Vendor things
This commit is contained in:
parent
5deceec006
commit
977e3c17e5
19434 changed files with 10682014 additions and 0 deletions
32
third-party/vendor/d3d12/src/queue.rs
vendored
Normal file
32
third-party/vendor/d3d12/src/queue.rs
vendored
Normal file
|
|
@ -0,0 +1,32 @@
|
|||
use crate::{com::ComPtr, sync::Fence, CommandList, HRESULT};
|
||||
use winapi::um::d3d12;
|
||||
|
||||
#[repr(u32)]
|
||||
pub enum Priority {
|
||||
Normal = d3d12::D3D12_COMMAND_QUEUE_PRIORITY_NORMAL,
|
||||
High = d3d12::D3D12_COMMAND_QUEUE_PRIORITY_HIGH,
|
||||
GlobalRealtime = d3d12::D3D12_COMMAND_QUEUE_PRIORITY_GLOBAL_REALTIME,
|
||||
}
|
||||
|
||||
bitflags! {
|
||||
#[derive(Clone, Copy, Debug, Eq, Hash, Ord, PartialEq, PartialOrd)]
|
||||
pub struct CommandQueueFlags: u32 {
|
||||
const DISABLE_GPU_TIMEOUT = d3d12::D3D12_COMMAND_QUEUE_FLAG_DISABLE_GPU_TIMEOUT;
|
||||
}
|
||||
}
|
||||
|
||||
pub type CommandQueue = ComPtr<d3d12::ID3D12CommandQueue>;
|
||||
|
||||
impl CommandQueue {
|
||||
pub fn execute_command_lists(&self, command_lists: &[CommandList]) {
|
||||
let command_lists = command_lists
|
||||
.iter()
|
||||
.map(CommandList::as_mut_ptr)
|
||||
.collect::<Box<[_]>>();
|
||||
unsafe { self.ExecuteCommandLists(command_lists.len() as _, command_lists.as_ptr()) }
|
||||
}
|
||||
|
||||
pub fn signal(&self, fence: &Fence, value: u64) -> HRESULT {
|
||||
unsafe { self.Signal(fence.as_mut_ptr(), value) }
|
||||
}
|
||||
}
|
||||
Loading…
Add table
Add a link
Reference in a new issue