Vendor things
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third-party/vendor/core-graphics/src/context.rs
vendored
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third-party/vendor/core-graphics/src/context.rs
vendored
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// Copyright 2015 The Servo Project Developers. See the COPYRIGHT
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// file at the top-level directory of this distribution.
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//
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// Licensed under the Apache License, Version 2.0 <LICENSE-APACHE or
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// http://www.apache.org/licenses/LICENSE-2.0> or the MIT license
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// <LICENSE-MIT or http://opensource.org/licenses/MIT>, at your
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// option. This file may not be copied, modified, or distributed
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// except according to those terms.
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use base::CGFloat;
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use color_space::CGColorSpace;
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use core_foundation::base::{CFTypeID, TCFType};
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use font::{CGFont, CGGlyph};
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use geometry::{CGPoint, CGSize};
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use gradient::{CGGradient, CGGradientDrawingOptions};
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use color::CGColor;
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use path::CGPathRef;
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use libc::{c_int, size_t};
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use std::os::raw::c_void;
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use std::cmp;
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use std::ptr;
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use std::slice;
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use geometry::{CGAffineTransform, CGRect};
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use image::CGImage;
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use foreign_types::{ForeignType, ForeignTypeRef};
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#[repr(C)]
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#[derive(Clone, Copy, Debug)]
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pub enum CGBlendMode {
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Normal = 0,
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Multiply,
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Screen,
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Overlay,
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Darken,
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Lighten,
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ColorDodge,
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ColorBurn,
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SoftLight,
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HardLight,
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Difference,
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Exclusion,
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Hue,
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Saturation,
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Color,
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Luminosity,
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// 10.5 and up:
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Clear,
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Copy,
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SourceIn,
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SourceOut,
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SourceAtop,
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DestinationOver,
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DestinationIn,
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DestinationOut,
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DestinationAtop,
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Xor,
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PlusDarker,
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PlusLighter,
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}
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#[repr(C)]
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pub enum CGTextDrawingMode {
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CGTextFill,
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CGTextStroke,
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CGTextFillStroke,
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CGTextInvisible,
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CGTextFillClip,
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CGTextStrokeClip,
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CGTextFillStrokeClip,
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CGTextClip
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}
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#[repr(C)]
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#[derive(Clone, Copy, Debug)]
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pub enum CGLineCap {
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CGLineCapButt,
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CGLineCapRound,
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CGLineCapSquare,
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}
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#[repr(C)]
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#[derive(Clone, Copy, Debug)]
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pub enum CGLineJoin {
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CGLineJoinMiter,
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CGLineJoinRound,
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CGLineJoinBevel,
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}
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#[repr(C)]
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#[derive(Clone, Copy, Debug)]
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pub enum CGPathDrawingMode {
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CGPathFill,
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CGPathEOFill,
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CGPathStroke,
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CGPathFillStroke,
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CGPathEOFillStroke,
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}
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#[repr(C)]
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#[derive(Clone, Copy, Debug)]
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pub enum CGInterpolationQuality {
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CGInterpolationQualityDefault,
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CGInterpolationQualityNone,
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CGInterpolationQualityLow,
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CGInterpolationQualityMedium,
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CGInterpolationQualityHigh,
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}
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foreign_type! {
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#[doc(hidden)]
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type CType = ::sys::CGContext;
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fn drop = |cs| CGContextRelease(cs);
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fn clone = |p| CGContextRetain(p);
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pub struct CGContext;
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pub struct CGContextRef;
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}
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impl CGContext {
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pub fn type_id() -> CFTypeID {
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unsafe {
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CGContextGetTypeID()
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}
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}
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/// Creates a `CGContext` instance from an existing [`CGContextRef`] pointer.
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///
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/// This funtion will internally call [`CGRetain`] and hence there is no need to call it explicitly.
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///
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/// This function is particularly useful for cases when the context is not instantiated/managed
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/// by the caller, but it's retrieve via other means (e.g., by calling the method [`NSGraphicsContext::CGContext`]
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/// in a cocoa application).
