Vendor things
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third-party/vendor/smithay-client-toolkit/examples/kbd_input.rs
vendored
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226
third-party/vendor/smithay-client-toolkit/examples/kbd_input.rs
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extern crate smithay_client_toolkit as sctk;
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use std::cmp::min;
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use sctk::reexports::calloop;
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use sctk::reexports::client::protocol::{wl_keyboard, wl_shm, wl_surface};
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use sctk::seat::keyboard::{map_keyboard_repeat, Event as KbEvent, RepeatKind};
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use sctk::shm::AutoMemPool;
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use sctk::window::{Event as WEvent, FallbackFrame};
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sctk::default_environment!(KbdInputExample, desktop);
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fn main() {
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/*
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* Initial setup
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*/
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let (env, display, queue) = sctk::new_default_environment!(KbdInputExample, desktop)
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.expect("Unable to connect to a Wayland compositor");
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/*
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* Prepare a calloop event loop to handle key repetion
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*/
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// Here `Option<WEvent>` is the type of a global value that will be shared by
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// all callbacks invoked by the event loop.
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let mut event_loop = calloop::EventLoop::<Option<WEvent>>::try_new().unwrap();
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/*
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* Create a buffer with window contents
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*/
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let mut dimensions = (320u32, 240u32);
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/*
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* Init wayland objects
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*/
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let surface = env.create_surface().detach();
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let mut window = env
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.create_window::<FallbackFrame, _>(
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surface,
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None,
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dimensions,
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move |evt, mut dispatch_data| {
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let next_action = dispatch_data.get::<Option<WEvent>>().unwrap();
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// Keep last event in priority order : Close > Configure > Refresh
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let replace = matches!(
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(&evt, &*next_action),
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(_, &None)
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| (_, &Some(WEvent::Refresh))
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| (&WEvent::Configure { .. }, &Some(WEvent::Configure { .. }))
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| (&WEvent::Close, _)
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);
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if replace {
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*next_action = Some(evt);
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}
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},
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)
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.expect("Failed to create a window !");
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window.set_title("Kbd Input".to_string());
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let mut pool = env.create_auto_pool().expect("Failed to create a memory pool !");
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/*
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* Keyboard initialization
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*/
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let mut seats = Vec::<(String, Option<wl_keyboard::WlKeyboard>)>::new();
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// first process already existing seats
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for seat in env.get_all_seats() {
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if let Some((has_kbd, name)) = sctk::seat::with_seat_data(&seat, |seat_data| {
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(seat_data.has_keyboard && !seat_data.defunct, seat_data.name.clone())
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}) {
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if has_kbd {
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let seat_name = name.clone();
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match map_keyboard_repeat(
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event_loop.handle(),
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&seat,
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None,
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RepeatKind::System,
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move |event, _, _| print_keyboard_event(event, &seat_name),
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) {
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Ok(kbd) => {
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seats.push((name, Some(kbd)));
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}
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Err(e) => {
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eprintln!("Failed to map keyboard on seat {} : {:?}.", name, e);
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seats.push((name, None));
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}
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}
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} else {
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seats.push((name, None));
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}
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}
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}
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// then setup a listener for changes
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let loop_handle = event_loop.handle();
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let _seat_listener = env.listen_for_seats(move |seat, seat_data, _| {
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// find the seat in the vec of seats, or insert it if it is unknown
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let idx = seats.iter().position(|(name, _)| name == &seat_data.name);
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let idx = idx.unwrap_or_else(|| {
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seats.push((seat_data.name.clone(), None));
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seats.len() - 1
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});
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let (_, ref mut opt_kbd) = &mut seats[idx];
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// we should map a keyboard if the seat has the capability & is not defunct
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if seat_data.has_keyboard && !seat_data.defunct {
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if opt_kbd.is_none() {
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// we should initalize a keyboard
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let seat_name = seat_data.name.clone();
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match map_keyboard_repeat(
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loop_handle.clone(),
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&seat,
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None,
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RepeatKind::System,
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move |event, _, _| print_keyboard_event(event, &seat_name),
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) {
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Ok(kbd) => {
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*opt_kbd = Some(kbd);
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}
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Err(e) => {
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eprintln!("Failed to map keyboard on seat {} : {:?}.", seat_data.name, e)
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}
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}
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}
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} else if let Some(kbd) = opt_kbd.take() {
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// the keyboard has been removed, cleanup
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kbd.release();
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}
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});
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if !env.get_shell().unwrap().needs_configure() {
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// initial draw to bootstrap on wl_shell
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redraw(&mut pool, window.surface(), dimensions).expect("Failed to draw");
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window.refresh();
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}
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let mut next_action = None;
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sctk::WaylandSource::new(queue).quick_insert(event_loop.handle()).unwrap();
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loop {
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match next_action.take() {
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Some(WEvent::Close) => break,
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Some(WEvent::Refresh) => {
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window.refresh();
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window.surface().commit();
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}
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Some(WEvent::Configure { new_size, states }) => {
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if let Some((w, h)) = new_size {
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window.resize(w, h);
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dimensions = (w, h)
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}
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println!("Window states: {:?}", states);
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window.refresh();
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redraw(&mut pool, window.surface(), dimensions).expect("Failed to draw");
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}
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None => {}
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}
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// always flush the connection before going to sleep waiting for events
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display.flush().unwrap();
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event_loop.dispatch(None, &mut next_action).unwrap();
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}
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}
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fn print_keyboard_event(event: KbEvent, seat_name: &str) {
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match event {
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KbEvent::Enter { keysyms, .. } => {
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println!("Gained focus on seat '{}' while {} keys pressed.", seat_name, keysyms.len(),);
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}
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KbEvent::Leave { .. } => {
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println!("Lost focus on seat '{}'.", seat_name);
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}
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KbEvent::Key { keysym, state, utf8, .. } => {
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println!("Key {:?}: {:x} on seat '{}'.", state, keysym, seat_name);
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if let Some(txt) = utf8 {
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println!(" -> Received text \"{}\".", txt);
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}
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}
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KbEvent::Modifiers { modifiers } => {
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println!("Modifiers changed to {:?} on seat '{}'.", modifiers, seat_name);
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}
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KbEvent::Repeat { keysym, utf8, .. } => {
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println!("Key repetition {:x} on seat '{}'.", keysym, seat_name);
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if let Some(txt) = utf8 {
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println!(" -> Received text \"{}\".", txt);
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}
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}
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}
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}
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#[allow(clippy::many_single_char_names)]
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fn redraw(
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pool: &mut AutoMemPool,
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surface: &wl_surface::WlSurface,
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(buf_x, buf_y): (u32, u32),
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) -> Result<(), ::std::io::Error> {
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let (canvas, new_buffer) =
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pool.buffer(buf_x as i32, buf_y as i32, 4 * buf_x as i32, wl_shm::Format::Argb8888)?;
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for (i, dst_pixel) in canvas.chunks_exact_mut(4).enumerate() {
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let x = i as u32 % buf_x;
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let y = i as u32 / buf_x;
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let r: u32 = min(((buf_x - x) * 0xFF) / buf_x, ((buf_y - y) * 0xFF) / buf_y);
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let g: u32 = min((x * 0xFF) / buf_x, ((buf_y - y) * 0xFF) / buf_y);
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let b: u32 = min(((buf_x - x) * 0xFF) / buf_x, (y * 0xFF) / buf_y);
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let pixel: [u8; 4] = ((0xFF << 24) + (r << 16) + (g << 8) + b).to_ne_bytes();
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dst_pixel[0] = pixel[0];
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dst_pixel[1] = pixel[1];
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dst_pixel[2] = pixel[2];
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dst_pixel[3] = pixel[3];
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}
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surface.attach(Some(&new_buffer), 0, 0);
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if surface.as_ref().version() >= 4 {
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surface.damage_buffer(0, 0, buf_x as i32, buf_y as i32);
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} else {
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surface.damage(0, 0, buf_x as i32, buf_y as i32);
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}
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surface.commit();
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Ok(())
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}
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