqrt(4), 2n);
|
||||
|
||||
a = bigint_pow(3n, 100n);
|
||||
assert((a - 1n) != a);
|
||||
assert(a == 515377520732011331036461129765621272702107522001n);
|
||||
assert(a == 0x5a4653ca673768565b41f775d6947d55cf3813d1n);
|
||||
|
||||
r = 1n << 31n;
|
||||
assert(r, 2147483648n, "1 << 31n === 2147483648n");
|
||||
|
||||
r = 1n << 32n;
|
||||
assert(r, 4294967296n, "1 << 32n === 4294967296n");
|
||||
}
|
||||
|
||||
function test_bigint2()
|
||||
{
|
||||
assert(BigInt(""), 0n);
|
||||
assert(BigInt(" 123"), 123n);
|
||||
assert(BigInt(" 123 "), 123n);
|
||||
assertThrows(SyntaxError, () => { BigInt("+") } );
|
||||
assertThrows(SyntaxError, () => { BigInt("-") } );
|
||||
assertThrows(SyntaxError, () => { BigInt("\x00a") } );
|
||||
assertThrows(SyntaxError, () => { BigInt(" 123 r") } );
|
||||
}
|
||||
|
||||
function test_divrem(div1, a, b, q)
|
||||
{
|
||||
var div, divrem, t;
|
||||
div = BigInt[div1];
|
||||
divrem = BigInt[div1 + "rem"];
|
||||
assert(div(a, b) == q);
|
||||
t = divrem(a, b);
|
||||
assert(t[0] == q);
|
||||
assert(a == b * q + t[1]);
|
||||
}
|
||||
|
||||
function test_idiv1(div, a, b, r)
|
||||
{
|
||||
test_divrem(div, a, b, r[0]);
|
||||
test_divrem(div, -a, b, r[1]);
|
||||
test_divrem(div, a, -b, r[2]);
|
||||
test_divrem(div, -a, -b, r[3]);
|
||||
}
|
||||
|
||||
/* QuickJS BigInt extensions */
|
||||
function test_bigint_ext()
|
||||
{
|
||||
var r;
|
||||
assert(BigInt.floorLog2(0n) === -1n);
|
||||
assert(BigInt.floorLog2(7n) === 2n);
|
||||
|
||||
assert(BigInt.sqrt(0xffffffc000000000000000n) === 17592185913343n);
|
||||
r = BigInt.sqrtrem(0xffffffc000000000000000n);
|
||||
assert(r[0] === 17592185913343n);
|
||||
assert(r[1] === 35167191957503n);
|
||||
|
||||
test_idiv1("tdiv", 3n, 2n, [1n, -1n, -1n, 1n]);
|
||||
test_idiv1("fdiv", 3n, 2n, [1n, -2n, -2n, 1n]);
|
||||
test_idiv1("cdiv", 3n, 2n, [2n, -1n, -1n, 2n]);
|
||||
test_idiv1("ediv", 3n, 2n, [1n, -2n, -1n, 2n]);
|
||||
}
|
||||
|
||||
function test_bigfloat()
|
||||
{
|
||||
var e, a, b, sqrt2;
|
||||
|
||||
assert(typeof 1n === "bigint");
|
||||
assert(typeof 1l === "bigfloat");
|
||||
assert(1 == 1.0l);
|
||||
assert(1 !== 1.0l);
|
||||
|
||||
test_less(2l, 3l);
|
||||
test_eq(3l, 3l);
|
||||
|
||||
test_less(2, 3l);
|
||||
test_eq(3, 3l);
|
||||
|
||||
test_less(2.1, 3l);
|
||||
test_eq(Math.sqrt(9), 3l);
|
||||
|
||||
test_less(2n, 3l);
|
||||
test_eq(3n, 3l);
|
||||
|
||||
e = new BigFloatEnv(128);
|
||||
assert(e.prec == 128);
|
||||
a = BigFloat.sqrt(2l, e);
|
||||
assert(a === BigFloat.parseFloat("0x1.6a09e667f3bcc908b2fb1366ea957d3e", 0, e));
|
||||
assert(e.inexact === true);
|
||||
assert(BigFloat.fpRound(a) == 0x1.6a09e667f3bcc908b2fb1366ea95l);
|
||||
|
||||
b = BigFloatEnv.setPrec(BigFloat.sqrt.bind(null, 2), 128);
|
||||
assert(a === b);
|
||||
|
||||
assert(BigFloat.isNaN(BigFloat(NaN)));
|
||||
assert(BigFloat.isFinite(1l));
|
||||
assert(!BigFloat.isFinite(1l/0l));
|
||||
|
||||
assert(BigFloat.abs(-3l) === 3l);
|
||||
assert(BigFloat.sign(-3l) === -1l);
|
||||
|
||||
assert(BigFloat.exp(0.2l) === 1.2214027581601698339210719946396742l);
|
||||
assert(BigFloat.log(3l) === 1.0986122886681096913952452369225256l);
|
||||
assert(BigFloat.pow(2.1l, 1.6l) === 3.277561666451861947162828744873745l);
|
||||
|
||||
assert(BigFloat.sin(-1l) === -0.841470984807896506652502321630299l);
|
||||
assert(BigFloat.cos(1l) === 0.5403023058681397174009366074429766l);
|
||||
assert(BigFloat.tan(0.1l) === 0.10033467208545054505808004578111154l);
|
||||
|
||||
assert(BigFloat.asin(0.3l) === 0.30469265401539750797200296122752915l);
|
||||
assert(BigFloat.acos(0.4l) === 1.1592794807274085998465837940224159l);
|
||||
assert(BigFloat.atan(0.7l) === 0.610725964389208616543758876490236l);
|
||||
assert(BigFloat.atan2(7.1l, -5.1l) === 2.1937053809751415549388104628759813l);
|
||||
|
||||
assert(BigFloat.floor(2.5l) === 2l);
|
||||
assert(BigFloat.ceil(2.5l) === 3l);
|
||||
assert(BigFloat.trunc(-2.5l) === -2l);
|
||||
assert(BigFloat.round(2.5l) === 3l);
|
||||
|
||||
assert(BigFloat.fmod(3l,2l) === 1l);
|
||||
assert(BigFloat.remainder(3l,2l) === -1l);
|
||||
|
||||
/* string conversion */
|
||||
assert((1234.125l).toString(), "1234.125");
|
||||
assert((1234.125l).toFixed(2), "1234.13");
|
||||
assert((1234.125l).toFixed(2, "down"), "1234.12");
|
||||
assert((1234.125l).toExponential(), "1.234125e+3");
|
||||
assert((1234.125l).toExponential(5), "1.23413e+3");
|
||||
assert((1234.125l).toExponential(5, BigFloatEnv.RNDZ), "1.23412e+3");
|
||||
assert((1234.125l).toPrecision(6), "1234.13");
|
||||
assert((1234.125l).toPrecision(6, BigFloatEnv.RNDZ), "1234.12");
|
||||
|
||||
/* string conversion with binary base */
|
||||
assert((0x123.438l).toString(16), "123.438");
|
||||
assert((0x323.438l).toString(16), "323.438");
|
||||
assert((0x723.438l).toString(16), "723.438");
|
||||
assert((0xf23.438l).toString(16), "f23.438");
|
||||
assert((0x123.438l).toFixed(2, BigFloatEnv.RNDNA, 16), "123.44");
|
||||
assert((0x323.438l).toFixed(2, BigFloatEnv.RNDNA, 16), "323.44");
|
||||
assert((0x723.438l).toFixed(2, BigFloatEnv.RNDNA, 16), "723.44");
|
||||
assert((0xf23.438l).toFixed(2, BigFloatEnv.RNDNA, 16), "f23.44");
|
||||
assert((0x0.0000438l).toFixed(6, BigFloatEnv.RNDNA, 16), "0.000044");
|
||||
assert((0x1230000000l).toFixed(1, BigFloatEnv.RNDNA, 16), "1230000000.0");
|
||||
assert((0x123.438l).toPrecision(5, BigFloatEnv.RNDNA, 16), "123.44");
|
||||
assert((0x123.438l).toPrecision(5, BigFloatEnv.RNDZ, 16), "123.43");
|
||||
assert((0x323.438l).toPrecision(5, BigFloatEnv.RNDNA, 16), "323.44");
|
||||
assert((0x723.438l).toPrecision(5, BigFloatEnv.RNDNA, 16), "723.44");
|
||||
assert((-0xf23.438l).toPrecision(5, BigFloatEnv.RNDD, 16), "-f23.44");
|
||||
assert((0x123.438l).toExponential(4, BigFloatEnv.RNDNA, 16), "1.2344p+8");
|
||||
}
|
||||
|
||||
function test_bigdecimal()
|
||||
{
|
||||
assert(1m === 1m);
|
||||
assert(1m !== 2m);
|
||||
test_less(1m, 2m);
|
||||
test_eq(2m, 2m);
|
||||
|
||||
test_less(1, 2m);
|
||||
test_eq(2, 2m);
|
||||
|
||||
test_less(1.1, 2m);
|
||||
test_eq(Math.sqrt(4), 2m);
|
||||
|
||||
test_less(2n, 3m);
|
||||
test_eq(3n, 3m);
|
||||
|
||||
assert(BigDecimal("1234.1") === 1234.1m);
|
||||
assert(BigDecimal(" 1234.1") === 1234.1m);
|
||||
assert(BigDecimal(" 1234.1 ") === 1234.1m);
|
||||
|
||||
assert(BigDecimal(0.1) === 0.1m);
|
||||
assert(BigDecimal(123) === 123m);
|
||||
assert(BigDecimal(true) === 1m);
|
||||
|
||||
assert(123m + 1m === 124m);
|
||||
assert(123m - 1m === 122m);
|
||||
|
||||
assert(3.2m * 3m === 9.6m);
|
||||
assert(10m / 2m === 5m);
|
||||
assertThrows(RangeError, () => { 10m / 3m } );
|
||||
|
||||
assert(10m % 3m === 1m);
|
||||
assert(-10m % 3m === -1m);
|
||||
|
||||
assert(1234.5m ** 3m === 1881365963.625m);
|
||||
assertThrows(RangeError, () => { 2m ** 3.1m } );
|
||||
assertThrows(RangeError, () => { 2m ** -3m } );
|
||||
|
||||
assert(BigDecimal.sqrt(2m,
|
||||
{ roundingMode: "half-even",
|
||||
maximumSignificantDigits: 4 }) === 1.414m);
|
||||
assert(BigDecimal.sqrt(101m,
|
||||
{ roundingMode: "half-even",
|
||||
maximumFractionDigits: 3 }) === 10.050m);
|
||||
assert(BigDecimal.sqrt(0.002m,
|
||||
{ roundingMode: "half-even",
|
||||
maximumFractionDigits: 3 }) === 0.045m);
|
||||
|
||||
assert(BigDecimal.round(3.14159m,
|
||||
{ roundingMode: "half-even",
|
||||
maximumFractionDigits: 3 }) === 3.142m);
|
||||
|
||||
assert(BigDecimal.add(3.14159m, 0.31212m,
|
||||
{ roundingMode: "half-even",
|
||||
maximumFractionDigits: 2 }) === 3.45m);
|
||||
assert(BigDecimal.sub(3.14159m, 0.31212m,
|
||||
{ roundingMode: "down",
|
||||
maximumFractionDigits: 2 }) === 2.82m);
|
||||
assert(BigDecimal.mul(3.14159m, 0.31212m,
|
||||
{ roundingMode: "half-even",
|
||||
maximumFractionDigits: 3 }) === 0.981m);
|
||||
assert(BigDecimal.mod(3.14159m, 0.31211m,
|
||||
{ roundingMode: "half-even",
|
||||
maximumFractionDigits: 4 }) === 0.0205m);
|
||||
assert(BigDecimal.div(20m, 3m,
|
||||
{ roundingMode: "half-even",
|
||||
maximumSignificantDigits: 3 }) === 6.67m);
|
||||
assert(BigDecimal.div(20m, 3m,
|
||||
{ roundingMode: "half-even",
|
||||
maximumFractionDigits: 50 }) ===
|
||||
6.66666666666666666666666666666666666666666666666667m);
|
||||
|
||||
/* string conversion */
|
||||
assert((1234.125m).toString(), "1234.125");
|
||||
assert((1234.125m).toFixed(2), "1234.13");
|
||||
assert((1234.125m).toFixed(2, "down"), "1234.12");
|
||||
assert((1234.125m).toExponential(), "1.234125e+3");
|
||||
assert((1234.125m).toExponential(5), "1.23413e+3");
|
||||
assert((1234.125m).toExponential(5, "down"), "1.23412e+3");
|
||||
assert((1234.125m).toPrecision(6), "1234.13");
|
||||
assert((1234.125m).toPrecision(6, "down"), "1234.12");
|
||||
assert((-1234.125m).toPrecision(6, "floor"), "-1234.13");
|
||||
}
|
||||
|
||||
test_bigint1();
|
||||
test_bigint2();
|
||||
test_bigint_ext();
|
||||
test_bigfloat();
|
||||
test_bigdecimal();
|
||||
191
oden-js-sys/quickjs/tests/test_bjson.js
Normal file
191
oden-js-sys/quickjs/tests/test_bjson.js
Normal file
|
|
@ -0,0 +1,191 @@
|
|||
import * as bjson from "./bjson.so";
|
||||
|
||||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
function toHex(a)
|
||||
{
|
||||
var i, s = "", tab, v;
|
||||
tab = new Uint8Array(a);
|
||||
for(i = 0; i < tab.length; i++) {
|
||||
v = tab[i].toString(16);
|
||||
if (v.length < 2)
|
||||
v = "0" + v;
|
||||
if (i !== 0)
|
||||
s += " ";
|
||||
s += v;
|
||||
}
|
||||
return s;
|
||||
}
|
||||
|
||||
function isArrayLike(a)
|
||||
{
|
||||
return Array.isArray(a) ||
|
||||
(a instanceof Uint8ClampedArray) ||
|
||||
(a instanceof Uint8Array) ||
|
||||
(a instanceof Uint16Array) ||
|
||||
(a instanceof Uint32Array) ||
|
||||
(a instanceof Int8Array) ||
|
||||
(a instanceof Int16Array) ||
|
||||
