172 lines
5.6 KiB
Rust
172 lines
5.6 KiB
Rust
use std::fs::File;
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use std::hash::{Hash, Hasher};
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use std::io;
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use std::os::windows::io::{AsRawHandle, IntoRawHandle, RawHandle};
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use std::path::Path;
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use winapi_util as winutil;
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// For correctness, it is critical that both file handles remain open while
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// their attributes are checked for equality. In particular, the file index
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// numbers on a Windows stat object are not guaranteed to remain stable over
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// time.
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//
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// See the docs and remarks on MSDN:
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// https://msdn.microsoft.com/en-us/library/windows/desktop/aa363788(v=vs.85).aspx
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//
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// It gets worse. It appears that the index numbers are not always
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// guaranteed to be unique. Namely, ReFS uses 128 bit numbers for unique
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// identifiers. This requires a distinct syscall to get `FILE_ID_INFO`
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// documented here:
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// https://msdn.microsoft.com/en-us/library/windows/desktop/hh802691(v=vs.85).aspx
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//
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// It seems straight-forward enough to modify this code to use
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// `FILE_ID_INFO` when available (minimum Windows Server 2012), but I don't
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// have access to such Windows machines.
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//
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// Two notes.
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//
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// 1. Java's NIO uses the approach implemented here and appears to ignore
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// `FILE_ID_INFO` altogether. So Java's NIO and this code are
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// susceptible to bugs when running on a file system where
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// `nFileIndex{Low,High}` are not unique.
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//
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// 2. LLVM has a bug where they fetch the id of a file and continue to use
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// it even after the handle has been closed, so that uniqueness is no
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// longer guaranteed (when `nFileIndex{Low,High}` are unique).
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// bug report: http://lists.llvm.org/pipermail/llvm-bugs/2014-December/037218.html
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//
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// All said and done, checking whether two files are the same on Windows
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// seems quite tricky. Moreover, even if the code is technically incorrect,
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// it seems like the chances of actually observing incorrect behavior are
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// extremely small. Nevertheless, we mitigate this by checking size too.
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//
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// In the case where this code is erroneous, two files will be reported
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// as equivalent when they are in fact distinct. This will cause the loop
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// detection code to report a false positive, which will prevent descending
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// into the offending directory. As far as failure modes goes, this isn't
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// that bad.
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#[derive(Debug)]
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pub struct Handle {
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kind: HandleKind,
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key: Option<Key>,
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}
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#[derive(Debug)]
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enum HandleKind {
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/// Used when opening a file or acquiring ownership of a file.
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Owned(winutil::Handle),
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/// Used for stdio.
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Borrowed(winutil::HandleRef),
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}
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#[derive(Debug, Eq, PartialEq, Hash)]
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struct Key {
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volume: u64,
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index: u64,
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}
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impl Eq for Handle {}
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impl PartialEq for Handle {
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fn eq(&self, other: &Handle) -> bool {
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// Need this branch to satisfy `Eq` since `Handle`s with
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// `key.is_none()` wouldn't otherwise.
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if self as *const Handle == other as *const Handle {
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return true;
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} else if self.key.is_none() || other.key.is_none() {
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return false;
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}
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self.key == other.key
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}
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}
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impl AsRawHandle for crate::Handle {
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fn as_raw_handle(&self) -> RawHandle {
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match self.0.kind {
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HandleKind::Owned(ref h) => h.as_raw_handle(),
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HandleKind::Borrowed(ref h) => h.as_raw_handle(),
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}
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}
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}
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impl IntoRawHandle for crate::Handle {
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fn into_raw_handle(self) -> RawHandle {
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match self.0.kind {
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HandleKind::Owned(h) => h.into_raw_handle(),
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HandleKind::Borrowed(h) => h.as_raw_handle(),
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}
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}
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}
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impl Hash for Handle {
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fn hash<H: Hasher>(&self, state: &mut H) {
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self.key.hash(state);
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}
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}
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impl Handle {
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pub fn from_path<P: AsRef<Path>>(p: P) -> io::Result<Handle> {
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let h = winutil::Handle::from_path_any(p)?;
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let info = winutil::file::information(&h)?;
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Ok(Handle::from_info(HandleKind::Owned(h), info))
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}
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pub fn from_file(file: File) -> io::Result<Handle> {
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let h = winutil::Handle::from_file(file);
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let info = winutil::file::information(&h)?;
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Ok(Handle::from_info(HandleKind::Owned(h), info))
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}
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fn from_std_handle(h: winutil::HandleRef) -> io::Result<Handle> {
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match winutil::file::information(&h) {
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Ok(info) => Ok(Handle::from_info(HandleKind::Borrowed(h), info)),
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// In a Windows console, if there is no pipe attached to a STD
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// handle, then GetFileInformationByHandle will return an error.
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// We don't really care. The only thing we care about is that
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// this handle is never equivalent to any other handle, which is
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// accomplished by setting key to None.
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Err(_) => Ok(Handle { kind: HandleKind::Borrowed(h), key: None }),
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}
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}
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fn from_info(
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kind: HandleKind,
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info: winutil::file::Information,
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) -> Handle {
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Handle {
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kind: kind,
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key: Some(Key {
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volume: info.volume_serial_number(),
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index: info.file_index(),
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}),
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}
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}
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pub fn stdin() -> io::Result<Handle> {
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Handle::from_std_handle(winutil::HandleRef::stdin())
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}
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pub fn stdout() -> io::Result<Handle> {
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Handle::from_std_handle(winutil::HandleRef::stdout())
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}
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pub fn stderr() -> io::Result<Handle> {
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Handle::from_std_handle(winutil::HandleRef::stderr())
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}
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pub fn as_file(&self) -> &File {
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match self.kind {
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HandleKind::Owned(ref h) => h.as_file(),
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HandleKind::Borrowed(ref h) => h.as_file(),
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}
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}
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pub fn as_file_mut(&mut self) -> &mut File {
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match self.kind {
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HandleKind::Owned(ref mut h) => h.as_file_mut(),
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HandleKind::Borrowed(ref mut h) => h.as_file_mut(),
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}
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}
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}
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