Compare commits
7 commits
3b2af4bb14
...
96e95e22ce
| Author | SHA1 | Date | |
|---|---|---|---|
| 96e95e22ce | |||
| f3f9988314 | |||
| d2dfa7c401 | |||
| 4959adc7e6 | |||
| f7ed78ce3b | |||
| b77e7eba3e | |||
| 44c39b1740 |
16 changed files with 181 additions and 107 deletions
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@ -324,6 +324,34 @@ impl ContextRef {
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}
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}
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unsafe extern "C" fn free_array_buffer_bytes(
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_rt: *mut sys::JSRuntime,
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opaque: *mut std::ffi::c_void,
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_ptr: *mut std::ffi::c_void,
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) {
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drop(Box::from_raw(opaque as *mut Vec<u8>));
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}
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pub fn new_array_buffer<T>(&self, buffer: T) -> ValueResult
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where
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T: Into<Vec<u8>>,
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{
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let mut vec_box = Box::new(buffer.into());
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unsafe {
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let is_shared = 0;
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let byte_ptr = vec_box.as_mut_ptr();
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let byte_len = vec_box.len();
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self.check_exception(sys::JS_NewArrayBuffer(
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self.ctx,
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byte_ptr,
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byte_len,
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Some(Self::free_array_buffer_bytes),
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Box::into_raw(vec_box) as *mut _,
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is_shared,
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))
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}
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}
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/// Fetch the global object for the context.
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pub fn global_object(&self) -> ValueResult {
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self.check_exception(unsafe { sys::JS_GetGlobalObject(self.ctx) })
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@ -12,7 +12,7 @@ impl PromiseHandle {
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}
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}
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pub type PromiseResult = Box<dyn Fn(&ContextRef) -> ValueResult + Send + 'static>;
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pub type PromiseResult = Box<dyn FnOnce(&ContextRef) -> ValueResult + Send + 'static>;
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pub(crate) enum PromiseEvent {
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Resolved(PromiseResult),
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@ -48,7 +48,7 @@ impl Promise {
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pub fn resolve<T>(mut self, value: T)
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where
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T: Fn(&ContextRef) -> ValueResult + Send + 'static,
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T: FnOnce(&ContextRef) -> ValueResult + Send + 'static,
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{
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let _ = self
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.channel
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@ -58,7 +58,7 @@ impl Promise {
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pub fn reject<T>(mut self, value: T)
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where
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T: Fn(&ContextRef) -> ValueResult + Send + 'static,
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T: FnOnce(&ContextRef) -> ValueResult + Send + 'static,
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{
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let _ = self
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.channel
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@ -175,37 +175,44 @@ impl Runtime {
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/// Process all pending async jobs. This includes all promise resolutions.
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fn process_promise_completions(&self) {
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// TODO: This could be more robust if we buffered all the completed
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// promise entries and then dropped the borrow of the state, so
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// that we never invoked user code while borrowing our private
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// state mutably.
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let mut promises = vec![];
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// First, gather all the completed promises into a temporary vector
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// so that we only need to borrow our mutable state for a short
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// period of time.
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let mut state = unsafe { PrivateState::from_rt_mut(self.rt) };
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while let Ok((handle, evt)) = state.promise_recv.try_recv() {
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if let Some(entry) = state.promise_table.remove(&handle) {
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let ctx = ContextRef::from_raw(entry.context);
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let (callback, value) = match evt {
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PromiseEvent::Resolved(v) => (entry.resolve, v),
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PromiseEvent::Rejected(v) => (entry.reject, v),
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};
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// Convert the result into a JS value, which we can only
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// really do while we are on this thread.
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let value = value(&ctx).expect("Should be able to convert promise result to value");
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// Call the particular callback and make sure it doesn't throw.
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ctx.check_exception(unsafe {
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let mut args = [value.val];
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sys::JS_Call(
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entry.context,
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callback,
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sys::JS_MakeUndefined(),
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1,
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args.as_mut_ptr(),
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)
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})
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.expect("Exception thrown by promise callback");
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promises.push((entry, evt));
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}
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}
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drop(state); // Don't need our internal state anymore.