(a instanceof Int32Array) ||
|
||||
(a instanceof Float32Array) ||
|
||||
(a instanceof Float64Array);
|
||||
}
|
||||
|
||||
function toStr(a)
|
||||
{
|
||||
var s, i, props, prop;
|
||||
|
||||
switch(typeof(a)) {
|
||||
case "object":
|
||||
if (a === null)
|
||||
return "null";
|
||||
if (a instanceof Date) {
|
||||
s = "Date(" + toStr(a.valueOf()) + ")";
|
||||
} else if (a instanceof Number) {
|
||||
s = "Number(" + toStr(a.valueOf()) + ")";
|
||||
} else if (a instanceof String) {
|
||||
s = "String(" + toStr(a.valueOf()) + ")";
|
||||
} else if (a instanceof Boolean) {
|
||||
s = "Boolean(" + toStr(a.valueOf()) + ")";
|
||||
} else if (isArrayLike(a)) {
|
||||
s = "[";
|
||||
for(i = 0; i < a.length; i++) {
|
||||
if (i != 0)
|
||||
s += ",";
|
||||
s += toStr(a[i]);
|
||||
}
|
||||
s += "]";
|
||||
} else {
|
||||
props = Object.keys(a);
|
||||
s = "{";
|
||||
for(i = 0; i < props.length; i++) {
|
||||
if (i != 0)
|
||||
s += ",";
|
||||
prop = props[i];
|
||||
s += prop + ":" + toStr(a[prop]);
|
||||
}
|
||||
s += "}";
|
||||
}
|
||||
return s;
|
||||
case "undefined":
|
||||
return "undefined";
|
||||
case "string":
|
||||
return a.__quote();
|
||||
case "number":
|
||||
case "bigfloat":
|
||||
if (a == 0 && 1 / a < 0)
|
||||
return "-0";
|
||||
else
|
||||
return a.toString();
|
||||
break;
|
||||
default:
|
||||
return a.toString();
|
||||
}
|
||||
}
|
||||
|
||||
function bjson_test(a)
|
||||
{
|
||||
var buf, r, a_str, r_str;
|
||||
a_str = toStr(a);
|
||||
buf = bjson.write(a);
|
||||
if (0) {
|
||||
print(a_str, "->", toHex(buf));
|
||||
}
|
||||
r = bjson.read(buf, 0, buf.byteLength);
|
||||
r_str = toStr(r);
|
||||
if (a_str != r_str) {
|
||||
print(a_str);
|
||||
print(r_str);
|
||||
assert(false);
|
||||
}
|
||||
}
|
||||
|
||||
/* test multiple references to an object including circular
|
||||
references */
|
||||
function bjson_test_reference()
|
||||
{
|
||||
var array, buf, i, n, array_buffer;
|
||||
n = 16;
|
||||
array = [];
|
||||
for(i = 0; i < n; i++)
|
||||
array[i] = {};
|
||||
array_buffer = new ArrayBuffer(n);
|
||||
for(i = 0; i < n; i++) {
|
||||
array[i].next = array[(i + 1) % n];
|
||||
array[i].idx = i;
|
||||
array[i].typed_array = new Uint8Array(array_buffer, i, 1);
|
||||
}
|
||||
buf = bjson.write(array, true);
|
||||
|
||||
array = bjson.read(buf, 0, buf.byteLength, true);
|
||||
|
||||
/* check the result */
|
||||
for(i = 0; i < n; i++) {
|
||||
assert(array[i].next, array[(i + 1) % n]);
|
||||
assert(array[i].idx, i);
|
||||
assert(array[i].typed_array.buffer, array_buffer);
|
||||
assert(array[i].typed_array.length, 1);
|
||||
assert(array[i].typed_array.byteOffset, i);
|
||||
}
|
||||
}
|
||||
|
||||
function bjson_test_all()
|
||||
{
|
||||
var obj;
|
||||
|
||||
bjson_test({x:1, y:2, if:3});
|
||||
bjson_test([1, 2, 3]);
|
||||
bjson_test([1.0, "aa", true, false, undefined, null, NaN, -Infinity, -0.0]);
|
||||
if (typeof BigInt !== "undefined") {
|
||||
bjson_test([BigInt("1"), -BigInt("0x123456789"),
|
||||
BigInt("0x123456789abcdef123456789abcdef")]);
|
||||
}
|
||||
if (typeof BigFloat !== "undefined") {
|
||||
BigFloatEnv.setPrec(function () {
|
||||
bjson_test([BigFloat("0.1"), BigFloat("-1e30"), BigFloat("0"),
|
||||
BigFloat("-0"), BigFloat("Infinity"), BigFloat("-Infinity"),
|
||||
0.0 / BigFloat("0"), BigFloat.MAX_VALUE,
|
||||
BigFloat.MIN_VALUE]);
|
||||
}, 113, 15);
|
||||
}
|
||||
if (typeof BigDecimal !== "undefined") {
|
||||
bjson_test([BigDecimal("0"),
|
||||
BigDecimal("0.8"), BigDecimal("123321312321321e100"),
|
||||
BigDecimal("-1233213123213214332333223332e100"),
|
||||
BigDecimal("1.233e-1000")]);
|
||||
}
|
||||
|
||||
bjson_test([new Date(1234), new String("abc"), new Number(-12.1), new Boolean(true)]);
|
||||
|
||||
bjson_test(new Int32Array([123123, 222111, -32222]));
|
||||
bjson_test(new Float64Array([123123, 222111.5]));
|
||||
|
||||
/* tested with a circular reference */
|
||||
obj = {};
|
||||
obj.x = obj;
|
||||
try {
|
||||
bjson.write(obj);
|
||||
assert(false);
|
||||
} catch(e) {
|
||||
assert(e instanceof TypeError);
|
||||
}
|
||||
|
||||
bjson_test_reference();
|
||||
}
|
||||
|
||||
bjson_test_all();
|
||||
685
oden-js-sys/quickjs/tests/test_builtin.js
Normal file
685
oden-js-sys/quickjs/tests/test_builtin.js
Normal file
|
|
@ -0,0 +1,685 @@
|
|||
"use strict";
|
||||
|
||||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
function assert_throws(expected_error, func)
|
||||
{
|
||||
var err = false;
|
||||
try {
|
||||
func();
|
||||
} catch(e) {
|
||||
err = true;
|
||||
if (!(e instanceof expected_error)) {
|
||||
throw Error("unexpected exception type");
|
||||
}
|
||||
}
|
||||
if (!err) {
|
||||
throw Error("expected exception");
|
||||
}
|
||||
}
|
||||
|
||||
// load more elaborate version of assert if available
|
||||
try { __loadScript("test_assert.js"); } catch(e) {}
|
||||
|
||||
/*----------------*/
|
||||
|
||||
function my_func(a, b)
|
||||
{
|
||||
return a + b;
|
||||
}
|
||||
|
||||
function test_function()
|
||||
{
|
||||
function f(a, b) {
|
||||
var i, tab = [];
|
||||
tab.push(this);
|
||||
for(i = 0; i < arguments.length; i++)
|
||||
tab.push(arguments[i]);
|
||||
return tab;
|
||||
}
|
||||
function constructor1(a) {
|
||||
this.x = a;
|
||||
}
|
||||
|
||||
var r, g;
|
||||
|
||||
r = my_func.call(null, 1, 2);
|
||||
assert(r, 3, "call");
|
||||
|
||||
r = my_func.apply(null, [1, 2]);
|
||||
assert(r, 3, "apply");
|
||||
|
||||
r = (function () { return 1; }).apply(null, undefined);
|
||||
assert(r, 1);
|
||||
|
||||
assert_throws(TypeError, (function() {
|
||||
Reflect.apply((function () { return 1; }), null, undefined);
|
||||
}));
|
||||
|
||||
r = new Function("a", "b", "return a + b;");
|
||||
assert(r(2,3), 5, "function");
|
||||
|
||||
g = f.bind(1, 2);
|
||||
assert(g.length, 1);
|
||||
assert(g.name, "bound f");
|
||||
assert(g(3), [1,2,3]);
|
||||
|
||||
g = constructor1.bind(null, 1);
|
||||
r = new g();
|
||||
assert(r.x, 1);
|
||||
}
|
||||
|
||||
function test()
|
||||
{
|
||||
var r, a, b, c, err;
|
||||
|
||||
r = Error("hello");
|
||||
assert(r.message, "hello", "Error");
|
||||
|
||||
a = new Object();
|
||||
a.x = 1;
|
||||
assert(a.x, 1, "Object");
|
||||
|
||||
assert(Object.getPrototypeOf(a), Object.prototype, "getPrototypeOf");
|
||||
Object.defineProperty(a, "y", { value: 3, writable: true, configurable: true, enumerable: true });
|
||||
assert(a.y, 3, "defineProperty");
|
||||
|
||||
Object.defineProperty(a, "z", { get: function () { return 4; }, set: function(val) { this.z_val = val; }, configurable: true, enumerable: true });
|
||||
assert(a.z, 4, "get");
|
||||
a.z = 5;
|
||||
assert(a.z_val, 5, "set");
|
||||
|
||||
a = { get z() { return 4; }, set z(val) { this.z_val = val; } };
|
||||
assert(a.z, 4, "get");
|
||||
a.z = 5;
|
||||
assert(a.z_val, 5, "set");
|
||||
|
||||
b = Object.create(a);
|
||||
assert(Object.getPrototypeOf(b), a, "create");
|
||||
c = {u:2};
|
||||
/* XXX: refcount bug in 'b' instead of 'a' */
|
||||
Object.setPrototypeOf(a, c);
|
||||
assert(Object.getPrototypeOf(a), c, "setPrototypeOf");
|
||||
|
||||
a = {};
|
||||
assert(a.toString(), "[object Object]", "toString");
|
||||
|
||||
a = {x:1};
|
||||
assert(Object.isExtensible(a), true, "extensible");
|
||||
Object.preventExtensions(a);
|
||||
|
||||
err = false;
|
||||
try {
|
||||
a.y = 2;
|
||||
} catch(e) {
|
||||
err = true;
|
||||
}
|
||||
assert(Object.isExtensible(a), false, "extensible");
|
||||
assert(typeof a.y, "undefined", "extensible");
|
||||
assert(err, true, "extensible");
|
||||
}
|
||||
|
||||
function test_enum()
|
||||
{
|
||||
var a, tab;
|
||||
a = {x:1,
|
||||
"18014398509481984": 1,
|
||||
"9007199254740992": 1,
|
||||
"9007199254740991": 1,
|
||||
"4294967296": 1,
|
||||
"4294967295": 1,
|
||||
y:1,
|
||||
"4294967294": 1,
|
||||
"1": 2};
|
||||
tab = Object.keys(a);
|
||||
// console.log("tab=" + tab.toString());
|
||||
assert(tab, ["1","4294967294","x","18014398509481984","9007199254740992","9007199254740991","4294967296","4294967295","y"], "keys");
|
||||
}
|
||||
|
||||
function test_array()
|
||||
{
|
||||
var a, err;
|
||||
|
||||
a = [1, 2, 3];
|
||||
assert(a.length, 3, "array");
|
||||
assert(a[2], 3, "array1");
|
||||
|
||||
a = new Array(10);
|
||||
assert(a.length, 10, "array2");
|
||||
|
||||
a = new Array(1, 2);
|
||||
assert(a.length === 2 && a[0] === 1 && a[1] === 2, true, "array3");
|
||||
|
||||
a = [1, 2, 3];
|
||||
a.length = 2;
|
||||
assert(a.length === 2 && a[0] === 1 && a[1] === 2, true, "array4");
|
||||
|
||||
a = [];
|
||||
a[1] = 10;
|
||||
a[4] = 3;
|
||||
assert(a.length, 5);
|
||||
|
||||
a = [1,2];
|
||||
a.length = 5;
|
||||
a[4] = 1;
|
||||
a.length = 4;
|
||||
assert(a[4] !== 1, true, "array5");
|
||||
|
||||
a = [1,2];
|
||||
a.push(3,4);
|
||||
assert(a.join(), "1,2,3,4", "join");
|
||||
|
||||
a = [1,2,3,4,5];
|
||||
Object.defineProperty(a, "3", { configurable: false });
|
||||
err = false;
|
||||
try {
|
||||
a.length = 2;
|
||||
} catch(e) {
|
||||
err = true;
|
||||
}
|
||||
assert(err && a.toString() === "1,2,3,4");
|
||||
}
|
||||
|
||||
function test_string()
|
||||
{
|
||||
var a;
|
||||
a = String("abc");
|
||||
assert(a.length, 3, "string");
|
||||
assert(a[1], "b", "string");
|
||||
assert(a.charCodeAt(1), 0x62, "string");
|
||||
assert(String.fromCharCode(65), "A", "string");
|
||||
assert(String.fromCharCode.apply(null, [65, 66, 67]), "ABC", "string");
|
||||
assert(a.charAt(1), "b");
|
||||
assert(a.charAt(-1), "");
|
||||
assert(a.charAt(3), "");
|
||||
|
||||
a = "abcd";
|
||||
assert(a.substring(1, 3), "bc", "substring");
|
||||
a = String.fromCharCode(0x20ac);
|
||||
assert(a.charCodeAt(0), 0x20ac, "unicode");
|
||||
assert(a, "€", "unicode");
|
||||
assert(a, "\u20ac", "unicode");
|
||||
