782 lines
29 KiB
Rust
782 lines
29 KiB
Rust
#![doc(test(attr(deny(warnings))))]
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#![warn(missing_docs)]
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#![allow(unknown_lints, renamed_and_remove_lints, bare_trait_objects)]
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//! Backend of the [signal-hook] crate.
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//!
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//! The [signal-hook] crate tries to provide an API to the unix signals, which are a global
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//! resource. Therefore, it is desirable an application contains just one version of the crate
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//! which manages this global resource. But that makes it impossible to make breaking changes in
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//! the API.
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//!
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//! Therefore, this crate provides very minimal and low level API to the signals that is unlikely
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//! to have to change, while there may be multiple versions of the [signal-hook] that all use this
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//! low-level API to provide different versions of the high level APIs.
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//!
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//! It is also possible some other crates might want to build a completely different API. This
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//! split allows these crates to still reuse the same low-level routines in this crate instead of
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//! going to the (much more dangerous) unix calls.
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//!
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//! # What this crate provides
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//!
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//! The only thing this crate does is multiplexing the signals. An application or library can add
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//! or remove callbacks and have multiple callbacks for the same signal.
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//!
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//! It handles dispatching the callbacks and managing them in a way that uses only the
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//! [async-signal-safe] functions inside the signal handler. Note that the callbacks are still run
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//! inside the signal handler, so it is up to the caller to ensure they are also
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//! [async-signal-safe].
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//!
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//! # What this is for
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//!
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//! This is a building block for other libraries creating reasonable abstractions on top of
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//! signals. The [signal-hook] is the generally preferred way if you need to handle signals in your
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//! application and provides several safe patterns of doing so.
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//!
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//! # Rust version compatibility
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//!
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//! Currently builds on 1.26.0 an newer and this is very unlikely to change. However, tests
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//! require dependencies that don't build there, so tests need newer Rust version (they are run on
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//! stable).
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//!
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//! # Portability
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//!
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//! This crate includes a limited support for Windows, based on `signal`/`raise` in the CRT.
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//! There are differences in both API and behavior:
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//!
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//! - Due to lack of `siginfo_t`, we don't provide `register_sigaction` or `register_unchecked`.
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//! - Due to lack of signal blocking, there's a race condition.
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//! After the call to `signal`, there's a moment where we miss a signal.
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//! That means when you register a handler, there may be a signal which invokes
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//! neither the default handler or the handler you register.
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//! - Handlers registered by `signal` in Windows are cleared on first signal.
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//! To match behavior in other platforms, we re-register the handler each time the handler is
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//! called, but there's a moment where we miss a handler.
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//! That means when you receive two signals in a row, there may be a signal which invokes
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//! the default handler, nevertheless you certainly have registered the handler.
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//!
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//! [signal-hook]: https://docs.rs/signal-hook
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//! [async-signal-safe]: http://www.man7.org/linux/man-pages/man7/signal-safety.7.html
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extern crate libc;
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mod half_lock;
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use std::collections::hash_map::Entry;
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use std::collections::{BTreeMap, HashMap};
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use std::io::Error;
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use std::mem;
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#[cfg(not(windows))]
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use std::ptr;
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// Once::new is now a const-fn. But it is not stable in all the rustc versions we want to support
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// yet.
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#[allow(deprecated)]
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use std::sync::ONCE_INIT;
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use std::sync::{Arc, Once};
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#[cfg(not(windows))]
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use libc::{c_int, c_void, sigaction, siginfo_t};
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#[cfg(windows)]
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use libc::{c_int, sighandler_t};
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#[cfg(not(windows))]
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use libc::{SIGFPE, SIGILL, SIGKILL, SIGSEGV, SIGSTOP};
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#[cfg(windows)]
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use libc::{SIGFPE, SIGILL, SIGSEGV};
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use half_lock::HalfLock;
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// These constants are not defined in the current version of libc, but it actually
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// exists in Windows CRT.