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// Nowe we can complete all the promises.
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for (entry, evt) in promises {
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let ctx = ContextRef::from_raw(entry.context);
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let (callback, value) = match evt {
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PromiseEvent::Resolved(v) => (entry.resolve, v),
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PromiseEvent::Rejected(v) => (entry.reject, v),
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};
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// Convert the result into a JS value, which we can only
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// really do while we are on this thread.
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let value = value(&ctx).expect("Should be able to convert promise result to value");
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// Call the particular callback and make sure it doesn't throw.
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ctx.check_exception(unsafe {
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let mut args = [value.val];
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sys::JS_Call(
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entry.context,
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callback,
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sys::JS_MakeUndefined(),
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1,
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args.as_mut_ptr(),
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)
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})
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.expect("Exception thrown by promise callback");
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}
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}
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/// Process all pending async jobs. This includes all promise resolutions.
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@ -323,6 +323,20 @@ impl ValueRef {
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))
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}
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}
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/// Get the underlying bytes for a an ArrayBuffer object. Obviously it
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/// only works if this is an un-detached ArrayBuffer value.
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pub fn get_array_buffer<'a>(&'a self, ctx: &ContextRef) -> Result<&'a [u8]> {
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unsafe {
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let mut size: usize = 0;
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let buffer = sys::JS_GetArrayBuffer(ctx.ctx, &mut size as *mut usize, self.val);
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if buffer.is_null() {
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Err(ctx.exception_error())
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} else {
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Ok(std::slice::from_raw_parts(buffer, size))
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}
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}
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}
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}
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impl fmt::Debug for ValueRef {
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@ -1,5 +1,7 @@
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import * as core from "asset-core";
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import * as io from "./io.ts";
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import * as gfx from "./graphics.ts";
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export function load_texture(path: string): number {
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return core.load_texture(path);
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export async function load_texture(path: string): Promise<number> {
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const buffer = await io.load(path);
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return gfx.create_texture(buffer, path);
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}
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@ -52,6 +52,19 @@ export function spr(
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core.spr(x, y, w, h, sx, sy, sw, sh);
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}
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/**
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* Create a texture based on the loaded buffer.
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*
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* @param buffer The underlying bytes that make up the texture image.
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* @param label The label to put onto the texture (for debugging).
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*/
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export function create_texture(
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buffer: ArrayBuffer,
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label: string | undefined = undefined
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): number {
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return core.create_texture(buffer, label);
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}
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/**
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* Set the specified texture as the current texture for calls to e.g. spr().
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*
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11
src/io.ts
Normal file
11
src/io.ts
Normal file
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@ -0,0 +1,11 @@
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import * as core from "io-core";
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/**
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* Load the specified file into memory.
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*
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* @param path The path of the file to load.
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* @returns The contents of the file.
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*/
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export function load(path: string): Promise<ArrayBuffer> {
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return core.load(path);
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}
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10
src/lib.rs
10
src/lib.rs
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@ -339,7 +339,10 @@ impl State {
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&self.device,
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&self.queue,
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&ct.image,
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Some(&ct.label),
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match &ct.label {
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Some(l) => Some(&l),
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None => None,
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},
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);
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let sprite_bind_group =
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self.device.create_bind_group(&wgpu::BindGroupDescriptor {
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@ -354,7 +357,10 @@ impl State {
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resource: wgpu::BindingResource::Sampler(&texture.sampler),
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},
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],
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label: Some(&ct.label),
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label: match &ct.label {
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Some(l) => Some(&l),
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None => None,
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},
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});
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self.sprite_textures.insert(ct.id, sprite_bind_group);
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14
src/main.ts
14
src/main.ts
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@ -1,18 +1,22 @@
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import { cls, print, spr, use_texture } from "./graphics.ts";
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import { load_texture } from "./assets.ts";
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let the_texture = 0;
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let the_texture: number | undefined = undefined;
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export function init() {
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print("Hello world!");
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// TODO: Async IO
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the_texture = load_texture("./src/happy-tree.png");
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// Start this load, but then...
