Use SOCKS5 proxy instead of multiplexing myself

This got a lot simpler.
This commit is contained in:
John Doty 2022-10-16 00:31:16 -07:00
parent 3844200118
commit c412e81b26
4 changed files with 147 additions and 501 deletions

View file

@ -1,7 +1,6 @@
use anyhow::{bail, Result};
use connection::ConnectionTable;
use log::LevelFilter;
use log::{error, info, warn};
use log::{debug, error, info, warn};
use message::{Message, MessageReader, MessageWriter};
use std::net::{Ipv4Addr, SocketAddrV4};
use tokio::io::{
@ -11,9 +10,7 @@ use tokio::io::{
use tokio::net::{TcpListener, TcpStream};
use tokio::process;
use tokio::sync::mpsc;
use tokio::sync::oneshot;
mod connection;
mod message;
mod refresh;
mod ui;
@ -51,29 +48,9 @@ async fn pump_write<T: AsyncWrite + Unpin>(
// ----------------------------------------------------------------------------
// Server
async fn server_handle_connection(
channel: u64,
port: u16,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
) {
let mut connections = connections;
if let Ok(mut stream) = TcpStream::connect(SocketAddrV4::new(Ipv4Addr::LOCALHOST, port)).await {
let (send_data, mut data) = mpsc::channel(32);
connections.add(channel, send_data);
if let Ok(_) = writer.send(Message::Connected(channel)).await {
let mut writer = writer.clone();
connection::process(channel, &mut stream, &mut data, &mut writer).await;
info!("< Done server!");
}
}
}
async fn server_read<T: AsyncRead + Unpin>(
reader: &mut MessageReader<T>,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
) -> Result<()> {
// info!("< Processing packets...");
loop {
@ -82,28 +59,6 @@ async fn server_read<T: AsyncRead + Unpin>(
use Message::*;
match message {
Ping => (),
Connect(channel, port) => {
let (writer, connections) = (writer.clone(), connections.clone());
tokio::spawn(async move {
server_handle_connection(channel, port, writer, connections).await;
});
}
Close(channel) => {
let mut connections = connections.clone();
tokio::spawn(async move {
// Once we get a close the connection becomes unreachable.
//
// NOTE: If all goes well the 'data' channel gets dropped
// here, and we close the write half of the socket.
connections.remove(channel);
});
}
Data(channel, buf) => {
let connections = connections.clone();
tokio::spawn(async move {
connections.receive(channel, buf).await;
});
}
Refresh => {
let writer = writer.clone();
tokio::spawn(async move {
@ -129,15 +84,13 @@ async fn server_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
reader: &mut MessageReader<Reader>,
writer: &mut MessageWriter<Writer>,
) -> Result<()> {
let connections = ConnectionTable::new();
// The first message we send must be an announcement.
writer.write(Message::Hello(0, 1, vec![])).await?;
// Jump into it...
let (msg_sender, mut msg_receiver) = mpsc::channel(32);
let writing = pump_write(&mut msg_receiver, writer);
let reading = server_read(reader, msg_sender, connections);
let reading = server_read(reader, msg_sender);
tokio::pin!(reading);
tokio::pin!(writing);
@ -190,42 +143,132 @@ async fn client_sync<Read: AsyncRead + Unpin>(reader: &mut Read) -> Result<(), t
}
}
async fn client_handle_connection(
port: u16,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
socket: &mut TcpStream,
) {
let mut connections = connections;
let (send_connected, connected) = oneshot::channel();
let (send_data, mut data) = mpsc::channel(32);
let channel = connections.alloc(send_connected, send_data);
/// Handle an incoming client connection, by forwarding it to the SOCKS5
/// server at the specified port.
