Vendor things
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148
third-party/vendor/ab_glyph_rasterizer/src/geometry.rs
vendored
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148
third-party/vendor/ab_glyph_rasterizer/src/geometry.rs
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#[cfg(all(feature = "libm", not(feature = "std")))]
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use crate::nostd_float::FloatExt;
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/// An (x, y) coordinate.
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///
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/// # Example
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/// ```
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/// use ab_glyph_rasterizer::{point, Point};
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/// let p: Point = point(0.1, 23.2);
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/// ```
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#[derive(Clone, Copy, Default, PartialEq, PartialOrd)]
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pub struct Point {
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pub x: f32,
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pub y: f32,
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}
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impl core::fmt::Debug for Point {
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fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
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write!(f, "point({:?}, {:?})", self.x, self.y)
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}
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}
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impl Point {
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#[inline]
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pub(crate) fn distance_to(self, other: Point) -> f32 {
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let d = other - self;
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(d.x * d.x + d.y * d.y).sqrt()
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}
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}
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/// [`Point`](struct.Point.html) constructor.
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///
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/// # Example
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/// ```
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/// # use ab_glyph_rasterizer::{point, Point};
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/// let p = point(0.1, 23.2);
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/// ```
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#[inline]
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pub fn point(x: f32, y: f32) -> Point {
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Point { x, y }
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}
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/// Linear interpolation between points.
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#[inline]
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pub(crate) fn lerp(t: f32, p0: Point, p1: Point) -> Point {
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point(p0.x + t * (p1.x - p0.x), p0.y + t * (p1.y - p0.y))
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}
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impl core::ops::Sub for Point {
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type Output = Point;
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/// Subtract rhs.x from x, rhs.y from y.
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///
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// let p1 = point(1.0, 2.0) - point(2.0, 1.5);
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///
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/// assert!((p1.x - -1.0).abs() <= core::f32::EPSILON);
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/// assert!((p1.y - 0.5).abs() <= core::f32::EPSILON);
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/// ```
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#[inline]
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fn sub(self, rhs: Point) -> Point {
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point(self.x - rhs.x, self.y - rhs.y)
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}
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}
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impl core::ops::Add for Point {
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type Output = Point;
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/// Add rhs.x to x, rhs.y to y.
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///
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// let p1 = point(1.0, 2.0) + point(2.0, 1.5);
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///
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/// assert!((p1.x - 3.0).abs() <= core::f32::EPSILON);
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/// assert!((p1.y - 3.5).abs() <= core::f32::EPSILON);
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/// ```
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#[inline]
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fn add(self, rhs: Point) -> Point {
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point(self.x + rhs.x, self.y + rhs.y)
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}
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}
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impl core::ops::AddAssign for Point {
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// let mut p1 = point(1.0, 2.0);
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/// p1 += point(2.0, 1.5);
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///
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/// assert!((p1.x - 3.0).abs() <= core::f32::EPSILON);
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/// assert!((p1.y - 3.5).abs() <= core::f32::EPSILON);
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/// ```
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#[inline]
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fn add_assign(&mut self, other: Self) {
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self.x += other.x;
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self.y += other.y;
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}
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}
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impl core::ops::SubAssign for Point {
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// let mut p1 = point(1.0, 2.0);
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/// p1 -= point(2.0, 1.5);
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///
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/// assert!((p1.x - -1.0).abs() <= core::f32::EPSILON);
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/// assert!((p1.y - 0.5).abs() <= core::f32::EPSILON);
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/// ```
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#[inline]
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fn sub_assign(&mut self, other: Self) {
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self.x -= other.x;
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self.y -= other.y;
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}
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}
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impl<F: Into<f32>> From<(F, F)> for Point {
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// let p: Point = (23_f32, 34.5_f32).into();
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/// let p2: Point = (5u8, 44u8).into();
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/// ```
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#[inline]
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fn from((x, y): (F, F)) -> Self {
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point(x.into(), y.into())
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}
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}
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impl<F: Into<f32>> From<[F; 2]> for Point {
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// let p: Point = [23_f32, 34.5].into();
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/// let p2: Point = [5u8, 44].into();
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/// ```
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#[inline]
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fn from([x, y]: [F; 2]) -> Self {
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point(x.into(), y.into())
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}
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}
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#[cfg(test)]
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mod test {
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use super::*;
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#[test]
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fn distance_to() {
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let distance = point(0.0, 0.0).distance_to(point(3.0, 4.0));
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assert!((distance - 5.0).abs() <= core::f32::EPSILON);
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}
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}
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36
third-party/vendor/ab_glyph_rasterizer/src/lib.rs
vendored
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36
third-party/vendor/ab_glyph_rasterizer/src/lib.rs
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//! Coverage rasterization for lines, quadratic & cubic beziers.
