Vendor things
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62
third-party/vendor/nu-ansi-term/src/windows.rs
vendored
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62
third-party/vendor/nu-ansi-term/src/windows.rs
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/// Enables ANSI code support on Windows 10.
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///
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/// This uses Windows API calls to alter the properties of the console that
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/// the program is running in.
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///
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/// https://msdn.microsoft.com/en-us/library/windows/desktop/mt638032(v=vs.85).aspx
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///
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/// Returns a `Result` with the Windows error code if unsuccessful.
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#[cfg(windows)]
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pub fn enable_ansi_support() -> Result<(), u32> {
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// ref: https://docs.microsoft.com/en-us/windows/console/console-virtual-terminal-sequences#EXAMPLE_OF_ENABLING_VIRTUAL_TERMINAL_PROCESSING @@ https://archive.is/L7wRJ#76%
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use std::ffi::OsStr;
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use std::iter::once;
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use std::os::windows::ffi::OsStrExt;
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use std::ptr::null_mut;
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use winapi::um::consoleapi::{GetConsoleMode, SetConsoleMode};
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use winapi::um::errhandlingapi::GetLastError;
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use winapi::um::fileapi::{CreateFileW, OPEN_EXISTING};
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use winapi::um::handleapi::INVALID_HANDLE_VALUE;
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use winapi::um::winnt::{FILE_SHARE_WRITE, GENERIC_READ, GENERIC_WRITE};
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const ENABLE_VIRTUAL_TERMINAL_PROCESSING: u32 = 0x0004;
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unsafe {
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// ref: https://docs.microsoft.com/en-us/windows/win32/api/fileapi/nf-fileapi-createfilew
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// Using `CreateFileW("CONOUT$", ...)` to retrieve the console handle works correctly even if STDOUT and/or STDERR are redirected
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let console_out_name: Vec<u16> =
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OsStr::new("CONOUT$").encode_wide().chain(once(0)).collect();
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let console_handle = CreateFileW(
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console_out_name.as_ptr(),
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GENERIC_READ | GENERIC_WRITE,
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FILE_SHARE_WRITE,
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null_mut(),
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OPEN_EXISTING,
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0,
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null_mut(),
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);
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if console_handle == INVALID_HANDLE_VALUE {
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return Err(GetLastError());
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}
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// ref: https://docs.microsoft.com/en-us/windows/console/getconsolemode
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let mut console_mode: u32 = 0;
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if 0 == GetConsoleMode(console_handle, &mut console_mode) {
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return Err(GetLastError());
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}
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// VT processing not already enabled?
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if console_mode & ENABLE_VIRTUAL_TERMINAL_PROCESSING == 0 {
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// https://docs.microsoft.com/en-us/windows/console/setconsolemode
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if 0 == SetConsoleMode(
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console_handle,
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console_mode | ENABLE_VIRTUAL_TERMINAL_PROCESSING,
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) {
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return Err(GetLastError());
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}
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}
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}
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Ok(())
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}
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