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12 changed files with 191 additions and 586 deletions

7
oden-js/Cargo.lock generated
View file

@ -8,12 +8,6 @@ version = "1.0.71"
source = "registry+https://github.com/rust-lang/crates.io-index" source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9c7d0618f0e0b7e8ff11427422b64564d5fb0be1940354bfe2e0529b18a9d9b8" checksum = "9c7d0618f0e0b7e8ff11427422b64564d5fb0be1940354bfe2e0529b18a9d9b8"
[[package]]
name = "assert_matches"
version = "1.5.0"
source = "registry+https://github.com/rust-lang/crates.io-index"
checksum = "9b34d609dfbaf33d6889b2b7106d3ca345eacad44200913df5ba02bfd31d2ba9"
[[package]] [[package]]
name = "bindgen" name = "bindgen"
version = "0.63.0" version = "0.63.0"
@ -147,7 +141,6 @@ name = "oden-js"
version = "0.1.0" version = "0.1.0"
dependencies = [ dependencies = [
"anyhow", "anyhow",
"assert_matches",
"bitflags", "bitflags",
"oden-js-sys", "oden-js-sys",
"thiserror", "thiserror",

View file

@ -10,6 +10,3 @@ anyhow = "1"
bitflags = "1" bitflags = "1"
thiserror = "1" thiserror = "1"
oden-js-sys = {path = "../oden-js-sys"} oden-js-sys = {path = "../oden-js-sys"}
[dev-dependencies]
assert_matches = "1.5.0"

View file

@ -151,7 +151,7 @@ impl ContextRef {
pub fn import_module(&self, name: &str, base: &str) -> Result<Module> { pub fn import_module(&self, name: &str, base: &str) -> Result<Module> {
let name = CString::new(name)?; let name = CString::new(name)?;
let base = CString::new(base)?; let base = CString::new(base)?;
let module = unsafe { sys::JS_RunModule(self.ctx, base.as_ptr(), name.as_ptr()) }; let module = unsafe { sys::JS_RunModule(self.ctx, name.as_ptr(), base.as_ptr()) };
if module.is_null() { if module.is_null() {
return Err(self.exception_error()); return Err(self.exception_error());
} }