///
/// This contains a very simplified implementation of a SOCKS5 connector,
/// enough to work with the SSH I have. I would have liked it to be SOCKS4,
/// which is a much simpler protocol, but somehow it didn't work.
async fn client_handle_connection(socks_port: u16, port: u16, socket: TcpStream) -> Result<()> {
debug!("Handling connection!");
if let Ok(_) = writer.send(Message::Connect(channel, port)).await {
if let Ok(_) = connected.await {
let mut writer = writer.clone();
connection::process(channel, socket, &mut data, &mut writer).await;
} else {
error!("Failed to connect to remote");
}
let dest_addr = SocketAddrV4::new(Ipv4Addr::LOCALHOST, socks_port);
let mut dest_socket = TcpStream::connect(dest_addr).await?;
debug!("Connected, sending handshake request");
let packet: [u8; 3] = [
0x05, // v5
0x01, // 1 auth method
0x00, // my one auth method is no auth
];
dest_socket.write_all(&packet[..]).await?;
debug!("Initial handshake sent. Awaiting handshake response");
let mut response: [u8; 2] = [0; 2];
dest_socket.read_exact(&mut response).await?;
if response[0] != 0x05 {
bail!("SOCKS incorrect response version {}", response[0]);
}
if response[1] == 0xFF {
bail!("SOCKS server says no acceptable auth");
}
if response[1] != 0x00 {
bail!("SOCKS server chose something wild? {}", response[1]);
}
debug!("Handshake response received, sending connect request");
let packet: [u8; 10] = [
0x05, // version again :P
0x01, // connect
0x00, // reserved!
0x01, // ipv4
127, // lo
0, // ..ca..
0, // ..lho..
1, // ..st
((port & 0xFF00) >> 8).try_into().unwrap(), // port (high)
((port & 0x00FF) >> 0).try_into().unwrap(), // port (low)
];
dest_socket.write_all(&packet[..]).await?;
debug!("Connect request sent, awaiting response");
let mut response: [u8; 4] = [0; 4];
dest_socket.read_exact(&mut response).await?;
if response[0] != 0x05 {
bail!("SOCKS5 incorrect response version again? {}", response[0]);
}
if response[1] != 0x00 {
bail!("SOCKS5 reports a connect error {}", response[1]);
}
// Now we 100% do not care about the following information but we must
// discard it so we can get to the good stuff. response[3] is the type of address...
if response[3] == 0x01 {
// IPv4 - 4 bytes.
let mut response: [u8; 4] = [0; 4];
dest_socket.read_exact(&mut response).await?;
} else if response[3] == 0x03 {
// Domain Name
let len = dest_socket.read_u8().await?;
for _ in 0..len {
dest_socket.read_u8().await?; // So slow!
}
} else if response[3] == 0x04 {
// IPv6 - 8 bytes
let mut response: [u8; 8] = [0; 8];
dest_socket.read_exact(&mut response).await?;
} else {
bail!(
"SOCKS5 sent me an address I don't understand {}",
response[3]
);
}
// Finally the port number. Again, garbage, but it's in the packet we need to skip.
let mut response: [u8; 2] = [0; 2];
dest_socket.read_exact(&mut response).await?;
info!("Connection established on port {}", port);
let (client_read_half, client_write_half) = socket.into_split();
let (server_read_half, server_write_half) = dest_socket.into_split();
let client_to_server = tokio::spawn(async move {
let mut client_read_half = client_read_half;
let mut server_write_half = server_write_half;
tokio::io::copy(&mut client_read_half, &mut server_write_half).await
});
let server_to_client = tokio::spawn(async move {
let mut server_read_half = server_read_half;
let mut client_write_half = client_write_half;
tokio::io::copy(&mut server_read_half, &mut client_write_half).await
});
let client_err = client_to_server.await;
debug!("Done client -> server");
let svr_err = server_to_client.await;
debug!("Done server -> client");
if let Ok(Err(e)) = client_err {
return Err(e.into());
} else if let Ok(Err(e)) = svr_err {
return Err(e.into());
}
Ok(())
}
async fn client_listen(
port: u16,
writer: mpsc::Sender<Message>,
connections: ConnectionTable,
) -> Result<()> {
async fn client_listen(port: u16, socks_port: u16) -> Result<()> {
loop {
let listener = TcpListener::bind(SocketAddrV4::new(Ipv4Addr::LOCALHOST, port)).await?;
loop {
// The second item contains the IP and port of the new
// connection, but we don't care.