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#[cfg(windows)]
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const SIG_DFL: sighandler_t = 0;
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#[cfg(windows)]
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const SIG_IGN: sighandler_t = 1;
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#[cfg(windows)]
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const SIG_GET: sighandler_t = 2;
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#[cfg(windows)]
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const SIG_ERR: sighandler_t = !0;
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// To simplify implementation. Not to be exposed.
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#[cfg(windows)]
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#[allow(non_camel_case_types)]
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struct siginfo_t;
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// # Internal workings
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//
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// This uses a form of RCU. There's an atomic pointer to the current action descriptors (in the
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// form of IndependentArcSwap, to be able to track what, if any, signal handlers still use the
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// version). A signal handler takes a copy of the pointer and calls all the relevant actions.
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//
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// Modifications to that are protected by a mutex, to avoid juggling multiple signal handlers at
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// once (eg. not calling sigaction concurrently). This should not be a problem, because modifying
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// the signal actions should be initialization only anyway. To avoid all allocations and also
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// deallocations inside the signal handler, after replacing the pointer, the modification routine
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// needs to busy-wait for the reference count on the old pointer to drop to 1 and take ownership ‒
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// that way the one deallocating is the modification routine, outside of the signal handler.
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#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]
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struct ActionId(u128);
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/// An ID of registered action.
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///
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/// This is returned by all the registration routines and can be used to remove the action later on
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/// with a call to [`unregister`].
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#[derive(Copy, Clone, Debug, Eq, PartialEq, Ord, PartialOrd, Hash)]
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pub struct SigId {
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signal: c_int,
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action: ActionId,
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}
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// This should be dyn Fn(...), but we want to support Rust 1.26.0 and that one doesn't allow dyn
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// yet.
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#[allow(unknown_lints, bare_trait_objects)]
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type Action = Fn(&siginfo_t) + Send + Sync;
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#[derive(Clone)]
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struct Slot {
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prev: Prev,
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// We use BTreeMap here, because we want to run the actions in the order they were inserted.
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// This works, because the ActionIds are assigned in an increasing order.
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actions: BTreeMap<ActionId, Arc<Action>>,
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}
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impl Slot {
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#[cfg(windows)]
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fn new(signal: libc::c_int) -> Result<Self, Error> {
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let old = unsafe { libc::signal(signal, handler as sighandler_t) };
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if old == SIG_ERR {
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return Err(Error::last_os_error());
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}
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Ok(Slot {
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prev: Prev { signal, info: old },
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actions: BTreeMap::new(),
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})
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}
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#[cfg(not(windows))]
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fn new(signal: libc::c_int) -> Result<Self, Error> {
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// C data structure, expected to be zeroed out.
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let mut new: libc::sigaction = unsafe { mem::zeroed() };
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new.sa_sigaction = handler as usize;
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// Android is broken and uses different int types than the rest (and different depending on
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// the pointer width). This converts the flags to the proper type no matter what it is on
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// the given platform.
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let flags = libc::SA_RESTART;
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#[allow(unused_assignments)]
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let mut siginfo = flags;
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siginfo = libc::SA_SIGINFO as _;
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let flags = flags | siginfo;
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new.sa_flags = flags as _;
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// C data structure, expected to be zeroed out.
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let mut old: libc::sigaction = unsafe { mem::zeroed() };
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// FFI ‒ pointers are valid, it doesn't take ownership.
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if unsafe { libc::sigaction(signal, &new, &mut old) } != 0 {
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return Err(Error::last_os_error());
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}
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Ok(Slot {
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prev: Prev { signal, info: old },
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actions: BTreeMap::new(),
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})
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}
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}
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#[derive(Clone)]
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struct SignalData {
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signals: HashMap<c_int, Slot>,
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next_id: u128,
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}
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#[derive(Clone)]
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struct Prev {
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signal: c_int,
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#[cfg(windows)]
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info: sighandler_t,
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#[cfg(not(windows))]
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info: sigaction,
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}
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impl Prev {
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#[cfg(windows)]
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fn detect(signal: c_int) -> Result<Self, Error> {
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let old = unsafe { libc::signal(signal, SIG_GET) };
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if old == SIG_ERR {
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return Err(Error::last_os_error());
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}
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Ok(Prev { signal, info: old })
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}
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#[cfg(not(windows))]
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fn detect(signal: c_int) -> Result<Self, Error> {
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// C data structure, expected to be zeroed out.
