[oden] Move graphics thread off main thread
So we can do frame pacing a little bit better maybe.
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2 changed files with 79 additions and 106 deletions
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@ -23,4 +23,5 @@ export function draw() {
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use_texture(the_texture);
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spr((320 - 256) / 2, 0, 256, 240, 0, 0);
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}
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// print("FRAME TIME:", since_last_frame());
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}
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