Cleaner logging and better UI events

Including connected/disconnected events for an even prettier UI
This commit is contained in:
John Doty 2022-10-14 08:46:42 -07:00
parent 006eba0dfe
commit e184bba39e
2 changed files with 107 additions and 82 deletions

View file

@ -168,7 +168,7 @@ async fn server_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
}
async fn client_sync<Read: AsyncRead + Unpin>(reader: &mut Read) -> Result<(), tokio::io::Error> {
info!("> Waiting for synchronization marker...");
info!("Waiting for synchronization marker...");
// Run these two loops in parallel; the copy of stdin should stop when
// we've seen the marker from the client. If the pipe closes for whatever
@ -206,10 +206,8 @@ async fn client_handle_connection(
if let Ok(_) = connected.await {
let mut writer = writer.clone();
connection::process(channel, socket, &mut data, &mut writer).await;
info!("> Done client!");
} else {
error!("> Failed to connect to remote");
error!("Failed to connect to remote");
}
}
}
@ -238,11 +236,11 @@ async fn client_read<T: AsyncRead + Unpin>(
reader: &mut MessageReader<T>,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
port_sender: mpsc::Sender<Vec<message::PortDesc>>,
events: mpsc::Sender<ui::UIEvent>,
) -> Result<()> {
let mut listeners: HashMap<u16, oneshot::Sender<()>> = HashMap::new();
info!("> Processing packets...");
info!("Running");
loop {
let message = reader.read().await?;
// info!("> packet {:?}", message); // TODO: Smaller
@ -294,17 +292,17 @@ async fn client_read<T: AsyncRead + Unpin>(
r = client_listen(port, writer, connections) => r,
_ = stop => Ok(()),
};
if let Err(_e) = result {
error!("> Error listening on port {port}: {_e:?}");
if let Err(e) = result {
error!("Error listening on port {port}: {e:?}");
} else {
info!("> Stopped listening on port {port}");
info!("Stopped listening on port {port}");
}
});
}
}
listeners = new_listeners;
if let Err(_) = port_sender.send(ports).await {
if let Err(_) = events.send(ui::UIEvent::Ports(ports)).await {
// TODO: Log
}
}
@ -313,7 +311,10 @@ async fn client_read<T: AsyncRead + Unpin>(
}
}
async fn client_pipe_stderr<Debug: AsyncBufRead + Unpin>(debug: &mut Debug) {
async fn client_pipe_stderr<Debug: AsyncBufRead + Unpin>(
debug: &mut Debug,
events: mpsc::Sender<ui::UIEvent>,
) {
loop {
let mut line = String::new();
match debug.read_line(&mut line).await {
@ -325,7 +326,9 @@ async fn client_pipe_stderr<Debug: AsyncBufRead + Unpin>(debug: &mut Debug) {
warn!("stderr stream closed");
break;
}
_ => info!("[Server] {}", line.trim()),
_ => {
_ = events.send(ui::UIEvent::ServerLine(line)).await;
}
}
}
}
@ -333,7 +336,7 @@ async fn client_pipe_stderr<Debug: AsyncBufRead + Unpin>(debug: &mut Debug) {
async fn client_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
reader: &mut MessageReader<Reader>,
writer: &mut MessageWriter<Writer>,
port_sender: mpsc::Sender<Vec<message::PortDesc>>,
events: mpsc::Sender<ui::UIEvent>,
) -> Result<()> {
// Wait for the server's announcement.
if let Message::Hello(major, minor, _) = reader.read().await? {
@ -344,10 +347,6 @@ async fn client_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
bail!("Expected a hello message from the remote server");
}
// Kick things off with a listing of the ports...
// eprintln!("> Sending initial list command...");
// writer.write(Message::Refresh).await?;
let connections = ConnectionTable::new();
// And now really get into it...
@ -355,7 +354,7 @@ async fn client_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
let refresher = msg_sender.clone(); // Special for loop.
let writing = pump_write(&mut msg_receiver, writer);
let reading = client_read(reader, msg_sender, connections, port_sender);
let reading = client_read(reader, msg_sender, connections, events);
tokio::pin!(reading);
tokio::pin!(writing);
@ -428,8 +427,10 @@ async fn spawn_ssh(server: &str) -> Result<tokio::process::Child, std::io::Error
cmd.spawn()
}
async fn client_connect_loop(remote: &str, port_sender: mpsc::Sender<Vec<message::PortDesc>>) {
async fn client_connect_loop(remote: &str, events: mpsc::Sender<ui::UIEvent>) {
loop {
_ = events.send(ui::UIEvent::Disconnected).await;
let mut child = spawn_ssh(remote).await.expect("failed to spawn");
let mut stderr = BufReader::new(
@ -452,18 +453,22 @@ async fn client_connect_loop(remote: &str, port_sender: mpsc::Sender<Vec<message
);
if let Err(e) = client_sync(&mut reader).await {
eprintln!("Error synchronizing: {:?}", e);
return;
error!("Error synchronizing: {:?}", e);
tokio::time::sleep(tokio::time::Duration::from_secs(3)).await;
continue;
}
_ = events.send(ui::UIEvent::Connected).await;
let mut writer = MessageWriter::new(BufWriter::new(writer));
let mut reader = MessageReader::new(reader);
let sec = events.clone();
tokio::spawn(async move {
client_pipe_stderr(&mut stderr).await;
client_pipe_stderr(&mut stderr, sec).await;
});
if let Err(e) = client_main(&mut reader, &mut writer, port_sender.clone()).await {
if let Err(e) = client_main(&mut reader, &mut writer, events.clone()).await {
error!("Server disconnected with error: {:?}", e);
} else {
warn!("Disconnected from server, reconnecting...");
@ -472,15 +477,13 @@ async fn client_connect_loop(remote: &str, port_sender: mpsc::Sender<Vec<message
}
pub async fn run_client(remote: &str) {
let (log_sender, mut log_receiver) = mpsc::channel(1024);
_ = log::set_boxed_logger(ui::Logger::new(log_sender));
let (event_sender, mut event_receiver) = mpsc::channel(1024);
_ = log::set_boxed_logger(ui::Logger::new(event_sender.clone()));
log::set_max_level(LevelFilter::Info);
let (port_sender, mut port_receiver) = mpsc::channel(2);
// Start the reconnect loop.
tokio::select! {
_ = ui::run_ui(&mut port_receiver, &mut log_receiver) => (),
_ = client_connect_loop(remote, port_sender) => ()
_ = ui::run_ui(&mut event_receiver) => (),
_ = client_connect_loop(remote, event_sender) => ()
}
}