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let mut old: libc::sigaction = unsafe { mem::zeroed() };
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// FFI ‒ pointers are valid, it doesn't take ownership.
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if unsafe { libc::sigaction(signal, ptr::null(), &mut old) } != 0 {
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return Err(Error::last_os_error());
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}
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Ok(Prev { signal, info: old })
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}
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#[cfg(windows)]
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fn execute(&self, sig: c_int) {
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let fptr = self.info;
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if fptr != 0 && fptr != SIG_DFL && fptr != SIG_IGN {
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// FFI ‒ calling the original signal handler.
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unsafe {
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let action = mem::transmute::<usize, extern "C" fn(c_int)>(fptr);
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action(sig);
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}
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}
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}
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#[cfg(not(windows))]
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unsafe fn execute(&self, sig: c_int, info: *mut siginfo_t, data: *mut c_void) {
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let fptr = self.info.sa_sigaction;
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if fptr != 0 && fptr != libc::SIG_DFL && fptr != libc::SIG_IGN {
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// Android is broken and uses different int types than the rest (and different
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// depending on the pointer width). This converts the flags to the proper type no
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// matter what it is on the given platform.
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//
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// The trick is to create the same-typed variable as the sa_flags first and then
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// set it to the proper value (does Rust have a way to copy a type in a different
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// way?)
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#[allow(unused_assignments)]
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let mut siginfo = self.info.sa_flags;
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siginfo = libc::SA_SIGINFO as _;
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if self.info.sa_flags & siginfo == 0 {
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let action = mem::transmute::<usize, extern "C" fn(c_int)>(fptr);
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action(sig);
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} else {
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type SigAction = extern "C" fn(c_int, *mut siginfo_t, *mut c_void);
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let action = mem::transmute::<usize, SigAction>(fptr);
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action(sig, info, data);
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}
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}
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}
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}
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/// Lazy-initiated data structure with our global variables.
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///
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/// Used inside a structure to cut down on boilerplate code to lazy-initialize stuff. We don't dare
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/// use anything fancy like lazy-static or once-cell, since we are not sure they are
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/// async-signal-safe in their access. Our code uses the [Once], but only on the write end outside
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/// of signal handler. The handler assumes it has already been initialized.
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struct GlobalData {
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/// The data structure describing what needs to be run for each signal.
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data: HalfLock<SignalData>,
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/// A fallback to fight/minimize a race condition during signal initialization.
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///
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/// See the comment inside [`register_unchecked_impl`].
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race_fallback: HalfLock<Option<Prev>>,
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}
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static mut GLOBAL_DATA: Option<GlobalData> = None;
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#[allow(deprecated)]
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static GLOBAL_INIT: Once = ONCE_INIT;
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impl GlobalData {
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fn get() -> &'static Self {
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unsafe { GLOBAL_DATA.as_ref().unwrap() }
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}
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fn ensure() -> &'static Self {
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GLOBAL_INIT.call_once(|| unsafe {
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GLOBAL_DATA = Some(GlobalData {
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data: HalfLock::new(SignalData {
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signals: HashMap::new(),
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next_id: 1,
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}),
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race_fallback: HalfLock::new(None),
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});
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});
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Self::get()
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}
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}
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#[cfg(windows)]
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extern "C" fn handler(sig: c_int) {
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if sig != SIGFPE {
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// Windows CRT `signal` resets handler every time, unless for SIGFPE.
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// Reregister the handler to retain maximal compatibility.