assert(a, "\u{20ac}", "unicode");
|
||||
assert("a", "\x61", "unicode");
|
||||
|
||||
a = "\u{10ffff}";
|
||||
assert(a.length, 2, "unicode");
|
||||
assert(a, "\u{dbff}\u{dfff}", "unicode");
|
||||
assert(a.codePointAt(0), 0x10ffff);
|
||||
assert(String.fromCodePoint(0x10ffff), a);
|
||||
|
||||
assert("a".concat("b", "c"), "abc");
|
||||
|
||||
assert("abcabc".indexOf("cab"), 2);
|
||||
assert("abcabc".indexOf("cab2"), -1);
|
||||
assert("abc".indexOf("c"), 2);
|
||||
|
||||
assert("aaa".indexOf("a"), 0);
|
||||
assert("aaa".indexOf("a", NaN), 0);
|
||||
assert("aaa".indexOf("a", -Infinity), 0);
|
||||
assert("aaa".indexOf("a", -1), 0);
|
||||
assert("aaa".indexOf("a", -0), 0);
|
||||
assert("aaa".indexOf("a", 0), 0);
|
||||
assert("aaa".indexOf("a", 1), 1);
|
||||
assert("aaa".indexOf("a", 2), 2);
|
||||
assert("aaa".indexOf("a", 3), -1);
|
||||
assert("aaa".indexOf("a", 4), -1);
|
||||
assert("aaa".indexOf("a", Infinity), -1);
|
||||
|
||||
assert("aaa".indexOf(""), 0);
|
||||
assert("aaa".indexOf("", NaN), 0);
|
||||
assert("aaa".indexOf("", -Infinity), 0);
|
||||
assert("aaa".indexOf("", -1), 0);
|
||||
assert("aaa".indexOf("", -0), 0);
|
||||
assert("aaa".indexOf("", 0), 0);
|
||||
assert("aaa".indexOf("", 1), 1);
|
||||
assert("aaa".indexOf("", 2), 2);
|
||||
assert("aaa".indexOf("", 3), 3);
|
||||
assert("aaa".indexOf("", 4), 3);
|
||||
assert("aaa".indexOf("", Infinity), 3);
|
||||
|
||||
assert("aaa".lastIndexOf("a"), 2);
|
||||
assert("aaa".lastIndexOf("a", NaN), 2);
|
||||
assert("aaa".lastIndexOf("a", -Infinity), 0);
|
||||
assert("aaa".lastIndexOf("a", -1), 0);
|
||||
assert("aaa".lastIndexOf("a", -0), 0);
|
||||
assert("aaa".lastIndexOf("a", 0), 0);
|
||||
assert("aaa".lastIndexOf("a", 1), 1);
|
||||
assert("aaa".lastIndexOf("a", 2), 2);
|
||||
assert("aaa".lastIndexOf("a", 3), 2);
|
||||
assert("aaa".lastIndexOf("a", 4), 2);
|
||||
assert("aaa".lastIndexOf("a", Infinity), 2);
|
||||
|
||||
assert("aaa".lastIndexOf(""), 3);
|
||||
assert("aaa".lastIndexOf("", NaN), 3);
|
||||
assert("aaa".lastIndexOf("", -Infinity), 0);
|
||||
assert("aaa".lastIndexOf("", -1), 0);
|
||||
assert("aaa".lastIndexOf("", -0), 0);
|
||||
assert("aaa".lastIndexOf("", 0), 0);
|
||||
assert("aaa".lastIndexOf("", 1), 1);
|
||||
assert("aaa".lastIndexOf("", 2), 2);
|
||||
assert("aaa".lastIndexOf("", 3), 3);
|
||||
assert("aaa".lastIndexOf("", 4), 3);
|
||||
assert("aaa".lastIndexOf("", Infinity), 3);
|
||||
|
||||
assert("a,b,c".split(","), ["a","b","c"]);
|
||||
assert(",b,c".split(","), ["","b","c"]);
|
||||
assert("a,b,".split(","), ["a","b",""]);
|
||||
|
||||
assert("aaaa".split(), [ "aaaa" ]);
|
||||
assert("aaaa".split(undefined, 0), [ ]);
|
||||
assert("aaaa".split(""), [ "a", "a", "a", "a" ]);
|
||||
assert("aaaa".split("", 0), [ ]);
|
||||
assert("aaaa".split("", 1), [ "a" ]);
|
||||
assert("aaaa".split("", 2), [ "a", "a" ]);
|
||||
assert("aaaa".split("a"), [ "", "", "", "", "" ]);
|
||||
assert("aaaa".split("a", 2), [ "", "" ]);
|
||||
assert("aaaa".split("aa"), [ "", "", "" ]);
|
||||
assert("aaaa".split("aa", 0), [ ]);
|
||||
assert("aaaa".split("aa", 1), [ "" ]);
|
||||
assert("aaaa".split("aa", 2), [ "", "" ]);
|
||||
assert("aaaa".split("aaa"), [ "", "a" ]);
|
||||
assert("aaaa".split("aaaa"), [ "", "" ]);
|
||||
assert("aaaa".split("aaaaa"), [ "aaaa" ]);
|
||||
assert("aaaa".split("aaaaa", 0), [ ]);
|
||||
assert("aaaa".split("aaaaa", 1), [ "aaaa" ]);
|
||||
|
||||
assert(eval('"\0"'), "\0");
|
||||
|
||||
assert("abc".padStart(Infinity, ""), "abc");
|
||||
}
|
||||
|
||||
function test_math()
|
||||
{
|
||||
var a;
|
||||
a = 1.4;
|
||||
assert(Math.floor(a), 1);
|
||||
assert(Math.ceil(a), 2);
|
||||
assert(Math.imul(0x12345678, 123), -1088058456);
|
||||
assert(Math.fround(0.1), 0.10000000149011612);
|
||||
assert(Math.hypot() == 0);
|
||||
assert(Math.hypot(-2) == 2);
|
||||
assert(Math.hypot(3, 4) == 5);
|
||||
assert(Math.abs(Math.hypot(3, 4, 5) - 7.0710678118654755) <= 1e-15);
|
||||
}
|
||||
|
||||
function test_number()
|
||||
{
|
||||
assert(parseInt("123"), 123);
|
||||
assert(parseInt(" 123r"), 123);
|
||||
assert(parseInt("0x123"), 0x123);
|
||||
assert(parseInt("0o123"), 0);
|
||||
assert(+" 123 ", 123);
|
||||
assert(+"0b111", 7);
|
||||
assert(+"0o123", 83);
|
||||
assert(parseFloat("0x1234"), 0);
|
||||
assert(parseFloat("Infinity"), Infinity);
|
||||
assert(parseFloat("-Infinity"), -Infinity);
|
||||
assert(parseFloat("123.2"), 123.2);
|
||||
assert(parseFloat("123.2e3"), 123200);
|
||||
assert(Number.isNaN(Number("+")));
|
||||
assert(Number.isNaN(Number("-")));
|
||||
assert(Number.isNaN(Number("\x00a")));
|
||||
|
||||
assert((25).toExponential(0), "3e+1");
|
||||
assert((-25).toExponential(0), "-3e+1");
|
||||
assert((2.5).toPrecision(1), "3");
|
||||
assert((-2.5).toPrecision(1), "-3");
|
||||
assert((1.125).toFixed(2), "1.13");
|
||||
assert((-1.125).toFixed(2), "-1.13");
|
||||
}
|
||||
|
||||
function test_eval2()
|
||||
{
|
||||
var g_call_count = 0;
|
||||
/* force non strict mode for f1 and f2 */
|
||||
var f1 = new Function("eval", "eval(1, 2)");
|
||||
var f2 = new Function("eval", "eval(...[1, 2])");
|
||||
function g(a, b) {
|
||||
assert(a, 1);
|
||||
assert(b, 2);
|
||||
g_call_count++;
|
||||
}
|
||||
f1(g);
|
||||
f2(g);
|
||||
assert(g_call_count, 2);
|
||||
}
|
||||
|
||||
function test_eval()
|
||||
{
|
||||
function f(b) {
|
||||
var x = 1;
|
||||
return eval(b);
|
||||
}
|
||||
var r, a;
|
||||
|
||||
r = eval("1+1;");
|
||||
assert(r, 2, "eval");
|
||||
|
||||
r = eval("var my_var=2; my_var;");
|
||||
assert(r, 2, "eval");
|
||||
assert(typeof my_var, "undefined");
|
||||
|
||||
assert(eval("if (1) 2; else 3;"), 2);
|
||||
assert(eval("if (0) 2; else 3;"), 3);
|
||||
|
||||
assert(f.call(1, "this"), 1);
|
||||
|
||||
a = 2;
|
||||
assert(eval("a"), 2);
|
||||
|
||||
eval("a = 3");
|
||||
assert(a, 3);
|
||||
|
||||
assert(f("arguments.length", 1), 2);
|
||||
assert(f("arguments[1]", 1), 1);
|
||||
|
||||
a = 4;
|
||||
assert(f("a"), 4);
|
||||
f("a=3");
|
||||
assert(a, 3);
|
||||
|
||||
test_eval2();
|
||||
}
|
||||
|
||||
function test_typed_array()
|
||||
{
|
||||
var buffer, a, i, str;
|
||||
|
||||
a = new Uint8Array(4);
|
||||
assert(a.length, 4);
|
||||
for(i = 0; i < a.length; i++)
|
||||
a[i] = i;
|
||||
assert(a.join(","), "0,1,2,3");
|
||||
a[0] = -1;
|
||||
assert(a[0], 255);
|
||||
|
||||
a = new Int8Array(3);
|
||||
a[0] = 255;
|
||||
assert(a[0], -1);
|
||||
|
||||
a = new Int32Array(3);
|
||||
a[0] = Math.pow(2, 32) - 1;
|
||||
assert(a[0], -1);
|
||||
assert(a.BYTES_PER_ELEMENT, 4);
|
||||
|
||||
a = new Uint8ClampedArray(4);
|
||||
a[0] = -100;
|
||||
a[1] = 1.5;
|
||||
a[2] = 0.5;
|
||||
a[3] = 1233.5;
|
||||
assert(a.toString(), "0,2,0,255");
|
||||
|
||||
buffer = new ArrayBuffer(16);
|
||||
assert(buffer.byteLength, 16);
|
||||
a = new Uint32Array(buffer, 12, 1);
|
||||
assert(a.length, 1);
|
||||
a[0] = -1;
|
||||
|
||||
a = new Uint16Array(buffer, 2);
|
||||
a[0] = -1;
|
||||
|
||||
a = new Float32Array(buffer, 8, 1);
|
||||
a[0] = 1;
|
||||
|
||||
a = new Uint8Array(buffer);
|
||||
|
||||
str = a.toString();
|
||||
/* test little and big endian cases */
|
||||
if (str !== "0,0,255,255,0,0,0,0,0,0,128,63,255,255,255,255" &&
|
||||
str !== "0,0,255,255,0,0,0,0,63,128,0,0,255,255,255,255") {
|
||||
assert(false);
|
||||
}
|
||||
|
||||
assert(a.buffer, buffer);
|
||||
|
||||
a = new Uint8Array([1, 2, 3, 4]);
|
||||
assert(a.toString(), "1,2,3,4");
|
||||
a.set([10, 11], 2);
|
||||
assert(a.toString(), "1,2,10,11");
|
||||
}
|
||||
|
||||
function test_json()
|
||||
{
|
||||
var a, s;
|
||||
s = '{"x":1,"y":true,"z":null,"a":[1,2,3],"s":"str"}';
|
||||
a = JSON.parse(s);
|
||||
assert(a.x, 1);
|
||||
assert(a.y, true);
|
||||
assert(a.z, null);
|
||||
assert(JSON.stringify(a), s);
|
||||
|
||||
/* indentation test */
|
||||
assert(JSON.stringify([[{x:1,y:{},z:[]},2,3]],undefined,1),
|
||||
`[
|
||||
[
|
||||
{
|
||||
"x": 1,
|
||||
"y": {},
|
||||
"z": []
|
||||
},
|
||||
2,
|
||||
3
|
||||
]
|
||||
]`);
|
||||
}
|
||||
|
||||
function test_date()
|
||||
{
|
||||
var d = new Date(1506098258091), a, s;
|
||||
assert(d.toISOString(), "2017-09-22T16:37:38.091Z");
|
||||
d.setUTCHours(18, 10, 11);
|
||||
assert(d.toISOString(), "2017-09-22T18:10:11.091Z");
|
||||
a = Date.parse(d.toISOString());
|
||||
assert((new Date(a)).toISOString(), d.toISOString());
|
||||
s = new Date("2020-01-01T01:01:01.1Z").toISOString();
|
||||
assert(s == "2020-01-01T01:01:01.100Z");
|
||||
s = new Date("2020-01-01T01:01:01.12Z").toISOString();
|
||||
assert(s == "2020-01-01T01:01:01.120Z");
|
||||
s = new Date("2020-01-01T01:01:01.123Z").toISOString();
|
||||
assert(s == "2020-01-01T01:01:01.123Z");
|
||||
s = new Date("2020-01-01T01:01:01.1234Z").toISOString();
|
||||
assert(s == "2020-01-01T01:01:01.123Z");
|
||||
s = new Date("2020-01-01T01:01:01.12345Z").toISOString();
|
||||
assert(s == "2020-01-01T01:01:01.123Z");
|
||||
s = new Date("2020-01-01T01:01:01.1235Z").toISOString();
|
||||
assert(s == "2020-01-01T01:01:01.124Z");
|
||||
s = new Date("2020-01-01T01:01:01.9999Z").toISOString();
|
||||
assert(s == "2020-01-01T01:01:02.000Z");
|
||||
}
|
||||
|
||||
function test_regexp()
|
||||
{
|
||||
var a, str;
|
||||
str = "abbbbbc";
|
||||
a = /(b+)c/.exec(str);
|
||||
assert(a[0], "bbbbbc");
|
||||
assert(a[1], "bbbbb");
|
||||
assert(a.index, 1);
|
||||
assert(a.input, str);
|
||||
a = /(b+)c/.test(str);
|
||||
assert(a, true);
|
||||
assert(/\x61/.exec("a")[0], "a");
|
||||
assert(/\u0061/.exec("a")[0], "a");
|
||||
assert(/\ca/.exec("\x01")[0], "\x01");
|
||||
assert(/\\a/.exec("\\a")[0], "\\a");
|
||||
assert(/\c0/.exec("\\c0")[0], "\\c0");
|
||||
|
||||
a = /(\.(?=com|org)|\/)/.exec("ah.com");
|
||||
assert(a.index === 2 && a[0] === ".");
|
||||
|
||||