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//! Useful for drawing .otf font glyphs.
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//!
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//! ```
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//! use ab_glyph_rasterizer::Rasterizer;
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//! # let (width, height) = (1, 1);
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//! let mut rasterizer = Rasterizer::new(width, height);
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//!
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//! // draw outlines
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//! # let [l0, l1, q0, q1, q2, c0, c1, c2, c3] = [ab_glyph_rasterizer::point(0.0, 0.0); 9];
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//! rasterizer.draw_line(l0, l1);
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//! rasterizer.draw_quad(q0, q1, q2);
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//! rasterizer.draw_cubic(c0, c1, c2, c3);
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//!
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//! // iterate over the resultant pixel alphas, e.g. save pixel to a buffer
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//! rasterizer.for_each_pixel(|index, alpha| {
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//! // ...
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//! });
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//! ```
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#![cfg_attr(not(feature = "std"), no_std)]
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#[cfg(not(feature = "std"))]
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#[macro_use]
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extern crate alloc;
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#[cfg(all(feature = "libm", not(feature = "std")))]
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mod nostd_float;
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#[cfg(not(any(feature = "libm", feature = "std")))]
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compile_error!("You need to activate either the `std` or `libm` feature.");
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mod geometry;
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mod raster;
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pub use geometry::{point, Point};
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pub use raster::Rasterizer;
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31
third-party/vendor/ab_glyph_rasterizer/src/nostd_float.rs
vendored
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31
third-party/vendor/ab_glyph_rasterizer/src/nostd_float.rs
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/// Basic required float operations.
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pub(crate) trait FloatExt {
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fn floor(self) -> Self;
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fn ceil(self) -> Self;
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fn sqrt(self) -> Self;
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fn round(self) -> Self;
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fn abs(self) -> Self;
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}
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impl FloatExt for f32 {
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#[inline]
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fn floor(self) -> Self {
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libm::floorf(self)
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}
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#[inline]
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fn ceil(self) -> Self {
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libm::ceilf(self)
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}
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#[inline]
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fn sqrt(self) -> Self {
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libm::sqrtf(self)
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}
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#[inline]
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fn round(self) -> Self {
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libm::roundf(self)
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}
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#[inline]
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fn abs(self) -> Self {
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libm::fabsf(self)
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}
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}
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338
third-party/vendor/ab_glyph_rasterizer/src/raster.rs
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338
third-party/vendor/ab_glyph_rasterizer/src/raster.rs
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// Forked/repurposed from `font-rs` code: https://github.com/raphlinus/font-rs
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// Copyright 2015 Google Inc. All rights reserved.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// Modifications copyright (C) 2020 Alex Butler
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//
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// Cubic bezier drawing adapted from stb_truetype: https://github.com/nothings/stb
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#[cfg(all(feature = "libm", not(feature = "std")))]
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use crate::nostd_float::FloatExt;
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#[cfg(not(feature = "std"))]
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use alloc::vec::Vec;
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use crate::geometry::{lerp, Point};
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type DrawLineFn = unsafe fn(&mut Rasterizer, Point, Point);
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/// Coverage rasterizer for lines, quadratic & cubic beziers.
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pub struct Rasterizer {
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width: usize,
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height: usize,
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a: Vec<f32>,
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draw_line_fn: DrawLineFn,
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}
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impl Rasterizer {
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/// Allocates a new rasterizer that can draw onto a `width` x `height` alpha grid.
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///
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/// ```
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/// use ab_glyph_rasterizer::Rasterizer;
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/// let mut rasterizer = Rasterizer::new(14, 38);
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/// ```
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pub fn new(width: usize, height: usize) -> Self {
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Self {
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width,
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height,
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a: vec![0.0; width * height + 4],
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draw_line_fn: optimal_draw_line_fn(),
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}
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}
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/// Resets the rasterizer to an empty `width` x `height` alpha grid. This method behaves as if
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/// the Rasterizer were re-created, with the advantage of not allocating if the total number of
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/// pixels of the grid does not increase.