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// Problems:
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// - It's racy. But this is inevitably racy in Windows.
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// - Interacts poorly with handlers outside signal-hook-registry.
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let old = unsafe { libc::signal(sig, handler as sighandler_t) };
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if old == SIG_ERR {
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// MSDN doesn't describe which errors might occur,
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// but we can tell from the Linux manpage that
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// EINVAL (invalid signal number) is mostly the only case.
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// Therefore, this branch must not occur.
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// In any case we can do nothing useful in the signal handler,
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// so we're going to abort silently.
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unsafe {
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libc::abort();
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}
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}
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}
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let globals = GlobalData::get();
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let fallback = globals.race_fallback.read();
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let sigdata = globals.data.read();
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if let Some(ref slot) = sigdata.signals.get(&sig) {
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slot.prev.execute(sig);
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for action in slot.actions.values() {
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action(&siginfo_t);
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}
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} else if let Some(prev) = fallback.as_ref() {
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// In case we get called but don't have the slot for this signal set up yet, we are under
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// the race condition. We may have the old signal handler stored in the fallback
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// temporarily.
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if sig == prev.signal {
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prev.execute(sig);
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}
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// else -> probably should not happen, but races with other threads are possible so
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// better safe
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}
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}
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#[cfg(not(windows))]
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extern "C" fn handler(sig: c_int, info: *mut siginfo_t, data: *mut c_void) {
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let globals = GlobalData::get();
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let fallback = globals.race_fallback.read();
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let sigdata = globals.data.read();
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if let Some(ref slot) = sigdata.signals.get(&sig) {
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unsafe { slot.prev.execute(sig, info, data) };
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let info = unsafe { info.as_ref() };
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let info = info.unwrap_or_else(|| {
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// The info being null seems to be illegal according to POSIX, but has been observed on
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// some probably broken platform. We can't do anything about that, that is just broken,
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// but we are not allowed to panic in a signal handler, so we are left only with simply
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// aborting. We try to write a message what happens, but using the libc stuff
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// (`eprintln` is not guaranteed to be async-signal-safe).
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unsafe {
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const MSG: &[u8] =
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b"Platform broken, got NULL as siginfo to signal handler. Aborting";
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libc::write(2, MSG.as_ptr() as *const _, MSG.len());
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libc::abort();
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}
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});
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for action in slot.actions.values() {
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action(info);
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}
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} else if let Some(ref prev) = fallback.as_ref() {
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// In case we get called but don't have the slot for this signal set up yet, we are under
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// the race condition. We may have the old signal handler stored in the fallback
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// temporarily.
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if prev.signal == sig {
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unsafe { prev.execute(sig, info, data) };
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}
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// else -> probably should not happen, but races with other threads are possible so
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// better safe
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}
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}
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/// List of forbidden signals.
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///
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/// Some signals are impossible to replace according to POSIX and some are so special that this
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/// library refuses to handle them (eg. SIGSEGV). The routines panic in case registering one of
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/// these signals is attempted.
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///
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/// See [`register`].
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pub const FORBIDDEN: &[c_int] = FORBIDDEN_IMPL;
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#[cfg(windows)]
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const FORBIDDEN_IMPL: &[c_int] = &[SIGILL, SIGFPE, SIGSEGV];
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#[cfg(not(windows))]
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const FORBIDDEN_IMPL: &[c_int] = &[SIGKILL, SIGSTOP, SIGILL, SIGFPE, SIGSEGV];
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/// Registers an arbitrary action for the given signal.
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///
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/// This makes sure there's a signal handler for the given signal. It then adds the action to the
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/// ones called each time the signal is delivered. If multiple actions are set for the same signal,
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/// all are called, in the order of registration.
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///
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/// If there was a previous signal handler for the given signal, it is chained ‒ it will be called
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/// as part of this library's signal handler, before any actions set through this function.
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///
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/// On success, the function returns an ID that can be used to remove the action again with
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/// [`unregister`].