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///
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/// [`CGContextRef`]: https://developer.apple.com/documentation/coregraphics/cgcontextref
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/// [`CGRetain`]: https://developer.apple.com/documentation/coregraphics/1586506-cgcontextretain
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/// [`NSGraphicsContext::CGContext`]: https://developer.apple.com/documentation/appkit/nsgraphicscontext/1535352-currentcontext
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pub unsafe fn from_existing_context_ptr(ctx: *mut ::sys::CGContext) -> CGContext {
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CGContextRetain(ctx);
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Self::from_ptr(ctx)
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}
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pub fn create_bitmap_context(data: Option<*mut c_void>,
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width: size_t,
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height: size_t,
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bits_per_component: size_t,
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bytes_per_row: size_t,
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space: &CGColorSpace,
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bitmap_info: u32)
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-> CGContext {
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unsafe {
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let result = CGBitmapContextCreate(data.unwrap_or(ptr::null_mut()),
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width,
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height,
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bits_per_component,
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bytes_per_row,
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space.as_ptr(),
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bitmap_info);
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assert!(!result.is_null());
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Self::from_ptr(result)
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}
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}
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pub fn data(&mut self) -> &mut [u8] {
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unsafe {
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slice::from_raw_parts_mut(
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CGBitmapContextGetData(self.as_ptr()) as *mut u8,
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(self.height() * self.bytes_per_row()) as usize)
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}
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}
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}
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impl CGContextRef {
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pub fn flush(&self) {
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unsafe {
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CGContextFlush(self.as_ptr())
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}
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}
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pub fn width(&self) -> size_t {
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unsafe {
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CGBitmapContextGetWidth(self.as_ptr())
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}
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}
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pub fn height(&self) -> size_t {
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unsafe {
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CGBitmapContextGetHeight(self.as_ptr())
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}
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}
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pub fn bytes_per_row(&self) -> size_t {
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unsafe {
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CGBitmapContextGetBytesPerRow(self.as_ptr())
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}
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}
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pub fn clip_bounding_box(&self) -> CGRect {
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unsafe {
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CGContextGetClipBoundingBox(self.as_ptr())
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}
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}
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pub fn set_fill_color(&self, color: &CGColor) {
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unsafe {
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CGContextSetFillColorWithColor(self.as_ptr(), color.as_concrete_TypeRef());
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}
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}
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pub fn set_rgb_fill_color(&self, red: CGFloat, green: CGFloat, blue: CGFloat, alpha: CGFloat) {
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unsafe {
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CGContextSetRGBFillColor(self.as_ptr(), red, green, blue, alpha)
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}
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}
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pub fn set_rgb_stroke_color(&self, red: CGFloat, green: CGFloat, blue: CGFloat, alpha: CGFloat) {
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unsafe {
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CGContextSetRGBStrokeColor(self.as_ptr(), red, green, blue, alpha)
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}
