Commit graph

12 commits

Author SHA1 Message Date
93d4e3eb91 [oden][game] Multiple screens, logging, pre/post, bluescreen
Better blue screens and also logging and whatnot
2023-09-11 20:41:11 -07:00
796c6cc2a4 [game] Debug lines and whatnot for actor collision
I'm just leaving it on for now, I need to get text rendering working
for reals.
2023-08-27 09:29:30 -07:00
ab91fcfc53 [oden] Finish colors and cleanup 2023-08-26 11:19:38 -07:00
106db89e9b [oden] Colors
But they don't work
2023-08-26 08:58:00 -07:00
020bb8f124 [oden] Circles work 2023-08-25 15:32:35 -07:00
20f6c8e878 [game] I don't know if this is any better honestly. 2023-08-24 20:28:05 -07:00
756a3634c0 [game] Tweaks 2023-08-23 20:10:22 -07:00
38f5f95827 [game] Collision detection 2023-08-23 19:55:34 -07:00
2388acaa94 [game] Use bounds from animation for gfx, position is at anchor 2023-08-20 17:38:21 -07:00
3af0bb4002 [game] Big actor refactor, spawn actors from world 2023-08-20 08:25:51 -07:00
4042cd28a4 [game] Save and restore actors 2023-08-19 22:47:13 -07:00
efd6884d0b [game] Factor into actor 2023-08-19 21:16:27 -07:00