485 lines
16 KiB
Rust
485 lines
16 KiB
Rust
use anyhow::{bail, Result};
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use log::LevelFilter;
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use log::{debug, error, info, warn};
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use message::{Message, MessageReader, MessageWriter};
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use std::net::{Ipv4Addr, SocketAddrV4};
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use tokio::io::{
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AsyncBufRead, AsyncBufReadExt, AsyncRead, AsyncReadExt, AsyncWrite, AsyncWriteExt, BufReader,
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BufWriter,
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};
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use tokio::net::{TcpListener, TcpStream};
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use tokio::process;
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use tokio::sync::mpsc;
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mod message;
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mod refresh;
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mod ui;
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// ----------------------------------------------------------------------------
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// Write Management
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/// Gathers writes from an mpsc queue and writes them to the specified
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/// writer.
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///
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/// This is kind of an odd function. It raises a lot of questions.
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///
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/// *Why can't this just be a wrapper function on top of MessageWriter that
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/// everybody calls?* Well, we could do that, but we also need to synchronize
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/// writes to the underlying stream.
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///
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/// *Why not use an async mutex?* Because this function has a nice side
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/// benefit: if it ever quits, we're *either* doing an orderly shutdown
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/// (because the last write end of this channel closed) *or* the remote
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/// connection has closed. [client_main] uses this fact to its advantage to
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/// detect when the connection has failed.
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///
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/// At some point we may even automatically reconnect in response!
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///
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async fn pump_write<T: AsyncWrite + Unpin>(
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messages: &mut mpsc::Receiver<Message>,
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writer: &mut MessageWriter<T>,
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) -> Result<()> {
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while let Some(msg) = messages.recv().await {
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writer.write(msg).await?;
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}
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Ok(())
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}
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// ----------------------------------------------------------------------------
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// Server
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async fn server_read<T: AsyncRead + Unpin>(
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reader: &mut MessageReader<T>,
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writer: mpsc::Sender<Message>,
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) -> Result<()> {
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// info!("< Processing packets...");
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loop {
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let message = reader.read().await?;
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use Message::*;
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match message {
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Ping => (),
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Refresh => {
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let writer = writer.clone();
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tokio::spawn(async move {
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let ports = match refresh::get_entries() {
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Ok(ports) => ports,
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Err(_e) => {
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error!("< Error scanning: {:?}", _e);
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vec![]
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}
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};
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if let Err(_e) = writer.send(Message::Ports(ports)).await {
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// Writer has been closed for some reason, we can just quit.... I hope everything is OK?
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warn!("< Warning: Error sending: {:?}", _e);
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}
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});
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}
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_ => panic!("Unsupported: {:?}", message),
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};
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}
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}
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async fn server_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
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reader: &mut MessageReader<Reader>,
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writer: &mut MessageWriter<Writer>,
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) -> Result<()> {
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// The first message we send must be an announcement.
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writer.write(Message::Hello(0, 1, vec![])).await?;
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// Jump into it...
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let (msg_sender, mut msg_receiver) = mpsc::channel(32);
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let writing = pump_write(&mut msg_receiver, writer);
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let reading = server_read(reader, msg_sender);
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tokio::pin!(reading);
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tokio::pin!(writing);
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let (mut done_writing, mut done_reading) = (false, false);
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loop {
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tokio::select! {
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result = &mut writing, if !done_writing => {
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done_writing = true;
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if let Err(e) = result {
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return Err(e);
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}
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if done_reading && done_writing {
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return Ok(());
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}
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},
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result = &mut reading, if !done_reading => {
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done_reading = true;
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if let Err(e) = result {
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return Err(e);
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}
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if done_reading && done_writing {
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return Ok(());
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}
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},
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}
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}
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}
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async fn client_sync<Read: AsyncRead + Unpin>(reader: &mut Read) -> Result<(), tokio::io::Error> {
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info!("Waiting for synchronization marker...");
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// Run these two loops in parallel; the copy of stdin should stop when
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// we've seen the marker from the client. If the pipe closes for whatever
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// reason then obviously we quit.
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let mut stdout = tokio::io::stdout();
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tokio::select! {
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result = async {
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let mut seen = 0;
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while seen < 8 {
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let byte = reader.read_u8().await?;
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if byte == 0 {
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seen += 1;
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} else {
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stdout.write_u8(byte).await?;
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}
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}
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Ok::<_, tokio::io::Error>(())
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} => result,
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}
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}
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/// Handle an incoming client connection, by forwarding it to the SOCKS5
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/// server at the specified port.
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///
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/// This contains a very simplified implementation of a SOCKS5 connector,
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/// enough to work with the SSH I have. I would have liked it to be SOCKS4,
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/// which is a much simpler protocol, but somehow it didn't work.