View file

@ -216,7 +216,7 @@ where
let vc = C::try_from_value(args[2], &context)?; let vc = C::try_from_value(args[2], &context)?;
let vd = D::try_from_value(args[3], &context)?; let vd = D::try_from_value(args[3], &context)?;
let ve = E::try_from_value(args[4], &context)?; let ve = E::try_from_value(args[4], &context)?;
let vf = F::try_from_value(args[5], &context)?; let vf = F::try_from_value(args[4], &context)?;
let res = self(context, va, vb, vc, vd, ve, vf); let res = self(context, va, vb, vc, vd, ve, vf);
res.into_res(context) res.into_res(context)
} }
@ -252,8 +252,8 @@ where
let vc = C::try_from_value(args[2], &context)?; let vc = C::try_from_value(args[2], &context)?;
let vd = D::try_from_value(args[3], &context)?; let vd = D::try_from_value(args[3], &context)?;
let ve = E::try_from_value(args[4], &context)?; let ve = E::try_from_value(args[4], &context)?;
let vf = F::try_from_value(args[5], &context)?; let vf = F::try_from_value(args[4], &context)?;
let vg = G::try_from_value(args[6], &context)?; let vg = G::try_from_value(args[4], &context)?;
let res = self(context, va, vb, vc, vd, ve, vf, vg); let res = self(context, va, vb, vc, vd, ve, vf, vg);
res.into_res(context) res.into_res(context)
} }
@ -290,290 +290,10 @@ where
let vc = C::try_from_value(args[2], &context)?; let vc = C::try_from_value(args[2], &context)?;
let vd = D::try_from_value(args[3], &context)?; let vd = D::try_from_value(args[3], &context)?;
let ve = E::try_from_value(args[4], &context)?; let ve = E::try_from_value(args[4], &context)?;
let vf = F::try_from_value(args[5], &context)?; let vf = F::try_from_value(args[4], &context)?;
let vg = G::try_from_value(args[6], &context)?; let vg = G::try_from_value(args[4], &context)?;
let vh = H::try_from_value(args[7], &context)?; let vh = H::try_from_value(args[4], &context)?;
let res = self(context, va, vb, vc, vd, ve, vf, vg, vh); let res = self(context, va, vb, vc, vd, ve, vf, vg, vh);
res.into_res(context) res.into_res(context)
} }
} }
#[cfg(test)]
mod tests {
use super::*;
use crate::{Context, Error, EvalFlags, Result, Runtime};
use assert_matches::assert_matches;
#[test]
fn no_arguments() {
let rt = Runtime::new();
let ctx = Context::new(rt);
let the_function = ctx
.new_fn(|_: &ContextRef| -> Result<f32> { Ok(0.0) })
.unwrap();
ctx.global_object()
.unwrap()
.set_property(&ctx, "the_function", &the_function)
.expect("Should be able to set the function");
let val = ctx
.eval("the_function()", "script", EvalFlags::NONE)
.unwrap();
assert_eq!(String::from("0"), val.to_string(&ctx).unwrap());
let val = ctx.eval("the_function(1)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
}
#[test]
fn one_argument() {
let rt = Runtime::new();
let ctx = Context::new(rt);
let the_function = ctx
.new_fn(|_: &ContextRef, a: f32| -> Result<f32> { Ok(a) })
.unwrap();
ctx.global_object()
.unwrap()
.set_property(&ctx, "the_function", &the_function)
.expect("Should be able to set the function");
let val = ctx
.eval("the_function(1)", "script", EvalFlags::NONE)
.unwrap();
assert_eq!(String::from("1"), val.to_string(&ctx).unwrap());
let val = ctx.eval("the_function()", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
let val = ctx.eval("the_function(1,2)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
}
#[test]
fn two_arguments() {
let rt = Runtime::new();
let ctx = Context::new(rt);
let the_function = ctx
.new_fn(|_: &ContextRef, a: f32, b: f32| -> Result<f32> { Ok(a + b) })
.unwrap();
ctx.global_object()
.unwrap()
.set_property(&ctx, "the_function", &the_function)
.expect("Should be able to set the function");
let val = ctx
.eval("the_function(1,2)", "script", EvalFlags::NONE)
.unwrap();
assert_eq!(String::from("3"), val.to_string(&ctx).unwrap());
let val = ctx.eval("the_function(1)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
let val = ctx.eval("the_function(1,2,3)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
}
#[test]
fn three_arguments() {
let rt = Runtime::new();
let ctx = Context::new(rt);
let the_function = ctx
.new_fn(|_: &ContextRef, a: f32, b: f32, c: f32| -> Result<f32> { Ok(a + b + c) })
