Vendor dependencies
Let's see how I like this workflow.
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vendor/crossterm_winapi/examples/handle.rs
vendored
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30
vendor/crossterm_winapi/examples/handle.rs
vendored
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#[cfg(windows)]
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use std::io::Result;
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#[cfg(windows)]
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use crossterm_winapi::{Handle, HandleType};
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#[cfg(windows)]
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#[allow(unused_variables)]
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fn main() -> Result<()> {
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// see the description of the types to see what they do.
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let out_put_handle = Handle::new(HandleType::OutputHandle)?;
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let out_put_handle = Handle::new(HandleType::InputHandle)?;
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let curr_out_put_handle = Handle::new(HandleType::CurrentOutputHandle)?;
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let curr_out_put_handle = Handle::new(HandleType::CurrentInputHandle)?;
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// now you have this handle you might want to get the WinAPI `HANDLE` it is wrapping.
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// you can do this by defencing.
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let handle /*:HANDLE*/ = *out_put_handle;
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// you can also pass you own `HANDLE` to create an instance of `Handle`
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let handle = unsafe { Handle::from_raw(handle) }; /* winapi::um::winnt::HANDLE */
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Ok(())
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}
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#[cfg(not(windows))]
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fn main() {
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println!("This example is for the Windows platform only.");
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}
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