oden/third-party/vendor/tiny-skia/src/edge.rs
2024-03-08 11:03:01 -08:00

565 lines
16 KiB
Rust

// Copyright 2006 The Android Open Source Project
// Copyright 2020 Yevhenii Reizner
//
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
use crate::Point;
use crate::fixed_point::{fdot16, fdot6, FDot16, FDot6};
use crate::math::left_shift;
/// We store 1<<shift in a (signed) byte, so its maximum value is 1<<6 == 64.
///
/// Note that this limits the number of lines we use to approximate a curve.
/// If we need to increase this, we need to store curve_count in something
/// larger than i8.
const MAX_COEFF_SHIFT: i32 = 6;
#[derive(Clone, Debug)]
pub enum Edge {
Line(LineEdge),
Quadratic(QuadraticEdge),
Cubic(CubicEdge),
}
impl Edge {
pub fn as_line(&self) -> &LineEdge {
match self {
Edge::Line(line) => line,
Edge::Quadratic(quad) => &quad.line,
Edge::Cubic(cubic) => &cubic.line,
}
}
pub fn as_line_mut(&mut self) -> &mut LineEdge {
match self {
Edge::Line(line) => line,
Edge::Quadratic(quad) => &mut quad.line,
Edge::Cubic(cubic) => &mut cubic.line,
}
}
}
impl core::ops::Deref for Edge {
type Target = LineEdge;
fn deref(&self) -> &Self::Target {
self.as_line()
}
}
impl core::ops::DerefMut for Edge {
fn deref_mut(&mut self) -> &mut Self::Target {
self.as_line_mut()
}
}
#[derive(Clone, Default, Debug)]
pub struct LineEdge {
// Imitate a linked list.
pub prev: Option<u32>,
pub next: Option<u32>,
pub x: FDot16,
pub dx: FDot16,
pub first_y: i32,
pub last_y: i32,
pub winding: i8, // 1 or -1
}
impl LineEdge {
pub fn new(p0: Point, p1: Point, shift: i32) -> Option<Self> {
let scale = (1 << (shift + 6)) as f32;
let mut x0 = (p0.x * scale) as i32;
let mut y0 = (p0.y * scale) as i32;
let mut x1 = (p1.x * scale) as i32;
let mut y1 = (p1.y * scale) as i32;
let mut winding = 1;
if y0 > y1 {
core::mem::swap(&mut x0, &mut x1);
core::mem::swap(&mut y0, &mut y1);
winding = -1;
}
let top = fdot6::round(y0);
let bottom = fdot6::round(y1);
// are we a zero-height line?
if top == bottom {
return None;
}
let slope = fdot6::div(x1 - x0, y1 - y0);
let dy = compute_dy(top, y0);
Some(LineEdge {
next: None,
prev: None,
x: fdot6::to_fdot16(x0 + fdot16::mul(slope, dy)),
dx: slope,
first_y: top,
last_y: bottom - 1,
winding,
})
}
pub fn is_vertical(&self) -> bool {
self.dx == 0
}
fn update(&mut self, mut x0: FDot16, mut y0: FDot16, mut x1: FDot16, mut y1: FDot16) -> bool {
debug_assert!(self.winding == 1 || self.winding == -1);
y0 >>= 10;
y1 >>= 10;
debug_assert!(y0 <= y1);
let top = fdot6::round(y0);
let bottom = fdot6::round(y1);
// are we a zero-height line?