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///
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/// # Panics
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///
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/// If the signal is one of (see [`FORBIDDEN`]):
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///
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/// * `SIGKILL`
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/// * `SIGSTOP`
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/// * `SIGILL`
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/// * `SIGFPE`
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/// * `SIGSEGV`
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///
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/// The first two are not possible to override (and the underlying C functions simply ignore all
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/// requests to do so, which smells of possible bugs, or return errors). The rest can be set, but
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/// generally needs very special handling to do so correctly (direct manipulation of the
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/// application's address space, `longjmp` and similar). Unless you know very well what you're
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/// doing, you'll shoot yourself into the foot and this library won't help you with that.
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///
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/// # Errors
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///
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/// Since the library manipulates signals using the low-level C functions, all these can return
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/// errors. Generally, the errors mean something like the specified signal does not exist on the
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/// given platform ‒ after a program is debugged and tested on a given OS, it should never return
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/// an error.
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///
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/// However, if an error *is* returned, there are no guarantees if the given action was registered
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/// or not.
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///
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/// # Safety
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///
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/// This function is unsafe, because the `action` is run inside a signal handler. The set of
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/// functions allowed to be called from within is very limited (they are called async-signal-safe
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/// functions by POSIX). These specifically do *not* contain mutexes and memory
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/// allocation/deallocation. They *do* contain routines to terminate the program, to further
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/// manipulate signals (by the low-level functions, not by this library) and to read and write file
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/// descriptors. Calling program's own functions consisting only of these is OK, as is manipulating
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/// program's variables ‒ however, as the action can be called on any thread that does not have the
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/// given signal masked (by default no signal is masked on any thread), and mutexes are a no-go,
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/// this is harder than it looks like at first.
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///
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/// As panicking from within a signal handler would be a panic across FFI boundary (which is
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/// undefined behavior), the passed handler must not panic.
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///
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/// If you find these limitations hard to satisfy, choose from the helper functions in the
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/// [signal-hook](https://docs.rs/signal-hook) crate ‒ these provide safe interface to use some
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/// common signal handling patters.
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///
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/// # Race condition
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///
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/// Upon registering the first hook for a given signal into this library, there's a short race
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/// condition under the following circumstances:
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///
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/// * The program already has a signal handler installed for this particular signal (through some
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/// other library, possibly).
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/// * Concurrently, some other thread installs a different signal handler while it is being
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/// installed by this library.
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/// * At the same time, the signal is delivered.
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///
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/// Under such conditions signal-hook might wrongly "chain" to the older signal handler for a short
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/// while (until the registration is fully complete).
|
||
///
|
||
/// Note that the exact conditions of the race condition might change in future versions of the
|
||
/// library. The recommended way to avoid it is to register signals before starting any additional
|
||
/// threads, or at least not to register signals concurrently.
|
||
///
|
||
/// Alternatively, make sure all signals are handled through this library.
|
||
///
|
||
/// # Performance
|
||
///
|
||
/// Even when it is possible to repeatedly install and remove actions during the lifetime of a
|
||
/// program, the installation and removal is considered a slow operation and should not be done
|
||
/// very often. Also, there's limited (though huge) amount of distinct IDs (they are `u128`).
|
||
///
|
||
/// # Examples
|
||
///
|
||
/// ```rust
|
||
/// extern crate signal_hook_registry;
|
||
///
|
||
/// use std::io::Error;
|
||
/// use std::process;
|
||
///
|
||
/// fn main() -> Result<(), Error> {
|
||
/// let signal = unsafe {
|
||
/// signal_hook_registry::register(signal_hook::consts::SIGTERM, || process::abort())
|
||
/// }?;
|
||
/// // Stuff here...
|
||
/// signal_hook_registry::unregister(signal); // Not really necessary.
|
||
/// Ok(())
|
||
/// }
|
||
/// ```
|
||
pub unsafe fn register<F>(signal: c_int, action: F) -> Result<SigId, Error>
|
||
where
|
||
F: Fn() + Sync + Send + 'static,
|
||
{
|
||
register_sigaction_impl(signal, move |_: &_| action())
|
||
}
|
||
|
||
/// Register a signal action.
