Vendor dependencies
Let's see how I like this workflow.
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34d1830413
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7500 changed files with 1665121 additions and 99 deletions
42
vendor/cxx/tools/buck/prelude/os/TARGETS.v2
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42
vendor/cxx/tools/buck/prelude/os/TARGETS.v2
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@ -0,0 +1,42 @@
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config_setting(
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name = "linux",
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constraint_values = [
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"//os/constraints:linux",
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],
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visibility = ["PUBLIC"],
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)
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config_setting(
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name = "macos",
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constraint_values = [
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"//os/constraints:macos",
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],
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visibility = ["PUBLIC"],
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)
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config_setting(
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name = "windows",
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constraint_values = [
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"//os/constraints:windows",
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],
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visibility = ["PUBLIC"],
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)
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config_setting(
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name = "android",
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constraint_values = [
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"//os/constraints:android",
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],
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visibility = ["PUBLIC"],
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)
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native.constraint_setting(
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name = "maybe_building_android_binary",
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visibility = ["prelude//..."],
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)
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native.constraint_value(
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name = "building_android_binary",
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constraint_setting = ":maybe_building_android_binary",
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visibility = ["prelude//..."],
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)
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30
vendor/cxx/tools/buck/prelude/os/constraints/TARGETS.v2
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30
vendor/cxx/tools/buck/prelude/os/constraints/TARGETS.v2
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@ -0,0 +1,30 @@
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# Used by open source projects to support `prelude//`
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constraint_setting(
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name = "os",
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visibility = ["PUBLIC"],
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)
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constraint_value(
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name = "linux",
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constraint_setting = ":os",
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visibility = ["PUBLIC"],
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)
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constraint_value(
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name = "macos",
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constraint_setting = ":os",
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visibility = ["PUBLIC"],
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)
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constraint_value(
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name = "windows",
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constraint_setting = ":os",
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visibility = ["PUBLIC"],
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)
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constraint_value(
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name = "android",
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constraint_setting = ":os",
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visibility = ["PUBLIC"],
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)
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