fwd/src/lib.rs
2022-10-12 17:11:13 -07:00

486 lines
16 KiB
Rust

use anyhow::{bail, Result};
use connection::ConnectionTable;
use log::LevelFilter;
use log::{error, info, warn};
use message::{Message, MessageReader, MessageWriter};
use std::collections::HashMap;
use std::net::{Ipv4Addr, SocketAddrV4};
use tokio::io::{
AsyncBufRead, AsyncBufReadExt, AsyncRead, AsyncReadExt, AsyncWrite, AsyncWriteExt, BufReader,
BufWriter,
};
use tokio::net::{TcpListener, TcpStream};
use tokio::process;
use tokio::sync::mpsc;
use tokio::sync::oneshot;
mod connection;
mod message;
mod refresh;
mod ui;
// ----------------------------------------------------------------------------
// Write Management
/// Gathers writes from an mpsc queue and writes them to the specified
/// writer.
///
/// This is kind of an odd function. It raises a lot of questions.
///
/// *Why can't this just be a wrapper function on top of MessageWriter that
/// everybody calls?* Well, we could do that, but we also need to synchronize
/// writes to the underlying stream.
///
/// *Why not use an async mutex?* Because this function has a nice side
/// benefit: if it ever quits, we're *either* doing an orderly shutdown
/// (because the last write end of this channel closed) *or* the remote
/// connection has closed. [client_main] uses this fact to its advantage to
/// detect when the connection has failed.
///
/// At some point we may even automatically reconnect in response!
///
async fn pump_write<T: AsyncWrite + Unpin>(
messages: &mut mpsc::Receiver<Message>,
writer: &mut MessageWriter<T>,
) -> Result<()> {
while let Some(msg) = messages.recv().await {
writer.write(msg).await?;
}
Ok(())
}
// ----------------------------------------------------------------------------
// Server
async fn server_handle_connection(
channel: u64,
port: u16,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
) {
let mut connections = connections;
if let Ok(mut stream) = TcpStream::connect(SocketAddrV4::new(Ipv4Addr::LOCALHOST, port)).await {
let (send_data, mut data) = mpsc::channel(32);
connections.add(channel, send_data);
if let Ok(_) = writer.send(Message::Connected(channel)).await {
let mut writer = writer.clone();
connection::process(channel, &mut stream, &mut data, &mut writer).await;
info!("< Done server!");
}
}
}
async fn server_read<T: AsyncRead + Unpin>(
reader: &mut MessageReader<T>,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
) -> Result<()> {
// info!("< Processing packets...");
loop {
let message = reader.read().await?;
use Message::*;
match message {
Ping => (),
Connect(channel, port) => {
let (writer, connections) = (writer.clone(), connections.clone());
tokio::spawn(async move {
server_handle_connection(channel, port, writer, connections).await;
});
}
Close(channel) => {
let mut connections = connections.clone();
tokio::spawn(async move {
// Once we get a close the connection becomes unreachable.
//
// NOTE: If all goes well the 'data' channel gets dropped
// here, and we close the write half of the socket.
connections.remove(channel);
});
}
Data(channel, buf) => {
let connections = connections.clone();
tokio::spawn(async move {
connections.receive(channel, buf).await;
});
}
Refresh => {
let writer = writer.clone();
tokio::spawn(async move {
let ports = match refresh::get_entries() {
Ok(ports) => ports,
Err(_e) => {
error!("< Error scanning: {:?}", _e);
vec![]
}
};
if let Err(_e) = writer.send(Message::Ports(ports)).await {
// Writer has been closed for some reason, we can just quit.... I hope everything is OK?
warn!("< Warning: Error sending: {:?}", _e);
}
});
}
_ => panic!("Unsupported: {:?}", message),
};
}
}
async fn server_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
reader: &mut MessageReader<Reader>,
writer: &mut MessageWriter<Writer>,
) -> Result<()> {
let connections = ConnectionTable::new();
// The first message we send must be an announcement.
writer.write(Message::Hello(0, 1, vec![])).await?;
// Jump into it...