|
||
///
|
||
/// This acts in the same way as [`register`], including the drawbacks, panics and performance
|
||
/// characteristics. The only difference is the provided action accepts a [`siginfo_t`] argument,
|
||
/// providing information about the received signal.
|
||
///
|
||
/// # Safety
|
||
///
|
||
/// See the details of [`register`].
|
||
#[cfg(not(windows))]
|
||
pub unsafe fn register_sigaction<F>(signal: c_int, action: F) -> Result<SigId, Error>
|
||
where
|
||
F: Fn(&siginfo_t) + Sync + Send + 'static,
|
||
{
|
||
register_sigaction_impl(signal, action)
|
||
}
|
||
|
||
unsafe fn register_sigaction_impl<F>(signal: c_int, action: F) -> Result<SigId, Error>
|
||
where
|
||
F: Fn(&siginfo_t) + Sync + Send + 'static,
|
||
{
|
||
assert!(
|
||
!FORBIDDEN.contains(&signal),
|
||
"Attempted to register forbidden signal {}",
|
||
signal,
|
||
);
|
||
register_unchecked_impl(signal, action)
|
||
}
|
||
|
||
/// Register a signal action without checking for forbidden signals.
|
||
///
|
||
/// This acts in the same way as [`register_unchecked`], including the drawbacks, panics and
|
||
/// performance characteristics. The only difference is the provided action doesn't accept a
|
||
/// [`siginfo_t`] argument.
|
||
///
|
||
/// # Safety
|
||
///
|
||
/// See the details of [`register`].
|
||
pub unsafe fn register_signal_unchecked<F>(signal: c_int, action: F) -> Result<SigId, Error>
|
||
where
|
||
F: Fn() + Sync + Send + 'static,
|
||
{
|
||
register_unchecked_impl(signal, move |_: &_| action())
|
||
}
|
||
|
||
/// Register a signal action without checking for forbidden signals.
|
||
///
|
||
/// This acts the same way as [`register_sigaction`], but without checking for the [`FORBIDDEN`]
|
||
/// signals. All the signals passed are registered and it is up to the caller to make some sense of
|
||
/// them.
|
||
///
|
||
/// Note that you really need to know what you're doing if you change eg. the `SIGSEGV` signal
|
||
/// handler. Generally, you don't want to do that. But unlike the other functions here, this
|
||
/// function still allows you to do it.
|
||
///
|
||
/// # Safety
|
||
///
|
||
/// See the details of [`register`].
|
||
#[cfg(not(windows))]
|
||
pub unsafe fn register_unchecked<F>(signal: c_int, action: F) -> Result<SigId, Error>
|
||
where
|
||
F: Fn(&siginfo_t) + Sync + Send + 'static,
|
||
{
|
||
register_unchecked_impl(signal, action)
|
||
}
|
||
|
||
unsafe fn register_unchecked_impl<F>(signal: c_int, action: F) -> Result<SigId, Error>
|
||
where
|
||
F: Fn(&siginfo_t) + Sync + Send + 'static,
|
||
{
|
||
let globals = GlobalData::ensure();
|
||
let action = Arc::from(action);
|
||
|
||
let mut lock = globals.data.write();
|
||
|
||
let mut sigdata = SignalData::clone(&lock);
|
||
let id = ActionId(sigdata.next_id);
|
||
sigdata.next_id += 1;
|
||
|
||
match sigdata.signals.entry(signal) {
|
||
Entry::Occupied(mut occupied) => {
|
||
assert!(occupied.get_mut().actions.insert(id, action).is_none());
|
||
}
|
||
Entry::Vacant(place) => {
|
||
// While the sigaction/signal exchanges the old one atomically, we are not able to
|
||
// atomically store it somewhere a signal handler could read it. That poses a race
|
||
// condition where we could lose some signals delivered in between changing it and
|
||
// storing it.