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}
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pub fn set_gray_fill_color(&self, gray: CGFloat, alpha: CGFloat) {
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unsafe {
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CGContextSetGrayFillColor(self.as_ptr(), gray, alpha)
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}
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}
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pub fn set_blend_mode(&self, blend_mode: CGBlendMode) {
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unsafe {
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CGContextSetBlendMode(self.as_ptr(), blend_mode)
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}
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}
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pub fn set_allows_font_smoothing(&self, allows_font_smoothing: bool) {
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unsafe {
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CGContextSetAllowsFontSmoothing(self.as_ptr(), allows_font_smoothing)
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}
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}
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pub fn set_font_smoothing_style(&self, style: i32) {
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unsafe {
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CGContextSetFontSmoothingStyle(self.as_ptr(), style as _);
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}
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}
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pub fn set_should_smooth_fonts(&self, should_smooth_fonts: bool) {
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unsafe {
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CGContextSetShouldSmoothFonts(self.as_ptr(), should_smooth_fonts)
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}
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}
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pub fn set_allows_antialiasing(&self, allows_antialiasing: bool) {
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unsafe {
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CGContextSetAllowsAntialiasing(self.as_ptr(), allows_antialiasing)
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}
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}
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pub fn set_should_antialias(&self, should_antialias: bool) {
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unsafe {
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CGContextSetShouldAntialias(self.as_ptr(), should_antialias)
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}
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}
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pub fn set_allows_font_subpixel_quantization(&self, allows_font_subpixel_quantization: bool) {
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unsafe {
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CGContextSetAllowsFontSubpixelQuantization(self.as_ptr(), allows_font_subpixel_quantization)
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}
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}
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pub fn set_should_subpixel_quantize_fonts(&self, should_subpixel_quantize_fonts: bool) {
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unsafe {
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CGContextSetShouldSubpixelQuantizeFonts(self.as_ptr(), should_subpixel_quantize_fonts)
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}
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}
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pub fn set_allows_font_subpixel_positioning(&self, allows_font_subpixel_positioning: bool) {
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unsafe {
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CGContextSetAllowsFontSubpixelPositioning(self.as_ptr(), allows_font_subpixel_positioning)
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}
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}
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pub fn set_should_subpixel_position_fonts(&self, should_subpixel_position_fonts: bool) {
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unsafe {
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CGContextSetShouldSubpixelPositionFonts(self.as_ptr(), should_subpixel_position_fonts)
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}
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}
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pub fn set_text_drawing_mode(&self, mode: CGTextDrawingMode) {
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unsafe {
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CGContextSetTextDrawingMode(self.as_ptr(), mode)
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}
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}
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pub fn set_line_cap(&self, cap: CGLineCap) {
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unsafe {
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CGContextSetLineCap(self.as_ptr(), cap)
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}
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}
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pub fn set_line_dash(&self, phase: CGFloat, lengths: &[CGFloat]) {
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unsafe {
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CGContextSetLineDash(self.as_ptr(), phase, lengths.as_ptr(), lengths.len())
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}
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}
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pub fn set_line_join(&self, join: CGLineJoin) {
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unsafe {