let (msg_sender, mut msg_receiver) = mpsc::channel(32);
let writing = pump_write(&mut msg_receiver, writer);
let reading = server_read(reader, msg_sender, connections);
tokio::pin!(reading);
tokio::pin!(writing);
let (mut done_writing, mut done_reading) = (false, false);
loop {
tokio::select! {
result = &mut writing, if !done_writing => {
done_writing = true;
if let Err(e) = result {
return Err(e);
}
if done_reading && done_writing {
return Ok(());
}
},
result = &mut reading, if !done_reading => {
done_reading = true;
if let Err(e) = result {
return Err(e);
}
if done_reading && done_writing {
return Ok(());
}
},
}
}
}
async fn client_sync<Read: AsyncRead + Unpin>(reader: &mut Read) -> Result<(), tokio::io::Error> {
info!("> Waiting for synchronization marker...");
// Run these two loops in parallel; the copy of stdin should stop when
// we've seen the marker from the client. If the pipe closes for whatever
// reason then obviously we quit.
let mut stdout = tokio::io::stdout();
tokio::select! {
result = async {
let mut seen = 0;
while seen < 8 {
let byte = reader.read_u8().await?;
if byte == 0 {
seen += 1;
} else {
stdout.write_u8(byte).await?;
}
}
Ok::<_, tokio::io::Error>(())
} => result,
}
}
async fn client_handle_connection(
port: u16,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
socket: &mut TcpStream,
) {
let mut connections = connections;
let (send_connected, connected) = oneshot::channel();
let (send_data, mut data) = mpsc::channel(32);
let channel = connections.alloc(send_connected, send_data);
if let Ok(_) = writer.send(Message::Connect(channel, port)).await {
if let Ok(_) = connected.await {
let mut writer = writer.clone();
connection::process(channel, socket, &mut data, &mut writer).await;
info!("> Done client!");
} else {
error!("> Failed to connect to remote");
}
}
}
async fn client_listen(
port: u16,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
) -> Result<()> {
loop {
let listener = TcpListener::bind(SocketAddrV4::new(Ipv4Addr::LOCALHOST, port)).await?;
loop {
// The second item contains the IP and port of the new
// connection, but we don't care.
let (mut socket, _) = listener.accept().await?;
let (writer, connections) = (writer.clone(), connections.clone());
tokio::spawn(async move {
client_handle_connection(port, writer, connections, &mut socket).await;
});
}
}
}
async fn client_read<T: AsyncRead + Unpin>(
reader: &mut MessageReader<T>,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
port_sender: mpsc::Sender<Vec<message::PortDesc>>,
) -> Result<()> {
let mut listeners: HashMap<u16, oneshot::Sender<()>> = HashMap::new();
info!("> Processing packets...");
loop {
let message = reader.read().await?;
// info!("> packet {:?}", message); // TODO: Smaller
use Message::*;
match message {
Ping => (),
Connected(channel) => {
let mut connections = connections.clone();
tokio::spawn(async move {
connections.connected(channel);
});
}
Close(channel) => {
let mut connections = connections.clone();
tokio::spawn(async move {
connections.remove(channel);
});
}
Data(channel, buf) => {
let connections = connections.clone();
tokio::spawn(async move {
connections.receive(channel, buf).await;
});
}
Ports(ports) => {
let mut new_listeners = HashMap::new();
for port in &ports {
let port = port.port;
if let Some(l) = listeners.remove(&port) {
if !l.is_closed() {
// `l` here is, of course, the channel that we
// use to tell the listener task to stop (see the
// spawn call below). If it isn't closed then
// that means a spawn task is still running so we
// should just let it keep running and re-use the
// existing listener.
new_listeners.insert(port, l);
}
}
if !new_listeners.contains_key(&port) {
let (l, stop) = oneshot::channel();
new_listeners.insert(port, l);
let (writer, connections) = (writer.clone(), connections.clone());
tokio::spawn(async move {
let result = tokio::select! {
r = client_listen(port, writer, connections) => r,
_ = stop => Ok(()),
};
if let Err(_e) = result {
error!("> Error listening on port {port}: {_e:?}");
} else {
info!("> Stopped listening on port {port}");
}
});
}
}
listeners = new_listeners;
if let Err(_) = port_sender.send(ports).await {
// TODO: Log
}
}
_ => panic!("Unsupported: {:?}", message),
};
}
}
async fn client_pipe_stderr<Debug: AsyncBufRead + Unpin>(debug: &mut Debug) {
loop {
let mut line = String::new();
match debug.read_line(&mut line).await {
Err(e) => {
error!("Error reading stderr from server: {:?}", e);
break;
}
Ok(0) => {
warn!("stderr stream closed");
break;
}
_ => info!("[Server] {}", line.trim()),
}
}
}
async fn client_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
reader: &mut MessageReader<Reader>,
writer: &mut MessageWriter<Writer>,
port_sender: mpsc::Sender<Vec<message::PortDesc>>,
) -> Result<()> {
// Wait for the server's announcement.
if let Message::Hello(major, minor, _) = reader.read().await? {
if major != 0 || minor > 1 {
bail!("Unsupported remote protocol version {}.{}", major, minor);
}
} else {
bail!("Expected a hello message from the remote server");
}
// Kick things off with a listing of the ports...