.unwrap();
ctx.global_object()
.unwrap()
.set_property(&ctx, "the_function", &the_function)
.expect("Should be able to set the function");
let val = ctx
.eval("the_function(1,2,3)", "script", EvalFlags::NONE)
.unwrap();
assert_eq!(String::from("6"), val.to_string(&ctx).unwrap());
let val = ctx.eval("the_function(1,2)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
let val = ctx.eval("the_function(1,2,3,4)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
}
#[test]
fn four_arguments() {
let rt = Runtime::new();
let ctx = Context::new(rt);
let the_function = ctx
.new_fn(
|_: &ContextRef, a: f32, b: f32, c: f32, d: f32| -> Result<f32> {
Ok(a + b + c + d)
},
)
.unwrap();
ctx.global_object()
.unwrap()
.set_property(&ctx, "the_function", &the_function)
.expect("Should be able to set the function");
let val = ctx
.eval("the_function(1,2,3,4)", "script", EvalFlags::NONE)
.unwrap();
assert_eq!(String::from("10"), val.to_string(&ctx).unwrap());
let val = ctx.eval("the_function(1,2,3)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
let val = ctx.eval("the_function(1,2,3,4,5)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
}
#[test]
fn five_arguments() {
let rt = Runtime::new();
let ctx = Context::new(rt);
let the_function = ctx
.new_fn(
|_: &ContextRef, a: f32, b: f32, c: f32, d: f32, e: f32| -> Result<f32> {
Ok(a + b + c + d + e)
},
)
.unwrap();
ctx.global_object()
.unwrap()
.set_property(&ctx, "the_function", &the_function)
.expect("Should be able to set the function");
let val = ctx
.eval("the_function(1,2,3,4,5)", "script", EvalFlags::NONE)
.unwrap();
assert_eq!(String::from("15"), val.to_string(&ctx).unwrap());
let val = ctx.eval("the_function(1,2,3,4)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
let val = ctx.eval("the_function(1,2,3,4,5,6)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
}
#[test]
fn six_arguments() {
let rt = Runtime::new();
let ctx = Context::new(rt);
let the_function = ctx
.new_fn(
|_: &ContextRef, a: f32, b: f32, c: f32, d: f32, e: f32, f: f32| -> Result<f32> {
Ok(a + b + c + d + e + f)
},
)
.unwrap();
ctx.global_object()
.unwrap()
.set_property(&ctx, "the_function", &the_function)
.expect("Should be able to set the function");
let val = ctx
.eval("the_function(1,2,3,4,5,6)", "script", EvalFlags::NONE)
.unwrap();
assert_eq!(String::from("21"), val.to_string(&ctx).unwrap());
let val = ctx.eval("the_function(1,2,3,4,5)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
let val = ctx.eval("the_function(1,2,3,4,5,6,7)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
}
#[test]
fn seven_arguments() {
let rt = Runtime::new();
let ctx = Context::new(rt);
let the_function = ctx
.new_fn(
|_: &ContextRef,
a: f32,
b: f32,
c: f32,
d: f32,
e: f32,
f: f32,
g: f32|
-> Result<f32> { Ok(a + b + c + d + e + f + g) },
)
.unwrap();
ctx.global_object()
.unwrap()
.set_property(&ctx, "the_function", &the_function)
.expect("Should be able to set the function");
let val = ctx
.eval("the_function(1,2,3,4,5,6,7)", "script", EvalFlags::NONE)
.unwrap();
assert_eq!(String::from("28"), val.to_string(&ctx).unwrap());
let val = ctx.eval("the_function(1,2,3,4,5,6)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
let val = ctx.eval("the_function(1,2,3,4,5,6,7,8)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
}
#[test]
fn eight_arguments() {
let rt = Runtime::new();
let ctx = Context::new(rt);
let the_function = ctx
.new_fn(
|_: &ContextRef,
a: f32,
b: f32,
c: f32,
d: f32,
e: f32,
f: f32,
g: f32,
h: f32|
-> Result<f32> { Ok(a + b + c + d + e + f + g + h) },
)
.unwrap();
ctx.global_object()
.unwrap()
.set_property(&ctx, "the_function", &the_function)
.expect("Should be able to set the function");
let val = ctx
.eval("the_function(1,2,3,4,5,6,7,8)", "script", EvalFlags::NONE)
.unwrap();
assert_eq!(String::from("36"), val.to_string(&ctx).unwrap());
let val = ctx.eval("the_function(1,2,3,4,5,6,7)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
let val = ctx.eval("the_function(1,2,3,4,5,6,7,8,9)", "script", EvalFlags::NONE);
assert_matches!(val, Err(Error::Exception(..)));
}
}

