1.5 KiB
1.5 KiB
Version 0.9.0
- Fix panic on certain event flags.
Version 0.8.0
- Changed some return types.
- Improved some internal error handling.
Version 0.7.0
- Make resize event return correct screen dimensions instead of buffers size.
Version 0.6.1
- Make semaphore
SendandSyncagain. - Make
InnerSendandSyncagain.
Version 0.6.0
- Added Common traits (
Debug,Clone, etc) to many public facing types, especially data struct. - Significantly updated the
inputstructs, so that winapi native types are no longer exposed to the library by crossterm_winapi structs. - Removed PartialOrd from types where it didn't really make sense
- Reimplemented
Console::read_single_input_eventandConsole::read_console_inputto be more efficient, safe, and correct - Make
Console::read_console_inputnot return au32; the numbr of events is the length of the returned vector.
Version 0.5.1
- Make
SemaphoreimplementClone.
Version 0.5.0
- Add
Semaphoreobject handling - Make
ButtonStatemore flexible.
Version 0.4.0
- The
HandleAPI has been reworked to make itSend+Syncand close the underlyingHANDLEwhen dropped.
Version 0.3.0
- Make read sync block for windows systems (PR #2)
Version 0.2.1
- Maintenance release only
- Moved to a separate repository
Version 0.2.0
Console::get_handletoConsole::handle