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async fn client_handle_connection(socks_port: u16, port: u16, socket: TcpStream) -> Result<()> {
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debug!("Handling connection!");
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let dest_addr = SocketAddrV4::new(Ipv4Addr::LOCALHOST, socks_port);
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let mut dest_socket = TcpStream::connect(dest_addr).await?;
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debug!("Connected, sending handshake request");
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let packet: [u8; 3] = [
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0x05, // v5
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0x01, // 1 auth method
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0x00, // my one auth method is no auth
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];
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dest_socket.write_all(&packet[..]).await?;
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debug!("Initial handshake sent. Awaiting handshake response");
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let mut response: [u8; 2] = [0; 2];
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dest_socket.read_exact(&mut response).await?;
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if response[0] != 0x05 {
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bail!("SOCKS incorrect response version {}", response[0]);
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}
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if response[1] == 0xFF {
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bail!("SOCKS server says no acceptable auth");
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}
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if response[1] != 0x00 {
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bail!("SOCKS server chose something wild? {}", response[1]);
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}
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debug!("Handshake response received, sending connect request");
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let packet: [u8; 10] = [
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0x05, // version again :P
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0x01, // connect
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0x00, // reserved!
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0x01, // ipv4
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127, // lo
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0, // ..ca..
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0, // ..lho..
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1, // ..st
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((port & 0xFF00) >> 8).try_into().unwrap(), // port (high)
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((port & 0x00FF) >> 0).try_into().unwrap(), // port (low)
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];
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dest_socket.write_all(&packet[..]).await?;
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debug!("Connect request sent, awaiting response");
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let mut response: [u8; 4] = [0; 4];
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dest_socket.read_exact(&mut response).await?;
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if response[0] != 0x05 {
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bail!("SOCKS5 incorrect response version again? {}", response[0]);
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}
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if response[1] != 0x00 {
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bail!("SOCKS5 reports a connect error {}", response[1]);
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}
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// Now we 100% do not care about the following information but we must
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// discard it so we can get to the good stuff. response[3] is the type of address...
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if response[3] == 0x01 {
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// IPv4 - 4 bytes.
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let mut response: [u8; 4] = [0; 4];
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dest_socket.read_exact(&mut response).await?;
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} else if response[3] == 0x03 {
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// Domain Name
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let len = dest_socket.read_u8().await?;
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for _ in 0..len {
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dest_socket.read_u8().await?; // So slow!
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}
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} else if response[3] == 0x04 {
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// IPv6 - 8 bytes
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let mut response: [u8; 8] = [0; 8];
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dest_socket.read_exact(&mut response).await?;
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} else {
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bail!(
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"SOCKS5 sent me an address I don't understand {}",
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response[3]
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);
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}
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// Finally the port number. Again, garbage, but it's in the packet we need to skip.
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let mut response: [u8; 2] = [0; 2];
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dest_socket.read_exact(&mut response).await?;
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info!("Connection established on port {}", port);
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let (client_read_half, client_write_half) = socket.into_split();
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let (server_read_half, server_write_half) = dest_socket.into_split();
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let client_to_server = tokio::spawn(async move {
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let mut client_read_half = client_read_half;
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let mut server_write_half = server_write_half;
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tokio::io::copy(&mut client_read_half, &mut server_write_half).await
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});
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let server_to_client = tokio::spawn(async move {
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let mut server_read_half = server_read_half;
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let mut client_write_half = client_write_half;
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tokio::io::copy(&mut server_read_half, &mut client_write_half).await
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});
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let client_err = client_to_server.await;
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debug!("Done client -> server");
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let svr_err = server_to_client.await;
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debug!("Done server -> client");
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if let Ok(Err(e)) = client_err {
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return Err(e.into());
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} else if let Ok(Err(e)) = svr_err {
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return Err(e.into());
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}
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Ok(())
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}
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async fn client_listen(port: u16, socks_port: u16) -> Result<()> {
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loop {
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let listener = TcpListener::bind(SocketAddrV4::new(Ipv4Addr::LOCALHOST, port)).await?;
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loop {
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// The second item contains the IP and port of the new
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// connection, but we don't care.
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let (socket, _) = listener.accept().await?;
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tokio::spawn(async move {
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if let Err(e) = client_handle_connection(socks_port, port, socket).await {
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error!("Error handling connection: {:?}", e);
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} else {
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debug!("Done???");
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}
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});
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}
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}
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}
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async fn client_read<T: AsyncRead + Unpin>(
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reader: &mut MessageReader<T>,
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events: mpsc::Sender<ui::UIEvent>,
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) -> Result<()> {
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info!("Running");
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loop {
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let message = reader.read().await?;
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// info!("> packet {:?}", message); // TODO: Smaller
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use Message::*;
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match message {
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Ping => (),
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Ports(ports) => {
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if let Err(_) = events.send(ui::UIEvent::Ports(ports)).await {
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// TODO: Log
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}
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}
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_ => panic!("Unsupported: {:?}", message),
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};
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}
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}
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async fn client_pipe_stderr<Debug: AsyncBufRead + Unpin>(
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debug: &mut Debug,
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events: mpsc::Sender<ui::UIEvent>,
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) {
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loop {
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let mut line = String::new();
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match debug.read_line(&mut line).await {
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Err(e) => {
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error!("Error reading stderr from server: {:?}", e);
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break;
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}
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Ok(0) => {
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warn!("stderr stream closed");
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break;
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}
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_ => {
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_ = events.send(ui::UIEvent::ServerLine(line)).await;
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}
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}
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}
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}
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async fn client_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
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socks_port: u16,
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reader: &mut MessageReader<Reader>,
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writer: &mut MessageWriter<Writer>,
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events: mpsc::Sender<ui::UIEvent>,
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) -> Result<()> {
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// Wait for the server's announcement.