View file

@ -1,17 +1,13 @@
import * as core from "graphics-core"; import * as core from "graphics-core";
// Clear the screen to the specified color. r, g, and b should vary from 0 to
// 1.
export function cls(r: number, g: number, b: number) { export function cls(r: number, g: number, b: number) {
core.cls(r, g, b); core.cls(r, g, b);
} }
// Print a message to the console. export function print(...args: string[]) {
export function print(...args: unknown[]) {
core.print(args.join(" ")); core.print(args.join(" "));
} }
// Draw a sprite in the rectangle from x,y to
export function spr( export function spr(
x: number, x: number,
y: number, y: number,
@ -22,7 +18,7 @@ export function spr(
sw: number | undefined = undefined, sw: number | undefined = undefined,
sh: number | undefined = undefined sh: number | undefined = undefined
) { ) {
sw = sw || 1.0; sw = sw || w;
sh = sh || 1.0; sh = sh || h;
core.spr(x, y, w, h, sx, sy, sw, sh); core.spr(x, y, w, h, sx, sy, sw, sh);
} }

View file

@ -1,5 +1,4 @@
use bytemuck; use bytemuck;
use wgpu::util::DeviceExt;
use winit::{ use winit::{
event::*, event::*,
event_loop::{ControlFlow, EventLoop}, event_loop::{ControlFlow, EventLoop},
@ -39,20 +38,6 @@ impl Vertex {
} }
} }
#[repr(C)]
#[derive(Copy, Clone, Debug, bytemuck::Pod, bytemuck::Zeroable)]
struct ScreenUniforms {
resolution: [f32; 2],
}
impl ScreenUniforms {
fn new(width: u32, height: u32) -> ScreenUniforms {
ScreenUniforms {
resolution: [width as f32, height as f32],
}
}
}
struct State { struct State {
surface: wgpu::Surface, surface: wgpu::Surface,
device: wgpu::Device, device: wgpu::Device,
@ -67,10 +52,6 @@ struct State {
diffuse_bind_group: wgpu::BindGroup, diffuse_bind_group: wgpu::BindGroup,
screen_uniform: ScreenUniforms,
screen_uniform_buffer: wgpu::Buffer,
screen_uniform_bind_group: wgpu::BindGroup,
// Garbage // Garbage
mouse_x: f64, mouse_x: f64,
mouse_y: f64, mouse_y: f64,
@ -190,37 +171,6 @@ impl State {
label: Some("diffuse_bind_group"), label: Some("diffuse_bind_group"),
}); });
let screen_uniform = ScreenUniforms::new(size.width, size.height);
let screen_uniform_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
label: Some("Screen Uniform Buffer"),
contents: bytemuck::cast_slice(&[screen_uniform]),
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
});
let screen_uniform_bind_group_layout =
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
entries: &[wgpu::BindGroupLayoutEntry {
binding: 0,
visibility: wgpu::ShaderStages::VERTEX,
ty: wgpu::BindingType::Buffer {
ty: wgpu::BufferBindingType::Uniform,
has_dynamic_offset: false,
min_binding_size: None,
},
count: None,
}],
label: Some("screen_bind_group_layout"),
});
let screen_uniform_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
layout: &screen_uniform_bind_group_layout,
entries: &[wgpu::BindGroupEntry {
binding: 0,
resource: screen_uniform_buffer.as_entire_binding(),
}],
label: Some("camera_bind_group"),
});
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor { let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
label: Some("Shader"), label: Some("Shader"),
source: wgpu::ShaderSource::Wgsl(include_str!("shader.wgsl").into()), source: wgpu::ShaderSource::Wgsl(include_str!("shader.wgsl").into()),
@ -229,10 +179,7 @@ impl State {
let render_pipeline_layout = let render_pipeline_layout =
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor { device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
label: Some("Render Pipeline Layout"), label: Some("Render Pipeline Layout"),
bind_group_layouts: &[ bind_group_layouts: &[&texture_bind_group_layout],
&texture_bind_group_layout,
&screen_uniform_bind_group_layout,
],
push_constant_ranges: &[], push_constant_ranges: &[],
}); });
@ -295,9 +242,6 @@ impl State {
vertex_buffer, vertex_buffer,
max_vertices, max_vertices,
diffuse_bind_group, diffuse_bind_group,
screen_uniform,
screen_uniform_buffer,
screen_uniform_bind_group,
mouse_x: 0.0, mouse_x: 0.0,
mouse_y: 0.0, mouse_y: 0.0,
@ -321,14 +265,7 @@ impl State {
false false
} }
fn update(&mut self) { fn update(&mut self) {}
self.screen_uniform = ScreenUniforms::new(self.size.width, self.size.height);
self.queue.write_buffer(
&self.screen_uniform_buffer,
0,
bytemuck::cast_slice(&[self.screen_uniform]),
);
}
fn render(&mut self, commands: Vec<GraphicsCommand>) -> Result<(), wgpu::SurfaceError> { fn render(&mut self, commands: Vec<GraphicsCommand>) -> Result<(), wgpu::SurfaceError> {
let output = self.surface.get_current_texture()?; let output = self.surface.get_current_texture()?;
@ -412,19 +349,19 @@ impl State {
}); });
vertices.push(Vertex { vertices.push(Vertex {
position: [sc.x, sc.y + sc.h, 0.0], position: [sc.x, sc.y + sc.h, 0.0],
tex_coords: [sc.u, sc.v + sc.sh], tex_coords: [sc.u, sc.v],
}); });
vertices.push(Vertex { vertices.push(Vertex {
position: [sc.x, sc.y + sc.h, 0.0], position: [sc.x, sc.y + sc.h, 0.0],
tex_coords: [sc.u, sc.v + sc.sh], tex_coords: [sc.u, sc.v],
}); });
vertices.push(Vertex { vertices.push(Vertex {
position: [sc.x + sc.w, sc.y, 0.0], position: [sc.x + sc.w, sc.y, 0.0],
tex_coords: [sc.u + sc.sw, sc.v], tex_coords: [sc.u, sc.v],
}); });
vertices.push(Vertex { vertices.push(Vertex {
position: [sc.x + sc.w, sc.y + sc.h, 0.0], position: [sc.x + sc.w, sc.y + sc.h, 0.0],
tex_coords: [sc.u + sc.sw, sc.v + sc.sh], tex_coords: [sc.u, sc.v],
}); });
} }
@ -438,7 +375,6 @@ impl State {
.write_buffer(&self.vertex_buffer, 0, bytemuck::cast_slice(&vertices)); .write_buffer(&self.vertex_buffer, 0, bytemuck::cast_slice(&vertices));
render_pass.set_pipeline(&self.render_pipeline); render_pass.set_pipeline(&self.render_pipeline);
render_pass.set_bind_group(0, &self.diffuse_bind_group, &[]); render_pass.set_bind_group(0, &self.diffuse_bind_group, &[]);
render_pass.set_bind_group(1, &self.screen_uniform_bind_group, &[]);
render_pass.set_vertex_buffer(0, self.vertex_buffer.slice(..)); render_pass.set_vertex_buffer(0, self.vertex_buffer.slice(..));
render_pass.draw(0..(vertices.len() as u32), 0..1); render_pass.draw(0..(vertices.len() as u32), 0..1);
} }