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load_texture("./src/happy-tree.png").then((n) => (the_texture = n));
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}
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export function update() {}
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export function draw() {
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cls(0.1, 0.2, 0.3);
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use_texture(the_texture);
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spr((320 - 256) / 2, 0, 256, 240, 0, 0);
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if (the_texture != undefined) {
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// ...it gets resolved here?
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use_texture(the_texture);
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spr((320 - 256) / 2, 0, 256, 240, 0, 0);
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}
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}
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|
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@ -12,8 +12,7 @@ use graphics::GraphicsCommand;
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mod typescript;
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use typescript::transpile_to_javascript;
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pub mod assets;
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pub mod io;
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mod io;
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struct Loader {}
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@ -45,7 +44,6 @@ pub struct ScriptContext {
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draw: Value,
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gfx: graphics::GraphicsAPI,
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_assets: assets::AssetsAPI,
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gfx_receive: Receiver<graphics::GraphicsCommand>,
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}
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@ -62,8 +60,6 @@ impl ScriptContext {
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let gfx = graphics::GraphicsAPI::define(&context, gfx_send.clone())
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.expect("Graphics module should load without error");
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let assets = assets::AssetsAPI::define(&context, gfx_send.clone())
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.expect("Assets module should load without error");
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let _io = io::IoAPI::define(&context).expect("IO module should load without error");
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let module = context
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@ -89,8 +85,6 @@ impl ScriptContext {
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gfx,
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gfx_receive,
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_assets: assets,
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}
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}
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|
|
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@ -1,56 +0,0 @@
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use crate::script::graphics::{CreateTextureCommand, GraphicsCommand};
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use oden_js::{module::native::NativeModuleBuilder, ContextRef, Error, Result};
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use std::sync::atomic::{AtomicU32, Ordering};
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use std::sync::mpsc::Sender;
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use std::sync::Arc;
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struct AssetsImpl {
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next_texture_id: AtomicU32,
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gfx_sender: Sender<GraphicsCommand>,
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}
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impl AssetsImpl {
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fn new(sender: Sender<GraphicsCommand>) -> Self {
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AssetsImpl {
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gfx_sender: sender,
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next_texture_id: AtomicU32::new(0),
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}
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}
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fn load_texture(&self, path: &str) -> Result<u32> {
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let bytes = std::fs::read(path)?;
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let image = match image::load_from_memory(&bytes) {
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Ok(i) => i,
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Err(e) => return Err(Error::RustFunctionError(format!("{e}"))),
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};
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let id = self.next_texture_id.fetch_add(1, Ordering::SeqCst);
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let _ = self
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.gfx_sender
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.send(GraphicsCommand::CreateTexture(CreateTextureCommand {
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id,
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image,
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label: path.into(),
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}));
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Ok(id)
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}
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}
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pub struct AssetsAPI {}
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impl AssetsAPI {
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pub fn define(ctx: &ContextRef, sender: Sender<GraphicsCommand>) -> oden_js::Result<Self> {
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let assets = Arc::new(AssetsImpl::new(sender));
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let mut builder = NativeModuleBuilder::new(ctx);
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{
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let assets = assets.clone();
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builder.export(
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"load_texture",