// eprintln!("> Sending initial list command...");
// writer.write(Message::Refresh).await?;
let connections = ConnectionTable::new();
// And now really get into it...
let (msg_sender, mut msg_receiver) = mpsc::channel(32);
let refresher = msg_sender.clone(); // Special for loop.
let writing = pump_write(&mut msg_receiver, writer);
let reading = client_read(reader, msg_sender, connections, port_sender);
tokio::pin!(reading);
tokio::pin!(writing);
let (mut done_writing, mut done_reading) = (false, false);
while !(done_reading && done_writing) {
tokio::select! {
result = async {
loop {
use tokio::time::{sleep, Duration};
if let Err(e) = refresher.send(Message::Refresh).await {
break Err::<(), _>(e);
}
sleep(Duration::from_millis(500)).await;
}
}, if !done_writing => {
if let Err(e) = result {
return Err(e.into());
}
},
result = &mut writing, if !done_writing => {
done_writing = true;
if let Err(e) = result {
return Err(e);
}
},
result = &mut reading, if !done_reading => {
done_reading = true;
if let Err(e) = result {
return Err(e);
}
},
}
}
Ok(())
}
/////
pub async fn run_server() {
let reader = BufReader::new(tokio::io::stdin());
let mut writer = BufWriter::new(tokio::io::stdout());
// Write the 8-byte synchronization marker.
// eprintln!("< Writing marker...");
writer
.write_u64(0x00_00_00_00_00_00_00_00)
.await
.expect("Error writing marker");
if let Err(_) = writer.flush().await {
// eprintln!("Error writing sync marker: {:?}", e);
return;
}
// eprintln!("< Done!");
let mut writer = MessageWriter::new(writer);
let mut reader = MessageReader::new(reader);
if let Err(_) = server_main(&mut reader, &mut writer).await {
// eprintln!("Error: {:?}", e);
}
}
async fn spawn_ssh(server: &str) -> Result<tokio::process::Child, std::io::Error> {
let mut cmd = process::Command::new("ssh");
cmd.arg("-T").arg(server).arg("fwd").arg("--server");
cmd.stdout(std::process::Stdio::piped());
cmd.stdin(std::process::Stdio::piped());
cmd.stderr(std::process::Stdio::piped());
cmd.spawn()
}
async fn client_connect_loop(remote: &str, port_sender: mpsc::Sender<Vec<message::PortDesc>>) {
loop {
let mut child = spawn_ssh(remote).await.expect("failed to spawn");
let mut stderr = BufReader::new(
child
.stderr
.take()
.expect("child did not have a handle to stderr"),
);
let writer = child
.stdin
.take()
.expect("child did not have a handle to stdin");
let mut reader = BufReader::new(
child
.stdout
.take()
.expect("child did not have a handle to stdout"),
);
if let Err(e) = client_sync(&mut reader).await {
eprintln!("Error synchronizing: {:?}", e);
return;
}
let mut writer = MessageWriter::new(BufWriter::new(writer));
let mut reader = MessageReader::new(reader);
tokio::spawn(async move {
client_pipe_stderr(&mut stderr).await;
});
if let Err(e) = client_main(&mut reader, &mut writer, port_sender.clone()).await {
error!("Server disconnected with error: {:?}", e);
} else {
warn!("Disconnected from server, reconnecting...");
}
}
}
pub async fn run_client(remote: &str) {
let (log_sender, mut log_receiver) = mpsc::channel(1024);
_ = log::set_boxed_logger(ui::Logger::new(log_sender));
log::set_max_level(LevelFilter::Info);
let (port_sender, mut port_receiver) = mpsc::channel(2);
// Start the reconnect loop.
tokio::select! {
_ = ui::run_ui(&mut port_receiver, &mut log_receiver) => (),
_ = client_connect_loop(remote, port_sender) => ()
}
}