a = /(\.(?!com|org)|\/)/.exec("ah.com");
|
||||
assert(a, null);
|
||||
|
||||
a = /(?=(a+))/.exec("baaabac");
|
||||
assert(a.index === 1 && a[0] === "" && a[1] === "aaa");
|
||||
|
||||
a = /(z)((a+)?(b+)?(c))*/.exec("zaacbbbcac");
|
||||
assert(a, ["zaacbbbcac","z","ac","a",,"c"]);
|
||||
|
||||
a = eval("/\0a/");
|
||||
assert(a.toString(), "/\0a/");
|
||||
assert(a.exec("\0a")[0], "\0a");
|
||||
|
||||
assert(/{1a}/.toString(), "/{1a}/");
|
||||
a = /a{1+/.exec("a{11");
|
||||
assert(a, ["a{11"] );
|
||||
}
|
||||
|
||||
function test_symbol()
|
||||
{
|
||||
var a, b, obj, c;
|
||||
a = Symbol("abc");
|
||||
obj = {};
|
||||
obj[a] = 2;
|
||||
assert(obj[a], 2);
|
||||
assert(typeof obj["abc"], "undefined");
|
||||
assert(String(a), "Symbol(abc)");
|
||||
b = Symbol("abc");
|
||||
assert(a == a);
|
||||
assert(a === a);
|
||||
assert(a != b);
|
||||
assert(a !== b);
|
||||
|
||||
b = Symbol.for("abc");
|
||||
c = Symbol.for("abc");
|
||||
assert(b === c);
|
||||
assert(b !== a);
|
||||
|
||||
assert(Symbol.keyFor(b), "abc");
|
||||
assert(Symbol.keyFor(a), undefined);
|
||||
|
||||
a = Symbol("aaa");
|
||||
assert(a.valueOf(), a);
|
||||
assert(a.toString(), "Symbol(aaa)");
|
||||
|
||||
b = Object(a);
|
||||
assert(b.valueOf(), a);
|
||||
assert(b.toString(), "Symbol(aaa)");
|
||||
}
|
||||
|
||||
function test_map()
|
||||
{
|
||||
var a, i, n, tab, o, v;
|
||||
n = 1000;
|
||||
a = new Map();
|
||||
tab = [];
|
||||
for(i = 0; i < n; i++) {
|
||||
v = { };
|
||||
o = { id: i };
|
||||
tab[i] = [o, v];
|
||||
a.set(o, v);
|
||||
}
|
||||
|
||||
assert(a.size, n);
|
||||
for(i = 0; i < n; i++) {
|
||||
assert(a.get(tab[i][0]), tab[i][1]);
|
||||
}
|
||||
|
||||
i = 0;
|
||||
a.forEach(function (v, o) {
|
||||
assert(o, tab[i++][0]);
|
||||
assert(a.has(o));
|
||||
assert(a.delete(o));
|
||||
assert(!a.has(o));
|
||||
});
|
||||
|
||||
assert(a.size, 0);
|
||||
}
|
||||
|
||||
function test_weak_map()
|
||||
{
|
||||
var a, i, n, tab, o, v, n2;
|
||||
a = new WeakMap();
|
||||
n = 10;
|
||||
tab = [];
|
||||
for(i = 0; i < n; i++) {
|
||||
v = { };
|
||||
o = { id: i };
|
||||
tab[i] = [o, v];
|
||||
a.set(o, v);
|
||||
}
|
||||
o = null;
|
||||
|
||||
n2 = n >> 1;
|
||||
for(i = 0; i < n2; i++) {
|
||||
a.delete(tab[i][0]);
|
||||
}
|
||||
for(i = n2; i < n; i++) {
|
||||
tab[i][0] = null; /* should remove the object from the WeakMap too */
|
||||
}
|
||||
/* the WeakMap should be empty here */
|
||||
}
|
||||
|
||||
function test_generator()
|
||||
{
|
||||
function *f() {
|
||||
var ret;
|
||||
yield 1;
|
||||
ret = yield 2;
|
||||
assert(ret, "next_arg");
|
||||
return 3;
|
||||
}
|
||||
function *f2() {
|
||||
yield 1;
|
||||
yield 2;
|
||||
return "ret_val";
|
||||
}
|
||||
function *f1() {
|
||||
var ret = yield *f2();
|
||||
assert(ret, "ret_val");
|
||||
return 3;
|
||||
}
|
||||
var g, v;
|
||||
g = f();
|
||||
v = g.next();
|
||||
assert(v.value === 1 && v.done === false);
|
||||
v = g.next();
|
||||
assert(v.value === 2 && v.done === false);
|
||||
v = g.next("next_arg");
|
||||
assert(v.value === 3 && v.done === true);
|
||||
v = g.next();
|
||||
assert(v.value === undefined && v.done === true);
|
||||
|
||||
g = f1();
|
||||
v = g.next();
|
||||
assert(v.value === 1 && v.done === false);
|
||||
v = g.next();
|
||||
assert(v.value === 2 && v.done === false);
|
||||
v = g.next();
|
||||
assert(v.value === 3 && v.done === true);
|
||||
v = g.next();
|
||||
assert(v.value === undefined && v.done === true);
|
||||
}
|
||||
|
||||
test();
|
||||
test_function();
|
||||
test_enum();
|
||||
test_array();
|
||||
test_string();
|
||||
test_math();
|
||||
test_number();
|
||||
test_eval();
|
||||
test_typed_array();
|
||||
test_json();
|
||||
test_date();
|
||||
test_regexp();
|
||||
test_symbol();
|
||||
test_map();
|
||||
test_weak_map();
|
||||
test_generator();
|
||||
221
oden-js-sys/quickjs/tests/test_closure.js
Normal file
221
oden-js-sys/quickjs/tests/test_closure.js
Normal file
|
|
@ -0,0 +1,221 @@
|
|||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
// load more elaborate version of assert if available
|
||||
try { __loadScript("test_assert.js"); } catch(e) {}
|
||||
|
||||
/*----------------*/
|
||||
|
||||
var log_str = "";
|
||||
|
||||
function log(str)
|
||||
{
|
||||
log_str += str + ",";
|
||||
}
|
||||
|
||||
function f(a, b, c)
|
||||
{
|
||||
var x = 10;
|
||||
log("a="+a);
|
||||
function g(d) {
|
||||
function h() {
|
||||
log("d=" + d);
|
||||
log("x=" + x);
|
||||
}
|
||||
log("b=" + b);
|
||||
log("c=" + c);
|
||||
h();
|
||||
}
|
||||
g(4);
|
||||
return g;
|
||||
}
|
||||
|
||||
var g1 = f(1, 2, 3);
|
||||
g1(5);
|
||||
|
||||
assert(log_str, "a=1,b=2,c=3,d=4,x=10,b=2,c=3,d=5,x=10,", "closure1");
|
||||
|
||||
function test_closure1()
|
||||
{
|
||||
function f2()
|
||||
{
|
||||
var val = 1;
|
||||
|
||||
function set(a) {
|
||||
val = a;
|
||||
}
|
||||
function get(a) {
|
||||
return val;
|
||||
}
|
||||
return { "set": set, "get": get };
|
||||
}
|
||||
|
||||
var obj = f2();
|
||||
obj.set(10);
|
||||
var r;
|
||||
r = obj.get();
|
||||
assert(r, 10, "closure2");
|
||||
}
|
||||
|
||||
function test_closure2()
|
||||
{
|
||||
var expr_func = function myfunc1(n) {
|
||||
function myfunc2(n) {
|
||||
return myfunc1(n - 1);
|
||||
}
|
||||
if (n == 0)
|
||||
return 0;
|
||||
else
|
||||
return myfunc2(n);
|
||||
};
|
||||
var r;
|
||||
r = expr_func(1);
|
||||
assert(r, 0, "expr_func");
|
||||
}
|
||||
|
||||
function test_closure3()
|
||||
{
|
||||
function fib(n)
|
||||
{
|
||||
if (n <= 0)
|
||||
return 0;
|
||||
else if (n == 1)
|
||||
return 1;
|
||||
else
|
||||
return fib(n - 1) + fib(n - 2);
|
||||
}
|
||||
|
||||
var fib_func = function fib1(n)
|
||||
{
|
||||
if (n <= 0)
|
||||
return 0;
|
||||
else if (n == 1)
|
||||
return 1;
|
||||
else
|
||||
return fib1(n - 1) + fib1(n - 2);
|
||||
};
|
||||
|
||||
assert(fib(6), 8, "fib");
|
||||
assert(fib_func(6), 8, "fib_func");
|
||||
}
|
||||
|
||||
function test_arrow_function()
|
||||
{
|
||||
"use strict";
|
||||
|
||||
function f1() {
|
||||
return (() => arguments)();
|
||||
}
|
||||
function f2() {
|
||||
return (() => this)();
|
||||
}
|
||||
function f3() {
|
||||
return (() => eval("this"))();
|
||||
}
|
||||
function f4() {
|
||||
return (() => eval("new.target"))();
|
||||
}
|
||||
var a;
|
||||
|
||||
a = f1(1, 2);
|
||||
assert(a.length, 2);
|
||||
assert(a[0] === 1 && a[1] === 2);
|
||||
|
||||
assert(f2.call("this_val") === "this_val");
|
||||
assert(f3.call("this_val") === "this_val");
|
||||
assert(new f4() === f4);
|
||||
|
||||
var o1 = { f() { return this; } };
|
||||
var o2 = { f() {
|
||||
return (() => eval("super.f()"))();
|
||||
} };
|
||||
o2.__proto__ = o1;
|
||||
|
||||
assert(o2.f() === o2);
|
||||
}
|
||||
|
||||
function test_with()
|
||||
{
|
||||
var o1 = { x: "o1", y: "o1" };
|
||||
var x = "local";
|
||||
eval('var z="var_obj";');
|
||||
assert(z === "var_obj");
|
||||
with (o1) {
|
||||
assert(x === "o1");
|
||||
assert(eval("x") === "o1");
|
||||
var f = function () {
|
||||
o2 = { x: "o2" };
|
||||
with (o2) {
|
||||
assert(x === "o2");
|
||||
assert(y === "o1");
|
||||
assert(z === "var_obj");
|
||||
assert(eval("x") === "o2");
|
||||
assert(eval("y") === "o1");
|
||||
assert(eval("z") === "var_obj");
|
||||
assert(eval('eval("x")') === "o2");
|
||||
}
|
||||
};
|
||||
f();
|
||||
}
|
||||
}
|
||||
|
||||
function test_eval_closure()
|
||||
{
|
||||
var tab;
|
||||
|
||||
tab = [];
|
||||
for(let i = 0; i < 3; i++) {
|
||||
eval("tab.push(function g1() { return i; })");
|
||||
}
|
||||
for(let i = 0; i < 3; i++) {
|
||||
assert(tab[i]() === i);
|
||||
}
|
||||
|
||||
tab = [];
|
||||
for(let i = 0; i < 3; i++) {
|
||||
let f = function f() {
|
||||
eval("tab.push(function g2() { return i; })");
|
||||
};
|
||||
f();
|
||||
}
|
||||
for(let i = 0; i < 3; i++) {
|
||||
assert(tab[i]() === i);
|
||||
}
|
||||
}
|
||||
|
||||
function test_eval_const()
|
||||
{
|
||||
const a = 1;
|
||||
var success = false;
|
||||
var f = function () {
|
||||
eval("a = 1");
|
||||
};
|
||||
try {
|
||||
f();
|
||||
} catch(e) {
|
||||
success = (e instanceof TypeError);
|
||||
}
|
||||
assert(success);
|
||||
}
|
||||
|
||||
test_closure1();
|
||||
test_closure2();
|
||||
test_closure3();
|
||||
test_arrow_function();
|
||||
test_with();
|
||||
test_eval_closure();
|
||||
test_eval_const();
|
||||
547
oden-js-sys/quickjs/tests/test_language.js
Normal file
547
oden-js-sys/quickjs/tests/test_language.js
Normal file
|
|
@ -0,0 +1,547 @@
|
|||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
function assert_throws(expected_error, func)
|
||||
{
|
||||
var err = false;
|
||||
try {
|
||||
func();
|
||||
} catch(e) {
|
||||
err = true;
|
||||
if (!(e instanceof expected_error)) {
|
||||
throw Error("unexpected exception type");
|
||||
}
|
||||
}
|
||||
if (!err) {
|
||||
throw Error("expected exception");
|
||||
}
|
||||
}
|
||||
|
||||
// load more elaborate version of assert if available
|
||||
try { __loadScript("test_assert.js"); } catch(e) {}
|
||||
|
||||
/*----------------*/
|
||||
|
||||
function test_op1()
|
||||
{
|
||||
var r, a;
|
||||
r = 1 + 2;
|
||||
assert(r, 3, "1 + 2 === 3");
|
||||
|
||||
r = 1 - 2;
|
||||
assert(r, -1, "1 - 2 === -1");
|
||||
|
||||
r = -1;
|
||||
assert(r, -1, "-1 === -1");
|
||||
|
||||
r = +2;
|
||||
assert(r, 2, "+2 === 2");
|
||||
|
||||
r = 2 * 3;
|
||||
assert(r, 6, "2 * 3 === 6");
|
||||
|
||||
r = 4 / 2;
|
||||
assert(r, 2, "4 / 2 === 2");
|
||||
|
||||
r = 4 % 3;
|
||||
assert(r, 1, "4 % 3 === 3");
|
||||
|
||||
r = 4 << 2;
|
||||
assert(r, 16, "4 << 2 === 16");
|
||||
|
||||
r = 1 << 0;
|
||||
assert(r, 1, "1 << 0 === 1");
|
||||
|
||||
r = 1 << 31;
|
||||
assert(r, -2147483648, "1 << 31 === -2147483648");
|
||||
|
||||
r = 1 << 32;
|
||||