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CGContextSetLineJoin(self.as_ptr(), join)
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}
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}
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pub fn set_line_width(&self, width: CGFloat) {
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unsafe {
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CGContextSetLineWidth(self.as_ptr(), width)
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}
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}
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pub fn set_miter_limit(&self, limit: CGFloat) {
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unsafe {
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CGContextSetMiterLimit(self.as_ptr(), limit)
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}
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}
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pub fn add_path(&self, path: &CGPathRef) {
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unsafe {
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CGContextAddPath(self.as_ptr(), path.as_ptr());
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}
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}
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pub fn add_curve_to_point(&self,
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cp1x: CGFloat,
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cp1y: CGFloat,
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cp2x: CGFloat,
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cp2y: CGFloat,
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x: CGFloat,
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y: CGFloat) {
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unsafe {
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CGContextAddCurveToPoint(self.as_ptr(),
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cp1x, cp1y,
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cp2x, cp2y,
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x, y);
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}
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}
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pub fn add_quad_curve_to_point(&self,
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cpx: CGFloat,
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cpy: CGFloat,
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x: CGFloat,
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y: CGFloat) {
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unsafe {
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CGContextAddQuadCurveToPoint(self.as_ptr(),
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cpx, cpy,
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x, y);
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}
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}
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pub fn add_line_to_point(&self, x: CGFloat, y: CGFloat) {
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unsafe {
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CGContextAddLineToPoint(self.as_ptr(), x, y);
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}
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}
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pub fn begin_path(&self) {
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unsafe {
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CGContextBeginPath(self.as_ptr());
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}
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}
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pub fn close_path(&self) {
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unsafe {
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CGContextClosePath(self.as_ptr());
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}
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}
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pub fn move_to_point(&self, x: CGFloat, y: CGFloat) {
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unsafe {
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CGContextMoveToPoint(self.as_ptr(), x, y);
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}
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}
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pub fn clip(&self) {
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unsafe {
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CGContextClip(self.as_ptr());
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}
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}
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pub fn eo_clip(&self) {
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unsafe {
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CGContextEOClip(self.as_ptr());
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}
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}
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pub fn draw_path(&self, mode: CGPathDrawingMode) {
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unsafe {
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CGContextDrawPath(self.as_ptr(), mode);
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}
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}
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pub fn fill_path(&self) {
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unsafe {
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CGContextFillPath(self.as_ptr());
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}
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}
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pub fn eo_fill_path(&self) {
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unsafe {
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CGContextEOFillPath(self.as_ptr());