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///
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/// ```
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/// # use ab_glyph_rasterizer::Rasterizer;
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/// # let mut rasterizer = Rasterizer::new(14, 38);
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/// rasterizer.reset(12, 24);
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/// assert_eq!(rasterizer.dimensions(), (12, 24));
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/// ```
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pub fn reset(&mut self, width: usize, height: usize) {
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self.width = width;
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self.height = height;
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self.a.truncate(0);
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self.a.resize(width * height + 4, 0.0);
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}
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/// Clears the rasterizer. This method behaves as if the Rasterizer were re-created with the same
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/// dimensions, but does not perform an allocation.
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///
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/// ```
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/// # use ab_glyph_rasterizer::Rasterizer;
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/// # let mut rasterizer = Rasterizer::new(14, 38);
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/// rasterizer.clear();
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/// ```
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pub fn clear(&mut self) {
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for px in &mut self.a {
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*px = 0.0;
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}
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}
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/// Returns the dimensions the rasterizer was built to draw to.
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///
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// let rasterizer = Rasterizer::new(9, 8);
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/// assert_eq!((9, 8), rasterizer.dimensions());
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/// ```
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pub fn dimensions(&self) -> (usize, usize) {
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(self.width, self.height)
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}
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/// Adds a straight line from `p0` to `p1` to the outline.
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///
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// # let mut rasterizer = Rasterizer::new(9, 8);
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/// rasterizer.draw_line(point(0.0, 0.48), point(1.22, 0.48));
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/// ```
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pub fn draw_line(&mut self, p0: Point, p1: Point) {
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unsafe { (self.draw_line_fn)(self, p0, p1) }
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}
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#[inline(always)] // must inline for simd versions
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fn draw_line_scalar(&mut self, p0: Point, p1: Point) {
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if (p0.y - p1.y).abs() <= core::f32::EPSILON {
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return;
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}
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let (dir, p0, p1) = if p0.y < p1.y {
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(1.0, p0, p1)
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} else {
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(-1.0, p1, p0)
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};
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let dxdy = (p1.x - p0.x) / (p1.y - p0.y);
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let mut x = p0.x;
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let y0 = p0.y as usize; // note: implicit max of 0 because usize
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if p0.y < 0.0 {
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x -= p0.y * dxdy;
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}
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for y in y0..self.height.min(p1.y.ceil() as usize) {
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let linestart = y * self.width;
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let dy = ((y + 1) as f32).min(p1.y) - (y as f32).max(p0.y);
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let xnext = x + dxdy * dy;
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let d = dy * dir;
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let (x0, x1) = if x < xnext { (x, xnext) } else { (xnext, x) };
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let x0floor = x0.floor();
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let x0i = x0floor as i32;
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let x1ceil = x1.ceil();
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let x1i = x1ceil as i32;
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if x1i <= x0i + 1 {
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let xmf = 0.5 * (x + xnext) - x0floor;
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let linestart_x0i = linestart as isize + x0i as isize;
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if linestart_x0i < 0 {
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continue; // oob index
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}
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self.a[linestart_x0i as usize] += d - d * xmf;
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self.a[linestart_x0i as usize + 1] += d * xmf;
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} else {
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let s = (x1 - x0).recip();
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let x0f = x0 - x0floor;
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let a0 = 0.5 * s * (1.0 - x0f) * (1.0 - x0f);
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let x1f = x1 - x1ceil + 1.0;
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let am = 0.5 * s * x1f * x1f;
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let linestart_x0i = linestart as isize + x0i as isize;
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if linestart_x0i < 0 {
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continue; // oob index
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}
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self.a[linestart_x0i as usize] += d * a0;
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if x1i == x0i + 2 {
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self.a[linestart_x0i as usize + 1] += d * (1.0 - a0 - am);
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} else {
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let a1 = s * (1.5 - x0f);
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self.a[linestart_x0i as usize + 1] += d * (a1 - a0);
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for xi in x0i + 2..x1i - 1 {
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self.a[linestart + xi as usize] += d * s;
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}
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let a2 = a1 + (x1i - x0i - 3) as f32 * s;
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self.a[linestart + (x1i - 1) as usize] += d * (1.0 - a2 - am);
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}
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self.a[linestart + x1i as usize] += d * am;
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}
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x = xnext;
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}
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}
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/// Adds a quadratic Bézier curve from `p0` to `p2` to the outline using `p1` as the control.
