370 lines
11 KiB
Rust
370 lines
11 KiB
Rust
//! This module provides useful traits that were deprecated in rust
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// Note copied from the stdlib under MIT license
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use num_traits::{Bounded, Num, NumCast};
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use std::ops::AddAssign;
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use crate::color::{ColorType, Luma, LumaA, Rgb, Rgba};
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/// Types which are safe to treat as an immutable byte slice in a pixel layout
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/// for image encoding.
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pub trait EncodableLayout: seals::EncodableLayout {
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/// Get the bytes of this value.
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fn as_bytes(&self) -> &[u8];
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}
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impl EncodableLayout for [u8] {
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fn as_bytes(&self) -> &[u8] {
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bytemuck::cast_slice(self)
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}
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}
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impl EncodableLayout for [u16] {
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fn as_bytes(&self) -> &[u8] {
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bytemuck::cast_slice(self)
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}
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}
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impl EncodableLayout for [f32] {
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fn as_bytes(&self) -> &[u8] {
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bytemuck::cast_slice(self)
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}
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}
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/// The type of each channel in a pixel. For example, this can be `u8`, `u16`, `f32`.
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// TODO rename to `PixelComponent`? Split up into separate traits? Seal?
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pub trait Primitive: Copy + NumCast + Num + PartialOrd<Self> + Clone + Bounded {
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/// The maximum value for this type of primitive within the context of color.
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/// For floats, the maximum is `1.0`, whereas the integer types inherit their usual maximum values.
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const DEFAULT_MAX_VALUE: Self;
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/// The minimum value for this type of primitive within the context of color.
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/// For floats, the minimum is `0.0`, whereas the integer types inherit their usual minimum values.
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const DEFAULT_MIN_VALUE: Self;
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}
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macro_rules! declare_primitive {
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($base:ty: ($from:expr)..$to:expr) => {
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impl Primitive for $base {
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const DEFAULT_MAX_VALUE: Self = $to;
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const DEFAULT_MIN_VALUE: Self = $from;
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}
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};
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}
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declare_primitive!(usize: (0)..Self::MAX);
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declare_primitive!(u8: (0)..Self::MAX);
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declare_primitive!(u16: (0)..Self::MAX);
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declare_primitive!(u32: (0)..Self::MAX);
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declare_primitive!(u64: (0)..Self::MAX);
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declare_primitive!(isize: (Self::MIN)..Self::MAX);
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declare_primitive!(i8: (Self::MIN)..Self::MAX);
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declare_primitive!(i16: (Self::MIN)..Self::MAX);
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declare_primitive!(i32: (Self::MIN)..Self::MAX);
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declare_primitive!(i64: (Self::MIN)..Self::MAX);
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declare_primitive!(f32: (0.0)..1.0);
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declare_primitive!(f64: (0.0)..1.0);
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/// An Enlargable::Larger value should be enough to calculate
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/// the sum (average) of a few hundred or thousand Enlargeable values.
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pub trait Enlargeable: Sized + Bounded + NumCast {
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type Larger: Copy + NumCast + Num + PartialOrd<Self::Larger> + Clone + Bounded + AddAssign;
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fn clamp_from(n: Self::Larger) -> Self {
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if n > Self::max_value().to_larger() {
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Self::max_value()
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} else if n < Self::min_value().to_larger() {
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Self::min_value()
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} else {
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NumCast::from(n).unwrap()
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}
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}
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fn to_larger(self) -> Self::Larger {
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NumCast::from(self).unwrap()
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}
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}
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impl Enlargeable for u8 {
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type Larger = u32;
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}
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impl Enlargeable for u16 {
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type Larger = u32;
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}
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impl Enlargeable for u32 {
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type Larger = u64;
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}
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impl Enlargeable for u64 {
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type Larger = u128;
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}
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impl Enlargeable for usize {
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// Note: On 32-bit architectures, u64 should be enough here.
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type Larger = u128;
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}
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impl Enlargeable for i8 {
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type Larger = i32;
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}
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impl Enlargeable for i16 {
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type Larger = i32;
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}
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impl Enlargeable for i32 {
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type Larger = i64;
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}
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impl Enlargeable for i64 {
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type Larger = i128;
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}
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impl Enlargeable for isize {
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// Note: On 32-bit architectures, i64 should be enough here.
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type Larger = i128;
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}
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impl Enlargeable for f32 {
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type Larger = f64;
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}
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impl Enlargeable for f64 {
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type Larger = f64;
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}
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/// Linear interpolation without involving floating numbers.