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}
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}
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pub fn stroke_path(&self) {
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unsafe {
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CGContextStrokePath(self.as_ptr());
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}
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}
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pub fn fill_rect(&self, rect: CGRect) {
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unsafe {
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CGContextFillRect(self.as_ptr(), rect)
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}
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}
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pub fn fill_rects(&self, rects: &[CGRect]) {
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unsafe {
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CGContextFillRects(self.as_ptr(), rects.as_ptr(), rects.len())
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}
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}
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pub fn clear_rect(&self, rect: CGRect) {
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unsafe {
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CGContextClearRect(self.as_ptr(), rect)
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}
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}
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pub fn stroke_rect(&self, rect: CGRect) {
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unsafe {
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CGContextStrokeRect(self.as_ptr(), rect)
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}
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}
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pub fn stroke_rect_with_width(&self, rect: CGRect, width: CGFloat) {
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unsafe {
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CGContextStrokeRectWithWidth(self.as_ptr(), rect, width)
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}
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}
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pub fn clip_to_rect(&self, rect: CGRect) {
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unsafe {
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CGContextClipToRect(self.as_ptr(), rect)
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}
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}
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pub fn clip_to_rects(&self, rects: &[CGRect]) {
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unsafe {
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CGContextClipToRects(self.as_ptr(), rects.as_ptr(), rects.len())
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}
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}
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pub fn clip_to_mask(&self, rect: CGRect, image: &CGImage) {
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unsafe {
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CGContextClipToMask(self.as_ptr(), rect, image.as_ptr())
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}
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}
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pub fn replace_path_with_stroked_path(&self) {
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unsafe {
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CGContextReplacePathWithStrokedPath(self.as_ptr())
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}
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}
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pub fn fill_ellipse_in_rect(&self, rect: CGRect) {
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unsafe {
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CGContextFillEllipseInRect(self.as_ptr(), rect)
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}
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}
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pub fn stroke_ellipse_in_rect(&self, rect: CGRect) {
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unsafe {
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CGContextStrokeEllipseInRect(self.as_ptr(), rect)
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}
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}
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pub fn stroke_line_segments(&self, points: &[CGPoint]) {
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unsafe {
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CGContextStrokeLineSegments(self.as_ptr(), points.as_ptr(), points.len())
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}
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}
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pub fn set_interpolation_quality(&self, quality: CGInterpolationQuality) {
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unsafe {
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CGContextSetInterpolationQuality(self.as_ptr(), quality);
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||||
}
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||||
}
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pub fn get_interpolation_quality(&self) -> CGInterpolationQuality {
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unsafe {
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CGContextGetInterpolationQuality(self.as_ptr())
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}
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}
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pub fn draw_image(&self, rect: CGRect, image: &CGImage) {
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unsafe {