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ctx.new_fn(move |_ctx: &ContextRef, p: String| assets.load_texture(&p))?,
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)?;
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}
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builder.build("asset-core")?;
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Ok(AssetsAPI {})
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}
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}
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@ -1,4 +1,5 @@
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use oden_js::{module, ContextRef};
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use oden_js::{module, ContextRef, Error, Result, Value};
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use std::sync::atomic::{AtomicU32, Ordering};
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use std::sync::mpsc::Sender;
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use std::sync::Arc;
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@ -28,7 +29,7 @@ pub struct SpriteCommand {
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pub struct CreateTextureCommand {
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pub id: u32,
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pub image: image::DynamicImage,
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pub label: String,
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pub label: Option<String>,
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}
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|
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#[derive(Debug)]
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|
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@ -42,12 +43,16 @@ pub enum GraphicsCommand {
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}
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|
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struct GraphicsImpl {
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next_texture_id: AtomicU32,
|
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sender: Sender<GraphicsCommand>,
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}
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|
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impl GraphicsImpl {
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pub fn new(sender: Sender<GraphicsCommand>) -> Self {
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GraphicsImpl { sender }
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GraphicsImpl {
|
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sender,
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next_texture_id: AtomicU32::new(0),
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}
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}
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fn print(&self, text: String) -> () {
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|
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@ -75,6 +80,30 @@ impl GraphicsImpl {
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}));
|
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}
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fn create_texture(
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&self,
|
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context: &ContextRef,
|
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buffer: Value,
|
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label: Option<String>,
|
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) -> Result<u32> {
|
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let bytes = buffer.get_array_buffer(context)?;
|
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let image = match image::load_from_memory(&bytes) {
|
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Ok(i) => i,
|
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Err(e) => return Err(Error::RustFunctionError(format!("{e}"))),
|
||||
};
|
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|
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let id = self.next_texture_id.fetch_add(1, Ordering::SeqCst);
|
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let _ = self
|
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.sender
|
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.send(GraphicsCommand::CreateTexture(CreateTextureCommand {
|
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id,
|
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image,
|
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label,
|
||||
}));
|
||||
|
||||
Ok(id)
|
||||
}
|
||||
|
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fn use_texture(&self, id: u32) {
|
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let _ = self.sender.send(GraphicsCommand::UseTexture(id));
|
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}
|
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|
|
@ -126,6 +155,17 @@ impl GraphicsAPI {
|
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ctx.new_fn(move |_: &ContextRef, id: u32| gfx.use_texture(id))?,
|
||||
)?;
|
||||
}
|
||||
{
|
||||
let gfx = gfx.clone();
|
||||
builder.export(
|
||||
"create_texture",
|
||||
ctx.new_fn(
|
||||
move |c: &ContextRef, buffer: Value, label: Option<String>| {
|
||||
gfx.create_texture(c, buffer, label)
|
||||
},
|
||||
)?,
|
||||
)?;
|
||||
}
|
||||
builder.build("graphics-core")?;
|
||||
Ok(GraphicsAPI { gfx })
|
||||
}
|
||||
|
|
|
|||
|
|
@ -71,7 +71,12 @@ impl IoImpl {
|
|||
self.thread_pool.execute(Box::new(move || {
|
||||
// TODO: Actually read the path.
|
||||
let path = path;
|
||||
promise.resolve(move |ctx: &ContextRef| ctx.new_string(&path));
|
||||
|
||||
let result = std::fs::read(path);
|
||||
promise.resolve(move |ctx: &ContextRef| match result {
|
||||
Ok(v) => ctx.new_array_buffer(v),
|
||||
Err(err) => Err(err.into()),
|
||||
});
|
||||
}));
|
||||
|
||||
Ok(value)
|
||||
|
|
|
|||
1
types/asset-core.d.ts
vendored
1
types/asset-core.d.ts
vendored
|
|
@ -1 +0,0 @@
|
|||
export function load_texture(path: string): number;
|
||||
4
types/graphics-core.d.ts
vendored
4
types/graphics-core.d.ts
vendored
|
|
@ -12,4 +12,8 @@ export function spr(
|
|||
sw: number,
|
||||
sh: number
|
||||
);
|
||||
export function create_texture(
|
||||
buffer: ArrayBuffer,
|
||||
label: string | undefined
|
||||
): number;
|
||||
export function use_texture(id: number);
|
||||
|
|
|
|||
3
types/io-core.d.ts
vendored
Normal file
3
types/io-core.d.ts
vendored
Normal file
|
|
@ -0,0 +1,3 @@
|
|||
// These are the functions exposed by the native IO module.
|
||||
//
|
||||
export function load(path: string): Promise<ArrayBuffer>;
|
||||
Loading…
Add table
Add a link
Reference in a new issue