View file

@ -1,4 +1,4 @@
import { cls, print, spr } from "./graphics.ts"; import { cls, print, spr } from "./src/graphics.ts";
export function init() { export function init() {
print("Hello world!"); print("Hello world!");
@ -8,5 +8,5 @@ export function update() {}
export function draw() { export function draw() {
cls(0.1, 0.2, 0.3); cls(0.1, 0.2, 0.3);
spr(0, 0, 320, 240, 0, 0); spr(0, 0, 0.5, 0.5, 0, 0);
} }

View file

@ -1,16 +1,166 @@
use oden_js::{ use oden_js::{
module::loader::{ModuleLoader, ModuleSource}, module::loader::{ModuleLoader, ModuleSource},
Context, ContextRef, Result, Runtime, Value, Context, ContextRef, Error, Result, Runtime, Value,
}; };
use std::cell::RefCell;
use std::ffi::OsStr; use std::ffi::OsStr;
use std::path::Path; use std::path::Path;
use std::rc::Rc;
use std::sync::mpsc::{channel, Receiver}; use std::sync::mpsc::{channel, Receiver};
use swc_common::{
self, comments::SingleThreadedComments, errors::Diagnostic, sync::Lrc, FileName, Globals, Mark,
SourceMap, GLOBALS,
};
use swc_ecma_codegen::{text_writer::JsWriter, Emitter};
use swc_ecma_parser::{lexer::Lexer, Parser, StringInput, Syntax};
use swc_ecma_transforms_base::{fixer::fixer, hygiene::hygiene, resolver};
use swc_ecma_transforms_typescript::strip;
use swc_ecma_visit::FoldWith;
pub mod graphics; pub mod graphics;
use graphics::GraphicsCommand; use graphics::GraphicsCommand;
mod typescript; struct DiagnosticCollector {
use typescript::transpile_to_javascript; cell: Rc<RefCell<Vec<Diagnostic>>>,
}
impl DiagnosticCollector {
pub fn into_handler(self) -> swc_common::errors::Handler {
swc_common::errors::Handler::with_emitter(true, false, Box::new(self))
}
}
impl swc_common::errors::Emitter for DiagnosticCollector {
fn emit(&mut self, db: &swc_common::errors::DiagnosticBuilder<'_>) {
use std::ops::Deref;
self.cell.borrow_mut().push(db.deref().clone());
}
}
fn is_fatal_swc_diagnostic(diagnostic: &Diagnostic) -> bool {
use swc_common::errors::Level;
match diagnostic.level {
Level::Bug
| Level::Cancelled
| Level::FailureNote
| Level::Fatal
| Level::PhaseFatal
| Level::Error => true,
Level::Help | Level::Note | Level::Warning => false,
}
}
fn format_swc_diagnostic(source_map: &SourceMap, diagnostic: &Diagnostic) -> String {
if let Some(span) = &diagnostic.span.primary_span() {
let file_name = source_map.span_to_filename(*span);
let loc = source_map.lookup_char_pos(span.lo);
format!(
"{} at {}:{}:{}",
diagnostic.message(),
file_name,
loc.line,
loc.col_display + 1,
)
} else {
diagnostic.message()
}
}
fn ensure_no_fatal_swc_diagnostics<'a>(
name: &str,
source_map: &SourceMap,
diagnostics: impl Iterator<Item = &'a Diagnostic>,
) -> Result<()> {
let fatal_diagnostics = diagnostics
.filter(|d| is_fatal_swc_diagnostic(d))
.collect::<Vec<_>>();
if !fatal_diagnostics.is_empty() {
Err(Error::ParseError(
name.into(),
fatal_diagnostics
.iter()
.map(|d| format_swc_diagnostic(source_map, d))
.collect::<Vec<_>>()
.join("\n\n"),
))
} else {
Ok(())
}
}
fn transpile_to_javascript(path: &str, input: String) -> Result<String> {
// NOTE: This was taken almost verbatim from