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///
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// # let mut rasterizer = Rasterizer::new(14, 38);
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/// rasterizer.draw_quad(point(6.2, 34.5), point(7.2, 34.5), point(9.2, 34.0));
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/// ```
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pub fn draw_quad(&mut self, p0: Point, p1: Point, p2: Point) {
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let devx = p0.x - 2.0 * p1.x + p2.x;
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let devy = p0.y - 2.0 * p1.y + p2.y;
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let devsq = devx * devx + devy * devy;
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if devsq < 0.333 {
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self.draw_line(p0, p2);
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return;
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}
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let tol = 3.0;
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let n = 1 + (tol * devsq).sqrt().sqrt().floor() as usize;
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let mut p = p0;
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let nrecip = (n as f32).recip();
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let mut t = 0.0;
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for _i in 0..n - 1 {
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t += nrecip;
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let pn = lerp(t, lerp(t, p0, p1), lerp(t, p1, p2));
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self.draw_line(p, pn);
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p = pn;
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}
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self.draw_line(p, p2);
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}
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/// Adds a cubic Bézier curve from `p0` to `p3` to the outline using `p1` as the control
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/// at the beginning of the curve and `p2` at the end of the curve.
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///
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/// ```
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/// # use ab_glyph_rasterizer::*;
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/// # let mut rasterizer = Rasterizer::new(12, 20);
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/// rasterizer.draw_cubic(
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/// point(10.3, 16.4),
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||||
/// point(8.6, 16.9),
|
||||
/// point(7.7, 16.5),
|
||||
/// point(8.2, 15.2),
|
||||
/// );
|
||||
/// ```
|
||||
pub fn draw_cubic(&mut self, p0: Point, p1: Point, p2: Point, p3: Point) {
|
||||
self.tesselate_cubic(p0, p1, p2, p3, 0);
|
||||
}
|
||||
|
||||
// stb_truetype style cubic approximation by lines.
|
||||
fn tesselate_cubic(&mut self, p0: Point, p1: Point, p2: Point, p3: Point, n: u8) {
|
||||
// ...I'm not sure either ¯\_(ツ)_/¯
|
||||
const OBJSPACE_FLATNESS: f32 = 0.35;
|
||||
const OBJSPACE_FLATNESS_SQUARED: f32 = OBJSPACE_FLATNESS * OBJSPACE_FLATNESS;
|
||||
const MAX_RECURSION_DEPTH: u8 = 16;
|
||||
|
||||
let longlen = p0.distance_to(p1) + p1.distance_to(p2) + p2.distance_to(p3);
|
||||
let shortlen = p0.distance_to(p3);
|
||||
let flatness_squared = longlen * longlen - shortlen * shortlen;
|
||||
|
||||
if n < MAX_RECURSION_DEPTH && flatness_squared > OBJSPACE_FLATNESS_SQUARED {
|
||||
let p01 = lerp(0.5, p0, p1);
|
||||
let p12 = lerp(0.5, p1, p2);
|
||||
let p23 = lerp(0.5, p2, p3);
|
||||
|
||||
let pa = lerp(0.5, p01, p12);
|
||||
let pb = lerp(0.5, p12, p23);
|
||||
|
||||
let mp = lerp(0.5, pa, pb);
|
||||
|
||||
self.tesselate_cubic(p0, p01, pa, mp, n + 1);
|
||||
self.tesselate_cubic(mp, pb, p23, p3, n + 1);
|
||||
} else {
|
||||
self.draw_line(p0, p3);
|
||||
}
|
||||
}
|
||||
|
||||
/// Run a callback for each pixel `index` & `alpha`, with indices in `0..width * height`.
|
||||
///
|
||||
/// An `alpha` coverage value of `0.0` means the pixel is not covered at all by the glyph,
|
||||
/// whereas a value of `1.0` (or greater) means the pixel is totally covered.