assert(r, 1, "1 << 32 === 1");
|
||||
|
||||
r = (1 << 31) < 0;
|
||||
assert(r, true, "(1 << 31) < 0 === true");
|
||||
|
||||
r = -4 >> 1;
|
||||
assert(r, -2, "-4 >> 1 === -2");
|
||||
|
||||
r = -4 >>> 1;
|
||||
assert(r, 0x7ffffffe, "-4 >>> 1 === 0x7ffffffe");
|
||||
|
||||
r = 1 & 1;
|
||||
assert(r, 1, "1 & 1 === 1");
|
||||
|
||||
r = 0 | 1;
|
||||
assert(r, 1, "0 | 1 === 1");
|
||||
|
||||
r = 1 ^ 1;
|
||||
assert(r, 0, "1 ^ 1 === 0");
|
||||
|
||||
r = ~1;
|
||||
assert(r, -2, "~1 === -2");
|
||||
|
||||
r = !1;
|
||||
assert(r, false, "!1 === false");
|
||||
|
||||
assert((1 < 2), true, "(1 < 2) === true");
|
||||
|
||||
assert((2 > 1), true, "(2 > 1) === true");
|
||||
|
||||
assert(('b' > 'a'), true, "('b' > 'a') === true");
|
||||
|
||||
assert(2 ** 8, 256, "2 ** 8 === 256");
|
||||
}
|
||||
|
||||
function test_cvt()
|
||||
{
|
||||
assert((NaN | 0) === 0);
|
||||
assert((Infinity | 0) === 0);
|
||||
assert(((-Infinity) | 0) === 0);
|
||||
assert(("12345" | 0) === 12345);
|
||||
assert(("0x12345" | 0) === 0x12345);
|
||||
assert(((4294967296 * 3 - 4) | 0) === -4);
|
||||
|
||||
assert(("12345" >>> 0) === 12345);
|
||||
assert(("0x12345" >>> 0) === 0x12345);
|
||||
assert((NaN >>> 0) === 0);
|
||||
assert((Infinity >>> 0) === 0);
|
||||
assert(((-Infinity) >>> 0) === 0);
|
||||
assert(((4294967296 * 3 - 4) >>> 0) === (4294967296 - 4));
|
||||
}
|
||||
|
||||
function test_eq()
|
||||
{
|
||||
assert(null == undefined);
|
||||
assert(undefined == null);
|
||||
assert(true == 1);
|
||||
assert(0 == false);
|
||||
assert("" == 0);
|
||||
assert("123" == 123);
|
||||
assert("122" != 123);
|
||||
assert((new Number(1)) == 1);
|
||||
assert(2 == (new Number(2)));
|
||||
assert((new String("abc")) == "abc");
|
||||
assert({} != "abc");
|
||||
}
|
||||
|
||||
function test_inc_dec()
|
||||
{
|
||||
var a, r;
|
||||
|
||||
a = 1;
|
||||
r = a++;
|
||||
assert(r === 1 && a === 2, true, "++");
|
||||
|
||||
a = 1;
|
||||
r = ++a;
|
||||
assert(r === 2 && a === 2, true, "++");
|
||||
|
||||
a = 1;
|
||||
r = a--;
|
||||
assert(r === 1 && a === 0, true, "--");
|
||||
|
||||
a = 1;
|
||||
r = --a;
|
||||
assert(r === 0 && a === 0, true, "--");
|
||||
|
||||
a = {x:true};
|
||||
a.x++;
|
||||
assert(a.x, 2, "++");
|
||||
|
||||
a = {x:true};
|
||||
a.x--;
|
||||
assert(a.x, 0, "--");
|
||||
|
||||
a = [true];
|
||||
a[0]++;
|
||||
assert(a[0], 2, "++");
|
||||
|
||||
a = {x:true};
|
||||
r = a.x++;
|
||||
assert(r === 1 && a.x === 2, true, "++");
|
||||
|
||||
a = {x:true};
|
||||
r = a.x--;
|
||||
assert(r === 1 && a.x === 0, true, "--");
|
||||
|
||||
a = [true];
|
||||
r = a[0]++;
|
||||
assert(r === 1 && a[0] === 2, true, "++");
|
||||
|
||||
a = [true];
|
||||
r = a[0]--;
|
||||
assert(r === 1 && a[0] === 0, true, "--");
|
||||
}
|
||||
|
||||
function F(x)
|
||||
{
|
||||
this.x = x;
|
||||
}
|
||||
|
||||
function test_op2()
|
||||
{
|
||||
var a, b;
|
||||
a = new Object;
|
||||
a.x = 1;
|
||||
assert(a.x, 1, "new");
|
||||
b = new F(2);
|
||||
assert(b.x, 2, "new");
|
||||
|
||||
a = {x : 2};
|
||||
assert(("x" in a), true, "in");
|
||||
assert(("y" in a), false, "in");
|
||||
|
||||
a = {};
|
||||
assert((a instanceof Object), true, "instanceof");
|
||||
assert((a instanceof String), false, "instanceof");
|
||||
|
||||
assert((typeof 1), "number", "typeof");
|
||||
assert((typeof Object), "function", "typeof");
|
||||
assert((typeof null), "object", "typeof");
|
||||
assert((typeof unknown_var), "undefined", "typeof");
|
||||
|
||||
a = {x: 1, if: 2, async: 3};
|
||||
assert(a.if === 2);
|
||||
assert(a.async === 3);
|
||||
}
|
||||
|
||||
function test_delete()
|
||||
{
|
||||
var a, err;
|
||||
|
||||
a = {x: 1, y: 1};
|
||||
assert((delete a.x), true, "delete");
|
||||
assert(("x" in a), false, "delete");
|
||||
|
||||
/* the following are not tested by test262 */
|
||||
assert(delete "abc"[100], true);
|
||||
|
||||
err = false;
|
||||
try {
|
||||
delete null.a;
|
||||
} catch(e) {
|
||||
err = (e instanceof TypeError);
|
||||
}
|
||||
assert(err, true, "delete");
|
||||
|
||||
err = false;
|
||||
try {
|
||||
a = { f() { delete super.a; } };
|
||||
a.f();
|
||||
} catch(e) {
|
||||
err = (e instanceof ReferenceError);
|
||||
}
|
||||
assert(err, true, "delete");
|
||||
}
|
||||
|
||||
function test_prototype()
|
||||
{
|
||||
var f = function f() { };
|
||||
assert(f.prototype.constructor, f, "prototype");
|
||||
|
||||
var g = function g() { };
|
||||
/* QuickJS bug */
|
||||
Object.defineProperty(g, "prototype", { writable: false });
|
||||
assert(g.prototype.constructor, g, "prototype");
|
||||
}
|
||||
|
||||
function test_arguments()
|
||||
{
|
||||
function f2() {
|
||||
assert(arguments.length, 2, "arguments");
|
||||
assert(arguments[0], 1, "arguments");
|
||||
assert(arguments[1], 3, "arguments");
|
||||
}
|
||||
f2(1, 3);
|
||||
}
|
||||
|
||||
function test_class()
|
||||
{
|
||||
var o;
|
||||
class C {
|
||||
constructor() {
|
||||
this.x = 10;
|
||||
}
|
||||
f() {
|
||||
return 1;
|
||||
}
|
||||
static F() {
|
||||
return -1;
|
||||
}
|
||||
get y() {
|
||||
return 12;
|
||||
}
|
||||
};
|
||||
class D extends C {
|
||||
constructor() {
|
||||
super();
|
||||
this.z = 20;
|
||||
}
|
||||
g() {
|
||||
return 2;
|
||||
}
|
||||
static G() {
|
||||
return -2;
|
||||
}
|
||||
h() {
|
||||
return super.f();
|
||||
}
|
||||
static H() {
|
||||
return super["F"]();
|
||||
}
|
||||
}
|
||||
|
||||
assert(C.F() === -1);
|
||||
assert(Object.getOwnPropertyDescriptor(C.prototype, "y").get.name === "get y");
|
||||
|
||||
o = new C();
|
||||
assert(o.f() === 1);
|
||||
assert(o.x === 10);
|
||||
|
||||
assert(D.F() === -1);
|
||||
assert(D.G() === -2);
|
||||
assert(D.H() === -1);
|
||||
|
||||
o = new D();
|
||||
assert(o.f() === 1);
|
||||
assert(o.g() === 2);
|
||||
assert(o.x === 10);
|
||||
assert(o.z === 20);
|
||||
assert(o.h() === 1);
|
||||
|
||||
/* test class name scope */
|
||||
var E1 = class E { static F() { return E; } };
|
||||
assert(E1 === E1.F());
|
||||
};
|
||||
|
||||
function test_template()
|
||||
{
|
||||
var a, b;
|
||||
b = 123;
|
||||
a = `abc${b}d`;
|
||||
assert(a, "abc123d");
|
||||
|
||||
a = String.raw `abc${b}d`;
|
||||
assert(a, "abc123d");
|
||||
|
||||
a = "aaa";
|
||||
b = "bbb";
|
||||
assert(`aaa${a, b}ccc`, "aaabbbccc");
|
||||
}
|
||||
|
||||
function test_template_skip()
|
||||
{
|
||||
var a = "Bar";
|
||||
var { b = `${a + `a${a}` }baz` } = {};
|
||||
assert(b, "BaraBarbaz");
|
||||
}
|
||||
|
||||
function test_object_literal()
|
||||
{
|
||||
var x = 0, get = 1, set = 2; async = 3;
|
||||
a = { get: 2, set: 3, async: 4 };
|
||||
assert(JSON.stringify(a), '{"get":2,"set":3,"async":4}');
|
||||
|
||||
a = { x, get, set, async };
|
||||
assert(JSON.stringify(a), '{"x":0,"get":1,"set":2,"async":3}');
|
||||
}
|
||||
|
||||
function test_regexp_skip()
|
||||
{
|
||||
var a, b;
|
||||
[a, b = /abc\(/] = [1];
|
||||
assert(a === 1);
|
||||
|
||||
[a, b =/abc\(/] = [2];
|
||||
assert(a === 2);
|
||||
}
|
||||
|
||||
function test_labels()
|
||||
{
|
||||
do x: { break x; } while(0);
|
||||
if (1)
|
||||
x: { break x; }
|
||||
else
|
||||
x: { break x; }
|
||||
with ({}) x: { break x; };
|
||||
while (0) x: { break x; };
|
||||
}
|
||||
|
||||
function test_destructuring()
|
||||
{
|
||||
function * g () { return 0; };
|
||||
var [x] = g();
|
||||
assert(x, void 0);
|
||||
}
|
||||
|
||||
function test_spread()
|
||||
{
|
||||
var x;
|
||||
x = [1, 2, ...[3, 4]];
|
||||
assert(x.toString(), "1,2,3,4");
|
||||
|
||||
x = [ ...[ , ] ];
|
||||
assert(Object.getOwnPropertyNames(x).toString(), "0,length");
|
||||
}
|
||||
|
||||
function test_function_length()
|
||||
{
|
||||
assert( ((a, b = 1, c) => {}).length, 1);
|
||||
assert( (([a,b]) => {}).length, 1);
|
||||
assert( (({a,b}) => {}).length, 1);
|
||||
assert( ((c, [a,b] = 1, d) => {}).length, 1);
|
||||
}
|
||||
|
||||
function test_argument_scope()
|
||||
{
|
||||
var f;
|
||||
var c = "global";
|
||||
|
||||
f = function(a = eval("var arguments")) {};
|
||||
assert_throws(SyntaxError, f);
|
||||
|
||||
f = function(a = eval("1"), b = arguments[0]) { return b; };
|
||||
assert(f(12), 12);
|
||||
|
||||
f = function(a, b = arguments[0]) { return b; };
|
||||
assert(f(12), 12);
|
||||
|
||||
f = function(a, b = () => arguments) { return b; };
|
||||
assert(f(12)()[0], 12);
|
||||
|
||||
f = function(a = eval("1"), b = () => arguments) { return b; };
|
||||
assert(f(12)()[0], 12);
|
||||
|
||||
(function() {
|
||||
"use strict";
|
||||
f = function(a = this) { return a; };
|
||||
assert(f.call(123), 123);
|
||||
|
||||
f = function f(a = f) { return a; };
|
||||
assert(f(), f);
|
||||
|
||||
f = function f(a = eval("f")) { return a; };
|
||||
assert(f(), f);
|
||||
})();
|
||||
|
||||
f = (a = eval("var c = 1"), probe = () => c) => {
|
||||
var c = 2;
|
||||
assert(c, 2);
|
||||
assert(probe(), 1);
|
||||
}
|
||||
f();
|
||||
|
||||
f = (a = eval("var arguments = 1"), probe = () => arguments) => {
|
||||
var arguments = 2;
|
||||
assert(arguments, 2);
|
||||
assert(probe(), 1);
|
||||
}
|
||||
f();
|
||||
|
||||
f = function f(a = eval("var c = 1"), b = c, probe = () => c) {
|
||||
assert(b, 1);
|
||||
assert(c, 1);
|
||||
assert(probe(), 1)
|
||||
}
|
||||
f();
|
||||
|
||||
assert(c, "global");
|
||||
f = function f(a, b = c, probe = () => c) {
|
||||
eval("var c = 1");
|
||||
assert(c, 1);
|
||||
assert(b, "global");
|
||||
assert(probe(), "global")
|
||||
}
|
||||
f();
|
||||
assert(c, "global");
|
||||
|
||||
f = function f(a = eval("var c = 1"), probe = (d = eval("c")) => d) {
|
||||
assert(probe(), 1)
|
||||
}
|
||||
f();
|
||||
}
|
||||
|
||||
function test_function_expr_name()
|
||||
{
|
||||
var f;
|
||||
|
||||
/* non strict mode test : assignment to the function name silently
|
||||
