[game] Some notes
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# Biomes/Levels
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So like Zelda, 8 levels. Different "biomes"/themes.
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1. Forest
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*Capability:* Fire.
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Like the Candle in Zelda, burn things, light torches, etc.
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2. Cave
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*Capability:* Ball.
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A protective ball: creatures won't hurt you while it's engaged, instead they push you and you roll away. No active movement. Opens the door for physics puzzles (less friction! big pushers!)
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3. Beach
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*Capability:* Shovel.
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Uncover buried things?
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4. Underwater
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*Capability:* Scuba.
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Allow you to travel underwater, open more ways to go.
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5. Snow
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6. Desert
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7. Jungle
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*Capability:* Hook
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Good old hook-shot. Cross large distances when there is no other way.
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8. Tech: Spark
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