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CGContextDrawImage(self.as_ptr(), rect, image.as_ptr());
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}
|
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}
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pub fn create_image(&self) -> Option<CGImage> {
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let image = unsafe { CGBitmapContextCreateImage(self.as_ptr()) };
|
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if !image.is_null() {
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||||
Some(unsafe { CGImage::from_ptr(image) })
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||||
} else {
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||||
None
|
||||
}
|
||||
}
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||||
|
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pub fn set_font(&self, font: &CGFont) {
|
||||
unsafe {
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||||
CGContextSetFont(self.as_ptr(), font.as_ptr())
|
||||
}
|
||||
}
|
||||
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pub fn set_font_size(&self, size: CGFloat) {
|
||||
unsafe {
|
||||
CGContextSetFontSize(self.as_ptr(), size)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_text_matrix(&self, t: &CGAffineTransform) {
|
||||
unsafe {
|
||||
CGContextSetTextMatrix(self.as_ptr(), *t)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_text_position(&self, x: CGFloat, y: CGFloat) {
|
||||
unsafe {
|
||||
CGContextSetTextPosition(self.as_ptr(), x, y)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn show_glyphs_at_positions(&self, glyphs: &[CGGlyph], positions: &[CGPoint]) {
|
||||
unsafe {
|
||||
let count = cmp::min(glyphs.len(), positions.len());
|
||||
CGContextShowGlyphsAtPositions(self.as_ptr(),
|
||||
glyphs.as_ptr(),
|
||||
positions.as_ptr(),
|
||||
count)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn save(&self) {
|
||||
unsafe {
|
||||
CGContextSaveGState(self.as_ptr());
|
||||
}
|
||||
}
|
||||
|
||||
pub fn restore(&self) {
|
||||
unsafe {
|
||||
CGContextRestoreGState(self.as_ptr());
|
||||
}
|
||||
}
|
||||
|
||||
pub fn translate(&self, tx: CGFloat, ty: CGFloat) {
|
||||
unsafe {
|
||||
CGContextTranslateCTM(self.as_ptr(), tx, ty);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn scale(&self, sx: CGFloat, sy: CGFloat) {
|
||||
unsafe {
|
||||
CGContextScaleCTM(self.as_ptr(), sx, sy);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn rotate(&self, angle: CGFloat) {
|
||||
unsafe {
|
||||
CGContextRotateCTM(self.as_ptr(), angle);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn get_ctm(&self) -> CGAffineTransform {
|
||||
unsafe {
|
||||
CGContextGetCTM(self.as_ptr())
|
||||
}
|
||||
}
|
||||
|
||||
pub fn concat_ctm(&self, transform: CGAffineTransform) {
|
||||
unsafe {
|
||||
CGContextConcatCTM(self.as_ptr(), transform)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw_linear_gradient(&self, gradient: &CGGradient, start_point: CGPoint, end_point: CGPoint, options: CGGradientDrawingOptions) {
|
||||
unsafe {
|
||||
CGContextDrawLinearGradient(self.as_ptr(), gradient.as_ptr(), start_point, end_point, options);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn draw_radial_gradient(&self, gradient: &CGGradient, start_center: CGPoint, start_radius: CGFloat, end_center: CGPoint, end_radius: CGFloat, options: CGGradientDrawingOptions) {
|
||||
unsafe {
|
||||
CGContextDrawRadialGradient(self.as_ptr(), gradient.as_ptr(), start_center, start_radius, end_center, end_radius, options);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_shadow(&self, offset: CGSize, blur: CGFloat) {
|
||||
unsafe {
|
||||
CGContextSetShadow(self.as_ptr(), offset, blur);
|
||||
}
|
||||
}
|
||||
|
||||
pub fn set_shadow_with_color(&self, offset: CGSize, blur: CGFloat, color: &CGColor) {
|
||||
unsafe {
|
||||
CGContextSetShadowWithColor(self.as_ptr(), offset, blur, color.as_concrete_TypeRef());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn create_bitmap_context_test() {
|
||||
use geometry::*;
|
||||
|
||||
let cs = CGColorSpace::create_device_rgb();
|
||||
let ctx = CGContext::create_bitmap_context(None,
|
||||
16, 8,
|
||||
8, 0,
|
||||
&cs,
|
||||
::base::kCGImageAlphaPremultipliedLast);
|
||||
ctx.set_rgb_fill_color(1.,0.,1.,1.);
|
||||
ctx.set_miter_limit(4.);
|
||||
ctx.fill_rect(CGRect::new(&CGPoint::new(0.,0.), &CGSize::new(8.,8.)));
|
||||
let img = ctx.create_image().unwrap();
|
||||
assert_eq!(16, img.width());
|
||||
assert_eq!(8, img.height());
|
||||
assert_eq!(8, img.bits_per_component());
|
||||
assert_eq!(32, img.bits_per_pixel());
|
||||
let data = img.data();
|
||||
assert_eq!(255, data.bytes()[0]);
|
||||
assert_eq!(0, data.bytes()[1]);
|
||||
assert_eq!(255, data.bytes()[2]);
|
||||
assert_eq!(255, data.bytes()[3]);
|
||||
}
|
||||
|
||||
#[link(name = "CoreGraphics", kind = "framework")]
|
||||
extern {
|
||||
fn CGContextRetain(c: ::sys::CGContextRef) -> ::sys::CGContextRef;
|
||||
fn CGContextRelease(c: ::sys::CGContextRef);
|
||||
|
||||
fn CGBitmapContextCreate(data: *mut c_void,
|
||||
width: size_t,
|
||||
height: size_t,
|
||||
bitsPerComponent: size_t,
|
||||
bytesPerRow: size_t,
|
||||
space: ::sys::CGColorSpaceRef,
|
||||
bitmapInfo: u32)
|
||||
-> ::sys::CGContextRef;
|
||||
fn CGBitmapContextGetData(context: ::sys::CGContextRef) -> *mut c_void;
|
||||
fn CGBitmapContextGetWidth(context: ::sys::CGContextRef) -> size_t;
|
||||
fn CGBitmapContextGetHeight(context: ::sys::CGContextRef) -> size_t;
|
||||
fn CGBitmapContextGetBytesPerRow(context: ::sys::CGContextRef) -> size_t;
|
||||
fn CGBitmapContextCreateImage(context: ::sys::CGContextRef) -> ::sys::CGImageRef;
|
||||
fn CGContextGetTypeID() -> CFTypeID;
|
||||
fn CGContextGetClipBoundingBox(c: ::sys::CGContextRef) -> CGRect;
|
||||
fn CGContextFlush(c: ::sys::CGContextRef);
|
||||
fn CGContextSetBlendMode(c: ::sys::CGContextRef, blendMode: CGBlendMode);
|
||||