fails */
|
||||
|
||||
f = function myfunc() {
|
||||
myfunc = 1;
|
||||
return myfunc;
|
||||
};
|
||||
assert(f(), f);
|
||||
|
||||
f = function myfunc() {
|
||||
myfunc = 1;
|
||||
(() => {
|
||||
myfunc = 1;
|
||||
})();
|
||||
return myfunc;
|
||||
};
|
||||
assert(f(), f);
|
||||
|
||||
f = function myfunc() {
|
||||
eval("myfunc = 1");
|
||||
return myfunc;
|
||||
};
|
||||
assert(f(), f);
|
||||
|
||||
/* strict mode test : assignment to the function name raises a
|
||||
TypeError exception */
|
||||
|
||||
f = function myfunc() {
|
||||
"use strict";
|
||||
myfunc = 1;
|
||||
};
|
||||
assert_throws(TypeError, f);
|
||||
|
||||
f = function myfunc() {
|
||||
"use strict";
|
||||
(() => {
|
||||
myfunc = 1;
|
||||
})();
|
||||
};
|
||||
assert_throws(TypeError, f);
|
||||
|
||||
f = function myfunc() {
|
||||
"use strict";
|
||||
eval("myfunc = 1");
|
||||
};
|
||||
assert_throws(TypeError, f);
|
||||
}
|
||||
|
||||
test_op1();
|
||||
test_cvt();
|
||||
test_eq();
|
||||
test_inc_dec();
|
||||
test_op2();
|
||||
test_delete();
|
||||
test_prototype();
|
||||
test_arguments();
|
||||
test_class();
|
||||
test_template();
|
||||
test_template_skip();
|
||||
test_object_literal();
|
||||
test_regexp_skip();
|
||||
test_labels();
|
||||
test_destructuring();
|
||||
test_spread();
|
||||
test_function_length();
|
||||
test_argument_scope();
|
||||
test_function_expr_name();
|
||||
368
oden-js-sys/quickjs/tests/test_loop.js
Normal file
368
oden-js-sys/quickjs/tests/test_loop.js
Normal file
|
|
@ -0,0 +1,368 @@
|
|||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
// load more elaborate version of assert if available
|
||||
try { __loadScript("test_assert.js"); } catch(e) {}
|
||||
|
||||
/*----------------*/
|
||||
|
||||
function test_while()
|
||||
{
|
||||
var i, c;
|
||||
i = 0;
|
||||
c = 0;
|
||||
while (i < 3) {
|
||||
c++;
|
||||
i++;
|
||||
}
|
||||
assert(c === 3);
|
||||
}
|
||||
|
||||
function test_while_break()
|
||||
{
|
||||
var i, c;
|
||||
i = 0;
|
||||
c = 0;
|
||||
while (i < 3) {
|
||||
c++;
|
||||
if (i == 1)
|
||||
break;
|
||||
i++;
|
||||
}
|
||||
assert(c === 2 && i === 1);
|
||||
}
|
||||
|
||||
function test_do_while()
|
||||
{
|
||||
var i, c;
|
||||
i = 0;
|
||||
c = 0;
|
||||
do {
|
||||
c++;
|
||||
i++;
|
||||
} while (i < 3);
|
||||
assert(c === 3 && i === 3);
|
||||
}
|
||||
|
||||
function test_for()
|
||||
{
|
||||
var i, c;
|
||||
c = 0;
|
||||
for(i = 0; i < 3; i++) {
|
||||
c++;
|
||||
}
|
||||
assert(c === 3 && i === 3);
|
||||
|
||||
c = 0;
|
||||
for(var j = 0; j < 3; j++) {
|
||||
c++;
|
||||
}
|
||||
assert(c === 3 && j === 3);
|
||||
}
|
||||
|
||||
function test_for_in()
|
||||
{
|
||||
var i, tab, a, b;
|
||||
|
||||
tab = [];
|
||||
for(i in {x:1, y: 2}) {
|
||||
tab.push(i);
|
||||
}
|
||||
assert(tab.toString(), "x,y", "for_in");
|
||||
|
||||
/* prototype chain test */
|
||||
a = {x:2, y: 2, "1": 3};
|
||||
b = {"4" : 3 };
|
||||
Object.setPrototypeOf(a, b);
|
||||
tab = [];
|
||||
for(i in a) {
|
||||
tab.push(i);
|
||||
}
|
||||
assert(tab.toString(), "1,x,y,4", "for_in");
|
||||
|
||||
/* non enumerable properties hide enumerables ones in the
|
||||
prototype chain */
|
||||
a = {y: 2, "1": 3};
|
||||
Object.defineProperty(a, "x", { value: 1 });
|
||||
b = {"x" : 3 };
|
||||
Object.setPrototypeOf(a, b);
|
||||
tab = [];
|
||||
for(i in a) {
|
||||
tab.push(i);
|
||||
}
|
||||
assert(tab.toString(), "1,y", "for_in");
|
||||
|
||||
/* array optimization */
|
||||
a = [];
|
||||
for(i = 0; i < 10; i++)
|
||||
a.push(i);
|
||||
tab = [];
|
||||
for(i in a) {
|
||||
tab.push(i);
|
||||
}
|
||||
assert(tab.toString(), "0,1,2,3,4,5,6,7,8,9", "for_in");
|
||||
|
||||
/* iterate with a field */
|
||||
a={x:0};
|
||||
tab = [];
|
||||
for(a.x in {x:1, y: 2}) {
|
||||
tab.push(a.x);
|
||||
}
|
||||
assert(tab.toString(), "x,y", "for_in");
|
||||
|
||||
/* iterate with a variable field */
|
||||
a=[0];
|
||||
tab = [];
|
||||
for(a[0] in {x:1, y: 2}) {
|
||||
tab.push(a[0]);
|
||||
}
|
||||
assert(tab.toString(), "x,y", "for_in");
|
||||
|
||||
/* variable definition in the for in */
|
||||
tab = [];
|
||||
for(var j in {x:1, y: 2}) {
|
||||
tab.push(j);
|
||||
}
|
||||
assert(tab.toString(), "x,y", "for_in");
|
||||
|
||||
/* variable assigment in the for in */
|
||||
tab = [];
|
||||
for(var k = 2 in {x:1, y: 2}) {
|
||||
tab.push(k);
|
||||
}
|
||||
assert(tab.toString(), "x,y", "for_in");
|
||||
}
|
||||
|
||||
function test_for_in2()
|
||||
{
|
||||
var i;
|
||||
tab = [];
|
||||
for(i in {x:1, y: 2, z:3}) {
|
||||
if (i === "y")
|
||||
continue;
|
||||
tab.push(i);
|
||||
}
|
||||
assert(tab.toString() == "x,z");
|
||||
|
||||
tab = [];
|
||||
for(i in {x:1, y: 2, z:3}) {
|
||||
if (i === "z")
|
||||
break;
|
||||
tab.push(i);
|
||||
}
|
||||
assert(tab.toString() == "x,y");
|
||||
}
|
||||
|
||||
function test_for_break()
|
||||
{
|
||||
var i, c;
|
||||
c = 0;
|
||||
L1: for(i = 0; i < 3; i++) {
|
||||
c++;
|
||||
if (i == 0)
|
||||
continue;
|
||||
while (1) {
|
||||
break L1;
|
||||
}
|
||||
}
|
||||
assert(c === 2 && i === 1);
|
||||
}
|
||||
|
||||
function test_switch1()
|
||||
{
|
||||
var i, a, s;
|
||||
s = "";
|
||||
for(i = 0; i < 3; i++) {
|
||||
a = "?";
|
||||
switch(i) {
|
||||
case 0:
|
||||
a = "a";
|
||||
break;
|
||||
case 1:
|
||||
a = "b";
|
||||
break;
|
||||
default:
|
||||
a = "c";
|
||||
break;
|
||||
}
|
||||
s += a;
|
||||
}
|
||||
assert(s === "abc" && i === 3);
|
||||
}
|
||||
|
||||
function test_switch2()
|
||||
{
|
||||
var i, a, s;
|
||||
s = "";
|
||||
for(i = 0; i < 4; i++) {
|
||||
a = "?";
|
||||
switch(i) {
|
||||
case 0:
|
||||
a = "a";
|
||||
break;
|
||||
case 1:
|
||||
a = "b";
|
||||
break;
|
||||
case 2:
|
||||
continue;
|
||||
default:
|
||||
a = "" + i;
|
||||
break;
|
||||
}
|
||||
s += a;
|
||||
}
|
||||
assert(s === "ab3" && i === 4);
|
||||
}
|
||||
|
||||
function test_try_catch1()
|
||||
{
|
||||
try {
|
||||
throw "hello";
|
||||
} catch (e) {
|
||||
assert(e, "hello", "catch");
|
||||
return;
|
||||
}
|
||||
assert(false, "catch");
|
||||
}
|
||||
|
||||
function test_try_catch2()
|
||||
{
|
||||
var a;
|
||||
try {
|
||||
a = 1;
|
||||
} catch (e) {
|
||||
a = 2;
|
||||
}
|
||||
assert(a, 1, "catch");
|
||||
}
|
||||
|
||||
function test_try_catch3()
|
||||
{
|
||||
var s;
|
||||
s = "";
|
||||
try {
|
||||
s += "t";
|
||||
} catch (e) {
|
||||
s += "c";
|
||||
} finally {
|
||||
s += "f";
|
||||
}
|
||||
assert(s, "tf", "catch");
|
||||
}
|
||||
|
||||
function test_try_catch4()
|
||||
{
|
||||
var s;
|
||||
s = "";
|
||||
try {
|
||||
s += "t";
|
||||
throw "c";
|
||||
} catch (e) {
|
||||
s += e;
|
||||
} finally {
|
||||
s += "f";
|
||||
}
|
||||
assert(s, "tcf", "catch");
|
||||
}
|
||||
|
||||
function test_try_catch5()
|
||||
{
|
||||
var s;
|
||||
s = "";
|
||||
for(;;) {
|
||||
try {
|
||||
s += "t";
|
||||
break;
|
||||
s += "b";
|
||||
} finally {
|
||||
s += "f";
|
||||
}
|
||||
}
|
||||
assert(s, "tf", "catch");
|
||||
}
|
||||
|
||||
function test_try_catch6()
|
||||
{
|
||||
function f() {
|
||||
try {
|
||||
s += 't';
|
||||
return 1;
|
||||
} finally {
|
||||
s += "f";
|
||||
}
|
||||
}
|
||||
var s = "";
|
||||
assert(f() === 1);
|
||||
assert(s, "tf", "catch6");
|
||||
}
|
||||
|
||||
function test_try_catch7()
|
||||
{
|
||||
var s;
|
||||
s = "";
|
||||
|
||||
try {
|
||||
try {
|
||||
s += "t";
|
||||
throw "a";
|
||||
} finally {
|
||||
s += "f";
|
||||
}
|
||||
} catch(e) {
|
||||
s += e;
|
||||
} finally {
|
||||
s += "g";
|
||||
}
|
||||
assert(s, "tfag", "catch");
|
||||
}
|
||||
|
||||
function test_try_catch8()
|
||||
{
|
||||
var i, s;
|
||||
|
||||
s = "";
|
||||
for(var i in {x:1, y:2}) {
|
||||
try {
|
||||
s += i;
|
||||
throw "a";
|
||||
} catch (e) {
|
||||
s += e;
|
||||
} finally {
|
||||
s += "f";
|
||||
}
|
||||
}
|
||||
assert(s === "xafyaf");
|
||||
}
|
||||
|
||||
test_while();
|
||||
test_while_break();
|
||||
test_do_while();
|
||||
test_for();
|
||||
test_for_break();
|
||||
test_switch1();
|
||||
test_switch2();
|
||||
test_for_in();
|
||||
test_for_in2();
|
||||
|
||||
test_try_catch1();
|
||||
test_try_catch2();
|
||||
test_try_catch3();
|
||||
test_try_catch4();
|
||||
test_try_catch5();
|
||||
test_try_catch6();
|
||||
test_try_catch7();
|
||||
test_try_catch8();
|
||||
207
oden-js-sys/quickjs/tests/test_op_overloading.js
Normal file
207
oden-js-sys/quickjs/tests/test_op_overloading.js
Normal file
|
|
@ -0,0 +1,207 @@
|
|||
"use strict";
|
||||
|
||||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
/* operators overloading with Operators.create() */
|
||||
function test_operators_create() {
|
||||
class Vec2
|
||||
{
|
||||
constructor(x, y) {
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
static mul_scalar(p1, a) {
|
||||
var r = new Vec2();
|
||||
r.x = p1.x * a;
|
||||
r.y = p1.y * a;
|
||||
return r;
|
||||
}
|
||||
toString() {
|
||||
return "Vec2(" + this.x + "," + this.y + ")";
|
||||
}
|
||||
}
|
||||
|
||||
Vec2.prototype[Symbol.operatorSet] = Operators.create(
|
||||
{
|
||||
"+"(p1, p2) {
|
||||
var r = new Vec2();
|
||||
r.x = p1.x + p2.x;
|
||||
r.y = p1.y + p2.y;
|
||||
return r;
|
||||
},
|
||||
"-"(p1, p2) {
|
||||
var r = new Vec2();
|
||||
r.x = p1.x - p2.x;
|
||||
r.y = p1.y - p2.y;
|
||||
return r;
|
||||
},
|
||||
"=="(a, b) {
|
||||
return a.x == b.x && a.y == b.y;
|
||||
},
|
||||
"<"(a, b) {
|
||||
var r;
|
||||
/* lexicographic order */
|
||||
if (a.x == b.x)
|
||||
r = (a.y < b.y);
|
||||
else
|
||||
r = (a.x < b.x);
|
||||
return r;
|
||||
},
|
||||
"++"(a) {
|
||||
var r = new Vec2();
|
||||
r.x = a.x + 1;
|
||||
r.y = a.y + 1;
|
||||
return r;
|
||||
}
|
||||
},
|
||||
{
|
||||
left: Number,
|
||||
"*"(a, b) {
|
||||
return Vec2.mul_scalar(b, a);
|
||||
}
|
||||
},
|
||||
{
|
||||
right: Number,
|
