import { cls, print, spr, use_texture } from "./graphics.ts"; import { load_texture } from "./assets.ts"; let the_texture = 0; export function init() { print("Hello world!"); // TODO: Async IO the_texture = load_texture("./src/happy-tree.png"); } export function update() {} export function draw() { cls(0.1, 0.2, 0.3); use_texture(the_texture); spr((320 - 256) / 2, 0, 256, 240, 0, 0); }