From f9b41dd7291018912f36197b198ad7cba92e8e61 Mon Sep 17 00:00:00 2001 From: John Doty Date: Sun, 2 Jul 2023 10:55:03 -0700 Subject: [PATCH] [game] Bot sprite --- game/bot.aseprite | Bin 0 -> 742 bytes game/bot.png | Bin 0 -> 464 bytes game/main.ts | 14 +++++++------- 3 files changed, 7 insertions(+), 7 deletions(-) create mode 100644 game/bot.aseprite create mode 100644 game/bot.png diff --git a/game/bot.aseprite b/game/bot.aseprite new file mode 100644 index 0000000000000000000000000000000000000000..c23b0399a7c89742a1c403b474716717482cbbe6 GIT binary patch literal 742 zcmcJM-%C?r9EZQt=I|mWL`!AiON`u&IY$%+WlJL_O+t2|l#r9v(34CH89AAen^}@f zSTxL#AiD^fFiI8*{-{uNh=D|&iP&VticuL6>9J0qts?({zAx{?d(OFdo|p43gXqlz z8L{+|5z#s9f5S+YdPzB0|6}a%Z*9oaRyhPJYz0dzcj%%x=P~x@O~H;Y>7zt+fE@-; zXv;u5R|5KKO2M^@2SMSU9sKzG4k&&(0uH>b2Kfmcc=VP7G&dE47PAJ_mvNxc*aqsX zU0|If2HFNCuzn#9Mpm{#2}3j(41?az9wjHj9$c|6q#s5AnK5YE<~XSIjI&&LIo1wha6^T;e-%2 zs0vahmI?kHB#?rt8rsiaVkN71kTaqT$|4Cr<@cy5pDy3ES*Mg|K13ydS9Y%H<%n=0 z?Dx)%`qksw(4K%h5i^-Zt5dW1Q#tcAIeg8XaK;|{En=(C9XZ7>_cV8I3x(F3j>2HF z)GaD=mm&t&ci+&4>C;y(XS0RP2d-+3in{&fBWsRBmEx7j>b~JImABk=%ylEQkJ~+! z)VvDn#`~94hK|MoU+csBPl_t4+CA#pc+?X)+b<;6<1hAxi2K22i-O7HVNW!6eZkQD PzWesK>17&vHv0J&UqkW# literal 0 HcmV?d00001 diff --git a/game/bot.png b/game/bot.png new file mode 100644 index 0000000000000000000000000000000000000000..bb9322fdce3d11992e05bbc71a9cc2d59e945b72 GIT binary patch literal 464 zcmV;>0WbcEP)Px$ib+I4R9J=Wm$6R5P!xuL3~|#HlZK%TI+pMRz62ACE}dN5AR!${ld`!u7#F%Y z^(A})LdQC^gCUVsHbZh9#AC1fUBq z3qd{sHGI{XW7U~!*G$DOLIAiszW@L{mGCG9@c8+$HnG?q$N6)8YN0;0v}=_B z$ah^ABtN6}1M&&zAh_WGvj!SY8;f|h0m1Er>>}g_7R74Czp20dbL@M8=(aMP#;D6=#r*iijvS3 z#pycl1M=vj)UGN&uL~6-2N;e9HSSzT(ZT*e{R2Xg&ifnX9JLn5ilp5D0000 { - print("Tree loaded at", since_start()); - the_texture = n; + load_texture("./bot.png").then((n) => { + print("Bot loaded at", since_start()); + bot_sprite = n; }); } @@ -18,10 +18,10 @@ export function update() {} export function draw() { cls(0.1, 0.2, 0.3); - if (the_texture != undefined) { + if (bot_sprite != undefined) { // ...it gets resolved here? - use_texture(the_texture); - spr((320 - 256) / 2, 0, 256, 240, 0, 0); + use_texture(bot_sprite); + spr(10, 10, 32, 32, 0, 0); } // print("FRAME TIME:", since_last_frame()); }