if top == bottom {
return false;
}
x0 >>= 10;
x1 >>= 10;
let slope = fdot6::div(x1 - x0, y1 - y0);
let dy = compute_dy(top, y0);
self.x = fdot6::to_fdot16(x0 + fdot16::mul(slope, dy));
self.dx = slope;
self.first_y = top;
self.last_y = bottom - 1;
true
}
}
#[derive(Clone, Debug)]
pub struct QuadraticEdge {
pub line: LineEdge,
pub curve_count: i8,
curve_shift: u8, // applied to all dx/ddx/dddx
qx: FDot16,
qy: FDot16,
qdx: FDot16,
qdy: FDot16,
qddx: FDot16,
qddy: FDot16,
q_last_x: FDot16,
q_last_y: FDot16,
}
impl QuadraticEdge {
pub fn new(points: &[Point], shift: i32) -> Option<Self> {
let mut quad = Self::new2(points, shift)?;
if quad.update() {
Some(quad)
} else {
None
}
}
fn new2(points: &[Point], mut shift: i32) -> Option<Self> {
let scale = (1 << (shift + 6)) as f32;
let mut x0 = (points[0].x * scale) as i32;
let mut y0 = (points[0].y * scale) as i32;
let x1 = (points[1].x * scale) as i32;
let y1 = (points[1].y * scale) as i32;
let mut x2 = (points[2].x * scale) as i32;
let mut y2 = (points[2].y * scale) as i32;
let mut winding = 1;
if y0 > y2 {
core::mem::swap(&mut x0, &mut x2);
core::mem::swap(&mut y0, &mut y2);
winding = -1;
}
debug_assert!(y0 <= y1 && y1 <= y2);
let top = fdot6::round(y0);
let bottom = fdot6::round(y2);
// are we a zero-height quad (line)?
if top == bottom {
return None;
}
// compute number of steps needed (1 << shift)
{
let dx = (left_shift(x1, 1) - x0 - x2) >> 2;
let dy = (left_shift(y1, 1) - y0 - y2) >> 2;
// This is a little confusing:
// before this line, shift is the scale up factor for AA;
// after this line, shift is the fCurveShift.
shift = diff_to_shift(dx, dy, shift);
debug_assert!(shift >= 0);
}
// need at least 1 subdivision for our bias trick
if shift == 0 {
shift = 1;
} else if shift > MAX_COEFF_SHIFT {
shift = MAX_COEFF_SHIFT;
}
let curve_count = (1 << shift) as i8;
// We want to reformulate into polynomial form, to make it clear how we
// should forward-difference.
//
// p0 (1 - t)^2 + p1 t(1 - t) + p2 t^2 ==> At^2 + Bt + C
//
// A = p0 - 2p1 + p2
// B = 2(p1 - p0)
// C = p0
//
// Our caller must have constrained our inputs (p0..p2) to all fit into
// 16.16. However, as seen above, we sometimes compute values that can be
// larger (e.g. B = 2*(p1 - p0)). To guard against overflow, we will store
// A and B at 1/2 of their actual value, and just apply a 2x scale during
// application in updateQuadratic(). Hence we store (shift - 1) in
// curve_shift.
let curve_shift = (shift - 1) as u8;
let mut a = fdot6_to_fixed_div2(x0 - x1 - x1 + x2); // 1/2 the real value
let mut b = fdot6::to_fdot16(x1 - x0); // 1/2 the real value
let qx = fdot6::to_fdot16(x0);
let qdx = b + (a >> shift); // biased by shift
let qddx = a >> (shift - 1); // biased by shift
a = fdot6_to_fixed_div2(y0 - y1 - y1 + y2); // 1/2 the real value
b = fdot6::to_fdot16(y1 - y0); // 1/2 the real value
let qy = fdot6::to_fdot16(y0);
let qdy = b + (a >> shift); // biased by shift
let qddy = a >> (shift - 1); // biased by shift
let q_last_x = fdot6::to_fdot16(x2);
let q_last_y = fdot6::to_fdot16(y2);
Some(QuadraticEdge {
line: LineEdge {
next: None,
prev: None,
x: 0,
dx: 0,
first_y: 0,
last_y: 0,
winding,
},
curve_count,
curve_shift,
qx,
qy,
qdx,
qdy,
qddx,
qddy,
q_last_x,
q_last_y,
})
}
pub fn update(&mut self) -> bool {
let mut success;
let mut count = self.curve_count;
let mut oldx = self.qx;
let mut oldy = self.qy;
let mut dx = self.qdx;
let mut dy = self.qdy;
let mut newx;
let mut newy;
let shift = self.curve_shift;
debug_assert!(count > 0);
loop {
count -= 1;
if count > 0 {
newx = oldx + (dx >> shift);
dx += self.qddx;
newy = oldy + (dy >> shift);
dy += self.qddy;
} else {
// last segment
newx = self.q_last_x;
newy = self.q_last_y;
}
success = self.line.update(oldx, oldy, newx, newy);
oldx = newx;
oldy = newy;
if count == 0 || success {
break;
}
}
self.qx = newx;
self.qy = newy;
self.qdx = dx;
self.qdy = dy;
self.curve_count = count as i8;
success
}
}
#[derive(Clone, Debug)]
pub struct CubicEdge {
pub line: LineEdge,