fn CGContextSetAllowsFontSmoothing(c: ::sys::CGContextRef, allowsFontSmoothing: bool);
|
||||
fn CGContextSetShouldSmoothFonts(c: ::sys::CGContextRef, shouldSmoothFonts: bool);
|
||||
fn CGContextSetFontSmoothingStyle(c: ::sys::CGContextRef, style: c_int);
|
||||
fn CGContextSetAllowsAntialiasing(c: ::sys::CGContextRef, allowsAntialiasing: bool);
|
||||
fn CGContextSetShouldAntialias(c: ::sys::CGContextRef, shouldAntialias: bool);
|
||||
fn CGContextSetAllowsFontSubpixelQuantization(c: ::sys::CGContextRef,
|
||||
allowsFontSubpixelQuantization: bool);
|
||||
fn CGContextSetShouldSubpixelQuantizeFonts(c: ::sys::CGContextRef,
|
||||
shouldSubpixelQuantizeFonts: bool);
|
||||
fn CGContextSetAllowsFontSubpixelPositioning(c: ::sys::CGContextRef,
|
||||
allowsFontSubpixelPositioning: bool);
|
||||
fn CGContextSetShouldSubpixelPositionFonts(c: ::sys::CGContextRef,
|
||||
shouldSubpixelPositionFonts: bool);
|
||||
fn CGContextSetTextDrawingMode(c: ::sys::CGContextRef, mode: CGTextDrawingMode);
|
||||
fn CGContextSetFillColorWithColor(c: ::sys::CGContextRef, color: ::sys::CGColorRef);
|
||||
fn CGContextSetLineCap(c: ::sys::CGContextRef, cap: CGLineCap);
|
||||
fn CGContextSetLineDash(c: ::sys::CGContextRef, phase: CGFloat, lengths: *const CGFloat, count: size_t);
|
||||
fn CGContextSetLineJoin(c: ::sys::CGContextRef, join: CGLineJoin);
|
||||
fn CGContextSetLineWidth(c: ::sys::CGContextRef, width: CGFloat);
|
||||
fn CGContextSetMiterLimit(c: ::sys::CGContextRef, limit: CGFloat);
|
||||
|
||||
fn CGContextAddPath(c: ::sys::CGContextRef, path: ::sys::CGPathRef);
|
||||
fn CGContextAddCurveToPoint(c: ::sys::CGContextRef,
|
||||
cp1x: CGFloat,
|
||||
cp1y: CGFloat,
|
||||
cp2x: CGFloat,
|
||||
cp2y: CGFloat,
|
||||
x: CGFloat,
|
||||
y: CGFloat);
|
||||
fn CGContextAddQuadCurveToPoint(c: ::sys::CGContextRef,
|
||||
cpx: CGFloat,
|
||||
cpy: CGFloat,
|
||||
x: CGFloat,
|
||||
y: CGFloat);
|
||||
fn CGContextAddLineToPoint(c: ::sys::CGContextRef,
|
||||
x: CGFloat,
|
||||
y: CGFloat);
|
||||
fn CGContextBeginPath(c: ::sys::CGContextRef);
|
||||
fn CGContextClosePath(c: ::sys::CGContextRef);
|
||||
fn CGContextMoveToPoint(c: ::sys::CGContextRef,
|
||||
x: CGFloat,
|
||||
y: CGFloat);
|
||||
fn CGContextDrawPath(c: ::sys::CGContextRef, mode: CGPathDrawingMode);
|
||||
fn CGContextFillPath(c: ::sys::CGContextRef);
|
||||
fn CGContextEOFillPath(c: ::sys::CGContextRef);
|
||||
fn CGContextClip(c: ::sys::CGContextRef);
|
||||
fn CGContextEOClip(c: ::sys::CGContextRef);
|
||||
fn CGContextStrokePath(c: ::sys::CGContextRef);
|
||||
fn CGContextSetRGBFillColor(context: ::sys::CGContextRef,
|
||||
red: CGFloat,
|
||||
green: CGFloat,
|
||||
blue: CGFloat,
|
||||
alpha: CGFloat);
|
||||
fn CGContextSetRGBStrokeColor(context: ::sys::CGContextRef,
|
||||
red: CGFloat,
|
||||
green: CGFloat,
|
||||
blue: CGFloat,
|
||||
alpha: CGFloat);
|
||||
fn CGContextSetGrayFillColor(context: ::sys::CGContextRef, gray: CGFloat, alpha: CGFloat);
|
||||
fn CGContextClearRect(context: ::sys::CGContextRef,
|
||||
rect: CGRect);
|
||||
fn CGContextFillRect(context: ::sys::CGContextRef,
|
||||
rect: CGRect);
|
||||
fn CGContextFillRects(context: ::sys::CGContextRef,
|
||||
rects: *const CGRect,
|
||||
count: size_t);
|
||||
fn CGContextStrokeRect(context: ::sys::CGContextRef,
|
||||
rect: CGRect);
|
||||
fn CGContextStrokeRectWithWidth(context: ::sys::CGContextRef,
|
||||
rect: CGRect,
|
||||
width: CGFloat);
|
||||
fn CGContextClipToRect(context: ::sys::CGContextRef,
|
||||
rect: CGRect);
|
||||
fn CGContextClipToRects(context: ::sys::CGContextRef,
|
||||
rects: *const CGRect,
|
||||
count: size_t);
|
||||
fn CGContextClipToMask(ctx: ::sys::CGContextRef, rect: CGRect, mask: ::sys::CGImageRef);
|
||||
fn CGContextReplacePathWithStrokedPath(context: ::sys::CGContextRef);
|
||||
fn CGContextFillEllipseInRect(context: ::sys::CGContextRef,
|
||||
rect: CGRect);
|
||||
fn CGContextStrokeEllipseInRect(context: ::sys::CGContextRef,
|
||||
rect: CGRect);
|
||||
fn CGContextStrokeLineSegments(context: ::sys::CGContextRef,
|
||||
points: *const CGPoint,
|
||||
count: size_t);
|
||||
fn CGContextDrawImage(c: ::sys::CGContextRef, rect: CGRect, image: ::sys::CGImageRef);
|
||||
fn CGContextSetInterpolationQuality(c: ::sys::CGContextRef, quality: CGInterpolationQuality);
|
||||
fn CGContextGetInterpolationQuality(c: ::sys::CGContextRef) -> CGInterpolationQuality;
|
||||
fn CGContextSetFont(c: ::sys::CGContextRef, font: ::sys::CGFontRef);
|
||||
fn CGContextSetFontSize(c: ::sys::CGContextRef, size: CGFloat);
|
||||
fn CGContextSetTextMatrix(c: ::sys::CGContextRef, t: CGAffineTransform);
|
||||
fn CGContextSetTextPosition(c: ::sys::CGContextRef, x: CGFloat, y: CGFloat);
|
||||
fn CGContextShowGlyphsAtPositions(c: ::sys::CGContextRef,
|
||||
glyphs: *const CGGlyph,
|
||||
positions: *const CGPoint,
|
||||
count: size_t);
|
||||
|
||||
fn CGContextSaveGState(c: ::sys::CGContextRef);
|
||||
fn CGContextRestoreGState(c: ::sys::CGContextRef);
|
||||
fn CGContextTranslateCTM(c: ::sys::CGContextRef, tx: CGFloat, ty: CGFloat);
|
||||
fn CGContextScaleCTM(c: ::sys::CGContextRef, sx: CGFloat, sy: CGFloat);
|
||||
fn CGContextRotateCTM(c: ::sys::CGContextRef, angle: CGFloat);
|
||||
fn CGContextGetCTM(c: ::sys::CGContextRef) -> CGAffineTransform;
|
||||
fn CGContextConcatCTM(c: ::sys::CGContextRef, transform: CGAffineTransform);
|
||||
|
||||
fn CGContextDrawLinearGradient(c: ::sys::CGContextRef, gradient: ::sys::CGGradientRef, startPoint: CGPoint, endPoint: CGPoint, options: CGGradientDrawingOptions);
|
||||
fn CGContextDrawRadialGradient(c: ::sys::CGContextRef, gradient: ::sys::CGGradientRef, startCenter: CGPoint, startRadius: CGFloat, endCenter:CGPoint, endRadius:CGFloat, options: CGGradientDrawingOptions);
|
||||
|
||||
fn CGContextSetShadow(c: ::sys::CGContextRef, offset: CGSize, blur: CGFloat);
|
||||
fn CGContextSetShadowWithColor(c: ::sys::CGContextRef, offset: CGSize, blur: CGFloat, color: ::sys::CGColorRef);
|
||||
}
|
||||
|
||||
Loading…
Add table
Add a link
Reference in a new issue