Vendor things
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133
third-party/vendor/pollster/src/lib.rs
vendored
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133
third-party/vendor/pollster/src/lib.rs
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#![doc = include_str!("../README.md")]
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use std::{
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future::Future,
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sync::{Arc, Condvar, Mutex},
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task::{Context, Poll, Wake, Waker},
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};
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#[cfg(feature = "macro")]
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pub use pollster_macro::{main, test};
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/// An extension trait that allows blocking on a future in suffix position.
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pub trait FutureExt: Future {
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/// Block the thread until the future is ready.
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///
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/// # Example
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///
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/// ```
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/// use pollster::FutureExt as _;
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///
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/// let my_fut = async {};
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///
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/// let result = my_fut.block_on();
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/// ```
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fn block_on(self) -> Self::Output where Self: Sized { block_on(self) }
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}
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impl<F: Future> FutureExt for F {}
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enum SignalState {
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Empty,
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Waiting,
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Notified,
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}
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struct Signal {
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state: Mutex<SignalState>,
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cond: Condvar,
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}
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impl Signal {
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fn new() -> Self {
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Self {
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state: Mutex::new(SignalState::Empty),
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cond: Condvar::new(),
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}
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}
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fn wait(&self) {
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let mut state = self.state.lock().unwrap();
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match *state {
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SignalState::Notified => {
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// Notify() was called before we got here, consume it here without waiting and return immediately.
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*state = SignalState::Empty;
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return;
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}
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// This should not be possible because our signal is created within a function and never handed out to any
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// other threads. If this is the case, we have a serious problem so we panic immediately to avoid anything
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// more problematic happening.
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SignalState::Waiting => {
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unreachable!("Multiple threads waiting on the same signal: Open a bug report!");
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}
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SignalState::Empty => {
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// Nothing has happened yet, and we're the only thread waiting (as should be the case!). Set the state
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// accordingly and begin polling the condvar in a loop until it's no longer telling us to wait. The
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// loop prevents incorrect spurious wakeups.
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*state = SignalState::Waiting;
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while let SignalState::Waiting = *state {
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state = self.cond.wait(state).unwrap();
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}
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}
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}
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}
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fn notify(&self) {
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let mut state = self.state.lock().unwrap();
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match *state {
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// The signal was already notified, no need to do anything because the thread will be waking up anyway
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SignalState::Notified => {}
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// The signal wasnt notified but a thread isnt waiting on it, so we can avoid doing unnecessary work by
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// skipping the condvar and leaving behind a message telling the thread that a notification has already
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// occurred should it come along in the future.
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SignalState::Empty => *state = SignalState::Notified,
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// The signal wasnt notified and there's a waiting thread. Reset the signal so it can be wait()'ed on again
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// and wake up the thread. Because there should only be a single thread waiting, `notify_all` would also be
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// valid.
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SignalState::Waiting => {
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*state = SignalState::Empty;
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self.cond.notify_one();
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}
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}
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}
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}
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impl Wake for Signal {
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fn wake(self: Arc<Self>) {
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self.notify();
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}
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}
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/// Block the thread until the future is ready.
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///
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/// # Example
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///
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/// ```
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/// let my_fut = async {};
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/// let result = pollster::block_on(my_fut);
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/// ```
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pub fn block_on<F: Future>(mut fut: F) -> F::Output {
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// Pin the future so that it can be polled.
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// SAFETY: We shadow `fut` so that it cannot be used again. The future is now pinned to the stack and will not be
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// moved until the end of this scope. This is, incidentally, exactly what the `pin_mut!` macro from `pin_utils`
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// does.
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let mut fut = unsafe { std::pin::Pin::new_unchecked(&mut fut) };
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// Signal used to wake up the thread for polling as the future moves to completion. We need to use an `Arc`
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// because, although the lifetime of `fut` is limited to this function, the underlying IO abstraction might keep
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// the signal alive for far longer. `Arc` is a thread-safe way to allow this to happen.
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// TODO: Investigate ways to reuse this `Arc<Signal>`... perhaps via a `static`?
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let signal = Arc::new(Signal::new());
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// Create a context that will be passed to the future.
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let waker = Waker::from(Arc::clone(&signal));
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let mut context = Context::from_waker(&waker);
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// Poll the future to completion
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loop {
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match fut.as_mut().poll(&mut context) {
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Poll::Pending => signal.wait(),
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Poll::Ready(item) => break item,
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}
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}
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}
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