59 lines
1.3 KiB
Rust
59 lines
1.3 KiB
Rust
use tiny_skia::*;
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fn main() {
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let triangle = create_triangle();
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let mut pixmap = Pixmap::new(400, 400).unwrap();
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let now = std::time::Instant::now();
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let mut paint = PixmapPaint::default();
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paint.quality = FilterQuality::Bicubic;
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pixmap.draw_pixmap(
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20,
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20,
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triangle.as_ref(),
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&paint,
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Transform::from_row(1.2, 0.5, 0.5, 1.2, 0.0, 0.0),
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None,
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);
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println!(
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"Rendered in {:.2}ms",
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now.elapsed().as_micros() as f64 / 1000.0
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);
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pixmap.save_png("image.png").unwrap();
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}
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fn create_triangle() -> Pixmap {
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let mut paint = Paint::default();
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paint.set_color_rgba8(50, 127, 150, 200);
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paint.anti_alias = true;
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let mut pb = PathBuilder::new();
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pb.move_to(0.0, 200.0);
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pb.line_to(200.0, 200.0);
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pb.line_to(100.0, 0.0);
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pb.close();
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let path = pb.finish().unwrap();
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let mut pixmap = Pixmap::new(200, 200).unwrap();
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pixmap.fill_path(
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&path,
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&paint,
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FillRule::Winding,
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Transform::identity(),
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None,
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);
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let path = PathBuilder::from_rect(Rect::from_ltrb(0.0, 0.0, 200.0, 200.0).unwrap());
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let stroke = Stroke::default();
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paint.set_color_rgba8(200, 0, 0, 220);
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pixmap.stroke_path(&path, &paint, &stroke, Transform::identity(), None); // TODO: stroke_rect
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pixmap
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}
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