|
||
//
|
||
// Therefore we first store the old one in the fallback storage. The fallback only
|
||
// covers the cases where the slot is not yet active and becomes "inert" after that,
|
||
// even if not removed (it may get overwritten by some other signal, but for that the
|
||
// mutex in globals.data must be unlocked here - and by that time we already stored the
|
||
// slot.
|
||
//
|
||
// And yes, this still leaves a short race condition when some other thread could
|
||
// replace the signal handler and we would be calling the outdated one for a short
|
||
// time, until we install the slot.
|
||
globals
|
||
.race_fallback
|
||
.write()
|
||
.store(Some(Prev::detect(signal)?));
|
||
|
||
let mut slot = Slot::new(signal)?;
|
||
slot.actions.insert(id, action);
|
||
place.insert(slot);
|
||
}
|
||
}
|
||
|
||
lock.store(sigdata);
|
||
|
||
Ok(SigId { signal, action: id })
|
||
}
|
||
|
||
/// Removes a previously installed action.
|
||
///
|
||
/// This function does nothing if the action was already removed. It returns true if it was removed
|
||
/// and false if the action wasn't found.
|
||
///
|
||
/// It can unregister all the actions installed by [`register`] as well as the ones from downstream
|
||
/// crates (like [`signal-hook`](https://docs.rs/signal-hook)).
|
||
///
|
||
/// # Warning
|
||
///
|
||
/// This does *not* currently return the default/previous signal handler if the last action for a
|
||
/// signal was just unregistered. That means that if you replaced for example `SIGTERM` and then
|
||
/// removed the action, the program will effectively ignore `SIGTERM` signals from now on, not
|
||
/// terminate on them as is the default action. This is OK if you remove it as part of a shutdown,
|
||
/// but it is not recommended to remove termination actions during the normal runtime of
|
||
/// application (unless the desired effect is to create something that can be terminated only by
|
||
/// SIGKILL).
|
||
pub fn unregister(id: SigId) -> bool {
|
||
let globals = GlobalData::ensure();
|
||
let mut replace = false;
|
||
let mut lock = globals.data.write();
|
||
let mut sigdata = SignalData::clone(&lock);
|
||
if let Some(slot) = sigdata.signals.get_mut(&id.signal) {
|
||
replace = slot.actions.remove(&id.action).is_some();
|
||
}
|
||
if replace {
|
||
lock.store(sigdata);
|
||
}
|
||
replace
|
||
}
|
||
|
||
// We keep this one here for strict backwards compatibility, but the API is kind of bad. One can
|
||
// delete actions that don't belong to them, which is kind of against the whole idea of not
|
||
// breaking stuff for others.
|
||
#[deprecated(
|
||
since = "1.3.0",
|
||
note = "Don't use. Can influence unrelated parts of program / unknown actions"
|
||
)]
|
||
#[doc(hidden)]
|
||
pub fn unregister_signal(signal: c_int) -> bool {
|
||
let globals = GlobalData::ensure();
|
||
let mut replace = false;
|
||
let mut lock = globals.data.write();
|
||
let mut sigdata = SignalData::clone(&lock);
|
||
if let Some(slot) = sigdata.signals.get_mut(&signal) {
|
||
if !slot.actions.is_empty() {
|
||
slot.actions.clear();
|
||
replace = true;
|
||
}
|
||
}
|
||
if replace {
|
||
lock.store(sigdata);
|
||
}
|
||
replace
|
||
}
|
||
|
||
#[cfg(test)]
|
||
mod tests {
|
||
use std::sync::atomic::{AtomicUsize, Ordering};
|
||
use std::sync::Arc;
|
||
use std::thread;
|
||
use std::time::Duration;
|
||
|
||
#[cfg(not(windows))]
|
||
use libc::{pid_t, SIGUSR1, SIGUSR2};
|
||
|
||
#[cfg(windows)]
|
||
use libc::SIGTERM as SIGUSR1;
|
||
#[cfg(windows)]
|
||
use libc::SIGTERM as SIGUSR2;
|
||
|
||
use super::*;
|
||
|
||
#[test]
|
||
#[should_panic]
|
||
fn panic_forbidden() {
|
||
let _ = unsafe { register(SIGILL, || ()) };
|
||
}
|
||
|
||
/// Registering the forbidden signals is allowed in the _unchecked version.