|
||||
///
|
||||
/// ```
|
||||
/// # use ab_glyph_rasterizer::*;
|
||||
/// # let (width, height) = (1, 1);
|
||||
/// # let mut rasterizer = Rasterizer::new(width, height);
|
||||
/// let mut pixels = vec![0u8; width * height];
|
||||
/// rasterizer.for_each_pixel(|index, alpha| {
|
||||
/// pixels[index] = (alpha * 255.0) as u8;
|
||||
/// });
|
||||
/// ```
|
||||
pub fn for_each_pixel<O: FnMut(usize, f32)>(&self, mut px_fn: O) {
|
||||
let mut acc = 0.0;
|
||||
self.a[..self.width * self.height]
|
||||
.iter()
|
||||
.enumerate()
|
||||
.for_each(|(idx, c)| {
|
||||
acc += c;
|
||||
px_fn(idx, acc.abs());
|
||||
});
|
||||
}
|
||||
|
||||
/// Run a callback for each pixel x position, y position & alpha.
|
||||
///
|
||||
/// Convenience wrapper for [`Rasterizer::for_each_pixel`].
|
||||
///
|
||||
/// ```
|
||||
/// # use ab_glyph_rasterizer::*;
|
||||
/// # let mut rasterizer = Rasterizer::new(1, 1);
|
||||
/// # struct Img;
|
||||
/// # impl Img { fn set_pixel(&self, x: u32, y: u32, a: u8) {} }
|
||||
/// # let image = Img;
|
||||
/// rasterizer.for_each_pixel_2d(|x, y, alpha| {
|
||||
/// image.set_pixel(x, y, (alpha * 255.0) as u8);
|
||||
/// });
|
||||
/// ```
|
||||
pub fn for_each_pixel_2d<O: FnMut(u32, u32, f32)>(&self, mut px_fn: O) {
|
||||
let width32 = self.width as u32;
|
||||
self.for_each_pixel(|idx, alpha| px_fn(idx as u32 % width32, idx as u32 / width32, alpha));
|
||||
}
|
||||
}
|
||||
|
||||
/// ```
|
||||
/// let rasterizer = ab_glyph_rasterizer::Rasterizer::new(3, 4);
|
||||
/// assert_eq!(
|
||||
/// &format!("{:?}", rasterizer),
|
||||
/// "Rasterizer { width: 3, height: 4 }"
|
||||
/// );
|
||||
/// ```
|
||||
impl core::fmt::Debug for Rasterizer {
|
||||
fn fmt(&self, f: &mut core::fmt::Formatter<'_>) -> core::fmt::Result {
|
||||
f.debug_struct("Rasterizer")
|
||||
.field("width", &self.width)
|
||||
.field("height", &self.height)
|
||||
.finish()
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(all(feature = "std", any(target_arch = "x86", target_arch = "x86_64")))]
|
||||
#[target_feature(enable = "avx2")]
|
||||
unsafe fn draw_line_avx2(rast: &mut Rasterizer, p0: Point, p1: Point) {
|
||||
rast.draw_line_scalar(p0, p1)
|
||||
}
|
||||
|
||||
#[cfg(all(feature = "std", any(target_arch = "x86", target_arch = "x86_64")))]
|
||||
#[target_feature(enable = "sse4.2")]
|
||||
unsafe fn draw_line_sse4_2(rast: &mut Rasterizer, p0: Point, p1: Point) {
|
||||
rast.draw_line_scalar(p0, p1)
|
||||
}
|
||||
|
||||
/// Return most optimal `DrawLineFn` impl.
|
||||
///
|
||||
/// With feature `std` on x86/x86_64 will use one-time runtime detection
|
||||
/// to pick the best SIMD impl. Otherwise uses a scalar version.
|
||||
fn optimal_draw_line_fn() -> DrawLineFn {
|
||||
unsafe {
|
||||
// safe as write synchronised by Once::call_once or no-write
|
||||
static mut DRAW_LINE_FN: DrawLineFn = Rasterizer::draw_line_scalar;
|
||||
|
||||
#[cfg(all(feature = "std", any(target_arch = "x86", target_arch = "x86_64")))]
|
||||
{
|
||||
static INIT: std::sync::Once = std::sync::Once::new();
|
||||
INIT.call_once(|| {
|
||||
// runtime detect optimal simd impls
|
||||
if is_x86_feature_detected!("avx2") {
|
||||
DRAW_LINE_FN = draw_line_avx2
|
||||
} else if is_x86_feature_detected!("sse4.2") {
|
||||
DRAW_LINE_FN = draw_line_sse4_2
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
DRAW_LINE_FN
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue