Vendor things
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116
third-party/vendor/wgpu/src/util/init.rs
vendored
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116
third-party/vendor/wgpu/src/util/init.rs
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use wgt::{Backends, PowerPreference, RequestAdapterOptions};
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use crate::{Adapter, Instance, Surface};
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#[cfg(any(not(target_arch = "wasm32"), feature = "wgc"))]
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pub use wgc::instance::parse_backends_from_comma_list;
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/// Always returns WEBGPU on wasm over webgpu.
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#[cfg(all(target_arch = "wasm32", not(feature = "wgc")))]
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pub fn parse_backends_from_comma_list(_string: &str) -> Backends {
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Backends::BROWSER_WEBGPU
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}
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/// Get a set of backend bits from the environment variable WGPU_BACKEND.
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pub fn backend_bits_from_env() -> Option<Backends> {
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std::env::var("WGPU_BACKEND")
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.as_deref()
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.map(str::to_lowercase)
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.ok()
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.as_deref()
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.map(parse_backends_from_comma_list)
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}
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/// Get a power preference from the environment variable WGPU_POWER_PREF
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pub fn power_preference_from_env() -> Option<PowerPreference> {
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Some(
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match std::env::var("WGPU_POWER_PREF")
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.as_deref()
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.map(str::to_lowercase)
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.as_deref()
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{
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Ok("low") => PowerPreference::LowPower,
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Ok("high") => PowerPreference::HighPerformance,
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_ => return None,
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},
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)
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}
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/// Initialize the adapter obeying the WGPU_ADAPTER_NAME environment variable.
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#[cfg(not(target_arch = "wasm32"))]
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pub fn initialize_adapter_from_env(
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instance: &Instance,
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compatible_surface: Option<&Surface>,
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) -> Option<Adapter> {
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let desired_adapter_name = std::env::var("WGPU_ADAPTER_NAME")
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.as_deref()
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.map(str::to_lowercase)
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.ok()?;
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let adapters = instance.enumerate_adapters(Backends::all());
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let mut chosen_adapter = None;
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for adapter in adapters {
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let info = adapter.get_info();
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if let Some(surface) = compatible_surface {
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if !adapter.is_surface_supported(surface) {
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continue;
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}
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}
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if info.name.to_lowercase().contains(&desired_adapter_name) {
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chosen_adapter = Some(adapter);
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break;
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}
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}
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Some(chosen_adapter.expect("WGPU_ADAPTER_NAME set but no matching adapter found!"))
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}
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/// Initialize the adapter obeying the WGPU_ADAPTER_NAME environment variable.
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#[cfg(target_arch = "wasm32")]
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pub fn initialize_adapter_from_env(
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_instance: &Instance,
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_compatible_surface: Option<&Surface>,
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) -> Option<Adapter> {
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None
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}
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/// Initialize the adapter obeying the WGPU_ADAPTER_NAME environment variable and if it doesn't exist fall back on a default adapter.
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pub async fn initialize_adapter_from_env_or_default(
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instance: &Instance,
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compatible_surface: Option<&Surface>,
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) -> Option<Adapter> {
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match initialize_adapter_from_env(instance, compatible_surface) {
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Some(a) => Some(a),
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None => {
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instance
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.request_adapter(&RequestAdapterOptions {
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power_preference: power_preference_from_env().unwrap_or_default(),
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force_fallback_adapter: false,
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compatible_surface,
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})
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.await
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}
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}
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}
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/// Choose which DX12 shader compiler to use from the environment variable `WGPU_DX12_COMPILER`.
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///
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/// Possible values are `dxc` and `fxc`. Case insensitive.
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pub fn dx12_shader_compiler_from_env() -> Option<wgt::Dx12Compiler> {
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Some(
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match std::env::var("WGPU_DX12_COMPILER")
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.as_deref()
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.map(str::to_lowercase)
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.as_deref()
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{
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Ok("dxc") => wgt::Dx12Compiler::Dxc {
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dxil_path: None,
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dxc_path: None,
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},
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Ok("fxc") => wgt::Dx12Compiler::Fxc,
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_ => return None,
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},
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)
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}
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