||||
"*"(a, b) {
|
||||
return Vec2.mul_scalar(a, b);
|
||||
}
|
||||
});
|
||||
|
||||
var a = new Vec2(1, 2);
|
||||
var b = new Vec2(3, 4);
|
||||
var r;
|
||||
|
||||
r = a * 2 + 3 * b;
|
||||
assert(r.x === 11 && r.y === 16);
|
||||
assert(a == a, true);
|
||||
assert(a == b, false);
|
||||
assert(a != a, false);
|
||||
assert(a < b, true);
|
||||
assert(a <= b, true);
|
||||
assert(b < a, false);
|
||||
assert(b <= a, false);
|
||||
assert(a <= a, true);
|
||||
assert(a >= a, true);
|
||||
a++;
|
||||
assert(a.x === 2 && a.y === 3);
|
||||
r = ++a;
|
||||
assert(a.x === 3 && a.y === 4);
|
||||
assert(r === a);
|
||||
}
|
||||
|
||||
/* operators overloading thru inheritance */
|
||||
function test_operators()
|
||||
{
|
||||
var Vec2;
|
||||
|
||||
function mul_scalar(p1, a) {
|
||||
var r = new Vec2();
|
||||
r.x = p1.x * a;
|
||||
r.y = p1.y * a;
|
||||
return r;
|
||||
}
|
||||
|
||||
var vec2_ops = Operators({
|
||||
"+"(p1, p2) {
|
||||
var r = new Vec2();
|
||||
r.x = p1.x + p2.x;
|
||||
r.y = p1.y + p2.y;
|
||||
return r;
|
||||
},
|
||||
"-"(p1, p2) {
|
||||
var r = new Vec2();
|
||||
r.x = p1.x - p2.x;
|
||||
r.y = p1.y - p2.y;
|
||||
return r;
|
||||
},
|
||||
"=="(a, b) {
|
||||
return a.x == b.x && a.y == b.y;
|
||||
},
|
||||
"<"(a, b) {
|
||||
var r;
|
||||
/* lexicographic order */
|
||||
if (a.x == b.x)
|
||||
r = (a.y < b.y);
|
||||
else
|
||||
r = (a.x < b.x);
|
||||
return r;
|
||||
},
|
||||
"++"(a) {
|
||||
var r = new Vec2();
|
||||
r.x = a.x + 1;
|
||||
r.y = a.y + 1;
|
||||
return r;
|
||||
}
|
||||
},
|
||||
{
|
||||
left: Number,
|
||||
"*"(a, b) {
|
||||
return mul_scalar(b, a);
|
||||
}
|
||||
},
|
||||
{
|
||||
right: Number,
|
||||
"*"(a, b) {
|
||||
return mul_scalar(a, b);
|
||||
}
|
||||
});
|
||||
|
||||
Vec2 = class Vec2 extends vec2_ops
|
||||
{
|
||||
constructor(x, y) {
|
||||
super();
|
||||
this.x = x;
|
||||
this.y = y;
|
||||
}
|
||||
toString() {
|
||||
return "Vec2(" + this.x + "," + this.y + ")";
|
||||
}
|
||||
}
|
||||
|
||||
var a = new Vec2(1, 2);
|
||||
var b = new Vec2(3, 4);
|
||||
var r;
|
||||
|
||||
r = a * 2 + 3 * b;
|
||||
assert(r.x === 11 && r.y === 16);
|
||||
assert(a == a, true);
|
||||
assert(a == b, false);
|
||||
assert(a != a, false);
|
||||
assert(a < b, true);
|
||||
assert(a <= b, true);
|
||||
assert(b < a, false);
|
||||
assert(b <= a, false);
|
||||
assert(a <= a, true);
|
||||
assert(a >= a, true);
|
||||
a++;
|
||||
assert(a.x === 2 && a.y === 3);
|
||||
r = ++a;
|
||||
assert(a.x === 3 && a.y === 4);
|
||||
assert(r === a);
|
||||
}
|
||||
|
||||
function test_default_op()
|
||||
{
|
||||
assert(Object(1) + 2, 3);
|
||||
assert(Object(1) + true, 2);
|
||||
assert(-Object(1), -1);
|
||||
}
|
||||
|
||||
test_operators_create();
|
||||
test_operators();
|
||||
test_default_op();
|
||||
256
oden-js-sys/quickjs/tests/test_qjscalc.js
Normal file
256
oden-js-sys/quickjs/tests/test_qjscalc.js
Normal file
|
|
@ -0,0 +1,256 @@
|
|||
"use math";
|
||||
"use strict";
|
||||
|
||||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
function assertThrows(err, func)
|
||||
{
|
||||
var ex;
|
||||
ex = false;
|
||||
try {
|
||||
func();
|
||||
} catch(e) {
|
||||
ex = true;
|
||||
assert(e instanceof err);
|
||||
}
|
||||
assert(ex, true, "exception expected");
|
||||
}
|
||||
|
||||
// load more elaborate version of assert if available
|
||||
try { __loadScript("test_assert.js"); } catch(e) {}
|
||||
|
||||
/*----------------*/
|
||||
|
||||
function pow(a, n)
|
||||
{
|
||||
var r, i;
|
||||
r = 1;
|
||||
for(i = 0; i < n; i++)
|
||||
r *= a;
|
||||
return r;
|
||||
}
|
||||
|
||||
function test_integer()
|
||||
{
|
||||
var a, r;
|
||||
a = pow(3, 100);
|
||||
assert((a - 1) != a);
|
||||
assert(a == 515377520732011331036461129765621272702107522001);
|
||||
assert(a == 0x5a4653ca673768565b41f775d6947d55cf3813d1);
|
||||
assert(Integer.isInteger(1) === true);
|
||||
assert(Integer.isInteger(1.0) === false);
|
||||
|
||||
assert(Integer.floorLog2(0) === -1);
|
||||
assert(Integer.floorLog2(7) === 2);
|
||||
|
||||
r = 1 << 31;
|
||||
assert(r, 2147483648, "1 << 31 === 2147483648");
|
||||
|
||||
r = 1 << 32;
|
||||
assert(r, 4294967296, "1 << 32 === 4294967296");
|
||||
|
||||
r = (1 << 31) < 0;
|
||||
assert(r, false, "(1 << 31) < 0 === false");
|
||||
|
||||
assert(typeof 1 === "number");
|
||||
assert(typeof 9007199254740991 === "number");
|
||||
assert(typeof 9007199254740992 === "bigint");
|
||||
}
|
||||
|
||||
function test_float()
|
||||
{
|
||||
assert(typeof 1.0 === "bigfloat");
|
||||
assert(1 == 1.0);
|
||||
assert(1 !== 1.0);
|
||||
}
|
||||
|
||||
/* jscalc tests */
|
||||
|
||||
function test_modulo()
|
||||
{
|
||||
var i, p, a, b;
|
||||
|
||||
/* Euclidian modulo operator */
|
||||
assert((-3) % 2 == 1);
|
||||
assert(3 % (-2) == 1);
|
||||
|
||||
p = 101;
|
||||
for(i = 1; i < p; i++) {
|
||||
a = Integer.invmod(i, p);
|
||||
assert(a >= 0 && a < p);
|
||||
assert((i * a) % p == 1);
|
||||
}
|
||||
|
||||
assert(Integer.isPrime(2^107-1));
|
||||
assert(!Integer.isPrime((2^107-1) * (2^89-1)));
|
||||
a = Integer.factor((2^89-1)*2^3*11*13^2*1009);
|
||||
assert(a == [ 2,2,2,11,13,13,1009,618970019642690137449562111 ]);
|
||||
}
|
||||
|
||||
function test_fraction()
|
||||
{
|
||||
assert((1/3 + 1).toString(), "4/3")
|
||||
assert((2/3)^30, 1073741824/205891132094649);
|
||||
assert(1/3 < 2/3);
|
||||
assert(1/3 < 1);
|
||||
assert(1/3 == 1.0/3);
|
||||
assert(1.0/3 < 2/3);
|
||||
}
|
||||
|
||||
function test_mod()
|
||||
{
|
||||
var a, b, p;
|
||||
|
||||
a = Mod(3, 101);
|
||||
b = Mod(-1, 101);
|
||||
assert((a + b) == Mod(2, 101));
|
||||
assert(a ^ 100 == Mod(1, 101));
|
||||
|
||||
p = 2 ^ 607 - 1; /* mersenne prime */
|
||||
a = Mod(3, p) ^ (p - 1);
|
||||
assert(a == Mod(1, p));
|
||||
}
|
||||
|
||||
function test_polynomial()
|
||||
{
|
||||
var a, b, q, r, t, i;
|
||||
a = (1 + X) ^ 4;
|
||||
assert(a == X^4+4*X^3+6*X^2+4*X+1);
|
||||
|
||||
r = (1 + X);
|
||||
q = (1+X+X^2);
|
||||
b = (1 - X^2);
|
||||
a = q * b + r;
|
||||
t = Polynomial.divrem(a, b);
|
||||
assert(t[0] == q);
|
||||
assert(t[1] == r);
|
||||
|
||||
a = 1 + 2*X + 3*X^2;
|
||||
assert(a.apply(0.1) == 1.23);
|
||||
|
||||
a = 1-2*X^2+2*X^3;
|
||||
assert(deriv(a) == (6*X^2-4*X));
|
||||
assert(deriv(integ(a)) == a);
|
||||
|
||||
a = (X-1)*(X-2)*(X-3)*(X-4)*(X-0.1);
|
||||
r = polroots(a);
|
||||
for(i = 0; i < r.length; i++) {
|
||||
b = abs(a.apply(r[i]));
|
||||
assert(b <= 1e-13);
|
||||
}
|
||||
}
|
||||
|
||||
function test_poly_mod()
|
||||
{
|
||||
var a, p;
|
||||
|
||||
/* modulo using polynomials */
|
||||
p = X^2 + X + 1;
|
||||
a = PolyMod(3+X, p) ^ 10;
|
||||
assert(a == PolyMod(-3725*X-18357, p));
|
||||
|
||||
a = PolyMod(1/X, 1+X^2);
|
||||
assert(a == PolyMod(-X, X^2+1));
|
||||
}
|
||||
|
||||
function test_rfunc()
|
||||
{
|
||||
var a;
|
||||
a = (X+1)/((X+1)*(X-1));
|
||||
assert(a == 1/(X-1));
|
||||
a = (X + 2) / (X - 2);
|
||||
assert(a.apply(1/3) == -7/5);
|
||||
|
||||
assert(deriv((X^2-X+1)/(X-1)) == (X^2-2*X)/(X^2-2*X+1));
|
||||
}
|
||||
|
||||
function test_series()
|
||||
{
|
||||
var a, b;
|
||||
a = 1+X+O(X^5);
|
||||
b = a.inverse();
|
||||
assert(b == 1-X+X^2-X^3+X^4+O(X^5));
|
||||
assert(deriv(b) == -1+2*X-3*X^2+4*X^3+O(X^4));
|
||||
assert(deriv(integ(b)) == b);
|
||||
|
||||
a = Series(1/(1-X), 5);
|
||||
assert(a == 1+X+X^2+X^3+X^4+O(X^5));
|
||||
b = a.apply(0.1);
|
||||
assert(b == 1.1111);
|
||||
|
||||
assert(exp(3*X^2+O(X^10)) == 1+3*X^2+9/2*X^4+9/2*X^6+27/8*X^8+O(X^10));
|
||||
assert(sin(X+O(X^6)) == X-1/6*X^3+1/120*X^5+O(X^6));
|
||||
assert(cos(X+O(X^6)) == 1-1/2*X^2+1/24*X^4+O(X^6));
|
||||
assert(tan(X+O(X^8)) == X+1/3*X^3+2/15*X^5+17/315*X^7+O(X^8));
|
||||
assert((1+X+O(X^6))^(2+X) == 1+2*X+2*X^2+3/2*X^3+5/6*X^4+5/12*X^5+O(X^6));
|
||||
}
|
||||
|
||||
function test_matrix()
|
||||
{
|
||||
var a, b, r;
|
||||
a = [[1, 2],[3, 4]];
|
||||
b = [3, 4];
|
||||
r = a * b;
|
||||
assert(r == [11, 25]);
|
||||
r = (a^-1) * 2;
|
||||
assert(r == [[-4, 2],[3, -1]]);
|
||||
|
||||
assert(norm2([1,2,3]) == 14);
|
||||
|
||||
assert(diag([1,2,3]) == [ [ 1, 0, 0 ], [ 0, 2, 0 ], [ 0, 0, 3 ] ]);
|
||||
assert(trans(a) == [ [ 1, 3 ], [ 2, 4 ] ]);
|
||||
assert(trans([1,2,3]) == [[1,2,3]]);
|
||||
assert(trace(a) == 5);
|
||||
|
||||
assert(charpoly(Matrix.hilbert(4)) == X^4-176/105*X^3+3341/12600*X^2-41/23625*X+1/6048000);
|
||||
assert(det(Matrix.hilbert(4)) == 1/6048000);
|
||||
|
||||
a = [[1,2,1],[-2,-3,1],[3,5,0]];
|
||||
assert(rank(a) == 2);
|
||||
assert(ker(a) == [ [ 5 ], [ -3 ], [ 1 ] ]);
|
||||
|
||||
assert(dp([1, 2, 3], [3, -4, -7]) === -26);
|
||||
assert(cp([1, 2, 3], [3, -4, -7]) == [ -2, 16, -10 ]);
|
||||
}
|
||||
|
||||
function assert_eq(a, ref)
|
||||
{
|
||||
assert(abs(a / ref - 1.0) <= 1e-15);
|
||||
}
|
||||
|
||||
function test_trig()
|
||||
{
|
||||
assert_eq(sin(1/2), 0.479425538604203);
|
||||
assert_eq(sin(2+3*I), 9.154499146911428-4.168906959966565*I);
|
||||
assert_eq(cos(2+3*I), -4.189625690968807-9.109227893755337*I);
|
||||
assert_eq((2+0.5*I)^(1.1-0.5*I), 2.494363021357619-0.23076804554558092*I);
|
||||
assert_eq(sqrt(2*I), 1 + I);
|
||||
}
|
||||
|
||||
test_integer();
|
||||
test_float();
|
||||
|
||||
test_modulo();
|
||||
test_fraction();
|
||||
test_mod();
|
||||
test_polynomial();
|
||||
test_poly_mod();
|
||||
test_rfunc();
|
||||
test_series();
|
||||
test_matrix();
|
||||
test_trig();
|
||||
281
oden-js-sys/quickjs/tests/test_std.js
Normal file
281
oden-js-sys/quickjs/tests/test_std.js
Normal file
|
|
@ -0,0 +1,281 @@
|
|||
import * as std from "std";
|
||||
import * as os from "os";
|
||||
|
||||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
// load more elaborate version of assert if available
|
||||
try { std.loadScript("test_assert.js"); } catch(e) {}