// https://github.com/swc-project/swc/blob/main/crates/swc_ecma_transforms_typescript/examples/ts_to_js.rs
// This appears to be similar to what deno_ast does, but this has
// the advantage of actually compiling. :P
let cm: Lrc<SourceMap> = Default::default();
let diagnostics_cell: Rc<RefCell<Vec<Diagnostic>>> = Rc::new(RefCell::new(Vec::new()));
let handler = DiagnosticCollector {
cell: diagnostics_cell.clone(),
}
.into_handler();
let fm = cm.new_source_file(FileName::Custom(path.into()), input.into());
let comments = SingleThreadedComments::default();
let lexer = Lexer::new(
Syntax::Typescript(Default::default()),
Default::default(),
StringInput::from(&*fm),
Some(&comments),
);
let mut parser = Parser::new_from(lexer);
for e in parser.take_errors() {
e.into_diagnostic(&handler).emit();
}
let module = parser
.parse_module()
.map_err(|e| e.into_diagnostic(&handler).emit())
.expect("failed to parse module.");
let globals = Globals::default();
GLOBALS.set(&globals, || {
let unresolved_mark = Mark::new();
let top_level_mark = Mark::new();
// Optionally transforms decorators here before the resolver pass
// as it might produce runtime declarations.
// Conduct identifier scope analysis
let module = module.fold_with(&mut resolver(unresolved_mark, top_level_mark, true));
// Remove typescript types
let module = module.fold_with(&mut strip(top_level_mark));
// Fix up any identifiers with the same name, but different contexts
let module = module.fold_with(&mut hygiene());
// Ensure that we have enough parenthesis.
let module = module.fold_with(&mut fixer(Some(&comments)));
let mut buf = vec![];
{
let mut emitter = Emitter {
cfg: swc_ecma_codegen::Config {
minify: false,
..Default::default()
},
cm: cm.clone(),
comments: Some(&comments),
wr: JsWriter::new(cm.clone(), "\n", &mut buf, None),
};
emitter.emit_module(&module).unwrap();
}
let diagnostics = diagnostics_cell.borrow();
ensure_no_fatal_swc_diagnostics(path, &cm, diagnostics.iter())?;
Ok(String::from_utf8(buf).expect("non-utf8?"))
})
}
struct Loader {} struct Loader {}
@ -22,7 +172,6 @@ impl Loader {
impl ModuleLoader for Loader { impl ModuleLoader for Loader {
fn load(&self, _context: &ContextRef, name: &str) -> Result<ModuleSource> { fn load(&self, _context: &ContextRef, name: &str) -> Result<ModuleSource> {
eprintln!("Loading {name}...");
let path = Path::new(name); let path = Path::new(name);
let contents = std::fs::read_to_string(path)?; let contents = std::fs::read_to_string(path)?;
let contents = if path.extension().and_then(OsStr::to_str) == Some("ts") { let contents = if path.extension().and_then(OsStr::to_str) == Some("ts") {
@ -59,8 +208,9 @@ impl ScriptContext {
let gfx = graphics::GraphicsAPI::define(&context, gfx_send) let gfx = graphics::GraphicsAPI::define(&context, gfx_send)
.expect("Graphics module should load without error"); .expect("Graphics module should load without error");
let js = include_str!("main.js");
let module = context let module = context
.import_module("./src/main.ts", "") .eval_module(js, "main.js")
.expect("Unable to load main"); .expect("Unable to load main");
let init = module let init = module

