# Biomes/Levels So like Zelda, 8 levels. Different "biomes"/themes. 1. Forest *Capability:* Fire. Like the Candle in Zelda, burn things, light torches, etc. 2. Cave *Capability:* Ball. A protective ball: creatures won't hurt you while it's engaged, instead they push you and you roll away. No active movement. Opens the door for physics puzzles (less friction! big pushers!) 3. Beach *Capability:* Shovel. Uncover buried things? 4. Underwater *Capability:* Scuba. Allow you to travel underwater, open more ways to go. 5. Snow 6. Desert 7. Jungle *Capability:* Hook Good old hook-shot. Cross large distances when there is no other way. 8. Tech: Spark