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pub trait Lerp: Bounded + NumCast {
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type Ratio: Primitive;
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fn lerp(a: Self, b: Self, ratio: Self::Ratio) -> Self {
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let a = <Self::Ratio as NumCast>::from(a).unwrap();
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let b = <Self::Ratio as NumCast>::from(b).unwrap();
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let res = a + (b - a) * ratio;
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if res > NumCast::from(Self::max_value()).unwrap() {
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Self::max_value()
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} else if res < NumCast::from(0).unwrap() {
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NumCast::from(0).unwrap()
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} else {
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NumCast::from(res).unwrap()
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}
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}
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}
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impl Lerp for u8 {
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type Ratio = f32;
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}
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impl Lerp for u16 {
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type Ratio = f32;
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}
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impl Lerp for u32 {
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type Ratio = f64;
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}
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impl Lerp for f32 {
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type Ratio = f32;
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fn lerp(a: Self, b: Self, ratio: Self::Ratio) -> Self {
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a + (b - a) * ratio
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}
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}
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/// The pixel with an associated `ColorType`.
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/// Not all possible pixels represent one of the predefined `ColorType`s.
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pub trait PixelWithColorType: Pixel + self::private::SealedPixelWithColorType {
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/// This pixel has the format of one of the predefined `ColorType`s,
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/// such as `Rgb8`, `La16` or `Rgba32F`.
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/// This is needed for automatically detecting
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/// a color format when saving an image as a file.
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const COLOR_TYPE: ColorType;
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}
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impl PixelWithColorType for Rgb<u8> {
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const COLOR_TYPE: ColorType = ColorType::Rgb8;
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}
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impl PixelWithColorType for Rgb<u16> {
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const COLOR_TYPE: ColorType = ColorType::Rgb16;
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}
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impl PixelWithColorType for Rgb<f32> {
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const COLOR_TYPE: ColorType = ColorType::Rgb32F;
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}
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impl PixelWithColorType for Rgba<u8> {
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const COLOR_TYPE: ColorType = ColorType::Rgba8;
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}
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impl PixelWithColorType for Rgba<u16> {
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const COLOR_TYPE: ColorType = ColorType::Rgba16;
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}
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impl PixelWithColorType for Rgba<f32> {
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const COLOR_TYPE: ColorType = ColorType::Rgba32F;
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}
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impl PixelWithColorType for Luma<u8> {
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const COLOR_TYPE: ColorType = ColorType::L8;
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}
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impl PixelWithColorType for Luma<u16> {
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const COLOR_TYPE: ColorType = ColorType::L16;
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}
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impl PixelWithColorType for LumaA<u8> {
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const COLOR_TYPE: ColorType = ColorType::La8;
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}
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impl PixelWithColorType for LumaA<u16> {
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const COLOR_TYPE: ColorType = ColorType::La16;
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}
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/// Prevents down-stream users from implementing the `Primitive` trait
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mod private {
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use crate::color::*;
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pub trait SealedPixelWithColorType {}
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impl SealedPixelWithColorType for Rgb<u8> {}
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impl SealedPixelWithColorType for Rgb<u16> {}
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impl SealedPixelWithColorType for Rgb<f32> {}
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impl SealedPixelWithColorType for Rgba<u8> {}
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impl SealedPixelWithColorType for Rgba<u16> {}
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impl SealedPixelWithColorType for Rgba<f32> {}
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impl SealedPixelWithColorType for Luma<u8> {}
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impl SealedPixelWithColorType for LumaA<u8> {}
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impl SealedPixelWithColorType for Luma<u16> {}
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impl SealedPixelWithColorType for LumaA<u16> {}
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}
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/// A generalized pixel.
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///
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/// A pixel object is usually not used standalone but as a view into an image buffer.
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pub trait Pixel: Copy + Clone {
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/// The scalar type that is used to store each channel in this pixel.
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type Subpixel: Primitive;
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/// The number of channels of this pixel type.
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const CHANNEL_COUNT: u8;
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/// Returns the components as a slice.
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fn channels(&self) -> &[Self::Subpixel];
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/// Returns the components as a mutable slice
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fn channels_mut(&mut self) -> &mut [Self::Subpixel];
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/// A string that can help to interpret the meaning each channel
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/// See [gimp babl](http://gegl.org/babl/).