let (mut socket, _) = listener.accept().await?;
let (socket, _) = listener.accept().await?;
let (writer, connections) = (writer.clone(), connections.clone());
tokio::spawn(async move {
client_handle_connection(port, writer, connections, &mut socket).await;
if let Err(e) = client_handle_connection(socks_port, port, socket).await {
error!("Error handling connection: {:?}", e);
} else {
debug!("Done???");
}
});
}
}
@ -233,7 +276,6 @@ async fn client_listen(
async fn client_read<T: AsyncRead + Unpin>(
reader: &mut MessageReader<T>,
connections: ConnectionTable,
events: mpsc::Sender<ui::UIEvent>,
) -> Result<()> {
info!("Running");
@ -244,24 +286,6 @@ async fn client_read<T: AsyncRead + Unpin>(
use Message::*;
match message {
Ping => (),
Connected(channel) => {
let mut connections = connections.clone();
tokio::spawn(async move {
connections.connected(channel);
});
}
Close(channel) => {
let mut connections = connections.clone();
tokio::spawn(async move {
connections.remove(channel);
});
}
Data(channel, buf) => {
let connections = connections.clone();
tokio::spawn(async move {
connections.receive(channel, buf).await;
});
}
Ports(ports) => {
if let Err(_) = events.send(ui::UIEvent::Ports(ports)).await {
// TODO: Log
@ -295,6 +319,7 @@ async fn client_pipe_stderr<Debug: AsyncBufRead + Unpin>(
}
async fn client_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
socks_port: u16,
reader: &mut MessageReader<Reader>,
writer: &mut MessageWriter<Writer>,
events: mpsc::Sender<ui::UIEvent>,
@ -308,20 +333,13 @@ async fn client_main<Reader: AsyncRead + Unpin, Writer: AsyncWrite + Unpin>(
bail!("Expected a hello message from the remote server");
}
let connections = ConnectionTable::new();
// And now really get into it...
let (msg_sender, mut msg_receiver) = mpsc::channel(32);
_ = events
.send(ui::UIEvent::Connected(
msg_sender.clone(),
connections.clone(),
))
.await;
_ = events.send(ui::UIEvent::Connected(socks_port)).await;
let writing = pump_write(&mut msg_receiver, writer);
let reading = client_read(reader, connections, events);
let reading = client_read(reader, events);
tokio::pin!(reading);
tokio::pin!(writing);
@ -384,21 +402,32 @@ pub async fn run_server() {
}
}
async fn spawn_ssh(server: &str) -> Result<tokio::process::Child, std::io::Error> {
async fn spawn_ssh(server: &str) -> Result<(tokio::process::Child, u16), std::io::Error> {
let socks_port = {
let listener = TcpListener::bind("127.0.0.1:0").await?;
listener.local_addr()?.port()
};
let mut cmd = process::Command::new("ssh");
cmd.arg("-T").arg(server).arg("fwd").arg("--server");
cmd.arg("-T")
.arg("-D")
.arg(socks_port.to_string())
.arg(server)
.arg("fwd")
.arg("--server");
cmd.stdout(std::process::Stdio::piped());
cmd.stdin(std::process::Stdio::piped());
cmd.stderr(std::process::Stdio::piped());
cmd.spawn()
let child = cmd.spawn()?;
Ok((child, socks_port))
}
async fn client_connect_loop(remote: &str, events: mpsc::Sender<ui::UIEvent>) {
loop {
_ = events.send(ui::UIEvent::Disconnected).await;
let mut child = spawn_ssh(remote).await.expect("failed to spawn");
let (mut child, socks_port) = spawn_ssh(remote).await.expect("failed to spawn");
let mut stderr = BufReader::new(
child
@ -433,7 +462,7 @@ async fn client_connect_loop(remote: &str, events: mpsc::Sender<ui::UIEvent>) {
client_pipe_stderr(&mut stderr, sec).await;
});
if let Err(e) = client_main(&mut reader, &mut writer, events.clone()).await {
if let Err(e) = client_main(socks_port, &mut reader, &mut writer, events.clone()).await {
error!("Server disconnected with error: {:?}", e);
} else {
warn!("Disconnected from server, reconnecting...");