View file

@ -2,17 +2,14 @@ use oden_js::{module, ContextRef, Value, ValueResult};
use std::sync::mpsc::Sender; use std::sync::mpsc::Sender;
use std::sync::Arc; use std::sync::Arc;
#[derive(Debug)]
pub struct PrintCommand { pub struct PrintCommand {
pub text: String, pub text: String,
} }
#[derive(Debug)]
pub struct ClearCommand { pub struct ClearCommand {
pub color: [f64; 4], pub color: [f64; 4],
} }
#[derive(Debug)]
pub struct SpriteCommand { pub struct SpriteCommand {
pub x: f32, pub x: f32,
pub y: f32, pub y: f32,
@ -24,7 +21,6 @@ pub struct SpriteCommand {
pub sh: f32, pub sh: f32,
} }
#[derive(Debug)]
pub enum GraphicsCommand { pub enum GraphicsCommand {
Clear(ClearCommand), Clear(ClearCommand),
Print(PrintCommand), Print(PrintCommand),

View file

@ -1,154 +0,0 @@
use oden_js::{Error, Result};
use std::cell::RefCell;
use std::rc::Rc;
use swc_common::{
self, comments::SingleThreadedComments, errors::Diagnostic, sync::Lrc, FileName, Globals, Mark,
SourceMap, GLOBALS,
};
use swc_ecma_codegen::{text_writer::JsWriter, Emitter};
use swc_ecma_parser::{lexer::Lexer, Parser, StringInput, Syntax};
use swc_ecma_transforms_base::{fixer::fixer, hygiene::hygiene, resolver};
use swc_ecma_transforms_typescript::strip;
use swc_ecma_visit::FoldWith;
struct DiagnosticCollector {
cell: Rc<RefCell<Vec<Diagnostic>>>,
}
impl DiagnosticCollector {
pub fn into_handler(self) -> swc_common::errors::Handler {
swc_common::errors::Handler::with_emitter(true, false, Box::new(self))
}
}
impl swc_common::errors::Emitter for DiagnosticCollector {
fn emit(&mut self, db: &swc_common::errors::DiagnosticBuilder<'_>) {
use std::ops::Deref;
self.cell.borrow_mut().push(db.deref().clone());
}
}
fn is_fatal_swc_diagnostic(diagnostic: &Diagnostic) -> bool {
use swc_common::errors::Level;
match diagnostic.level {
Level::Bug
| Level::Cancelled
| Level::FailureNote
| Level::Fatal
| Level::PhaseFatal
| Level::Error => true,
Level::Help | Level::Note | Level::Warning => false,
}
}
fn format_swc_diagnostic(source_map: &SourceMap, diagnostic: &Diagnostic) -> String {
if let Some(span) = &diagnostic.span.primary_span() {
let file_name = source_map.span_to_filename(*span);
let loc = source_map.lookup_char_pos(span.lo);
format!(
"{} at {}:{}:{}",
diagnostic.message(),
file_name,
loc.line,
loc.col_display + 1,
)
} else {
diagnostic.message()
}
}
fn ensure_no_fatal_swc_diagnostics<'a>(
name: &str,
source_map: &SourceMap,
diagnostics: impl Iterator<Item = &'a Diagnostic>,
) -> Result<()> {
let fatal_diagnostics = diagnostics
.filter(|d| is_fatal_swc_diagnostic(d))
.collect::<Vec<_>>();
if !fatal_diagnostics.is_empty() {
Err(Error::ParseError(
name.into(),
fatal_diagnostics
.iter()
.map(|d| format_swc_diagnostic(source_map, d))
.collect::<Vec<_>>()
.join("\n\n"),
))
} else {
Ok(())
}
}
pub fn transpile_to_javascript(path: &str, input: String) -> Result<String> {
// NOTE: This was taken almost verbatim from
// https://github.com/swc-project/swc/blob/main/crates/swc_ecma_transforms_typescript/examples/ts_to_js.rs
// This appears to be similar to what deno_ast does, but this has
// the advantage of actually compiling. :P
let cm: Lrc<SourceMap> = Default::default();
let diagnostics_cell: Rc<RefCell<Vec<Diagnostic>>> = Rc::new(RefCell::new(Vec::new()));
let handler = DiagnosticCollector {
cell: diagnostics_cell.clone(),
}
.into_handler();
let fm = cm.new_source_file(FileName::Custom(path.into()), input.into());
let comments = SingleThreadedComments::default();
let lexer = Lexer::new(
Syntax::Typescript(Default::default()),
Default::default(),
StringInput::from(&*fm),
Some(&comments),
);
let mut parser = Parser::new_from(lexer);
for e in parser.take_errors() {
e.into_diagnostic(&handler).emit();
}
let module = parser
.parse_module()
.map_err(|e| e.into_diagnostic(&handler).emit())
.expect("failed to parse module.");
let globals = Globals::default();
GLOBALS.set(&globals, || {
let unresolved_mark = Mark::new();
let top_level_mark = Mark::new();
// Optionally transforms decorators here before the resolver pass
// as it might produce runtime declarations.
// Conduct identifier scope analysis
let module = module.fold_with(&mut resolver(unresolved_mark, top_level_mark, true));
// Remove typescript types
let module = module.fold_with(&mut strip(top_level_mark));
// Fix up any identifiers with the same name, but different contexts
let module = module.fold_with(&mut hygiene());
// Ensure that we have enough parenthesis.
let module = module.fold_with(&mut fixer(Some(&comments)));
let mut buf = vec![];
{
let mut emitter = Emitter {
cfg: swc_ecma_codegen::Config {
minify: false,
..Default::default()
},
cm: cm.clone(),
comments: Some(&comments),
wr: JsWriter::new(cm.clone(), "\n", &mut buf, None),
};
emitter.emit_module(&module).unwrap();
}
let diagnostics = diagnostics_cell.borrow();
ensure_no_fatal_swc_diagnostics(path, &cm, diagnostics.iter())?;
Ok(String::from_utf8(buf).expect("non-utf8?"))
})
}