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const COLOR_MODEL: &'static str;
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/// Returns the channels of this pixel as a 4 tuple. If the pixel
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/// has less than 4 channels the remainder is filled with the maximum value
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#[deprecated(since = "0.24.0", note = "Use `channels()` or `channels_mut()`")]
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fn channels4(
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&self,
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) -> (
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Self::Subpixel,
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Self::Subpixel,
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Self::Subpixel,
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Self::Subpixel,
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);
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/// Construct a pixel from the 4 channels a, b, c and d.
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/// If the pixel does not contain 4 channels the extra are ignored.
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#[deprecated(
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since = "0.24.0",
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note = "Use the constructor of the pixel, for example `Rgba([r,g,b,a])` or `Pixel::from_slice`"
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)]
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fn from_channels(
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a: Self::Subpixel,
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b: Self::Subpixel,
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c: Self::Subpixel,
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d: Self::Subpixel,
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) -> Self;
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/// Returns a view into a slice.
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///
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/// Note: The slice length is not checked on creation. Thus the caller has to ensure
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/// that the slice is long enough to prevent panics if the pixel is used later on.
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fn from_slice(slice: &[Self::Subpixel]) -> &Self;
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/// Returns mutable view into a mutable slice.
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///
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/// Note: The slice length is not checked on creation. Thus the caller has to ensure
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/// that the slice is long enough to prevent panics if the pixel is used later on.
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fn from_slice_mut(slice: &mut [Self::Subpixel]) -> &mut Self;
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/// Convert this pixel to RGB
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fn to_rgb(&self) -> Rgb<Self::Subpixel>;
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/// Convert this pixel to RGB with an alpha channel
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fn to_rgba(&self) -> Rgba<Self::Subpixel>;
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/// Convert this pixel to luma
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fn to_luma(&self) -> Luma<Self::Subpixel>;
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/// Convert this pixel to luma with an alpha channel
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fn to_luma_alpha(&self) -> LumaA<Self::Subpixel>;
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/// Apply the function ```f``` to each channel of this pixel.
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fn map<F>(&self, f: F) -> Self
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where
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F: FnMut(Self::Subpixel) -> Self::Subpixel;
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/// Apply the function ```f``` to each channel of this pixel.
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fn apply<F>(&mut self, f: F)
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where
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F: FnMut(Self::Subpixel) -> Self::Subpixel;
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/// Apply the function ```f``` to each channel except the alpha channel.
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/// Apply the function ```g``` to the alpha channel.
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fn map_with_alpha<F, G>(&self, f: F, g: G) -> Self
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where
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F: FnMut(Self::Subpixel) -> Self::Subpixel,
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G: FnMut(Self::Subpixel) -> Self::Subpixel;
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/// Apply the function ```f``` to each channel except the alpha channel.
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/// Apply the function ```g``` to the alpha channel. Works in-place.
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fn apply_with_alpha<F, G>(&mut self, f: F, g: G)
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where
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F: FnMut(Self::Subpixel) -> Self::Subpixel,
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G: FnMut(Self::Subpixel) -> Self::Subpixel;
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/// Apply the function ```f``` to each channel except the alpha channel.
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fn map_without_alpha<F>(&self, f: F) -> Self
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where
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F: FnMut(Self::Subpixel) -> Self::Subpixel,
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{
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let mut this = *self;
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this.apply_with_alpha(f, |x| x);
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this
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}
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/// Apply the function ```f``` to each channel except the alpha channel.
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/// Works in place.
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fn apply_without_alpha<F>(&mut self, f: F)
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where
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F: FnMut(Self::Subpixel) -> Self::Subpixel,
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{
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self.apply_with_alpha(f, |x| x);
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}
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/// Apply the function ```f``` to each channel of this pixel and
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/// ```other``` pairwise.
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fn map2<F>(&self, other: &Self, f: F) -> Self
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where
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F: FnMut(Self::Subpixel, Self::Subpixel) -> Self::Subpixel;
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/// Apply the function ```f``` to each channel of this pixel and
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/// ```other``` pairwise. Works in-place.
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fn apply2<F>(&mut self, other: &Self, f: F)
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where
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F: FnMut(Self::Subpixel, Self::Subpixel) -> Self::Subpixel;
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/// Invert this pixel
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fn invert(&mut self);
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/// Blend the color of a given pixel into ourself, taking into account alpha channels
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fn blend(&mut self, other: &Self);
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}
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/// Private module for supertraits of sealed traits.
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mod seals {
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pub trait EncodableLayout {}
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impl EncodableLayout for [u8] {}
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impl EncodableLayout for [u16] {}
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impl EncodableLayout for [f32] {}
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}
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