|
||
#[test]
|
||
fn forbidden_raw() {
|
||
unsafe { register_signal_unchecked(SIGFPE, || std::process::abort()).unwrap() };
|
||
}
|
||
|
||
#[test]
|
||
fn signal_without_pid() {
|
||
let status = Arc::new(AtomicUsize::new(0));
|
||
let action = {
|
||
let status = Arc::clone(&status);
|
||
move || {
|
||
status.store(1, Ordering::Relaxed);
|
||
}
|
||
};
|
||
unsafe {
|
||
register(SIGUSR2, action).unwrap();
|
||
libc::raise(SIGUSR2);
|
||
}
|
||
for _ in 0..10 {
|
||
thread::sleep(Duration::from_millis(100));
|
||
let current = status.load(Ordering::Relaxed);
|
||
match current {
|
||
// Not yet
|
||
0 => continue,
|
||
// Good, we are done with the correct result
|
||
_ if current == 1 => return,
|
||
_ => panic!("Wrong result value {}", current),
|
||
}
|
||
}
|
||
panic!("Timed out waiting for the signal");
|
||
}
|
||
|
||
#[test]
|
||
#[cfg(not(windows))]
|
||
fn signal_with_pid() {
|
||
let status = Arc::new(AtomicUsize::new(0));
|
||
let action = {
|
||
let status = Arc::clone(&status);
|
||
move |siginfo: &siginfo_t| {
|
||
// Hack: currently, libc exposes only the first 3 fields of siginfo_t. The pid
|
||
// comes somewhat later on. Therefore, we do a Really Ugly Hack and define our
|
||
// own structure (and hope it is correct on all platforms). But hey, this is
|
||
// only the tests, so we are going to get away with this.
|
||
#[repr(C)]
|
||
struct SigInfo {
|
||
_fields: [c_int; 3],
|
||
#[cfg(all(target_pointer_width = "64", target_os = "linux"))]
|
||
_pad: c_int,
|
||
pid: pid_t,
|
||
}
|
||
let s: &SigInfo = unsafe {
|
||
(siginfo as *const _ as usize as *const SigInfo)
|
||
.as_ref()
|
||
.unwrap()
|
||
};
|
||
status.store(s.pid as usize, Ordering::Relaxed);
|
||
}
|
||
};
|
||
let pid;
|
||
unsafe {
|
||
pid = libc::getpid();
|
||
register_sigaction(SIGUSR2, action).unwrap();
|
||
libc::raise(SIGUSR2);
|
||
}
|
||
for _ in 0..10 {
|
||
thread::sleep(Duration::from_millis(100));
|
||
let current = status.load(Ordering::Relaxed);
|
||
match current {
|
||
// Not yet (PID == 0 doesn't happen)
|
||
0 => continue,
|
||
// Good, we are done with the correct result
|
||
_ if current == pid as usize => return,
|
||
_ => panic!("Wrong status value {}", current),
|
||
}
|
||
}
|
||
panic!("Timed out waiting for the signal");
|
||
}
|
||
|
||
/// Check that registration works as expected and that unregister tells if it did or not.
|
||
#[test]
|
||
fn register_unregister() {
|
||
let signal = unsafe { register(SIGUSR1, || ()).unwrap() };
|
||
// It was there now, so we can unregister
|
||
assert!(unregister(signal));
|
||
// The next time unregistering does nothing and tells us so.
|
||
assert!(!unregister(signal));
|
||
}
|
||
}
|