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if let Message::Hello(major, minor, _) = reader.read().await? {
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if major != 0 || minor > 1 {
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bail!("Unsupported remote protocol version {}.{}", major, minor);
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}
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} else {
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bail!("Expected a hello message from the remote server");
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}
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// And now really get into it...
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let (msg_sender, mut msg_receiver) = mpsc::channel(32);
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_ = events.send(ui::UIEvent::Connected(socks_port)).await;
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let writing = pump_write(&mut msg_receiver, writer);
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let reading = client_read(reader, events);
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tokio::pin!(reading);
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tokio::pin!(writing);
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let (mut done_writing, mut done_reading) = (false, false);
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while !(done_reading && done_writing) {
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tokio::select! {
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result = async {
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loop {
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use tokio::time::{sleep, Duration};
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if let Err(e) = msg_sender.send(Message::Refresh).await {
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break Err::<(), _>(e);
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}
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sleep(Duration::from_millis(500)).await;
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}
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}, if !done_writing => {
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if let Err(e) = result {
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return Err(e.into());
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}
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},
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result = &mut writing, if !done_writing => {
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done_writing = true;
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if let Err(e) = result {
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return Err(e);
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}
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},
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result = &mut reading, if !done_reading => {
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done_reading = true;
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if let Err(e) = result {
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return Err(e);
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}
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},
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}
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}
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Ok(())
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}
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/////
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pub async fn run_server() {
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let reader = BufReader::new(tokio::io::stdin());
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let mut writer = BufWriter::new(tokio::io::stdout());
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// Write the 8-byte synchronization marker.
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// eprintln!("< Writing marker...");
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writer
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.write_u64(0x00_00_00_00_00_00_00_00)
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.await
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.expect("Error writing marker");
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if let Err(_) = writer.flush().await {
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// eprintln!("Error writing sync marker: {:?}", e);
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return;
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}
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// eprintln!("< Done!");
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let mut writer = MessageWriter::new(writer);
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let mut reader = MessageReader::new(reader);
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if let Err(_) = server_main(&mut reader, &mut writer).await {
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// eprintln!("Error: {:?}", e);
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}
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}
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async fn spawn_ssh(server: &str) -> Result<(tokio::process::Child, u16), std::io::Error> {
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let socks_port = {
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let listener = TcpListener::bind("127.0.0.1:0").await?;
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listener.local_addr()?.port()
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};
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let mut cmd = process::Command::new("ssh");
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cmd.arg("-T")
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.arg("-D")
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.arg(socks_port.to_string())
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.arg(server)
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.arg("fwd")
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.arg("--server");
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cmd.stdout(std::process::Stdio::piped());
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cmd.stdin(std::process::Stdio::piped());
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cmd.stderr(std::process::Stdio::piped());
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let child = cmd.spawn()?;
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Ok((child, socks_port))
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}
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async fn client_connect_loop(remote: &str, events: mpsc::Sender<ui::UIEvent>) {
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loop {
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_ = events.send(ui::UIEvent::Disconnected).await;
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let (mut child, socks_port) = spawn_ssh(remote).await.expect("failed to spawn");
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let mut stderr = BufReader::new(
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child
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.stderr
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.take()
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.expect("child did not have a handle to stderr"),
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);
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let writer = child
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.stdin
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.take()
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.expect("child did not have a handle to stdin");
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let mut reader = BufReader::new(
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child
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.stdout
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.take()
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.expect("child did not have a handle to stdout"),
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);
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if let Err(e) = client_sync(&mut reader).await {
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error!("Error synchronizing: {:?}", e);
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tokio::time::sleep(tokio::time::Duration::from_secs(3)).await;
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continue;
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}
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let mut writer = MessageWriter::new(BufWriter::new(writer));
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let mut reader = MessageReader::new(reader);
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let sec = events.clone();
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tokio::spawn(async move {
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client_pipe_stderr(&mut stderr, sec).await;
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});
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if let Err(e) = client_main(socks_port, &mut reader, &mut writer, events.clone()).await {
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error!("Server disconnected with error: {:?}", e);
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} else {
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warn!("Disconnected from server, reconnecting...");
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}
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}
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}
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pub async fn run_client(remote: &str) {
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let (event_sender, event_receiver) = mpsc::channel(1024);
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_ = log::set_boxed_logger(ui::Logger::new(event_sender.clone()));
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log::set_max_level(LevelFilter::Info);
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let mut ui = ui::UI::new(event_receiver);
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// Start the reconnect loop.
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tokio::select! {
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_ = ui.run() => (),
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_ = client_connect_loop(remote, event_sender) => ()
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}
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}
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