View file

@ -1,58 +1,31 @@
// Vertex shader // Vertex shader
struct ScreenUniform {
resolution : vec2f,
};
@group(1) @binding(0) // 1.
var<uniform> screen : ScreenUniform;
struct VertexInput { struct VertexInput {
@location(0) position : vec3<f32>, @location(1) tex_coords : vec2<f32>, @location(0) position: vec3<f32>,
@location(1) tex_coords: vec2<f32>,
}; };
struct VertexOutput { struct VertexOutput {
@builtin(position) clip_position : vec4<f32>, @builtin(position) clip_position: vec4<f32>,
@location(0) tex_coords : vec2<f32>, @location(0) tex_coords: vec2<f32>,
}; };
const RES = vec2f(320.0, 240.0); // The logical resolution of the screen. @vertex
fn vs_main(
@vertex fn vs_main(model : VertexInput)->VertexOutput { model: VertexInput,
var out : VertexOutput; ) -> VertexOutput {
var out: VertexOutput;
out.tex_coords = model.tex_coords; out.tex_coords = model.tex_coords;
out.clip_position = vec4<f32>(model.position, 1.0);
let RES_AR = RES.x / RES.y; // The aspect ratio of the logical screen.
// the actual resolution of the screen.
let screen_ar = screen.resolution.x / screen.resolution.y;
// Compute the difference in resolution ... correctly?
//
// nudge is the amount to add to the logical resolution so that the pixels
// stay the same size but we respect the aspect ratio of the screen. (So
// there's more of them in either the x or y direction.)
var nudge = vec2f(0.0);
if (screen_ar > RES_AR) {
nudge.x = (RES.y * screen_ar) - RES.x;
} else {
nudge.y = (RES.x / screen_ar) - RES.y;
}
var new_logical_resolution = RES + nudge;
// Now we can convert the incoming position to clip space, in the new screen.
let in_pos = vec2f(model.position.x, model.position.y);
let centered = in_pos + (nudge / 2.0);
let position = (2.0 * centered / new_logical_resolution) - 1.0;
out.clip_position = vec4f(position, model.position.z, 1.0);
return out; return out;
} }
// Fragment shader // Fragment shader
@group(0) @binding(0) var t_diffuse : texture_2d<f32>; @group(0) @binding(0) var t_diffuse: texture_2d<f32>;
@group(0) @binding(1) var s_diffuse : sampler; @group(0) @binding(1) var s_diffuse: sampler;
@fragment fn fs_main(in : VertexOutput)->@location(0) vec4<f32> { @fragment
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
return textureSample(t_diffuse, s_diffuse, in.tex_coords); return textureSample(t_diffuse, s_diffuse, in.tex_coords);
} }

View file

@ -1,5 +1,3 @@
// These are the functions exposed by the native graphics module.
//
export function cls(r: number, g: number, b: number); export function cls(r: number, g: number, b: number);
export function print(msg: string); export function print(msg: string);
export function spr( export function spr(