pub curve_count: i8,
curve_shift: u8, // applied to all dx/ddx/dddx except for dshift exception
dshift: u8, // applied to cdx and cdy
cx: FDot16,
cy: FDot16,
cdx: FDot16,
cdy: FDot16,
cddx: FDot16,
cddy: FDot16,
cdddx: FDot16,
cdddy: FDot16,
c_last_x: FDot16,
c_last_y: FDot16,
}
impl CubicEdge {
pub fn new(points: &[Point], shift: i32) -> Option<Self> {
let mut cubic = Self::new2(points, shift, true)?;
if cubic.update() {
Some(cubic)
} else {
None
}
}
fn new2(points: &[Point], mut shift: i32, sort_y: bool) -> Option<Self> {
let scale = (1 << (shift + 6)) as f32;
let mut x0 = (points[0].x * scale) as i32;
let mut y0 = (points[0].y * scale) as i32;
let mut x1 = (points[1].x * scale) as i32;
let mut y1 = (points[1].y * scale) as i32;
let mut x2 = (points[2].x * scale) as i32;
let mut y2 = (points[2].y * scale) as i32;
let mut x3 = (points[3].x * scale) as i32;
let mut y3 = (points[3].y * scale) as i32;
let mut winding = 1;
if sort_y && y0 > y3 {
core::mem::swap(&mut x0, &mut x3);
core::mem::swap(&mut x1, &mut x2);
core::mem::swap(&mut y0, &mut y3);
core::mem::swap(&mut y1, &mut y2);
winding = -1;
}
let top = fdot6::round(y0);
let bot = fdot6::round(y3);
// are we a zero-height cubic (line)?
if sort_y && top == bot {
return None;
}
// compute number of steps needed (1 << shift)
{
// Can't use (center of curve - center of baseline), since center-of-curve
// need not be the max delta from the baseline (it could even be coincident)
// so we try just looking at the two off-curve points
let dx = cubic_delta_from_line(x0, x1, x2, x3);
let dy = cubic_delta_from_line(y0, y1, y2, y3);
// add 1 (by observation)
shift = diff_to_shift(dx, dy, 2) + 1;
}
// need at least 1 subdivision for our bias trick
debug_assert!(shift > 0);
if shift > MAX_COEFF_SHIFT {
shift = MAX_COEFF_SHIFT;
}
// Since our in coming data is initially shifted down by 10 (or 8 in
// antialias). That means the most we can shift up is 8. However, we
// compute coefficients with a 3*, so the safest upshift is really 6
let mut up_shift = 6; // largest safe value
let mut down_shift = shift + up_shift - 10;
if down_shift < 0 {
down_shift = 0;
up_shift = 10 - shift;
}
let curve_count = left_shift(-1, shift) as i8;
let curve_shift = shift as u8;
let dshift = down_shift as u8;
let mut b = fdot6_up_shift(3 * (x1 - x0), up_shift);
let mut c = fdot6_up_shift(3 * (x0 - x1 - x1 + x2), up_shift);
let mut d = fdot6_up_shift(x3 + 3 * (x1 - x2) - x0, up_shift);
let cx = fdot6::to_fdot16(x0);
let cdx = b + (c >> shift) + (d >> (2 * shift)); // biased by shift
let cddx = 2 * c + ((3 * d) >> (shift - 1)); // biased by 2*shift
let cdddx = (3 * d) >> (shift - 1); // biased by 2*shift
b = fdot6_up_shift(3 * (y1 - y0), up_shift);
c = fdot6_up_shift(3 * (y0 - y1 - y1 + y2), up_shift);
d = fdot6_up_shift(y3 + 3 * (y1 - y2) - y0, up_shift);
let cy = fdot6::to_fdot16(y0);
let cdy = b + (c >> shift) + (d >> (2 * shift)); // biased by shift
let cddy = 2 * c + ((3 * d) >> (shift - 1)); // biased by 2*shift
let cdddy = (3 * d) >> (shift - 1); // biased by 2*shift
let c_last_x = fdot6::to_fdot16(x3);
let c_last_y = fdot6::to_fdot16(y3);
Some(CubicEdge {
line: LineEdge {
next: None,
prev: None,
x: 0,
dx: 0,
first_y: 0,
last_y: 0,
winding,
},
curve_count,
curve_shift,
dshift,
cx,
cy,
cdx,
cdy,
cddx,
cddy,
cdddx,
cdddy,
c_last_x,
c_last_y,
})
}
pub fn update(&mut self) -> bool {
let mut success;
let mut count = self.curve_count;
let mut oldx = self.cx;
let mut oldy = self.cy;
let mut newx;
let mut newy;
let ddshift = self.curve_shift;
let dshift = self.dshift;
debug_assert!(count < 0);
loop {
count += 1;
if count < 0 {
newx = oldx + (self.cdx >> dshift);
self.cdx += self.cddx >> ddshift;
self.cddx += self.cdddx;
newy = oldy + (self.cdy >> dshift);
self.cdy += self.cddy >> ddshift;
self.cddy += self.cdddy;
} else {
// last segment
newx = self.c_last_x;
newy = self.c_last_y;
}
// we want to say debug_assert(oldy <= newy), but our finite fixedpoint
// doesn't always achieve that, so we have to explicitly pin it here.