|
||||
|
||||
/*----------------*/
|
||||
|
||||
function test_printf()
|
||||
{
|
||||
assert(std.sprintf("a=%d s=%s", 123, "abc"), "a=123 s=abc");
|
||||
assert(std.sprintf("%010d", 123), "0000000123");
|
||||
assert(std.sprintf("%x", -2), "fffffffe");
|
||||
assert(std.sprintf("%lx", -2), "fffffffffffffffe");
|
||||
assert(std.sprintf("%10.1f", 2.1), " 2.1");
|
||||
assert(std.sprintf("%*.*f", 10, 2, -2.13), " -2.13");
|
||||
assert(std.sprintf("%#lx", 0x7fffffffffffffffn), "0x7fffffffffffffff");
|
||||
}
|
||||
|
||||
function test_file1()
|
||||
{
|
||||
var f, len, str, size, buf, ret, i, str1;
|
||||
|
||||
f = std.tmpfile();
|
||||
str = "hello world\n";
|
||||
f.puts(str);
|
||||
|
||||
f.seek(0, std.SEEK_SET);
|
||||
str1 = f.readAsString();
|
||||
assert(str1 === str);
|
||||
|
||||
f.seek(0, std.SEEK_END);
|
||||
size = f.tell();
|
||||
assert(size === str.length);
|
||||
|
||||
f.seek(0, std.SEEK_SET);
|
||||
|
||||
buf = new Uint8Array(size);
|
||||
ret = f.read(buf.buffer, 0, size);
|
||||
assert(ret === size);
|
||||
for(i = 0; i < size; i++)
|
||||
assert(buf[i] === str.charCodeAt(i));
|
||||
|
||||
f.close();
|
||||
}
|
||||
|
||||
function test_file2()
|
||||
{
|
||||
var f, str, i, size;
|
||||
f = std.tmpfile();
|
||||
str = "hello world\n";
|
||||
size = str.length;
|
||||
for(i = 0; i < size; i++)
|
||||
f.putByte(str.charCodeAt(i));
|
||||
f.seek(0, std.SEEK_SET);
|
||||
for(i = 0; i < size; i++) {
|
||||
assert(str.charCodeAt(i) === f.getByte());
|
||||
}
|
||||
assert(f.getByte() === -1);
|
||||
f.close();
|
||||
}
|
||||
|
||||
function test_getline()
|
||||
{
|
||||
var f, line, line_count, lines, i;
|
||||
|
||||
lines = ["hello world", "line 1", "line 2" ];
|
||||
f = std.tmpfile();
|
||||
for(i = 0; i < lines.length; i++) {
|
||||
f.puts(lines[i], "\n");
|
||||
}
|
||||
|
||||
f.seek(0, std.SEEK_SET);
|
||||
assert(!f.eof());
|
||||
line_count = 0;
|
||||
for(;;) {
|
||||
line = f.getline();
|
||||
if (line === null)
|
||||
break;
|
||||
assert(line == lines[line_count]);
|
||||
line_count++;
|
||||
}
|
||||
assert(f.eof());
|
||||
assert(line_count === lines.length);
|
||||
|
||||
f.close();
|
||||
}
|
||||
|
||||
function test_popen()
|
||||
{
|
||||
var str, f, fname = "tmp_file.txt";
|
||||
var content = "hello world";
|
||||
|
||||
f = std.open(fname, "w");
|
||||
f.puts(content);
|
||||
f.close();
|
||||
|
||||
/* test loadFile */
|
||||
assert(std.loadFile(fname), content);
|
||||
|
||||
/* execute the 'cat' shell command */
|
||||
f = std.popen("cat " + fname, "r");
|
||||
str = f.readAsString();
|
||||
f.close();
|
||||
|
||||
assert(str, content);
|
||||
|
||||
os.remove(fname);
|
||||
}
|
||||
|
||||
function test_ext_json()
|
||||
{
|
||||
var expected, input, obj;
|
||||
expected = '{"x":false,"y":true,"z2":null,"a":[1,8,160],"s":"str"}';
|
||||
input = `{ "x":false, /*comments are allowed */
|
||||
"y":true, // also a comment
|
||||
z2:null, // unquoted property names
|
||||
"a":[+1,0o10,0xa0,], // plus prefix, octal, hexadecimal
|
||||
"s":"str",} // trailing comma in objects and arrays
|
||||
`;
|
||||
obj = std.parseExtJSON(input);
|
||||
assert(JSON.stringify(obj), expected);
|
||||
}
|
||||
|
||||
function test_os()
|
||||
{
|
||||
var fd, fpath, fname, fdir, buf, buf2, i, files, err, fdate, st, link_path;
|
||||
|
||||
assert(os.isatty(0));
|
||||
|
||||
fdir = "test_tmp_dir";
|
||||
fname = "tmp_file.txt";
|
||||
fpath = fdir + "/" + fname;
|
||||
link_path = fdir + "/test_link";
|
||||
|
||||
os.remove(link_path);
|
||||
os.remove(fpath);
|
||||
os.remove(fdir);
|
||||
|
||||
err = os.mkdir(fdir, 0o755);
|
||||
assert(err === 0);
|
||||
|
||||
fd = os.open(fpath, os.O_RDWR | os.O_CREAT | os.O_TRUNC);
|
||||
assert(fd >= 0);
|
||||
|
||||
buf = new Uint8Array(10);
|
||||
for(i = 0; i < buf.length; i++)
|
||||
buf[i] = i;
|
||||
assert(os.write(fd, buf.buffer, 0, buf.length) === buf.length);
|
||||
|
||||
assert(os.seek(fd, 0, std.SEEK_SET) === 0);
|
||||
buf2 = new Uint8Array(buf.length);
|
||||
assert(os.read(fd, buf2.buffer, 0, buf2.length) === buf2.length);
|
||||
|
||||
for(i = 0; i < buf.length; i++)
|
||||
assert(buf[i] == buf2[i]);
|
||||
|
||||
if (typeof BigInt !== "undefined") {
|
||||
assert(os.seek(fd, BigInt(6), std.SEEK_SET), BigInt(6));
|
||||
assert(os.read(fd, buf2.buffer, 0, 1) === 1);
|
||||
assert(buf[6] == buf2[0]);
|
||||
}
|
||||
|
||||
assert(os.close(fd) === 0);
|
||||
|
||||
[files, err] = os.readdir(fdir);
|
||||
assert(err, 0);
|
||||
assert(files.indexOf(fname) >= 0);
|
||||
|
||||
fdate = 10000;
|
||||
|
||||
err = os.utimes(fpath, fdate, fdate);
|
||||
assert(err, 0);
|
||||
|
||||
[st, err] = os.stat(fpath);
|
||||
assert(err, 0);
|
||||
assert(st.mode & os.S_IFMT, os.S_IFREG);
|
||||
assert(st.mtime, fdate);
|
||||
|
||||
err = os.symlink(fname, link_path);
|
||||
assert(err === 0);
|
||||
|
||||
[st, err] = os.lstat(link_path);
|
||||
assert(err, 0);
|
||||
assert(st.mode & os.S_IFMT, os.S_IFLNK);
|
||||
|
||||
[buf, err] = os.readlink(link_path);
|
||||
assert(err, 0);
|
||||
assert(buf, fname);
|
||||
|
||||
assert(os.remove(link_path) === 0);
|
||||
|
||||
[buf, err] = os.getcwd();
|
||||
assert(err, 0);
|
||||
|
||||
[buf2, err] = os.realpath(".");
|
||||
assert(err, 0);
|
||||
|
||||
assert(buf, buf2);
|
||||
|
||||
assert(os.remove(fpath) === 0);
|
||||
|
||||
fd = os.open(fpath, os.O_RDONLY);
|
||||
assert(fd < 0);
|
||||
|
||||
assert(os.remove(fdir) === 0);
|
||||
}
|
||||
|
||||
function test_os_exec()
|
||||
{
|
||||
var ret, fds, pid, f, status;
|
||||
|
||||
ret = os.exec(["true"]);
|
||||
assert(ret, 0);
|
||||
|
||||
ret = os.exec(["/bin/sh", "-c", "exit 1"], { usePath: false });
|
||||
assert(ret, 1);
|
||||
|
||||
fds = os.pipe();
|
||||
pid = os.exec(["sh", "-c", "echo $FOO"], {
|
||||
stdout: fds[1],
|
||||
block: false,
|
||||
env: { FOO: "hello" },
|
||||
} );
|
||||
assert(pid >= 0);
|
||||
os.close(fds[1]); /* close the write end (as it is only in the child) */
|
||||
f = std.fdopen(fds[0], "r");
|
||||
assert(f.getline(), "hello");
|
||||
assert(f.getline(), null);
|
||||
f.close();
|
||||
[ret, status] = os.waitpid(pid, 0);
|
||||
assert(ret, pid);
|
||||
assert(status & 0x7f, 0); /* exited */
|
||||
assert(status >> 8, 0); /* exit code */
|
||||
|
||||
pid = os.exec(["cat"], { block: false } );
|
||||
assert(pid >= 0);
|
||||
os.kill(pid, os.SIGQUIT);
|
||||
[ret, status] = os.waitpid(pid, 0);
|
||||
assert(ret, pid);
|
||||
assert(status & 0x7f, os.SIGQUIT);
|
||||
}
|
||||
|
||||
function test_timer()
|
||||
{
|
||||
var th, i;
|
||||
|
||||
/* just test that a timer can be inserted and removed */
|
||||
th = [];
|
||||
for(i = 0; i < 3; i++)
|
||||
th[i] = os.setTimeout(function () { }, 1000);
|
||||
for(i = 0; i < 3; i++)
|
||||
os.clearTimeout(th[i]);
|
||||
}
|
||||
|
||||
test_printf();
|
||||
test_file1();
|
||||
test_file2();
|
||||
test_getline();
|
||||
test_popen();
|
||||
test_os();
|
||||
test_os_exec();
|
||||
test_timer();
|
||||
test_ext_json();
|
||||
62
oden-js-sys/quickjs/tests/test_worker.js
Normal file
62
oden-js-sys/quickjs/tests/test_worker.js
Normal file
|
|
@ -0,0 +1,62 @@
|
|||
/* os.Worker API test */
|
||||
import * as std from "std";
|
||||
import * as os from "os";
|
||||
|
||||
function assert(actual, expected, message) {
|
||||
if (arguments.length == 1)
|
||||
expected = true;
|
||||
|
||||
if (actual === expected)
|
||||
return;
|
||||
|
||||
if (actual !== null && expected !== null
|
||||
&& typeof actual == 'object' && typeof expected == 'object'
|
||||
&& actual.toString() === expected.toString())
|
||||
return;
|
||||
|
||||
throw Error("assertion failed: got |" + actual + "|" +
|
||||
", expected |" + expected + "|" +
|
||||
(message ? " (" + message + ")" : ""));
|
||||
}
|
||||
|
||||
var worker;
|
||||
|
||||
function test_worker()
|
||||
{
|
||||
var counter;
|
||||
|
||||
worker = new os.Worker("./test_worker_module.js");
|
||||
|
||||
counter = 0;
|
||||
worker.onmessage = function (e) {
|
||||
var ev = e.data;
|
||||
// print("recv", JSON.stringify(ev));
|
||||
switch(ev.type) {
|
||||
case "num":
|
||||
assert(ev.num, counter);
|
||||
counter++;
|
||||
if (counter == 10) {
|
||||
/* test SharedArrayBuffer modification */
|
||||
let sab = new SharedArrayBuffer(10);
|
||||
let buf = new Uint8Array(sab);
|
||||
worker.postMessage({ type: "sab", buf: buf });
|
||||
}
|
||||
break;
|
||||
case "sab_done":
|
||||
{
|
||||
let buf = ev.buf;
|
||||
/* check that the SharedArrayBuffer was modified */
|
||||
assert(buf[2], 10);
|
||||
worker.postMessage({ type: "abort" });
|
||||
}
|
||||
break;
|
||||
case "done":
|
||||
/* terminate */
|
||||
worker.onmessage = null;
|
||||
break;
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
|
||||
test_worker();
|
||||
31
oden-js-sys/quickjs/tests/test_worker_module.js
Normal file
31
oden-js-sys/quickjs/tests/test_worker_module.js
Normal file
|
|
@ -0,0 +1,31 @@
|
|||
/* Worker code for test_worker.js */
|
||||
import * as std from "std";
|
||||
import * as os from "os";
|
||||
|
||||
var parent = os.Worker.parent;
|
||||
|
||||
function handle_msg(e) {
|
||||
var ev = e.data;
|
||||
// print("child_recv", JSON.stringify(ev));
|
||||
switch(ev.type) {
|
||||
case "abort":
|
||||
parent.postMessage({ type: "done" });
|
||||
break;
|
||||
case "sab":
|
||||
/* modify the SharedArrayBuffer */
|
||||
ev.buf[2] = 10;
|
||||
parent.postMessage({ type: "sab_done", buf: ev.buf });
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
function worker_main() {
|
||||
var i;
|
||||
|
||||
parent.onmessage = handle_msg;
|
||||
for(i = 0; i < 10; i++) {
|
||||
parent.postMessage({ type: "num", num: i });
|
||||
}
|
||||
}
|
||||
|
||||
worker_main();
|
||||
Loading…
Add table
Add a link
Reference in a new issue