if newy < oldy {
newy = oldy;
}
success = self.line.update(oldx, oldy, newx, newy);
oldx = newx;
oldy = newy;
if count == 0 || success {
break;
}
}
self.cx = newx;
self.cy = newy;
self.curve_count = count;
success
}
}
// This correctly favors the lower-pixel when y0 is on a 1/2 pixel boundary
fn compute_dy(top: FDot6, y0: FDot6) -> FDot6 {
left_shift(top, 6) + 32 - y0
}
fn diff_to_shift(dx: FDot6, dy: FDot6, shift_aa: i32) -> i32 {
// cheap calc of distance from center of p0-p2 to the center of the curve
let mut dist = cheap_distance(dx, dy);
// shift down dist (it is currently in dot6)
// down by 3 should give us 1/8 pixel accuracy (assuming our dist is accurate...)
// this is chosen by heuristic: make it as big as possible (to minimize segments)
// ... but small enough so that our curves still look smooth
// When shift > 0, we're using AA and everything is scaled up so we can
// lower the accuracy.
dist = (dist + (1 << 4)) >> (3 + shift_aa);
// each subdivision (shift value) cuts this dist (error) by 1/4
(32 - dist.leading_zeros() as i32) >> 1
}
fn cheap_distance(mut dx: FDot6, mut dy: FDot6) -> FDot6 {
dx = dx.abs();
dy = dy.abs();
// return max + min/2
if dx > dy {
dx + (dy >> 1)
} else {
dy + (dx >> 1)
}
}
// In LineEdge::new, QuadraticEdge::new, CubicEdge::new, the first thing we do is to convert
// the points into FDot6. This is modulated by the shift parameter, which
// will either be 0, or something like 2 for antialiasing.
//
// In the float case, we want to turn the float into .6 by saying pt * 64,
// or pt * 256 for antialiasing. This is implemented as 1 << (shift + 6).
//
// In the fixed case, we want to turn the fixed into .6 by saying pt >> 10,
// or pt >> 8 for antialiasing. This is implemented as pt >> (10 - shift).
fn fdot6_to_fixed_div2(value: FDot6) -> FDot16 {
// we want to return SkFDot6ToFixed(value >> 1), but we don't want to throw
// away data in value, so just perform a modify up-shift
left_shift(value, 16 - 6 - 1)
}
fn fdot6_up_shift(x: FDot6, up_shift: i32) -> i32 {
debug_assert!((left_shift(x, up_shift) >> up_shift) == x);
left_shift(x, up_shift)
}
// f(1/3) = (8a + 12b + 6c + d) / 27
// f(2/3) = (a + 6b + 12c + 8d) / 27
//
// f(1/3)-b = (8a - 15b + 6c + d) / 27
// f(2/3)-c = (a + 6b - 15c + 8d) / 27
//
// use 16/512 to approximate 1/27
fn cubic_delta_from_line(a: FDot6, b: FDot6, c: FDot6, d: FDot6) -> FDot6 {
// since our parameters may be negative, we don't use <<
let one_third = ((a * 8 - b * 15 + 6 * c + d) * 19) >> 9;
let two_third = ((a + 6 * b - c * 15 + d * 8) * 19) >> 9;
one_third.abs().max(two_third.abs())
}